blob: 2cdd516222ae155e42fa1d3154ffedfaaa7b9a59 [file]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "bench/GpuTools.h"
#include "bench/SKPBench.h"
#include "include/core/SkPictureRecorder.h"
#include "include/core/SkSurface.h"
#include "include/gpu/ganesh/GrDirectContext.h"
#include "include/gpu/ganesh/SkSurfaceGanesh.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "src/gpu/ganesh/GrGpu.h"
#include "tools/flags/CommandLineFlags.h"
#if defined(SK_GRAPHITE)
#include "include/gpu/graphite/Context.h"
#include "include/gpu/graphite/Recorder.h"
#include "src/gpu/graphite/RecorderPriv.h"
#endif
using namespace skia_private;
SKPBench::SKPBench(const char* name, const SkPicture* pic, const SkIRect& clip, SkScalar scale,
const SkISize& tileSize, bool doLooping)
: fPic(SkRef(pic))
, fClip(clip)
, fScale(scale)
, fTileSize(tileSize)
, fName(name)
, fDoLooping(doLooping) {
fUniqueName.printf("%s_%.2g", name, scale); // Scale makes this unique for perf.skia.org traces.
}
SKPBench::~SKPBench() {}
const char* SKPBench::onGetName() {
return fName.c_str();
}
const char* SKPBench::onGetUniqueName() {
return fUniqueName.c_str();
}
// Subdivides the given bounds into a grid of tiles according to fTileSize, records each tile's
// SkPicture, creates the corresponding SkSurface, and stores TileInfo entries in fTiles.
void SKPBench::createTiles(SkCanvas* canvas, const SkIRect& bounds, const SkISize& tileSize) {
int xTiles = SkScalarCeilToInt(bounds.width() / SkIntToScalar(tileSize.width()));
int yTiles = SkScalarCeilToInt(bounds.height() / SkIntToScalar(tileSize.height()));
fTiles.reserve(xTiles * yTiles);
SkImageInfo ii = canvas->imageInfo().makeWH(tileSize.width(), tileSize.height());
for (int y = bounds.fTop; y < bounds.fBottom; y += tileSize.height()) {
for (int x = bounds.fLeft; x < bounds.fRight; x += tileSize.width()) {
const SkIRect tileRect = SkIRect::MakeXYWH(x, y, tileSize.width(), tileSize.height());
// Never want the contents of a tile to include stuff the parent
// canvas clips out
SkRect clip = SkRect::Make(bounds);
clip.offset(-SkIntToScalar(tileRect.fLeft), -SkIntToScalar(tileRect.fTop));
SkM44 mat = canvas->getLocalToDevice();
mat.preScale(fScale, fScale);
// Record the commands to draw what's only in the tile from the original picture.
SkPictureRecorder recorder;
SkCanvas* tiledCanvas = recorder.beginRecording(SkRect::Make(tileRect));
fPic->playback(tiledCanvas);
sk_sp<SkPicture> tiledPicture = recorder.finishRecordingAsPicture();
sk_sp<SkSurface> tiledSurface = canvas->makeSurface(ii);
SkASSERT(tiledSurface != nullptr);
fTiles.emplace_back(tiledPicture, tiledSurface, tileRect, clip, mat);
}
}
}
void SKPBench::onPerCanvasPreDraw(SkCanvas* canvas) {
SkIRect bounds = canvas->getDeviceClipBounds();
if (!fClip.isEmpty()) {
bounds.intersect(fClip);
}
bounds.intersect(fPic->cullRect().roundOut());
SkAssertResult(!bounds.isEmpty());
if (this->shouldTile()) {
SkISize tileSize = SkISize::Make(std::min(fTileSize.width(), bounds.width()),
std::min(fTileSize.height(), bounds.height()));
this->createTiles(canvas, bounds, tileSize);
} else {
// The whole picture is one tile. This will playback the whole picture and reduce ops to
// fit just the bounds, whether clipped or not.
this->createTiles(canvas, bounds, bounds.size());
}
}
void SKPBench::onPerCanvasPostDraw(SkCanvas* canvas) {
// Draw the last set of tiles into the main canvas in case we're
// saving the images
for (const TileInfo& tile : fTiles) {
sk_sp<SkImage> image(tile.surface()->makeImageSnapshot());
canvas->drawImage(image,
SkIntToScalar(tile.tileRect().fLeft),
SkIntToScalar(tile.tileRect().fTop));
}
fTiles.clear();
}
bool SKPBench::isSuitableFor(Backend backend) {
return backend != Backend::kNonRendering;
}
SkISize SKPBench::onGetSize() {
if (fClip.isEmpty()) {
return fPic->cullRect().roundOut().size();
} else {
return SkISize::Make(fClip.width(), fClip.height());
}
}
void SKPBench::onDrawFrame(int loops, SkCanvas* /* canvas */, std::function<void()> submitFrame) {
SkASSERT(fDoLooping || 1 == loops);
for (int i = 0; i < loops; ++i) {
this->drawPicture();
if (submitFrame) {
submitFrame();
}
}
}
void SKPBench::drawPicture() {
for (const TileInfo& tile : fTiles) {
const SkMatrix trans = SkMatrix::Translate(-tile.tileRect().fLeft / fScale,
-tile.tileRect().fTop / fScale);
SkCanvas* canvas = tile.surface()->getCanvas();
SkAutoCanvasRestore acr(canvas, /* doSave= */ false);
canvas->clear(SK_ColorWHITE);
canvas->save();
canvas->clipRect(tile.clipRect());
canvas->setMatrix(tile.mat());
canvas->drawPicture(tile.picture(), &trans, nullptr);
}
for (const TileInfo& tile : fTiles) {
skgpu::Flush(tile.surface());
}
}
static void draw_pic_for_stats(SkCanvas* canvas,
GrDirectContext* dContext,
const SkPicture* picture,
TArray<SkString>* keys,
TArray<double>* values) {
dContext->priv().resetGpuStats();
dContext->priv().resetContextStats();
canvas->drawPicture(picture);
dContext->flush();
dContext->priv().dumpGpuStatsKeyValuePairs(keys, values);
dContext->priv().dumpCacheStatsKeyValuePairs(keys, values);
dContext->priv().dumpContextStatsKeyValuePairs(keys, values);
}
void SKPBench::getGpuStats(SkCanvas* canvas, TArray<SkString>* keys, TArray<double>* values) {
// we do a special single draw and then dump the key / value pairs
auto direct = canvas->recordingContext() ? canvas->recordingContext()->asDirectContext()
: nullptr;
if (!direct) {
return;
}
// TODO refactor this out if we want to test other subclasses of skpbench
direct->flushAndSubmit();
direct->freeGpuResources();
direct->resetContext();
direct->priv().getGpu()->resetShaderCacheForTesting();
draw_pic_for_stats(canvas, direct, fPic.get(), keys, values);
}
bool SKPBench::getDMSAAStats(GrRecordingContext* rContext) {
if (!rContext || !rContext->asDirectContext()) {
return false;
}
// Clear the current DMSAA stats then do a single tiled draw that resets them to the specific
// values for our SKP.
rContext->asDirectContext()->flushAndSubmit();
rContext->priv().dmsaaStats() = {};
this->drawPicture(); // Draw tiled for DMSAA stats.
rContext->asDirectContext()->flush();
return true;
}