blob: 025a87b2c7fbba39534b2ccd9e65b2cc5a873320 [file] [log] [blame]
store_src_rg coords = src.rg
init_lane_masks CondMask = LoopMask = RetMask = true
splat_4_constants x[0], x[1] = 0
splat_2_constants x[0] = 0
copy_constant x[1](0) = 0x3F800000 (1.0)
splat_4_constants x[1](1), y[0], y[1](0) = 0
copy_constant y[1](1) = 0
copy_constant y[0](0) = 0
copy_constant y[0](1) = 0x3F800000 (1.0)
copy_constant y[1](0) = 0xBF800000 (-1.0)
copy_constant y[1](1) = 0x40000000 (2.0)
splat_4_constants z[0].v, z[1].v = 0
copy_constant z[0].v₁(0) = 0
copy_constant z[0].v₁(1) = 0x3F800000 (1.0)
copy_constant z[1].v₁(0) = 0x40000000 (2.0)
copy_constant z[1].v₁(1) = 0x3F800000 (1.0)
copy_4_slots_unmasked z[0].v, z[1].v = z[0].v₁, z[1].v
label label 0
copy_slot_unmasked $0 = x[0](0)
copy_2_slots_unmasked $1..2 = x[0]
swizzle_1 $1 = ($1..2).y
mul_float $0 *= $1
copy_slot_unmasked $1 = z[0].v(0)
add_float $0 += $1
copy_slot_unmasked $1 = x[1](0)
copy_2_slots_unmasked $2..3 = x[1]
swizzle_1 $2 = ($2..3).y
copy_2_slots_unmasked $3..4 = z[0].v
swizzle_1 $3 = ($3..4).y
mul_float $2 *= $3
sub_float $1 -= $2
copy_slot_unmasked $2 = y[0](0)
copy_2_slots_unmasked $3..4 = y[0]
swizzle_1 $3 = ($3..4).y
div_float $2 /= $3
copy_slot_unmasked $3 = z[1].v(0)
div_float $2 /= $3
copy_slot_unmasked $3 = y[1](0)
copy_2_slots_unmasked $4..5 = y[1]
swizzle_1 $4 = ($4..5).y
copy_2_slots_unmasked $5..6 = z[1].v
swizzle_1 $5 = ($5..6).y
mul_float $4 *= $5
add_float $3 += $4
load_src src.rgba = $0..3