| store_src_rg coords = src.rg |
| init_lane_masks CondMask = LoopMask = RetMask = true |
| splat_4_constants x[0], x[1] = 0 |
| splat_2_constants x[0] = 0 |
| copy_constant x[1](0) = 0x3F800000 (1.0) |
| splat_4_constants x[1](1), y[0], y[1](0) = 0 |
| copy_constant y[1](1) = 0 |
| copy_constant y[0](0) = 0 |
| copy_constant y[0](1) = 0x3F800000 (1.0) |
| copy_constant y[1](0) = 0xBF800000 (-1.0) |
| copy_constant y[1](1) = 0x40000000 (2.0) |
| splat_4_constants z[0].v, z[1].v = 0 |
| copy_constant z[0].v₁(0) = 0 |
| copy_constant z[0].v₁(1) = 0x3F800000 (1.0) |
| copy_constant z[1].v₁(0) = 0x40000000 (2.0) |
| copy_constant z[1].v₁(1) = 0x3F800000 (1.0) |
| copy_4_slots_unmasked z[0].v, z[1].v = z[0].v₁, z[1].v₁ |
| label label 0 |
| copy_slot_unmasked $0 = x[0](0) |
| copy_2_slots_unmasked $1..2 = x[0] |
| swizzle_1 $1 = ($1..2).y |
| mul_float $0 *= $1 |
| copy_slot_unmasked $1 = z[0].v(0) |
| add_float $0 += $1 |
| copy_slot_unmasked $1 = x[1](0) |
| copy_2_slots_unmasked $2..3 = x[1] |
| swizzle_1 $2 = ($2..3).y |
| copy_2_slots_unmasked $3..4 = z[0].v |
| swizzle_1 $3 = ($3..4).y |
| mul_float $2 *= $3 |
| sub_float $1 -= $2 |
| copy_slot_unmasked $2 = y[0](0) |
| copy_2_slots_unmasked $3..4 = y[0] |
| swizzle_1 $3 = ($3..4).y |
| div_float $2 /= $3 |
| copy_slot_unmasked $3 = z[1].v(0) |
| div_float $2 /= $3 |
| copy_slot_unmasked $3 = y[1](0) |
| copy_2_slots_unmasked $4..5 = y[1] |
| swizzle_1 $4 = ($4..5).y |
| copy_2_slots_unmasked $5..6 = z[1].v |
| swizzle_1 $5 = ($5..6).y |
| mul_float $4 *= $5 |
| add_float $3 += $4 |
| load_src src.rgba = $0..3 |