|  |  | 
|  | /* | 
|  | * Copyright 2006 The Android Open Source Project | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  |  | 
|  | #include "SkBlitRow.h" | 
|  | #include "SkCoreBlitters.h" | 
|  | #include "SkColorPriv.h" | 
|  | #include "SkDither.h" | 
|  | #include "SkShader.h" | 
|  | #include "SkUtils.h" | 
|  | #include "SkUtilsArm.h" | 
|  | #include "SkXfermode.h" | 
|  |  | 
|  | #if SK_MIPS_HAS_DSP | 
|  | extern void blitmask_d565_opaque_mips(int width, int height, uint16_t* device, | 
|  | unsigned deviceRB, const uint8_t* alpha, | 
|  | uint32_t expanded32, unsigned maskRB); | 
|  | #endif | 
|  |  | 
|  | #if SK_ARM_NEON_IS_ALWAYS && defined(SK_CPU_LENDIAN) | 
|  | #include <arm_neon.h> | 
|  | #else | 
|  | // if we don't have neon, then our black blitter is worth the extra code | 
|  | #define USE_BLACK_BLITTER | 
|  | #endif | 
|  |  | 
|  | void sk_dither_memset16(uint16_t dst[], uint16_t value, uint16_t other, | 
|  | int count) { | 
|  | if (count > 0) { | 
|  | // see if we need to write one short before we can cast to an 4byte ptr | 
|  | // (we do this subtract rather than (unsigned)dst so we don't get warnings | 
|  | //  on 64bit machines) | 
|  | if (((char*)dst - (char*)0) & 2) { | 
|  | *dst++ = value; | 
|  | count -= 1; | 
|  | SkTSwap(value, other); | 
|  | } | 
|  |  | 
|  | // fast way to set [value,other] pairs | 
|  | #ifdef SK_CPU_BENDIAN | 
|  | sk_memset32((uint32_t*)dst, (value << 16) | other, count >> 1); | 
|  | #else | 
|  | sk_memset32((uint32_t*)dst, (other << 16) | value, count >> 1); | 
|  | #endif | 
|  |  | 
|  | if (count & 1) { | 
|  | dst[count - 1] = value; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class SkRGB16_Blitter : public SkRasterBlitter { | 
|  | public: | 
|  | SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint); | 
|  | virtual void blitH(int x, int y, int width); | 
|  | virtual void blitAntiH(int x, int y, const SkAlpha* antialias, | 
|  | const int16_t* runs); | 
|  | virtual void blitV(int x, int y, int height, SkAlpha alpha); | 
|  | virtual void blitRect(int x, int y, int width, int height); | 
|  | virtual void blitMask(const SkMask&, | 
|  | const SkIRect&); | 
|  | virtual const SkBitmap* justAnOpaqueColor(uint32_t*); | 
|  |  | 
|  | protected: | 
|  | SkPMColor   fSrcColor32; | 
|  | uint32_t    fExpandedRaw16; | 
|  | unsigned    fScale; | 
|  | uint16_t    fColor16;       // already scaled by fScale | 
|  | uint16_t    fRawColor16;    // unscaled | 
|  | uint16_t    fRawDither16;   // unscaled | 
|  | SkBool8     fDoDither; | 
|  |  | 
|  | // illegal | 
|  | SkRGB16_Blitter& operator=(const SkRGB16_Blitter&); | 
|  |  | 
|  | typedef SkRasterBlitter INHERITED; | 
|  | }; | 
|  |  | 
|  | class SkRGB16_Opaque_Blitter : public SkRGB16_Blitter { | 
|  | public: | 
|  | SkRGB16_Opaque_Blitter(const SkBitmap& device, const SkPaint& paint); | 
|  | virtual void blitH(int x, int y, int width); | 
|  | virtual void blitAntiH(int x, int y, const SkAlpha* antialias, | 
|  | const int16_t* runs); | 
|  | virtual void blitV(int x, int y, int height, SkAlpha alpha); | 
|  | virtual void blitRect(int x, int y, int width, int height); | 
|  | virtual void blitMask(const SkMask&, | 
|  | const SkIRect&); | 
|  |  | 
|  | private: | 
|  | typedef SkRGB16_Blitter INHERITED; | 
|  | }; | 
|  |  | 
|  | #ifdef USE_BLACK_BLITTER | 
|  | class SkRGB16_Black_Blitter : public SkRGB16_Opaque_Blitter { | 
|  | public: | 
|  | SkRGB16_Black_Blitter(const SkBitmap& device, const SkPaint& paint); | 
|  | virtual void blitMask(const SkMask&, const SkIRect&); | 
|  | virtual void blitAntiH(int x, int y, const SkAlpha* antialias, | 
|  | const int16_t* runs); | 
|  |  | 
|  | private: | 
|  | typedef SkRGB16_Opaque_Blitter INHERITED; | 
|  | }; | 
|  | #endif | 
|  |  | 
|  | class SkRGB16_Shader_Blitter : public SkShaderBlitter { | 
|  | public: | 
|  | SkRGB16_Shader_Blitter(const SkBitmap& device, const SkPaint& paint, | 
|  | SkShader::Context* shaderContext); | 
|  | virtual ~SkRGB16_Shader_Blitter(); | 
|  | virtual void blitH(int x, int y, int width); | 
|  | virtual void blitAntiH(int x, int y, const SkAlpha* antialias, | 
|  | const int16_t* runs); | 
|  | virtual void blitRect(int x, int y, int width, int height); | 
|  |  | 
|  | protected: | 
|  | SkPMColor*      fBuffer; | 
|  | SkBlitRow::Proc fOpaqueProc; | 
|  | SkBlitRow::Proc fAlphaProc; | 
|  |  | 
|  | private: | 
|  | // illegal | 
|  | SkRGB16_Shader_Blitter& operator=(const SkRGB16_Shader_Blitter&); | 
|  |  | 
|  | typedef SkShaderBlitter INHERITED; | 
|  | }; | 
|  |  | 
|  | // used only if the shader can perform shadSpan16 | 
|  | class SkRGB16_Shader16_Blitter : public SkRGB16_Shader_Blitter { | 
|  | public: | 
|  | SkRGB16_Shader16_Blitter(const SkBitmap& device, const SkPaint& paint, | 
|  | SkShader::Context* shaderContext); | 
|  | virtual void blitH(int x, int y, int width); | 
|  | virtual void blitAntiH(int x, int y, const SkAlpha* antialias, | 
|  | const int16_t* runs); | 
|  | virtual void blitRect(int x, int y, int width, int height); | 
|  |  | 
|  | private: | 
|  | typedef SkRGB16_Shader_Blitter INHERITED; | 
|  | }; | 
|  |  | 
|  | class SkRGB16_Shader_Xfermode_Blitter : public SkShaderBlitter { | 
|  | public: | 
|  | SkRGB16_Shader_Xfermode_Blitter(const SkBitmap& device, const SkPaint& paint, | 
|  | SkShader::Context* shaderContext); | 
|  | virtual ~SkRGB16_Shader_Xfermode_Blitter(); | 
|  | virtual void blitH(int x, int y, int width); | 
|  | virtual void blitAntiH(int x, int y, const SkAlpha* antialias, | 
|  | const int16_t* runs); | 
|  |  | 
|  | private: | 
|  | SkXfermode* fXfermode; | 
|  | SkPMColor*  fBuffer; | 
|  | uint8_t*    fAAExpand; | 
|  |  | 
|  | // illegal | 
|  | SkRGB16_Shader_Xfermode_Blitter& operator=(const SkRGB16_Shader_Xfermode_Blitter&); | 
|  |  | 
|  | typedef SkShaderBlitter INHERITED; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  | #ifdef USE_BLACK_BLITTER | 
|  | SkRGB16_Black_Blitter::SkRGB16_Black_Blitter(const SkBitmap& device, const SkPaint& paint) | 
|  | : INHERITED(device, paint) { | 
|  | SkASSERT(paint.getShader() == NULL); | 
|  | SkASSERT(paint.getColorFilter() == NULL); | 
|  | SkASSERT(paint.getXfermode() == NULL); | 
|  | SkASSERT(paint.getColor() == SK_ColorBLACK); | 
|  | } | 
|  |  | 
|  | #if 1 | 
|  | #define black_8_pixels(mask, dst)       \ | 
|  | do {                                \ | 
|  | if (mask & 0x80) dst[0] = 0;    \ | 
|  | if (mask & 0x40) dst[1] = 0;    \ | 
|  | if (mask & 0x20) dst[2] = 0;    \ | 
|  | if (mask & 0x10) dst[3] = 0;    \ | 
|  | if (mask & 0x08) dst[4] = 0;    \ | 
|  | if (mask & 0x04) dst[5] = 0;    \ | 
|  | if (mask & 0x02) dst[6] = 0;    \ | 
|  | if (mask & 0x01) dst[7] = 0;    \ | 
|  | } while (0) | 
|  | #else | 
|  | static inline black_8_pixels(U8CPU mask, uint16_t dst[]) | 
|  | { | 
|  | if (mask & 0x80) dst[0] = 0; | 
|  | if (mask & 0x40) dst[1] = 0; | 
|  | if (mask & 0x20) dst[2] = 0; | 
|  | if (mask & 0x10) dst[3] = 0; | 
|  | if (mask & 0x08) dst[4] = 0; | 
|  | if (mask & 0x04) dst[5] = 0; | 
|  | if (mask & 0x02) dst[6] = 0; | 
|  | if (mask & 0x01) dst[7] = 0; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #define SK_BLITBWMASK_NAME                  SkRGB16_Black_BlitBW | 
|  | #define SK_BLITBWMASK_ARGS | 
|  | #define SK_BLITBWMASK_BLIT8(mask, dst)      black_8_pixels(mask, dst) | 
|  | #define SK_BLITBWMASK_GETADDR               getAddr16 | 
|  | #define SK_BLITBWMASK_DEVTYPE               uint16_t | 
|  | #include "SkBlitBWMaskTemplate.h" | 
|  |  | 
|  | void SkRGB16_Black_Blitter::blitMask(const SkMask& mask, | 
|  | const SkIRect& clip) { | 
|  | if (mask.fFormat == SkMask::kBW_Format) { | 
|  | SkRGB16_Black_BlitBW(fDevice, mask, clip); | 
|  | } else { | 
|  | uint16_t* SK_RESTRICT device = fDevice.getAddr16(clip.fLeft, clip.fTop); | 
|  | const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); | 
|  | unsigned width = clip.width(); | 
|  | unsigned height = clip.height(); | 
|  | size_t deviceRB = fDevice.rowBytes() - (width << 1); | 
|  | unsigned maskRB = mask.fRowBytes - width; | 
|  |  | 
|  | SkASSERT((int)height > 0); | 
|  | SkASSERT((int)width > 0); | 
|  | SkASSERT((int)deviceRB >= 0); | 
|  | SkASSERT((int)maskRB >= 0); | 
|  |  | 
|  | do { | 
|  | unsigned w = width; | 
|  | do { | 
|  | unsigned aa = *alpha++; | 
|  | *device = SkAlphaMulRGB16(*device, SkAlpha255To256(255 - aa)); | 
|  | device += 1; | 
|  | } while (--w != 0); | 
|  | device = (uint16_t*)((char*)device + deviceRB); | 
|  | alpha += maskRB; | 
|  | } while (--height != 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkRGB16_Black_Blitter::blitAntiH(int x, int y, | 
|  | const SkAlpha* SK_RESTRICT antialias, | 
|  | const int16_t* SK_RESTRICT runs) { | 
|  | uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); | 
|  |  | 
|  | for (;;) { | 
|  | int count = runs[0]; | 
|  | SkASSERT(count >= 0); | 
|  | if (count <= 0) { | 
|  | return; | 
|  | } | 
|  | runs += count; | 
|  |  | 
|  | unsigned aa = antialias[0]; | 
|  | antialias += count; | 
|  | if (aa) { | 
|  | if (aa == 255) { | 
|  | memset(device, 0, count << 1); | 
|  | } else { | 
|  | aa = SkAlpha255To256(255 - aa); | 
|  | do { | 
|  | *device = SkAlphaMulRGB16(*device, aa); | 
|  | device += 1; | 
|  | } while (--count != 0); | 
|  | continue; | 
|  | } | 
|  | } | 
|  | device += count; | 
|  | } | 
|  | } | 
|  | #endif | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | SkRGB16_Opaque_Blitter::SkRGB16_Opaque_Blitter(const SkBitmap& device, | 
|  | const SkPaint& paint) | 
|  | : INHERITED(device, paint) {} | 
|  |  | 
|  | void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) { | 
|  | SkASSERT(width > 0); | 
|  | SkASSERT(x + width <= fDevice.width()); | 
|  | uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); | 
|  | uint16_t srcColor = fColor16; | 
|  |  | 
|  | SkASSERT(fRawColor16 == srcColor); | 
|  | if (fDoDither) { | 
|  | uint16_t ditherColor = fRawDither16; | 
|  | if ((x ^ y) & 1) { | 
|  | SkTSwap(ditherColor, srcColor); | 
|  | } | 
|  | sk_dither_memset16(device, srcColor, ditherColor, width); | 
|  | } else { | 
|  | sk_memset16(device, srcColor, width); | 
|  | } | 
|  | } | 
|  |  | 
|  | // return 1 or 0 from a bool | 
|  | static inline int Bool2Int(int value) { | 
|  | return !!value; | 
|  | } | 
|  |  | 
|  | void SkRGB16_Opaque_Blitter::blitAntiH(int x, int y, | 
|  | const SkAlpha* SK_RESTRICT antialias, | 
|  | const int16_t* SK_RESTRICT runs) { | 
|  | uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); | 
|  | uint16_t    srcColor = fRawColor16; | 
|  | uint32_t    srcExpanded = fExpandedRaw16; | 
|  | int         ditherInt = Bool2Int(fDoDither); | 
|  | uint16_t    ditherColor = fRawDither16; | 
|  | // if we have no dithering, this will always fail | 
|  | if ((x ^ y) & ditherInt) { | 
|  | SkTSwap(ditherColor, srcColor); | 
|  | } | 
|  | for (;;) { | 
|  | int count = runs[0]; | 
|  | SkASSERT(count >= 0); | 
|  | if (count <= 0) { | 
|  | return; | 
|  | } | 
|  | runs += count; | 
|  |  | 
|  | unsigned aa = antialias[0]; | 
|  | antialias += count; | 
|  | if (aa) { | 
|  | if (aa == 255) { | 
|  | if (ditherInt) { | 
|  | sk_dither_memset16(device, srcColor, | 
|  | ditherColor, count); | 
|  | } else { | 
|  | sk_memset16(device, srcColor, count); | 
|  | } | 
|  | } else { | 
|  | // TODO: respect fDoDither | 
|  | unsigned scale5 = SkAlpha255To256(aa) >> 3; | 
|  | uint32_t src32 = srcExpanded * scale5; | 
|  | scale5 = 32 - scale5; // now we can use it on the device | 
|  | int n = count; | 
|  | do { | 
|  | uint32_t dst32 = SkExpand_rgb_16(*device) * scale5; | 
|  | *device++ = SkCompact_rgb_16((src32 + dst32) >> 5); | 
|  | } while (--n != 0); | 
|  | goto DONE; | 
|  | } | 
|  | } | 
|  | device += count; | 
|  |  | 
|  | DONE: | 
|  | // if we have no dithering, this will always fail | 
|  | if (count & ditherInt) { | 
|  | SkTSwap(ditherColor, srcColor); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | #define solid_8_pixels(mask, dst, color)    \ | 
|  | do {                                    \ | 
|  | if (mask & 0x80) dst[0] = color;    \ | 
|  | if (mask & 0x40) dst[1] = color;    \ | 
|  | if (mask & 0x20) dst[2] = color;    \ | 
|  | if (mask & 0x10) dst[3] = color;    \ | 
|  | if (mask & 0x08) dst[4] = color;    \ | 
|  | if (mask & 0x04) dst[5] = color;    \ | 
|  | if (mask & 0x02) dst[6] = color;    \ | 
|  | if (mask & 0x01) dst[7] = color;    \ | 
|  | } while (0) | 
|  |  | 
|  | #define SK_BLITBWMASK_NAME                  SkRGB16_BlitBW | 
|  | #define SK_BLITBWMASK_ARGS                  , uint16_t color | 
|  | #define SK_BLITBWMASK_BLIT8(mask, dst)      solid_8_pixels(mask, dst, color) | 
|  | #define SK_BLITBWMASK_GETADDR               getAddr16 | 
|  | #define SK_BLITBWMASK_DEVTYPE               uint16_t | 
|  | #include "SkBlitBWMaskTemplate.h" | 
|  |  | 
|  | #if !defined(SK_MIPS_HAS_DSP) | 
|  | static U16CPU blend_compact(uint32_t src32, uint32_t dst32, unsigned scale5) { | 
|  | return SkCompact_rgb_16(dst32 + ((src32 - dst32) * scale5 >> 5)); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | void SkRGB16_Opaque_Blitter::blitMask(const SkMask& mask, | 
|  | const SkIRect& clip) { | 
|  | if (mask.fFormat == SkMask::kBW_Format) { | 
|  | SkRGB16_BlitBW(fDevice, mask, clip, fColor16); | 
|  | return; | 
|  | } | 
|  |  | 
|  | uint16_t* SK_RESTRICT device = fDevice.getAddr16(clip.fLeft, clip.fTop); | 
|  | const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); | 
|  | int width = clip.width(); | 
|  | int height = clip.height(); | 
|  | size_t      deviceRB = fDevice.rowBytes() - (width << 1); | 
|  | unsigned    maskRB = mask.fRowBytes - width; | 
|  | uint32_t    expanded32 = fExpandedRaw16; | 
|  |  | 
|  | #if SK_ARM_NEON_IS_ALWAYS && defined(SK_CPU_LENDIAN) | 
|  | #define    UNROLL    8 | 
|  | do { | 
|  | int w = width; | 
|  | if (w >= UNROLL) { | 
|  | uint32x4_t color, dev_lo, dev_hi; | 
|  | uint32x4_t wn1, wn2, tmp; | 
|  | uint32x4_t vmask_g16, vmask_ng16; | 
|  | uint16x8_t valpha, vdev; | 
|  | uint16x4_t odev_lo, odev_hi, valpha_lo, valpha_hi; | 
|  |  | 
|  | // prepare constants | 
|  | vmask_g16 = vdupq_n_u32(SK_G16_MASK_IN_PLACE); | 
|  | vmask_ng16 = vdupq_n_u32(~SK_G16_MASK_IN_PLACE); | 
|  | color = vdupq_n_u32(expanded32); | 
|  |  | 
|  | do { | 
|  | // alpha is 8x8, widen and split to get a pair of 16x4 | 
|  | valpha = vaddw_u8(vdupq_n_u16(1), vld1_u8(alpha)); | 
|  | valpha = vshrq_n_u16(valpha, 3); | 
|  | valpha_lo = vget_low_u16(valpha); | 
|  | valpha_hi = vget_high_u16(valpha); | 
|  |  | 
|  | // load pixels | 
|  | vdev = vld1q_u16(device); | 
|  | dev_lo = vmovl_u16(vget_low_u16(vdev)); | 
|  | dev_hi = vmovl_u16(vget_high_u16(vdev)); | 
|  |  | 
|  | // unpack them in 32 bits | 
|  | dev_lo = (dev_lo & vmask_ng16) | vshlq_n_u32(dev_lo & vmask_g16, 16); | 
|  | dev_hi = (dev_hi & vmask_ng16) | vshlq_n_u32(dev_hi & vmask_g16, 16); | 
|  |  | 
|  | // blend with color | 
|  | tmp = (color - dev_lo) * vmovl_u16(valpha_lo); | 
|  | tmp = vshrq_n_u32(tmp, 5); | 
|  | dev_lo += tmp; | 
|  |  | 
|  | tmp = vmulq_u32(color - dev_hi, vmovl_u16(valpha_hi)); | 
|  | tmp = vshrq_n_u32(tmp, 5); | 
|  | dev_hi += tmp; | 
|  |  | 
|  | // re-compact | 
|  | wn1 = dev_lo & vmask_ng16; | 
|  | wn2 = vshrq_n_u32(dev_lo, 16) & vmask_g16; | 
|  | odev_lo = vmovn_u32(wn1 | wn2); | 
|  |  | 
|  | wn1 = dev_hi & vmask_ng16; | 
|  | wn2 = vshrq_n_u32(dev_hi, 16) & vmask_g16; | 
|  | odev_hi = vmovn_u32(wn1 | wn2); | 
|  |  | 
|  | // store | 
|  | vst1q_u16(device, vcombine_u16(odev_lo, odev_hi)); | 
|  |  | 
|  | device += UNROLL; | 
|  | alpha += UNROLL; | 
|  | w -= UNROLL; | 
|  | } while (w >= UNROLL); | 
|  | } | 
|  |  | 
|  | // residuals | 
|  | while (w > 0) { | 
|  | *device = blend_compact(expanded32, SkExpand_rgb_16(*device), | 
|  | SkAlpha255To256(*alpha++) >> 3); | 
|  | device += 1; | 
|  | --w; | 
|  | } | 
|  | device = (uint16_t*)((char*)device + deviceRB); | 
|  | alpha += maskRB; | 
|  | } while (--height != 0); | 
|  | #undef    UNROLL | 
|  | #elif SK_MIPS_HAS_DSP | 
|  | blitmask_d565_opaque_mips(width, height, device, deviceRB, alpha, expanded32, maskRB); | 
|  | #else   // non-neon code | 
|  | do { | 
|  | int w = width; | 
|  | do { | 
|  | *device = blend_compact(expanded32, SkExpand_rgb_16(*device), | 
|  | SkAlpha255To256(*alpha++) >> 3); | 
|  | device += 1; | 
|  | } while (--w != 0); | 
|  | device = (uint16_t*)((char*)device + deviceRB); | 
|  | alpha += maskRB; | 
|  | } while (--height != 0); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | void SkRGB16_Opaque_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { | 
|  | uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); | 
|  | size_t    deviceRB = fDevice.rowBytes(); | 
|  |  | 
|  | // TODO: respect fDoDither | 
|  | unsigned scale5 = SkAlpha255To256(alpha) >> 3; | 
|  | uint32_t src32 =  fExpandedRaw16 * scale5; | 
|  | scale5 = 32 - scale5; | 
|  | do { | 
|  | uint32_t dst32 = SkExpand_rgb_16(*device) * scale5; | 
|  | *device = SkCompact_rgb_16((src32 + dst32) >> 5); | 
|  | device = (uint16_t*)((char*)device + deviceRB); | 
|  | } while (--height != 0); | 
|  | } | 
|  |  | 
|  | void SkRGB16_Opaque_Blitter::blitRect(int x, int y, int width, int height) { | 
|  | SkASSERT(x + width <= fDevice.width() && y + height <= fDevice.height()); | 
|  | uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); | 
|  | size_t      deviceRB = fDevice.rowBytes(); | 
|  | uint16_t    color16 = fColor16; | 
|  |  | 
|  | if (fDoDither) { | 
|  | uint16_t ditherColor = fRawDither16; | 
|  | if ((x ^ y) & 1) { | 
|  | SkTSwap(ditherColor, color16); | 
|  | } | 
|  | while (--height >= 0) { | 
|  | sk_dither_memset16(device, color16, ditherColor, width); | 
|  | SkTSwap(ditherColor, color16); | 
|  | device = (uint16_t*)((char*)device + deviceRB); | 
|  | } | 
|  | } else {  // no dither | 
|  | while (--height >= 0) { | 
|  | sk_memset16(device, color16, width); | 
|  | device = (uint16_t*)((char*)device + deviceRB); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | SkRGB16_Blitter::SkRGB16_Blitter(const SkBitmap& device, const SkPaint& paint) | 
|  | : INHERITED(device) { | 
|  | SkColor color = paint.getColor(); | 
|  |  | 
|  | fSrcColor32 = SkPreMultiplyColor(color); | 
|  | fScale = SkAlpha255To256(SkColorGetA(color)); | 
|  |  | 
|  | int r = SkColorGetR(color); | 
|  | int g = SkColorGetG(color); | 
|  | int b = SkColorGetB(color); | 
|  |  | 
|  | fRawColor16 = fRawDither16 = SkPack888ToRGB16(r, g, b); | 
|  | // if we're dithered, use fRawDither16 to hold that. | 
|  | if ((fDoDither = paint.isDither()) != false) { | 
|  | fRawDither16 = SkDitherPack888ToRGB16(r, g, b); | 
|  | } | 
|  |  | 
|  | fExpandedRaw16 = SkExpand_rgb_16(fRawColor16); | 
|  |  | 
|  | fColor16 = SkPackRGB16( SkAlphaMul(r, fScale) >> (8 - SK_R16_BITS), | 
|  | SkAlphaMul(g, fScale) >> (8 - SK_G16_BITS), | 
|  | SkAlphaMul(b, fScale) >> (8 - SK_B16_BITS)); | 
|  | } | 
|  |  | 
|  | const SkBitmap* SkRGB16_Blitter::justAnOpaqueColor(uint32_t* value) { | 
|  | if (!fDoDither && 256 == fScale) { | 
|  | *value = fRawColor16; | 
|  | return &fDevice; | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | static uint32_t pmcolor_to_expand16(SkPMColor c) { | 
|  | unsigned r = SkGetPackedR32(c); | 
|  | unsigned g = SkGetPackedG32(c); | 
|  | unsigned b = SkGetPackedB32(c); | 
|  | return (g << 24) | (r << 13) | (b << 2); | 
|  | } | 
|  |  | 
|  | static inline void blend32_16_row(SkPMColor src, uint16_t dst[], int count) { | 
|  | SkASSERT(count > 0); | 
|  | uint32_t src_expand = pmcolor_to_expand16(src); | 
|  | unsigned scale = SkAlpha255To256(0xFF - SkGetPackedA32(src)) >> 3; | 
|  | do { | 
|  | uint32_t dst_expand = SkExpand_rgb_16(*dst) * scale; | 
|  | *dst = SkCompact_rgb_16((src_expand + dst_expand) >> 5); | 
|  | dst += 1; | 
|  | } while (--count != 0); | 
|  | } | 
|  |  | 
|  | void SkRGB16_Blitter::blitH(int x, int y, int width) { | 
|  | SkASSERT(width > 0); | 
|  | SkASSERT(x + width <= fDevice.width()); | 
|  | uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); | 
|  |  | 
|  | // TODO: respect fDoDither | 
|  | blend32_16_row(fSrcColor32, device, width); | 
|  | } | 
|  |  | 
|  | void SkRGB16_Blitter::blitAntiH(int x, int y, | 
|  | const SkAlpha* SK_RESTRICT antialias, | 
|  | const int16_t* SK_RESTRICT runs) { | 
|  | uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); | 
|  | uint32_t    srcExpanded = fExpandedRaw16; | 
|  | unsigned    scale = fScale; | 
|  |  | 
|  | // TODO: respect fDoDither | 
|  | for (;;) { | 
|  | int count = runs[0]; | 
|  | SkASSERT(count >= 0); | 
|  | if (count <= 0) { | 
|  | return; | 
|  | } | 
|  | runs += count; | 
|  |  | 
|  | unsigned aa = antialias[0]; | 
|  | antialias += count; | 
|  | if (aa) { | 
|  | unsigned scale5 = SkAlpha255To256(aa) * scale >> (8 + 3); | 
|  | uint32_t src32 =  srcExpanded * scale5; | 
|  | scale5 = 32 - scale5; | 
|  | do { | 
|  | uint32_t dst32 = SkExpand_rgb_16(*device) * scale5; | 
|  | *device++ = SkCompact_rgb_16((src32 + dst32) >> 5); | 
|  | } while (--count != 0); | 
|  | continue; | 
|  | } | 
|  | device += count; | 
|  | } | 
|  | } | 
|  |  | 
|  | static inline void blend_8_pixels(U8CPU bw, uint16_t dst[], unsigned dst_scale, | 
|  | U16CPU srcColor) { | 
|  | if (bw & 0x80) dst[0] = srcColor + SkAlphaMulRGB16(dst[0], dst_scale); | 
|  | if (bw & 0x40) dst[1] = srcColor + SkAlphaMulRGB16(dst[1], dst_scale); | 
|  | if (bw & 0x20) dst[2] = srcColor + SkAlphaMulRGB16(dst[2], dst_scale); | 
|  | if (bw & 0x10) dst[3] = srcColor + SkAlphaMulRGB16(dst[3], dst_scale); | 
|  | if (bw & 0x08) dst[4] = srcColor + SkAlphaMulRGB16(dst[4], dst_scale); | 
|  | if (bw & 0x04) dst[5] = srcColor + SkAlphaMulRGB16(dst[5], dst_scale); | 
|  | if (bw & 0x02) dst[6] = srcColor + SkAlphaMulRGB16(dst[6], dst_scale); | 
|  | if (bw & 0x01) dst[7] = srcColor + SkAlphaMulRGB16(dst[7], dst_scale); | 
|  | } | 
|  |  | 
|  | #define SK_BLITBWMASK_NAME                  SkRGB16_BlendBW | 
|  | #define SK_BLITBWMASK_ARGS                  , unsigned dst_scale, U16CPU src_color | 
|  | #define SK_BLITBWMASK_BLIT8(mask, dst)      blend_8_pixels(mask, dst, dst_scale, src_color) | 
|  | #define SK_BLITBWMASK_GETADDR               getAddr16 | 
|  | #define SK_BLITBWMASK_DEVTYPE               uint16_t | 
|  | #include "SkBlitBWMaskTemplate.h" | 
|  |  | 
|  | void SkRGB16_Blitter::blitMask(const SkMask& mask, | 
|  | const SkIRect& clip) { | 
|  | if (mask.fFormat == SkMask::kBW_Format) { | 
|  | SkRGB16_BlendBW(fDevice, mask, clip, 256 - fScale, fColor16); | 
|  | return; | 
|  | } | 
|  |  | 
|  | uint16_t* SK_RESTRICT device = fDevice.getAddr16(clip.fLeft, clip.fTop); | 
|  | const uint8_t* SK_RESTRICT alpha = mask.getAddr8(clip.fLeft, clip.fTop); | 
|  | int width = clip.width(); | 
|  | int height = clip.height(); | 
|  | size_t      deviceRB = fDevice.rowBytes() - (width << 1); | 
|  | unsigned    maskRB = mask.fRowBytes - width; | 
|  | uint32_t    color32 = fExpandedRaw16; | 
|  |  | 
|  | unsigned scale256 = fScale; | 
|  | do { | 
|  | int w = width; | 
|  | do { | 
|  | unsigned aa = *alpha++; | 
|  | unsigned scale = SkAlpha255To256(aa) * scale256 >> (8 + 3); | 
|  | uint32_t src32 = color32 * scale; | 
|  | uint32_t dst32 = SkExpand_rgb_16(*device) * (32 - scale); | 
|  | *device++ = SkCompact_rgb_16((src32 + dst32) >> 5); | 
|  | } while (--w != 0); | 
|  | device = (uint16_t*)((char*)device + deviceRB); | 
|  | alpha += maskRB; | 
|  | } while (--height != 0); | 
|  | } | 
|  |  | 
|  | void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { | 
|  | uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); | 
|  | size_t    deviceRB = fDevice.rowBytes(); | 
|  |  | 
|  | // TODO: respect fDoDither | 
|  | unsigned scale5 = SkAlpha255To256(alpha) * fScale >> (8 + 3); | 
|  | uint32_t src32 =  fExpandedRaw16 * scale5; | 
|  | scale5 = 32 - scale5; | 
|  | do { | 
|  | uint32_t dst32 = SkExpand_rgb_16(*device) * scale5; | 
|  | *device = SkCompact_rgb_16((src32 + dst32) >> 5); | 
|  | device = (uint16_t*)((char*)device + deviceRB); | 
|  | } while (--height != 0); | 
|  | } | 
|  |  | 
|  | void SkRGB16_Blitter::blitRect(int x, int y, int width, int height) { | 
|  | SkASSERT(x + width <= fDevice.width() && y + height <= fDevice.height()); | 
|  | uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); | 
|  | size_t    deviceRB = fDevice.rowBytes(); | 
|  | SkPMColor src32 = fSrcColor32; | 
|  |  | 
|  | while (--height >= 0) { | 
|  | blend32_16_row(src32, device, width); | 
|  | device = (uint16_t*)((char*)device + deviceRB); | 
|  | } | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | SkRGB16_Shader16_Blitter::SkRGB16_Shader16_Blitter(const SkBitmap& device, | 
|  | const SkPaint& paint, | 
|  | SkShader::Context* shaderContext) | 
|  | : SkRGB16_Shader_Blitter(device, paint, shaderContext) { | 
|  | SkASSERT(SkShader::CanCallShadeSpan16(fShaderFlags)); | 
|  | } | 
|  |  | 
|  | void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) { | 
|  | SkASSERT(x + width <= fDevice.width()); | 
|  |  | 
|  | uint16_t* SK_RESTRICT device = fDevice.getAddr16(x, y); | 
|  | SkShader::Context*    shaderContext = fShaderContext; | 
|  |  | 
|  | int alpha = shaderContext->getSpan16Alpha(); | 
|  | if (0xFF == alpha) { | 
|  | shaderContext->shadeSpan16(x, y, device, width); | 
|  | } else { | 
|  | uint16_t* span16 = (uint16_t*)fBuffer; | 
|  | shaderContext->shadeSpan16(x, y, span16, width); | 
|  | SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkRGB16_Shader16_Blitter::blitRect(int x, int y, int width, int height) { | 
|  | SkShader::Context* shaderContext = fShaderContext; | 
|  | uint16_t*          dst = fDevice.getAddr16(x, y); | 
|  | size_t             dstRB = fDevice.rowBytes(); | 
|  | int                alpha = shaderContext->getSpan16Alpha(); | 
|  |  | 
|  | if (0xFF == alpha) { | 
|  | if (fShaderFlags & SkShader::kConstInY16_Flag) { | 
|  | // have the shader blit directly into the device the first time | 
|  | shaderContext->shadeSpan16(x, y, dst, width); | 
|  | // and now just memcpy that line on the subsequent lines | 
|  | if (--height > 0) { | 
|  | const uint16_t* orig = dst; | 
|  | do { | 
|  | dst = (uint16_t*)((char*)dst + dstRB); | 
|  | memcpy(dst, orig, width << 1); | 
|  | } while (--height); | 
|  | } | 
|  | } else {    // need to call shadeSpan16 for every line | 
|  | do { | 
|  | shaderContext->shadeSpan16(x, y, dst, width); | 
|  | y += 1; | 
|  | dst = (uint16_t*)((char*)dst + dstRB); | 
|  | } while (--height); | 
|  | } | 
|  | } else { | 
|  | int scale = SkAlpha255To256(alpha); | 
|  | uint16_t* span16 = (uint16_t*)fBuffer; | 
|  | if (fShaderFlags & SkShader::kConstInY16_Flag) { | 
|  | shaderContext->shadeSpan16(x, y, span16, width); | 
|  | do { | 
|  | SkBlendRGB16(span16, dst, scale, width); | 
|  | dst = (uint16_t*)((char*)dst + dstRB); | 
|  | } while (--height); | 
|  | } else { | 
|  | do { | 
|  | shaderContext->shadeSpan16(x, y, span16, width); | 
|  | SkBlendRGB16(span16, dst, scale, width); | 
|  | y += 1; | 
|  | dst = (uint16_t*)((char*)dst + dstRB); | 
|  | } while (--height); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkRGB16_Shader16_Blitter::blitAntiH(int x, int y, | 
|  | const SkAlpha* SK_RESTRICT antialias, | 
|  | const int16_t* SK_RESTRICT runs) { | 
|  | SkShader::Context*     shaderContext = fShaderContext; | 
|  | SkPMColor* SK_RESTRICT span = fBuffer; | 
|  | uint16_t* SK_RESTRICT  device = fDevice.getAddr16(x, y); | 
|  |  | 
|  | int alpha = shaderContext->getSpan16Alpha(); | 
|  | uint16_t* span16 = (uint16_t*)span; | 
|  |  | 
|  | if (0xFF == alpha) { | 
|  | for (;;) { | 
|  | int count = *runs; | 
|  | if (count <= 0) { | 
|  | break; | 
|  | } | 
|  | SkASSERT(count <= fDevice.width()); // don't overrun fBuffer | 
|  |  | 
|  | int aa = *antialias; | 
|  | if (aa == 255) { | 
|  | // go direct to the device! | 
|  | shaderContext->shadeSpan16(x, y, device, count); | 
|  | } else if (aa) { | 
|  | shaderContext->shadeSpan16(x, y, span16, count); | 
|  | SkBlendRGB16(span16, device, SkAlpha255To256(aa), count); | 
|  | } | 
|  | device += count; | 
|  | runs += count; | 
|  | antialias += count; | 
|  | x += count; | 
|  | } | 
|  | } else {  // span alpha is < 255 | 
|  | alpha = SkAlpha255To256(alpha); | 
|  | for (;;) { | 
|  | int count = *runs; | 
|  | if (count <= 0) { | 
|  | break; | 
|  | } | 
|  | SkASSERT(count <= fDevice.width()); // don't overrun fBuffer | 
|  |  | 
|  | int aa = SkAlphaMul(*antialias, alpha); | 
|  | if (aa) { | 
|  | shaderContext->shadeSpan16(x, y, span16, count); | 
|  | SkBlendRGB16(span16, device, SkAlpha255To256(aa), count); | 
|  | } | 
|  |  | 
|  | device += count; | 
|  | runs += count; | 
|  | antialias += count; | 
|  | x += count; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | SkRGB16_Shader_Blitter::SkRGB16_Shader_Blitter(const SkBitmap& device, | 
|  | const SkPaint& paint, | 
|  | SkShader::Context* shaderContext) | 
|  | : INHERITED(device, paint, shaderContext) { | 
|  | SkASSERT(paint.getXfermode() == NULL); | 
|  |  | 
|  | fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * sizeof(SkPMColor)); | 
|  |  | 
|  | // compute SkBlitRow::Procs | 
|  | unsigned flags = 0; | 
|  |  | 
|  | uint32_t shaderFlags = fShaderFlags; | 
|  | // shaders take care of global alpha, so we never set it in SkBlitRow | 
|  | if (!(shaderFlags & SkShader::kOpaqueAlpha_Flag)) { | 
|  | flags |= SkBlitRow::kSrcPixelAlpha_Flag; | 
|  | } | 
|  | // don't dither if the shader is really 16bit | 
|  | if (paint.isDither() && !(shaderFlags & SkShader::kIntrinsicly16_Flag)) { | 
|  | flags |= SkBlitRow::kDither_Flag; | 
|  | } | 
|  | // used when we know our global alpha is 0xFF | 
|  | fOpaqueProc = SkBlitRow::Factory(flags, kRGB_565_SkColorType); | 
|  | // used when we know our global alpha is < 0xFF | 
|  | fAlphaProc  = SkBlitRow::Factory(flags | SkBlitRow::kGlobalAlpha_Flag, | 
|  | kRGB_565_SkColorType); | 
|  | } | 
|  |  | 
|  | SkRGB16_Shader_Blitter::~SkRGB16_Shader_Blitter() { | 
|  | sk_free(fBuffer); | 
|  | } | 
|  |  | 
|  | void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { | 
|  | SkASSERT(x + width <= fDevice.width()); | 
|  |  | 
|  | fShaderContext->shadeSpan(x, y, fBuffer, width); | 
|  | // shaders take care of global alpha, so we pass 0xFF (should be ignored) | 
|  | fOpaqueProc(fDevice.getAddr16(x, y), fBuffer, width, 0xFF, x, y); | 
|  | } | 
|  |  | 
|  | void SkRGB16_Shader_Blitter::blitRect(int x, int y, int width, int height) { | 
|  | SkShader::Context* shaderContext = fShaderContext; | 
|  | SkBlitRow::Proc    proc = fOpaqueProc; | 
|  | SkPMColor*         buffer = fBuffer; | 
|  | uint16_t*          dst = fDevice.getAddr16(x, y); | 
|  | size_t             dstRB = fDevice.rowBytes(); | 
|  |  | 
|  | if (fShaderFlags & SkShader::kConstInY32_Flag) { | 
|  | shaderContext->shadeSpan(x, y, buffer, width); | 
|  | do { | 
|  | proc(dst, buffer, width, 0xFF, x, y); | 
|  | y += 1; | 
|  | dst = (uint16_t*)((char*)dst + dstRB); | 
|  | } while (--height); | 
|  | } else { | 
|  | do { | 
|  | shaderContext->shadeSpan(x, y, buffer, width); | 
|  | proc(dst, buffer, width, 0xFF, x, y); | 
|  | y += 1; | 
|  | dst = (uint16_t*)((char*)dst + dstRB); | 
|  | } while (--height); | 
|  | } | 
|  | } | 
|  |  | 
|  | static inline int count_nonzero_span(const int16_t runs[], const SkAlpha aa[]) { | 
|  | int count = 0; | 
|  | for (;;) { | 
|  | int n = *runs; | 
|  | if (n == 0 || *aa == 0) { | 
|  | break; | 
|  | } | 
|  | runs += n; | 
|  | aa += n; | 
|  | count += n; | 
|  | } | 
|  | return count; | 
|  | } | 
|  |  | 
|  | void SkRGB16_Shader_Blitter::blitAntiH(int x, int y, | 
|  | const SkAlpha* SK_RESTRICT antialias, | 
|  | const int16_t* SK_RESTRICT runs) { | 
|  | SkShader::Context*     shaderContext = fShaderContext; | 
|  | SkPMColor* SK_RESTRICT span = fBuffer; | 
|  | uint16_t* SK_RESTRICT  device = fDevice.getAddr16(x, y); | 
|  |  | 
|  | for (;;) { | 
|  | int count = *runs; | 
|  | if (count <= 0) { | 
|  | break; | 
|  | } | 
|  | int aa = *antialias; | 
|  | if (0 == aa) { | 
|  | device += count; | 
|  | runs += count; | 
|  | antialias += count; | 
|  | x += count; | 
|  | continue; | 
|  | } | 
|  |  | 
|  | int nonZeroCount = count + count_nonzero_span(runs + count, antialias + count); | 
|  |  | 
|  | SkASSERT(nonZeroCount <= fDevice.width()); // don't overrun fBuffer | 
|  | shaderContext->shadeSpan(x, y, span, nonZeroCount); | 
|  |  | 
|  | SkPMColor* localSpan = span; | 
|  | for (;;) { | 
|  | SkBlitRow::Proc proc = (aa == 0xFF) ? fOpaqueProc : fAlphaProc; | 
|  | proc(device, localSpan, count, aa, x, y); | 
|  |  | 
|  | x += count; | 
|  | device += count; | 
|  | runs += count; | 
|  | antialias += count; | 
|  | nonZeroCount -= count; | 
|  | if (nonZeroCount == 0) { | 
|  | break; | 
|  | } | 
|  | localSpan += count; | 
|  | SkASSERT(nonZeroCount > 0); | 
|  | count = *runs; | 
|  | SkASSERT(count > 0); | 
|  | aa = *antialias; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | SkRGB16_Shader_Xfermode_Blitter::SkRGB16_Shader_Xfermode_Blitter( | 
|  | const SkBitmap& device, const SkPaint& paint, | 
|  | SkShader::Context* shaderContext) | 
|  | : INHERITED(device, paint, shaderContext) { | 
|  | fXfermode = paint.getXfermode(); | 
|  | SkASSERT(fXfermode); | 
|  | fXfermode->ref(); | 
|  |  | 
|  | int width = device.width(); | 
|  | fBuffer = (SkPMColor*)sk_malloc_throw((width + (SkAlign4(width) >> 2)) * sizeof(SkPMColor)); | 
|  | fAAExpand = (uint8_t*)(fBuffer + width); | 
|  | } | 
|  |  | 
|  | SkRGB16_Shader_Xfermode_Blitter::~SkRGB16_Shader_Xfermode_Blitter() { | 
|  | fXfermode->unref(); | 
|  | sk_free(fBuffer); | 
|  | } | 
|  |  | 
|  | void SkRGB16_Shader_Xfermode_Blitter::blitH(int x, int y, int width) { | 
|  | SkASSERT(x + width <= fDevice.width()); | 
|  |  | 
|  | uint16_t*   device = fDevice.getAddr16(x, y); | 
|  | SkPMColor*  span = fBuffer; | 
|  |  | 
|  | fShaderContext->shadeSpan(x, y, span, width); | 
|  | fXfermode->xfer16(device, span, width, NULL); | 
|  | } | 
|  |  | 
|  | void SkRGB16_Shader_Xfermode_Blitter::blitAntiH(int x, int y, | 
|  | const SkAlpha* SK_RESTRICT antialias, | 
|  | const int16_t* SK_RESTRICT runs) { | 
|  | SkShader::Context*     shaderContext = fShaderContext; | 
|  | SkXfermode*            mode = fXfermode; | 
|  | SkPMColor* SK_RESTRICT span = fBuffer; | 
|  | uint8_t* SK_RESTRICT   aaExpand = fAAExpand; | 
|  | uint16_t* SK_RESTRICT  device = fDevice.getAddr16(x, y); | 
|  |  | 
|  | for (;;) { | 
|  | int count = *runs; | 
|  | if (count <= 0) { | 
|  | break; | 
|  | } | 
|  | int aa = *antialias; | 
|  | if (0 == aa) { | 
|  | device += count; | 
|  | runs += count; | 
|  | antialias += count; | 
|  | x += count; | 
|  | continue; | 
|  | } | 
|  |  | 
|  | int nonZeroCount = count + count_nonzero_span(runs + count, | 
|  | antialias + count); | 
|  |  | 
|  | SkASSERT(nonZeroCount <= fDevice.width()); // don't overrun fBuffer | 
|  | shaderContext->shadeSpan(x, y, span, nonZeroCount); | 
|  |  | 
|  | x += nonZeroCount; | 
|  | SkPMColor* localSpan = span; | 
|  | for (;;) { | 
|  | if (aa == 0xFF) { | 
|  | mode->xfer16(device, localSpan, count, NULL); | 
|  | } else { | 
|  | SkASSERT(aa); | 
|  | memset(aaExpand, aa, count); | 
|  | mode->xfer16(device, localSpan, count, aaExpand); | 
|  | } | 
|  | device += count; | 
|  | runs += count; | 
|  | antialias += count; | 
|  | nonZeroCount -= count; | 
|  | if (nonZeroCount == 0) { | 
|  | break; | 
|  | } | 
|  | localSpan += count; | 
|  | SkASSERT(nonZeroCount > 0); | 
|  | count = *runs; | 
|  | SkASSERT(count > 0); | 
|  | aa = *antialias; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | SkBlitter* SkBlitter_ChooseD565(const SkBitmap& device, const SkPaint& paint, | 
|  | SkShader::Context* shaderContext, | 
|  | SkTBlitterAllocator* allocator) { | 
|  | SkASSERT(allocator != NULL); | 
|  |  | 
|  | SkBlitter* blitter; | 
|  | SkShader* shader = paint.getShader(); | 
|  | SkXfermode* mode = paint.getXfermode(); | 
|  |  | 
|  | // we require a shader if there is an xfermode, handled by our caller | 
|  | SkASSERT(NULL == mode || NULL != shader); | 
|  |  | 
|  | if (shader) { | 
|  | SkASSERT(shaderContext != NULL); | 
|  | if (mode) { | 
|  | blitter = allocator->createT<SkRGB16_Shader_Xfermode_Blitter>(device, paint, | 
|  | shaderContext); | 
|  | } else if (shaderContext->canCallShadeSpan16()) { | 
|  | blitter = allocator->createT<SkRGB16_Shader16_Blitter>(device, paint, shaderContext); | 
|  | } else { | 
|  | blitter = allocator->createT<SkRGB16_Shader_Blitter>(device, paint, shaderContext); | 
|  | } | 
|  | } else { | 
|  | // no shader, no xfermode, (and we always ignore colorfilter) | 
|  | SkColor color = paint.getColor(); | 
|  | if (0 == SkColorGetA(color)) { | 
|  | blitter = allocator->createT<SkNullBlitter>(); | 
|  | #ifdef USE_BLACK_BLITTER | 
|  | } else if (SK_ColorBLACK == color) { | 
|  | blitter = allocator->createT<SkRGB16_Black_Blitter>(device, paint); | 
|  | #endif | 
|  | } else if (0xFF == SkColorGetA(color)) { | 
|  | blitter = allocator->createT<SkRGB16_Opaque_Blitter>(device, paint); | 
|  | } else { | 
|  | blitter = allocator->createT<SkRGB16_Blitter>(device, paint); | 
|  | } | 
|  | } | 
|  |  | 
|  | return blitter; | 
|  | } |