blob: 8543dcf27d7ea13bae9a20b22bdcbd0f7fda7c60 [file] [log] [blame]
out vec4 sk_FragColor;
bool shouldLoop(vec4 v) {
return v.x < 0.5;
}
void main() {
sk_FragColor = vec4(0.0);
while (shouldLoop(sk_FragColor)) {
sk_FragColor += vec4(0.125);
}
}