blob: 46d8298fc0ef9baeae433b9d2b3fbe010fe5ac93 [file] [log] [blame]
out vec4 sk_FragColor;
uniform int value;
void main() {
vec4 _1_result = vec4(1.0);
switch (value) {
case 0:
_1_result = vec4(0.5);
}
sk_FragColor = _1_result;
}