blob: aba1a144dbcea6c3ce7f66a03d375b515fca7bb7 [file] [log] [blame]
out vec4 sk_FragColor;
vec4 helper();
struct Color {
float red;
float green;
float blue;
float alpha;
};
void main() {
Color _1_c;
_1_c.red = 0.25;
_1_c.green = 0.5;
_1_c.blue = 0.75;
_1_c.alpha = 1.0;
sk_FragColor = vec4(_1_c.red, _1_c.green, _1_c.blue, _1_c.alpha);
}