blob: 4ba369452456d3ea77783b68d85d3e9bb5f11379 [file] [log] [blame]
out vec4 sk_FragColor;
uniform int value;
void main() {
vec4 _0_switchy;
for (int _1_loop = 0;_1_loop < 1; _1_loop++) {
switch (value) {
case 0:
{
_0_switchy = vec4(0.5);
continue;
}
}
{
_0_switchy = vec4(1.0);
continue;
}
}
sk_FragColor = _0_switchy;
}