blob: 231f8bcc0ba7dbd7a69b8bb9636c5468573a184a [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
uniform vec4 color;
void main() {
vec4 _0_MakeTempVar;
{
vec4 _1_d = color * 0.75;
_0_MakeTempVar = _1_d.xxxx;
}
sk_FragColor = _0_MakeTempVar;
}