blob: 76d11edcdeb9f302d28d90af53f7c6cb17bf83f4 [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
uniform vec4 color;
void main() {
vec4 _1_c = color;
{
vec4 _2_d = _1_c * 0.75;
_1_c = _2_d;
}
sk_FragColor = _1_c.xxxx;
}