blob: f9098675c2761e5eaad7066b41fdc46ad8260620 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 color;
void main() {
vec4 _0_branchy;
if (color.z == color.w) _0_branchy = color.yyyy; else _0_branchy = color.zzzz;
sk_FragColor = _0_branchy;
}