blob: 70f3059a8ebe37522e597f8ffb622595f333dcf6 [file] [log] [blame]
out vec4 sk_FragColor;
uniform int value;
void main() {
vec4 _1_result = vec4(1.0);
for (int _2_x = 0;_2_x < 5; ++_2_x) {
if (_2_x == value) _1_result = vec4(0.5);
}
sk_FragColor = _1_result;
}