blob: 27ad47931b0131a08e72f19ca07945c77ed34367 [file] [log] [blame]
out vec4 sk_FragColor;
bool shouldLoop(vec4 v) {
return v.x < 0.5;
}
void main() {
sk_FragColor = vec4(0.0);
do {
sk_FragColor += vec4(0.125);
} while (shouldLoop(sk_FragColor));
}