blob: 7d314e19bcfcadebec36daae71326b22479068e6 [file] [log] [blame]
out vec4 sk_FragColor;
void main() {
sk_FragColor = vec4(0.0);
do {
sk_FragColor = sk_FragColor + vec4(0.125);
} while (sk_FragColor.x < 0.5);
}