| /* | 
 |  * Copyright 2013 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "Benchmark.h" | 
 | #include "SkCanvas.h" | 
 | #include "SkPaint.h" | 
 | #include "SkPath.h" | 
 | #include "SkRandom.h" | 
 | #include "SkShader.h" | 
 | #include "SkString.h" | 
 |  | 
 | enum Flags { | 
 |     kBig_Flag = 1 << 0, | 
 |     kAA_Flag = 1 << 1 | 
 | }; | 
 |  | 
 | #define FLAGS00 Flags(0) | 
 | #define FLAGS01 Flags(kBig_Flag) | 
 | #define FLAGS10 Flags(kAA_Flag) | 
 | #define FLAGS11 Flags(kBig_Flag | kAA_Flag) | 
 |  | 
 | static const int points[] = { | 
 |     10, 10, 15, 5, 20, 20, | 
 |     30, 5, 25, 20, 15, 12, | 
 |     21, 21, 30, 30, 12, 4, | 
 |     32, 28, 20, 18, 12, 10 | 
 | }; | 
 |  | 
 | static const int kMaxPathSize = 10; | 
 |  | 
 | class HairlinePathBench : public Benchmark { | 
 | public: | 
 |     HairlinePathBench(Flags flags) : fFlags(flags) { | 
 |         fPaint.setStyle(SkPaint::kStroke_Style); | 
 |         fPaint.setStrokeWidth(SkIntToScalar(0)); | 
 |     } | 
 |  | 
 |     virtual void appendName(SkString*) = 0; | 
 |     virtual void makePath(SkPath*) = 0; | 
 |  | 
 | protected: | 
 |     const char* onGetName() override { | 
 |         fName.printf("path_hairline_%s_%s_", | 
 |                      fFlags & kBig_Flag ? "big" : "small", | 
 |                      fFlags & kAA_Flag ? "AA" : "noAA"); | 
 |         this->appendName(&fName); | 
 |         return fName.c_str(); | 
 |     } | 
 |  | 
 |     void onDraw(int loops, SkCanvas* canvas) override { | 
 |         SkPaint paint(fPaint); | 
 |         this->setupPaint(&paint); | 
 |  | 
 |         paint.setAntiAlias(fFlags & kAA_Flag ? true : false); | 
 |  | 
 |         SkPath path; | 
 |         this->makePath(&path); | 
 |         if (fFlags & kBig_Flag) { | 
 |             const SkMatrix m = SkMatrix::MakeScale(SkIntToScalar(3), SkIntToScalar(3)); | 
 |             path.transform(m); | 
 |         } | 
 |  | 
 |         for (int i = 0; i < loops; i++) { | 
 |             for (int j = 0; j < 100; ++j) { | 
 |                 canvas->drawPath(path, paint); | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 | private: | 
 |     SkPaint     fPaint; | 
 |     SkString    fName; | 
 |     Flags       fFlags; | 
 |     typedef Benchmark INHERITED; | 
 | }; | 
 |  | 
 | class LinePathBench : public HairlinePathBench { | 
 | public: | 
 |     LinePathBench(Flags flags) : INHERITED(flags) {} | 
 |  | 
 |     void appendName(SkString* name) override { | 
 |         name->append("line"); | 
 |     } | 
 |     void makePath(SkPath* path) override { | 
 |         SkRandom rand; | 
 |         int size = SK_ARRAY_COUNT(points); | 
 |         int hSize = size / 2; | 
 |         for (int i = 0; i < kMaxPathSize; ++i) { | 
 |             int xTrans = 10 + 40 * (i%(kMaxPathSize/2)); | 
 |             int yTrans = 0; | 
 |             if (i > kMaxPathSize/2 - 1) { | 
 |                 yTrans = 40; | 
 |             } | 
 |             int base1 = 2 * rand.nextULessThan(hSize); | 
 |             int base2 = 2 * rand.nextULessThan(hSize); | 
 |             int base3 = 2 * rand.nextULessThan(hSize); | 
 |             path->moveTo(SkIntToScalar(points[base1] + xTrans), | 
 |                          SkIntToScalar(points[base1+1] + yTrans)); | 
 |             path->lineTo(SkIntToScalar(points[base2] + xTrans), | 
 |                          SkIntToScalar(points[base2+1] + yTrans)); | 
 |             path->lineTo(SkIntToScalar(points[base3] + xTrans), | 
 |                          SkIntToScalar(points[base3+1] + yTrans)); | 
 |         } | 
 |     } | 
 | private: | 
 |     typedef HairlinePathBench INHERITED; | 
 | }; | 
 |  | 
 | class QuadPathBench : public HairlinePathBench { | 
 | public: | 
 |     QuadPathBench(Flags flags) : INHERITED(flags) {} | 
 |  | 
 |     void appendName(SkString* name) override { | 
 |         name->append("quad"); | 
 |     } | 
 |     void makePath(SkPath* path) override { | 
 |         SkRandom rand; | 
 |         int size = SK_ARRAY_COUNT(points); | 
 |         int hSize = size / 2; | 
 |         for (int i = 0; i < kMaxPathSize; ++i) { | 
 |             int xTrans = 10 + 40 * (i%(kMaxPathSize/2)); | 
 |             int yTrans = 0; | 
 |             if (i > kMaxPathSize/2 - 1) { | 
 |                 yTrans = 40; | 
 |             } | 
 |             int base1 = 2 * rand.nextULessThan(hSize); | 
 |             int base2 = 2 * rand.nextULessThan(hSize); | 
 |             int base3 = 2 * rand.nextULessThan(hSize); | 
 |             path->moveTo(SkIntToScalar(points[base1] + xTrans), | 
 |                          SkIntToScalar(points[base1+1] + yTrans)); | 
 |             path->quadTo(SkIntToScalar(points[base2] + xTrans), | 
 |                          SkIntToScalar(points[base2+1] + yTrans), | 
 |                          SkIntToScalar(points[base3] + xTrans), | 
 |                          SkIntToScalar(points[base3+1] + yTrans)); | 
 |         } | 
 |     } | 
 | private: | 
 |     typedef HairlinePathBench INHERITED; | 
 | }; | 
 |  | 
 | class ConicPathBench : public HairlinePathBench { | 
 | public: | 
 |     ConicPathBench(Flags flags) : INHERITED(flags) {} | 
 |  | 
 |     void appendName(SkString* name) override { | 
 |         name->append("conic"); | 
 |     } | 
 |     void makePath(SkPath* path) override { | 
 |         SkRandom rand; | 
 |         SkRandom randWeight; | 
 |         int size = SK_ARRAY_COUNT(points); | 
 |         int hSize = size / 2; | 
 |         for (int i = 0; i < kMaxPathSize; ++i) { | 
 |             int xTrans = 10 + 40 * (i%(kMaxPathSize/2)); | 
 |             int yTrans = 0; | 
 |             if (i > kMaxPathSize/2 - 1) { | 
 |                 yTrans = 40; | 
 |             } | 
 |             int base1 = 2 * rand.nextULessThan(hSize); | 
 |             int base2 = 2 * rand.nextULessThan(hSize); | 
 |             int base3 = 2 * rand.nextULessThan(hSize); | 
 |             float weight = randWeight.nextRangeF(0.0f, 2.0f); | 
 |             path->moveTo(SkIntToScalar(points[base1] + xTrans), | 
 |                          SkIntToScalar(points[base1+1] + yTrans)); | 
 |             path->conicTo(SkIntToScalar(points[base2] + xTrans), | 
 |                           SkIntToScalar(points[base2+1] + yTrans), | 
 |                          SkIntToScalar(points[base3] + xTrans), | 
 |                          SkIntToScalar(points[base3+1] + yTrans), | 
 |                          weight); | 
 |         } | 
 |     } | 
 |  | 
 | private: | 
 |     typedef HairlinePathBench INHERITED; | 
 | }; | 
 |  | 
 | class CubicPathBench : public HairlinePathBench { | 
 | public: | 
 |     CubicPathBench(Flags flags) : INHERITED(flags) {} | 
 |  | 
 |     void appendName(SkString* name) override { | 
 |         name->append("cubic"); | 
 |     } | 
 |     void makePath(SkPath* path) override { | 
 |         SkRandom rand; | 
 |         int size = SK_ARRAY_COUNT(points); | 
 |         int hSize = size / 2; | 
 |         for (int i = 0; i < kMaxPathSize; ++i) { | 
 |             int xTrans = 10 + 40 * (i%(kMaxPathSize/2)); | 
 |             int yTrans = 0; | 
 |             if (i > kMaxPathSize/2 - 1) { | 
 |                 yTrans = 40; | 
 |             } | 
 |             int base1 = 2 * rand.nextULessThan(hSize); | 
 |             int base2 = 2 * rand.nextULessThan(hSize); | 
 |             int base3 = 2 * rand.nextULessThan(hSize); | 
 |             int base4 = 2 * rand.nextULessThan(hSize); | 
 |             path->moveTo(SkIntToScalar(points[base1] + xTrans), | 
 |                          SkIntToScalar(points[base1+1] + yTrans)); | 
 |             path->cubicTo(SkIntToScalar(points[base2] + xTrans), | 
 |                          SkIntToScalar(points[base2+1] + yTrans), | 
 |                          SkIntToScalar(points[base3] + xTrans), | 
 |                          SkIntToScalar(points[base3+1] + yTrans), | 
 |                          SkIntToScalar(points[base4] + xTrans), | 
 |                          SkIntToScalar(points[base4+1] + yTrans)); | 
 |         } | 
 |     } | 
 | private: | 
 |     typedef HairlinePathBench INHERITED; | 
 | }; | 
 |  | 
 | // FLAG00 - no AA, small | 
 | // FLAG01 - no AA, small | 
 | // FLAG10 - AA, big | 
 | // FLAG11 - AA, big | 
 |  | 
 | DEF_BENCH( return new LinePathBench(FLAGS00); ) | 
 | DEF_BENCH( return new LinePathBench(FLAGS01); ) | 
 | DEF_BENCH( return new LinePathBench(FLAGS10); ) | 
 | DEF_BENCH( return new LinePathBench(FLAGS11); ) | 
 |  | 
 | DEF_BENCH( return new QuadPathBench(FLAGS00); ) | 
 | DEF_BENCH( return new QuadPathBench(FLAGS01); ) | 
 | DEF_BENCH( return new QuadPathBench(FLAGS10); ) | 
 | DEF_BENCH( return new QuadPathBench(FLAGS11); ) | 
 |  | 
 | // Don't have default path renderer for conics yet on GPU, so must use AA | 
 | // DEF_BENCH( return new ConicPathBench(FLAGS00); ) | 
 | // DEF_BENCH( return new ConicPathBench(FLAGS01); ) | 
 | DEF_BENCH( return new ConicPathBench(FLAGS10); ) | 
 | DEF_BENCH( return new ConicPathBench(FLAGS11); ) | 
 |  | 
 | DEF_BENCH( return new CubicPathBench(FLAGS00); ) | 
 | DEF_BENCH( return new CubicPathBench(FLAGS01); ) | 
 | DEF_BENCH( return new CubicPathBench(FLAGS10); ) | 
 | DEF_BENCH( return new CubicPathBench(FLAGS11); ) |