| |
| /* |
| * Copyright 2023 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/private/base/SkFeatures.h" |
| #include "src/core/SkOptsTargets.h" |
| #include "src/core/SkSwizzlePriv.h" |
| |
| #if defined(SK_CPU_X86) && \ |
| !defined(SK_ENABLE_OPTIMIZE_SIZE) && \ |
| SK_CPU_SSE_LEVEL < SK_CPU_SSE_LEVEL_SSSE3 |
| |
| // The order of these includes is important: |
| // 1) Select the target CPU architecture by defining SK_OPTS_TARGET and including SkOpts_SetTarget |
| // 2) Include the code to compile, typically in a _opts.inc file. |
| // 3) Include SkOpts_RestoreTarget to switch back to the default CPU architecture |
| |
| #define SK_OPTS_TARGET SK_OPTS_TARGET_SSSE3 |
| #include "src/opts/SkOpts_SetTarget.h" |
| |
| #include "src/opts/SkSwizzler_opts.inc" |
| |
| #include "src/opts/SkOpts_RestoreTarget.h" |
| |
| namespace SkOpts { |
| void Init_Swizzler_ssse3() { |
| RGBA_to_BGRA = ssse3::RGBA_to_BGRA; |
| RGBA_to_rgbA = ssse3::RGBA_to_rgbA; |
| RGBA_to_bgrA = ssse3::RGBA_to_bgrA; |
| RGB_to_RGB1 = ssse3::RGB_to_RGB1; |
| RGB_to_BGR1 = ssse3::RGB_to_BGR1; |
| gray_to_RGB1 = ssse3::gray_to_RGB1; |
| grayA_to_RGBA = ssse3::grayA_to_RGBA; |
| grayA_to_rgbA = ssse3::grayA_to_rgbA; |
| inverted_CMYK_to_RGB1 = ssse3::inverted_CMYK_to_RGB1; |
| inverted_CMYK_to_BGR1 = ssse3::inverted_CMYK_to_BGR1; |
| } |
| } // namespace SkOpts |
| |
| #endif // SK_CPU_X86 && !SK_ENABLE_OPTIMIZE_SIZE |