blob: 4f4d171403f5a93fc2012357438a5b41fc175909 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};
struct testBlock {
float x;
float y[2];
float3x2 z;
bool w;
};
struct Globals {
constant testBlock* _anonInterface0;
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant testBlock& _anonInterface0 [[buffer(789)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Globals _globals{&_anonInterface0};
(void)_globals;
Outputs _out;
(void)_out;
_out.sk_FragColor = float4(_globals._anonInterface0->x, _globals._anonInterface0->y[0], _globals._anonInterface0->y[1], 0.0);
return _out;
}