| // Copyright 2020 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(skpaint_bitmap_shader, 256, 256, false, 5) { | |
| void draw(SkCanvas* canvas) { | |
| canvas->clear(SK_ColorWHITE); | |
| SkMatrix matrix; | |
| matrix.setScale(0.75f, 0.75f); | |
| matrix.preRotate(30.0f); | |
| SkPaint paint; | |
| paint.setShader(image->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, &matrix)); | |
| canvas->drawPaint(paint); | |
| } | |
| } // END FIDDLE |