|  | // Copyright 2020 Google LLC. | 
|  | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
|  | #include "tools/fiddle/examples.h" | 
|  | REG_FIDDLE(skpaint_bitmap_shader, 256, 256, false, 5) { | 
|  | void draw(SkCanvas* canvas) { | 
|  | canvas->clear(SK_ColorWHITE); | 
|  | SkMatrix matrix; | 
|  | matrix.setScale(0.75f, 0.75f); | 
|  | matrix.preRotate(30.0f); | 
|  | SkPaint paint; | 
|  | paint.setShader(image->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, | 
|  | SkSamplingOptions(), matrix)); | 
|  | canvas->drawPaint(paint); | 
|  | } | 
|  | }  // END FIDDLE |