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skia
/
skia
/
dda1d31623a6df7eb2b4e7c8633bd8675f333353
/
.
/
tests
/
sksl
/
shared
/
golden
/
InterfaceBlockArray.glsl
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out
vec4 sk_FragColor
;
uniform testBlock
{
float
x
;
}
test
[
2
];
void
main
()
{
sk_FragColor
=
vec4
(
test
[
1
].
x
);
}