blob: d68e7b40162199c1dbadaf8a8dbd2107645a817d [file] [log] [blame]
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise
OpExecutionMode %main OriginUpperLeft
OpName %sk_FragColor "sk_FragColor"
OpName %sk_Clockwise "sk_Clockwise"
OpName %main "main"
OpName %exp "exp"
OpName %foo "foo"
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %sk_Clockwise RelaxedPrecision
OpDecorate %sk_Clockwise BuiltIn FrontFacing
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%void = OpTypeVoid
%11 = OpTypeFunction %void
%int = OpTypeInt 32 1
%_ptr_Function_int = OpTypePointer Function %int
%_ptr_Function_float = OpTypePointer Function %float
%float_0_5 = OpConstant %float 0.5
%main = OpFunction %void None %11
%12 = OpLabel
%exp = OpVariable %_ptr_Function_int Function
%foo = OpVariable %_ptr_Function_float Function
%18 = OpExtInst %float %1 Frexp %float_0_5 %exp
OpStore %foo %18
%21 = OpLoad %int %exp
%20 = OpConvertSToF %float %21
%22 = OpCompositeConstruct %v4float %20 %20 %20 %20
OpStore %sk_FragColor %22
OpReturn
OpFunctionEnd