blob: bb9eb69b30207508ddb60dcf85ca76fbef5aaae9 [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
uniform vec2 h2;
uniform vec2 f2;
void main() {
float _0_cross;
{
_0_cross = determinant(mat2(vec2(1.0, 2.0), vec2(3.0, 4.0)));
}
sk_FragColor = vec4(_0_cross);
float _1_cross;
{
_1_cross = determinant(mat2(vec2(5.0, 6.0), vec2(7.0, 8.0)));
}
sk_FragColor = vec4(_1_cross);
float _2_cross;
{
_2_cross = determinant(mat2(h2, h2));
}
sk_FragColor = vec4(_2_cross);
float _3_cross;
{
_3_cross = determinant(mat2(f2, f2));
}
sk_FragColor = vec4(_3_cross);
}