blob: 91228dc7775fef8e0864b1b30d2ef0090f200df4 [file] [log] [blame]
out vec4 sk_FragColor;
in vec4 src;
in vec4 dst;
void main() {
vec4 _0_blend_src_out;
{
_0_blend_src_out = (1.0 - dst.w) * src;
}
sk_FragColor = _0_blend_src_out;
}