blob: 8ea8adcab98c7a889ae28f707c598f3471c1e3a0 [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
in vec4 src;
in vec4 dst;
void main() {
vec4 _0_blend_src_out;
{
_0_blend_src_out = (1.0 - dst.w) * src;
}
sk_FragColor = _0_blend_src_out;
}