blob: a3ac6d0db7e7aab80bfab21126dc1dcabb672f0f [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
in vec4 src;
in vec4 dst;
void main() {
vec4 _0_blend_src_in;
{
_0_blend_src_in = src * dst.w;
}
sk_FragColor = _0_blend_src_in;
}