blob: a571e22f76ff5551c619c4ef04964c92a0a849a6 [file] [log] [blame]
out vec4 sk_FragColor;
in vec4 src;
in vec4 dst;
void main() {
vec4 _0_blend_saturation;
{
float _1_alpha = dst.w * src.w;
vec3 _2_sda = src.xyz * dst.w;
vec3 _3_dsa = dst.xyz * src.w;
vec3 _4_blend_set_color_saturation;
{
float _5_17_blend_color_saturation;
{
_5_17_blend_color_saturation = max(max(_2_sda.x, _2_sda.y), _2_sda.z) - min(min(_2_sda.x, _2_sda.y), _2_sda.z);
}
float _6_sat = _5_17_blend_color_saturation;
if (_3_dsa.x <= _3_dsa.y) {
if (_3_dsa.y <= _3_dsa.z) {
vec3 _7_18_blend_set_color_saturation_helper;
{
_7_18_blend_set_color_saturation_helper = _3_dsa.x < _3_dsa.z ? vec3(0.0, (_6_sat * (_3_dsa.y - _3_dsa.x)) / (_3_dsa.z - _3_dsa.x), _6_sat) : vec3(0.0);
}
_4_blend_set_color_saturation = _7_18_blend_set_color_saturation_helper;
} else if (_3_dsa.x <= _3_dsa.z) {
vec3 _8_19_blend_set_color_saturation_helper;
{
_8_19_blend_set_color_saturation_helper = _3_dsa.x < _3_dsa.y ? vec3(0.0, (_6_sat * (_3_dsa.z - _3_dsa.x)) / (_3_dsa.y - _3_dsa.x), _6_sat) : vec3(0.0);
}
_4_blend_set_color_saturation = _8_19_blend_set_color_saturation_helper.xzy;
} else {
vec3 _9_20_blend_set_color_saturation_helper;
{
_9_20_blend_set_color_saturation_helper = _3_dsa.z < _3_dsa.y ? vec3(0.0, (_6_sat * (_3_dsa.x - _3_dsa.z)) / (_3_dsa.y - _3_dsa.z), _6_sat) : vec3(0.0);
}
_4_blend_set_color_saturation = _9_20_blend_set_color_saturation_helper.yzx;
}
} else if (_3_dsa.x <= _3_dsa.z) {
vec3 _10_21_blend_set_color_saturation_helper;
{
_10_21_blend_set_color_saturation_helper = _3_dsa.y < _3_dsa.z ? vec3(0.0, (_6_sat * (_3_dsa.x - _3_dsa.y)) / (_3_dsa.z - _3_dsa.y), _6_sat) : vec3(0.0);
}
_4_blend_set_color_saturation = _10_21_blend_set_color_saturation_helper.yxz;
} else if (_3_dsa.y <= _3_dsa.z) {
vec3 _11_22_blend_set_color_saturation_helper;
{
_11_22_blend_set_color_saturation_helper = _3_dsa.y < _3_dsa.x ? vec3(0.0, (_6_sat * (_3_dsa.z - _3_dsa.y)) / (_3_dsa.x - _3_dsa.y), _6_sat) : vec3(0.0);
}
_4_blend_set_color_saturation = _11_22_blend_set_color_saturation_helper.zxy;
} else {
vec3 _12_23_blend_set_color_saturation_helper;
{
_12_23_blend_set_color_saturation_helper = _3_dsa.z < _3_dsa.x ? vec3(0.0, (_6_sat * (_3_dsa.y - _3_dsa.z)) / (_3_dsa.x - _3_dsa.z), _6_sat) : vec3(0.0);
}
_4_blend_set_color_saturation = _12_23_blend_set_color_saturation_helper.zyx;
}
}
vec3 _13_blend_set_color_luminance;
{
float _14_15_blend_color_luminance;
{
_14_15_blend_color_luminance = dot(vec3(0.30000001192092896, 0.5899999737739563, 0.10999999940395355), _3_dsa);
}
float _15_lum = _14_15_blend_color_luminance;
float _16_16_blend_color_luminance;
{
_16_16_blend_color_luminance = dot(vec3(0.30000001192092896, 0.5899999737739563, 0.10999999940395355), _4_blend_set_color_saturation);
}
vec3 _17_result = (_15_lum - _16_16_blend_color_luminance) + _4_blend_set_color_saturation;
float _18_minComp = min(min(_17_result.x, _17_result.y), _17_result.z);
float _19_maxComp = max(max(_17_result.x, _17_result.y), _17_result.z);
if (_18_minComp < 0.0 && _15_lum != _18_minComp) {
_17_result = _15_lum + ((_17_result - _15_lum) * _15_lum) / (_15_lum - _18_minComp);
}
_13_blend_set_color_luminance = _19_maxComp > _1_alpha && _19_maxComp != _15_lum ? _15_lum + ((_17_result - _15_lum) * (_1_alpha - _15_lum)) / (_19_maxComp - _15_lum) : _17_result;
}
_0_blend_saturation = vec4((((_13_blend_set_color_luminance + dst.xyz) - _3_dsa) + src.xyz) - _2_sda, (src.w + dst.w) - _1_alpha);
}
sk_FragColor = _0_blend_saturation;
}