blob: 5b2779ed4a5a5d7ac6b2740459c323c7f2b3f181 [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
in vec4 src;
in vec4 dst;
void main() {
vec4 _0_blend_dst_out;
{
_0_blend_dst_out = (1.0 - src.w) * dst;
}
sk_FragColor = _0_blend_dst_out;
}