blob: d1e6bf935a1c8baeb5162d448e8c90ee11169fdf [file] [log] [blame]
out vec4 sk_FragColor;
in vec4 src;
in vec4 dst;
void main() {
vec4 _0_blend_dst_in;
{
vec4 _1_0_blend_src_in;
{
_1_0_blend_src_in = dst * src.w;
}
_0_blend_dst_in = _1_0_blend_src_in;
}
sk_FragColor = _0_blend_dst_in;
}