blob: b5d41db442ec869874900f55f0036145a7f94232 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorRed;
uniform vec4 colorGreen;
vec4 main() {
vec4 color = colorRed;
switch (int(colorGreen.y)) {
case 0:
break;
case 1:
color = colorGreen;
break;
case 2:
break;
case 3:
break;
case 4:
break;
case 5:
break;
default:
break;
}
return color;
}