| /* | 
 |  * Copyright 2013 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "GrOvalRenderer.h" | 
 |  | 
 | #include "GrBatch.h" | 
 | #include "GrBatchTarget.h" | 
 | #include "GrBufferAllocPool.h" | 
 | #include "GrDrawTarget.h" | 
 | #include "GrGeometryProcessor.h" | 
 | #include "GrGpu.h" | 
 | #include "GrInvariantOutput.h" | 
 | #include "GrPipelineBuilder.h" | 
 | #include "GrProcessor.h" | 
 | #include "SkRRect.h" | 
 | #include "SkStrokeRec.h" | 
 | #include "SkTLazy.h" | 
 | #include "effects/GrRRectEffect.h" | 
 | #include "gl/GrGLProcessor.h" | 
 | #include "gl/GrGLSL.h" | 
 | #include "gl/GrGLGeometryProcessor.h" | 
 | #include "gl/builders/GrGLProgramBuilder.h" | 
 |  | 
 | // TODO(joshualitt) - Break this file up during GrBatch post implementation cleanup | 
 |  | 
 | namespace { | 
 | // TODO(joshualitt) add per vertex colors | 
 | struct CircleVertex { | 
 |     SkPoint  fPos; | 
 |     SkPoint  fOffset; | 
 |     SkScalar fOuterRadius; | 
 |     SkScalar fInnerRadius; | 
 | }; | 
 |  | 
 | struct EllipseVertex { | 
 |     SkPoint  fPos; | 
 |     SkPoint  fOffset; | 
 |     SkPoint  fOuterRadii; | 
 |     SkPoint  fInnerRadii; | 
 | }; | 
 |  | 
 | struct DIEllipseVertex { | 
 |     SkPoint  fPos; | 
 |     SkPoint  fOuterOffset; | 
 |     SkPoint  fInnerOffset; | 
 | }; | 
 |  | 
 | inline bool circle_stays_circle(const SkMatrix& m) { | 
 |     return m.isSimilarity(); | 
 | } | 
 |  | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | /** | 
 |  * The output of this effect is a modulation of the input color and coverage for a circle. It | 
 |  * operates in a space normalized by the circle radius (outer radius in the case of a stroke) | 
 |  * with origin at the circle center. Two   vertex attributes are used: | 
 |  *    vec2f : position in device space of the bounding geometry vertices | 
 |  *    vec4f : (p.xy, outerRad, innerRad) | 
 |  *             p is the position in the normalized space. | 
 |  *             outerRad is the outerRadius in device space. | 
 |  *             innerRad is the innerRadius in normalized space (ignored if not stroking). | 
 |  */ | 
 |  | 
 | class CircleEdgeEffect : public GrGeometryProcessor { | 
 | public: | 
 |     static GrGeometryProcessor* Create(GrColor color, bool stroke, const SkMatrix& localMatrix) { | 
 |         return SkNEW_ARGS(CircleEdgeEffect, (color, stroke, localMatrix)); | 
 |     } | 
 |  | 
 |     const Attribute* inPosition() const { return fInPosition; } | 
 |     const Attribute* inCircleEdge() const { return fInCircleEdge; } | 
 |     virtual ~CircleEdgeEffect() {} | 
 |  | 
 |     const char* name() const SK_OVERRIDE { return "CircleEdge"; } | 
 |  | 
 |     inline bool isStroked() const { return fStroke; } | 
 |  | 
 |     class GLProcessor : public GrGLGeometryProcessor { | 
 |     public: | 
 |         GLProcessor(const GrGeometryProcessor&, | 
 |                     const GrBatchTracker&) | 
 |             : fColor(GrColor_ILLEGAL) {} | 
 |  | 
 |         void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) SK_OVERRIDE{ | 
 |             const CircleEdgeEffect& ce = args.fGP.cast<CircleEdgeEffect>(); | 
 |             GrGLGPBuilder* pb = args.fPB; | 
 |             const BatchTracker& local = args.fBT.cast<BatchTracker>(); | 
 |             GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 
 |  | 
 |             // emit attributes | 
 |             vsBuilder->emitAttributes(ce); | 
 |  | 
 |             GrGLVertToFrag v(kVec4f_GrSLType); | 
 |             args.fPB->addVarying("CircleEdge", &v); | 
 |             vsBuilder->codeAppendf("%s = %s;", v.vsOut(), ce.inCircleEdge()->fName); | 
 |  | 
 |             // Setup pass through color | 
 |             this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor, NULL, | 
 |                                         &fColorUniform); | 
 |  | 
 |             // Setup position | 
 |             this->setupPosition(pb, gpArgs, ce.inPosition()->fName, ce.viewMatrix()); | 
 |  | 
 |             // emit transforms | 
 |             this->emitTransforms(args.fPB, gpArgs->fPositionVar, ce.inPosition()->fName, | 
 |                                  ce.localMatrix(), args.fTransformsIn, args.fTransformsOut);; | 
 |  | 
 |             GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 
 |             fsBuilder->codeAppendf("float d = length(%s.xy);", v.fsIn()); | 
 |             fsBuilder->codeAppendf("float edgeAlpha = clamp(%s.z * (1.0 - d), 0.0, 1.0);", v.fsIn()); | 
 |             if (ce.isStroked()) { | 
 |                 fsBuilder->codeAppendf("float innerAlpha = clamp(%s.z * (d - %s.w), 0.0, 1.0);", | 
 |                                        v.fsIn(), v.fsIn()); | 
 |                 fsBuilder->codeAppend("edgeAlpha *= innerAlpha;"); | 
 |             } | 
 |  | 
 |             fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); | 
 |         } | 
 |  | 
 |         static void GenKey(const GrGeometryProcessor& gp, | 
 |                            const GrBatchTracker& bt, | 
 |                            const GrGLCaps&, | 
 |                            GrProcessorKeyBuilder* b) { | 
 |             const BatchTracker& local = bt.cast<BatchTracker>(); | 
 |             const CircleEdgeEffect& circleEffect = gp.cast<CircleEdgeEffect>(); | 
 |             uint16_t key = circleEffect.isStroked() ? 0x1 : 0x0; | 
 |             key |= local.fUsesLocalCoords && gp.localMatrix().hasPerspective() ? 0x2 : 0x0; | 
 |             key |= ComputePosKey(gp.viewMatrix()) << 2; | 
 |             b->add32(key << 16 | local.fInputColorType); | 
 |         } | 
 |  | 
 |         virtual void setData(const GrGLProgramDataManager& pdman, | 
 |                              const GrPrimitiveProcessor& gp, | 
 |                              const GrBatchTracker& bt) SK_OVERRIDE { | 
 |             this->setUniformViewMatrix(pdman, gp.viewMatrix()); | 
 |  | 
 |             const BatchTracker& local = bt.cast<BatchTracker>(); | 
 |             if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColor) { | 
 |                 GrGLfloat c[4]; | 
 |                 GrColorToRGBAFloat(local.fColor, c); | 
 |                 pdman.set4fv(fColorUniform, 1, c); | 
 |                 fColor = local.fColor; | 
 |             } | 
 |         } | 
 |  | 
 |     private: | 
 |         GrColor fColor; | 
 |         UniformHandle fColorUniform; | 
 |         typedef GrGLGeometryProcessor INHERITED; | 
 |     }; | 
 |  | 
 |     virtual void getGLProcessorKey(const GrBatchTracker& bt, | 
 |                                    const GrGLCaps& caps, | 
 |                                    GrProcessorKeyBuilder* b) const SK_OVERRIDE { | 
 |         GLProcessor::GenKey(*this, bt, caps, b); | 
 |     } | 
 |  | 
 |     virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt, | 
 |                                                      const GrGLCaps&) const SK_OVERRIDE { | 
 |         return SkNEW_ARGS(GLProcessor, (*this, bt)); | 
 |     } | 
 |  | 
 |     void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE { | 
 |         BatchTracker* local = bt->cast<BatchTracker>(); | 
 |         local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false); | 
 |         local->fUsesLocalCoords = init.fUsesLocalCoords; | 
 |     } | 
 |  | 
 |     bool onCanMakeEqual(const GrBatchTracker& m, | 
 |                         const GrGeometryProcessor& that, | 
 |                         const GrBatchTracker& t) const SK_OVERRIDE { | 
 |         const BatchTracker& mine = m.cast<BatchTracker>(); | 
 |         const BatchTracker& theirs = t.cast<BatchTracker>(); | 
 |         return CanCombineLocalMatrices(*this, mine.fUsesLocalCoords, | 
 |                                        that, theirs.fUsesLocalCoords) && | 
 |                CanCombineOutput(mine.fInputColorType, mine.fColor, | 
 |                                 theirs.fInputColorType, theirs.fColor); | 
 |     } | 
 |  | 
 | private: | 
 |     CircleEdgeEffect(GrColor color, bool stroke, const SkMatrix& localMatrix) | 
 |         : INHERITED(color, SkMatrix::I(), localMatrix) { | 
 |         this->initClassID<CircleEdgeEffect>(); | 
 |         fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertexAttribType)); | 
 |         fInCircleEdge = &this->addVertexAttrib(Attribute("inCircleEdge", | 
 |                                                            kVec4f_GrVertexAttribType)); | 
 |         fStroke = stroke; | 
 |     } | 
 |  | 
 |     bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 
 |         const CircleEdgeEffect& cee = other.cast<CircleEdgeEffect>(); | 
 |         return cee.fStroke == fStroke; | 
 |     } | 
 |  | 
 |     void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { | 
 |         out->setUnknownSingleComponent(); | 
 |     } | 
 |  | 
 |     struct BatchTracker { | 
 |         GrGPInput fInputColorType; | 
 |         GrColor fColor; | 
 |         bool fUsesLocalCoords; | 
 |     }; | 
 |  | 
 |     const Attribute* fInPosition; | 
 |     const Attribute* fInCircleEdge; | 
 |     bool fStroke; | 
 |  | 
 |     GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 
 |  | 
 |     typedef GrGeometryProcessor INHERITED; | 
 | }; | 
 |  | 
 | GR_DEFINE_GEOMETRY_PROCESSOR_TEST(CircleEdgeEffect); | 
 |  | 
 | GrGeometryProcessor* CircleEdgeEffect::TestCreate(SkRandom* random, | 
 |                                                   GrContext* context, | 
 |                                                   const GrDrawTargetCaps&, | 
 |                                                   GrTexture* textures[]) { | 
 |     return CircleEdgeEffect::Create(GrRandomColor(random), | 
 |                                     random->nextBool(), | 
 |                                     GrProcessorUnitTest::TestMatrix(random)); | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | /** | 
 |  * The output of this effect is a modulation of the input color and coverage for an axis-aligned | 
 |  * ellipse, specified as a 2D offset from center, and the reciprocals of the outer and inner radii, | 
 |  * in both x and y directions. | 
 |  * | 
 |  * We are using an implicit function of x^2/a^2 + y^2/b^2 - 1 = 0. | 
 |  */ | 
 |  | 
 | class EllipseEdgeEffect : public GrGeometryProcessor { | 
 | public: | 
 |     static GrGeometryProcessor* Create(GrColor color, bool stroke, const SkMatrix& localMatrix) { | 
 |         return SkNEW_ARGS(EllipseEdgeEffect, (color, stroke, localMatrix)); | 
 |     } | 
 |  | 
 |     virtual ~EllipseEdgeEffect() {} | 
 |  | 
 |     const char* name() const SK_OVERRIDE { return "EllipseEdge"; } | 
 |  | 
 |     const Attribute* inPosition() const { return fInPosition; } | 
 |     const Attribute* inEllipseOffset() const { return fInEllipseOffset; } | 
 |     const Attribute* inEllipseRadii() const { return fInEllipseRadii; } | 
 |  | 
 |     inline bool isStroked() const { return fStroke; } | 
 |  | 
 |     class GLProcessor : public GrGLGeometryProcessor { | 
 |     public: | 
 |         GLProcessor(const GrGeometryProcessor&, | 
 |                     const GrBatchTracker&) | 
 |             : fColor(GrColor_ILLEGAL) {} | 
 |  | 
 |         void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) SK_OVERRIDE{ | 
 |             const EllipseEdgeEffect& ee = args.fGP.cast<EllipseEdgeEffect>(); | 
 |             GrGLGPBuilder* pb = args.fPB; | 
 |             const BatchTracker& local = args.fBT.cast<BatchTracker>(); | 
 |             GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 
 |  | 
 |             // emit attributes | 
 |             vsBuilder->emitAttributes(ee); | 
 |  | 
 |             GrGLVertToFrag ellipseOffsets(kVec2f_GrSLType); | 
 |             args.fPB->addVarying("EllipseOffsets", &ellipseOffsets); | 
 |             vsBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(), | 
 |                                    ee.inEllipseOffset()->fName); | 
 |  | 
 |             GrGLVertToFrag ellipseRadii(kVec4f_GrSLType); | 
 |             args.fPB->addVarying("EllipseRadii", &ellipseRadii); | 
 |             vsBuilder->codeAppendf("%s = %s;", ellipseRadii.vsOut(), | 
 |                                    ee.inEllipseRadii()->fName); | 
 |  | 
 |             // Setup pass through color | 
 |             this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor, NULL, | 
 |                                         &fColorUniform); | 
 |  | 
 |             // Setup position | 
 |             this->setupPosition(pb, gpArgs, ee.inPosition()->fName, ee.viewMatrix()); | 
 |  | 
 |             // emit transforms | 
 |             this->emitTransforms(args.fPB, gpArgs->fPositionVar, ee.inPosition()->fName, | 
 |                                  ee.localMatrix(), args.fTransformsIn, args.fTransformsOut); | 
 |  | 
 |             // for outer curve | 
 |             GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 
 |             fsBuilder->codeAppendf("vec2 scaledOffset = %s*%s.xy;", ellipseOffsets.fsIn(), | 
 |                                    ellipseRadii.fsIn()); | 
 |             fsBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;"); | 
 |             fsBuilder->codeAppendf("vec2 grad = 2.0*scaledOffset*%s.xy;", ellipseRadii.fsIn()); | 
 |             fsBuilder->codeAppend("float grad_dot = dot(grad, grad);"); | 
 |  | 
 |             // avoid calling inversesqrt on zero. | 
 |             fsBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);"); | 
 |             fsBuilder->codeAppend("float invlen = inversesqrt(grad_dot);"); | 
 |             fsBuilder->codeAppend("float edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);"); | 
 |  | 
 |             // for inner curve | 
 |             if (ee.isStroked()) { | 
 |                 fsBuilder->codeAppendf("scaledOffset = %s*%s.zw;", | 
 |                                        ellipseOffsets.fsIn(), ellipseRadii.fsIn()); | 
 |                 fsBuilder->codeAppend("test = dot(scaledOffset, scaledOffset) - 1.0;"); | 
 |                 fsBuilder->codeAppendf("grad = 2.0*scaledOffset*%s.zw;", | 
 |                                        ellipseRadii.fsIn()); | 
 |                 fsBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));"); | 
 |                 fsBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);"); | 
 |             } | 
 |  | 
 |             fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); | 
 |         } | 
 |  | 
 |         static void GenKey(const GrGeometryProcessor& gp, | 
 |                            const GrBatchTracker& bt, | 
 |                            const GrGLCaps&, | 
 |                            GrProcessorKeyBuilder* b) { | 
 |             const BatchTracker& local = bt.cast<BatchTracker>(); | 
 |             const EllipseEdgeEffect& ellipseEffect = gp.cast<EllipseEdgeEffect>(); | 
 |             uint16_t key = ellipseEffect.isStroked() ? 0x1 : 0x0; | 
 |             key |= local.fUsesLocalCoords && gp.localMatrix().hasPerspective() ? 0x2 : 0x0; | 
 |             key |= ComputePosKey(gp.viewMatrix()) << 2; | 
 |             b->add32(key << 16 | local.fInputColorType); | 
 |         } | 
 |  | 
 |         virtual void setData(const GrGLProgramDataManager& pdman, | 
 |                              const GrPrimitiveProcessor& gp, | 
 |                              const GrBatchTracker& bt) SK_OVERRIDE { | 
 |             this->setUniformViewMatrix(pdman, gp.viewMatrix()); | 
 |  | 
 |             const BatchTracker& local = bt.cast<BatchTracker>(); | 
 |             if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColor) { | 
 |                 GrGLfloat c[4]; | 
 |                 GrColorToRGBAFloat(local.fColor, c); | 
 |                 pdman.set4fv(fColorUniform, 1, c); | 
 |                 fColor = local.fColor; | 
 |             } | 
 |         } | 
 |  | 
 |     private: | 
 |         GrColor fColor; | 
 |         UniformHandle fColorUniform; | 
 |  | 
 |         typedef GrGLGeometryProcessor INHERITED; | 
 |     }; | 
 |  | 
 |     virtual void getGLProcessorKey(const GrBatchTracker& bt, | 
 |                                    const GrGLCaps& caps, | 
 |                                    GrProcessorKeyBuilder* b) const SK_OVERRIDE { | 
 |         GLProcessor::GenKey(*this, bt, caps, b); | 
 |     } | 
 |  | 
 |     virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt, | 
 |                                                      const GrGLCaps&) const SK_OVERRIDE { | 
 |         return SkNEW_ARGS(GLProcessor, (*this, bt)); | 
 |     } | 
 |  | 
 |     void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE { | 
 |         BatchTracker* local = bt->cast<BatchTracker>(); | 
 |         local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false); | 
 |         local->fUsesLocalCoords = init.fUsesLocalCoords; | 
 |     } | 
 |  | 
 |     bool onCanMakeEqual(const GrBatchTracker& m, | 
 |                         const GrGeometryProcessor& that, | 
 |                         const GrBatchTracker& t) const SK_OVERRIDE { | 
 |         const BatchTracker& mine = m.cast<BatchTracker>(); | 
 |         const BatchTracker& theirs = t.cast<BatchTracker>(); | 
 |         return CanCombineLocalMatrices(*this, mine.fUsesLocalCoords, | 
 |                                        that, theirs.fUsesLocalCoords) && | 
 |                CanCombineOutput(mine.fInputColorType, mine.fColor, | 
 |                                 theirs.fInputColorType, theirs.fColor); | 
 |     } | 
 |  | 
 | private: | 
 |     EllipseEdgeEffect(GrColor color, bool stroke, const SkMatrix& localMatrix) | 
 |         : INHERITED(color, SkMatrix::I(), localMatrix) { | 
 |         this->initClassID<EllipseEdgeEffect>(); | 
 |         fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertexAttribType)); | 
 |         fInEllipseOffset = &this->addVertexAttrib(Attribute("inEllipseOffset", | 
 |                                                               kVec2f_GrVertexAttribType)); | 
 |         fInEllipseRadii = &this->addVertexAttrib(Attribute("inEllipseRadii", | 
 |                                                              kVec4f_GrVertexAttribType)); | 
 |         fStroke = stroke; | 
 |     } | 
 |  | 
 |     bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 
 |         const EllipseEdgeEffect& eee = other.cast<EllipseEdgeEffect>(); | 
 |         return eee.fStroke == fStroke; | 
 |     } | 
 |  | 
 |     void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { | 
 |         out->setUnknownSingleComponent(); | 
 |     } | 
 |  | 
 |     struct BatchTracker { | 
 |         GrGPInput fInputColorType; | 
 |         GrColor fColor; | 
 |         bool fUsesLocalCoords; | 
 |     }; | 
 |  | 
 |     const Attribute* fInPosition; | 
 |     const Attribute* fInEllipseOffset; | 
 |     const Attribute* fInEllipseRadii; | 
 |     bool fStroke; | 
 |  | 
 |     GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 
 |  | 
 |     typedef GrGeometryProcessor INHERITED; | 
 | }; | 
 |  | 
 | GR_DEFINE_GEOMETRY_PROCESSOR_TEST(EllipseEdgeEffect); | 
 |  | 
 | GrGeometryProcessor* EllipseEdgeEffect::TestCreate(SkRandom* random, | 
 |                                                    GrContext* context, | 
 |                                                    const GrDrawTargetCaps&, | 
 |                                                    GrTexture* textures[]) { | 
 |     return EllipseEdgeEffect::Create(GrRandomColor(random), | 
 |                                      random->nextBool(), | 
 |                                      GrProcessorUnitTest::TestMatrix(random)); | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | /** | 
 |  * The output of this effect is a modulation of the input color and coverage for an ellipse, | 
 |  * specified as a 2D offset from center for both the outer and inner paths (if stroked). The | 
 |  * implict equation used is for a unit circle (x^2 + y^2 - 1 = 0) and the edge corrected by | 
 |  * using differentials. | 
 |  * | 
 |  * The result is device-independent and can be used with any affine matrix. | 
 |  */ | 
 |  | 
 | class DIEllipseEdgeEffect : public GrGeometryProcessor { | 
 | public: | 
 |     enum Mode { kStroke = 0, kHairline, kFill }; | 
 |  | 
 |     static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix, Mode mode) { | 
 |         return SkNEW_ARGS(DIEllipseEdgeEffect, (color, viewMatrix, mode)); | 
 |     } | 
 |  | 
 |     virtual ~DIEllipseEdgeEffect() {} | 
 |  | 
 |     const char* name() const SK_OVERRIDE { return "DIEllipseEdge"; } | 
 |  | 
 |     const Attribute* inPosition() const { return fInPosition; } | 
 |     const Attribute* inEllipseOffsets0() const { return fInEllipseOffsets0; } | 
 |     const Attribute* inEllipseOffsets1() const { return fInEllipseOffsets1; } | 
 |  | 
 |     inline Mode getMode() const { return fMode; } | 
 |  | 
 |     class GLProcessor : public GrGLGeometryProcessor { | 
 |     public: | 
 |         GLProcessor(const GrGeometryProcessor&, | 
 |                     const GrBatchTracker&) | 
 |             : fColor(GrColor_ILLEGAL) {} | 
 |  | 
 |         void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) SK_OVERRIDE{ | 
 |             const DIEllipseEdgeEffect& ee = args.fGP.cast<DIEllipseEdgeEffect>(); | 
 |             GrGLGPBuilder* pb = args.fPB; | 
 |             const BatchTracker& local = args.fBT.cast<BatchTracker>(); | 
 |             GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder(); | 
 |  | 
 |             // emit attributes | 
 |             vsBuilder->emitAttributes(ee); | 
 |  | 
 |             GrGLVertToFrag offsets0(kVec2f_GrSLType); | 
 |             args.fPB->addVarying("EllipseOffsets0", &offsets0); | 
 |             vsBuilder->codeAppendf("%s = %s;", offsets0.vsOut(), | 
 |                                    ee.inEllipseOffsets0()->fName); | 
 |  | 
 |             GrGLVertToFrag offsets1(kVec2f_GrSLType); | 
 |             args.fPB->addVarying("EllipseOffsets1", &offsets1); | 
 |             vsBuilder->codeAppendf("%s = %s;", offsets1.vsOut(), | 
 |                                    ee.inEllipseOffsets1()->fName); | 
 |  | 
 |             // Setup pass through color | 
 |             this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor, NULL, | 
 |                                         &fColorUniform); | 
 |  | 
 |             // Setup position | 
 |             this->setupPosition(pb, gpArgs, ee.inPosition()->fName, ee.viewMatrix()); | 
 |  | 
 |             // emit transforms | 
 |             this->emitTransforms(args.fPB, gpArgs->fPositionVar, ee.inPosition()->fName, | 
 |                                  ee.localMatrix(), args.fTransformsIn, args.fTransformsOut); | 
 |  | 
 |             GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 
 |             SkAssertResult(fsBuilder->enableFeature( | 
 |                     GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)); | 
 |             // for outer curve | 
 |             fsBuilder->codeAppendf("vec2 scaledOffset = %s.xy;", offsets0.fsIn()); | 
 |             fsBuilder->codeAppend("float test = dot(scaledOffset, scaledOffset) - 1.0;"); | 
 |             fsBuilder->codeAppendf("vec2 duvdx = dFdx(%s);", offsets0.fsIn()); | 
 |             fsBuilder->codeAppendf("vec2 duvdy = dFdy(%s);", offsets0.fsIn()); | 
 |             fsBuilder->codeAppendf("vec2 grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y*duvdx.y," | 
 |                                    "                 2.0*%s.x*duvdy.x + 2.0*%s.y*duvdy.y);", | 
 |                                    offsets0.fsIn(), offsets0.fsIn(), offsets0.fsIn(), offsets0.fsIn()); | 
 |  | 
 |             fsBuilder->codeAppend("float grad_dot = dot(grad, grad);"); | 
 |             // avoid calling inversesqrt on zero. | 
 |             fsBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);"); | 
 |             fsBuilder->codeAppend("float invlen = inversesqrt(grad_dot);"); | 
 |             if (kHairline == ee.getMode()) { | 
 |                 // can probably do this with one step | 
 |                 fsBuilder->codeAppend("float edgeAlpha = clamp(1.0-test*invlen, 0.0, 1.0);"); | 
 |                 fsBuilder->codeAppend("edgeAlpha *= clamp(1.0+test*invlen, 0.0, 1.0);"); | 
 |             } else { | 
 |                 fsBuilder->codeAppend("float edgeAlpha = clamp(0.5-test*invlen, 0.0, 1.0);"); | 
 |             } | 
 |  | 
 |             // for inner curve | 
 |             if (kStroke == ee.getMode()) { | 
 |                 fsBuilder->codeAppendf("scaledOffset = %s.xy;", offsets1.fsIn()); | 
 |                 fsBuilder->codeAppend("test = dot(scaledOffset, scaledOffset) - 1.0;"); | 
 |                 fsBuilder->codeAppendf("duvdx = dFdx(%s);", offsets1.fsIn()); | 
 |                 fsBuilder->codeAppendf("duvdy = dFdy(%s);", offsets1.fsIn()); | 
 |                 fsBuilder->codeAppendf("grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s.y*duvdx.y," | 
 |                                        "            2.0*%s.x*duvdy.x + 2.0*%s.y*duvdy.y);", | 
 |                                        offsets1.fsIn(), offsets1.fsIn(), offsets1.fsIn(), | 
 |                                        offsets1.fsIn()); | 
 |                 fsBuilder->codeAppend("invlen = inversesqrt(dot(grad, grad));"); | 
 |                 fsBuilder->codeAppend("edgeAlpha *= clamp(0.5+test*invlen, 0.0, 1.0);"); | 
 |             } | 
 |  | 
 |             fsBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); | 
 |         } | 
 |  | 
 |         static void GenKey(const GrGeometryProcessor& gp, | 
 |                            const GrBatchTracker& bt, | 
 |                            const GrGLCaps&, | 
 |                            GrProcessorKeyBuilder* b) { | 
 |             const BatchTracker& local = bt.cast<BatchTracker>(); | 
 |             const DIEllipseEdgeEffect& ellipseEffect = gp.cast<DIEllipseEdgeEffect>(); | 
 |             uint16_t key = ellipseEffect.getMode(); | 
 |             key |= local.fUsesLocalCoords && gp.localMatrix().hasPerspective() ? 0x1 << 8 : 0x0; | 
 |             key |= ComputePosKey(gp.viewMatrix()) << 9; | 
 |             b->add32(key << 16 | local.fInputColorType); | 
 |         } | 
 |  | 
 |         virtual void setData(const GrGLProgramDataManager& pdman, | 
 |                              const GrPrimitiveProcessor& gp, | 
 |                              const GrBatchTracker& bt) SK_OVERRIDE { | 
 |             this->setUniformViewMatrix(pdman, gp.viewMatrix()); | 
 |  | 
 |             const BatchTracker& local = bt.cast<BatchTracker>(); | 
 |             if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColor) { | 
 |                 GrGLfloat c[4]; | 
 |                 GrColorToRGBAFloat(local.fColor, c); | 
 |                 pdman.set4fv(fColorUniform, 1, c); | 
 |                 fColor = local.fColor; | 
 |             } | 
 |         } | 
 |  | 
 |     private: | 
 |         GrColor fColor; | 
 |         UniformHandle fColorUniform; | 
 |  | 
 |         typedef GrGLGeometryProcessor INHERITED; | 
 |     }; | 
 |  | 
 |     virtual void getGLProcessorKey(const GrBatchTracker& bt, | 
 |                                    const GrGLCaps& caps, | 
 |                                    GrProcessorKeyBuilder* b) const SK_OVERRIDE { | 
 |         GLProcessor::GenKey(*this, bt, caps, b); | 
 |     } | 
 |  | 
 |     virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt, | 
 |                                                      const GrGLCaps&) const SK_OVERRIDE { | 
 |         return SkNEW_ARGS(GLProcessor, (*this, bt)); | 
 |     } | 
 |  | 
 |     void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE { | 
 |         BatchTracker* local = bt->cast<BatchTracker>(); | 
 |         local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false); | 
 |         local->fUsesLocalCoords = init.fUsesLocalCoords; | 
 |     } | 
 |  | 
 |     bool onCanMakeEqual(const GrBatchTracker& m, | 
 |                         const GrGeometryProcessor& that, | 
 |                         const GrBatchTracker& t) const SK_OVERRIDE { | 
 |         const BatchTracker& mine = m.cast<BatchTracker>(); | 
 |         const BatchTracker& theirs = t.cast<BatchTracker>(); | 
 |         return CanCombineLocalMatrices(*this, mine.fUsesLocalCoords, | 
 |                                        that, theirs.fUsesLocalCoords) && | 
 |                CanCombineOutput(mine.fInputColorType, mine.fColor, | 
 |                                 theirs.fInputColorType, theirs.fColor); | 
 |     } | 
 |  | 
 | private: | 
 |     DIEllipseEdgeEffect(GrColor color, const SkMatrix& viewMatrix, Mode mode) | 
 |         : INHERITED(color, viewMatrix) { | 
 |         this->initClassID<DIEllipseEdgeEffect>(); | 
 |         fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertexAttribType)); | 
 |         fInEllipseOffsets0 = &this->addVertexAttrib(Attribute("inEllipseOffsets0", | 
 |                                                                 kVec2f_GrVertexAttribType)); | 
 |         fInEllipseOffsets1 = &this->addVertexAttrib(Attribute("inEllipseOffsets1", | 
 |                                                                 kVec2f_GrVertexAttribType)); | 
 |         fMode = mode; | 
 |     } | 
 |  | 
 |     bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 
 |         const DIEllipseEdgeEffect& eee = other.cast<DIEllipseEdgeEffect>(); | 
 |         return eee.fMode == fMode; | 
 |     } | 
 |  | 
 |     void onGetInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { | 
 |         out->setUnknownSingleComponent(); | 
 |     } | 
 |  | 
 |     struct BatchTracker { | 
 |         GrGPInput fInputColorType; | 
 |         GrColor fColor; | 
 |         bool fUsesLocalCoords; | 
 |     }; | 
 |  | 
 |     const Attribute* fInPosition; | 
 |     const Attribute* fInEllipseOffsets0; | 
 |     const Attribute* fInEllipseOffsets1; | 
 |     Mode fMode; | 
 |  | 
 |     GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 
 |  | 
 |     typedef GrGeometryProcessor INHERITED; | 
 | }; | 
 |  | 
 | GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DIEllipseEdgeEffect); | 
 |  | 
 | GrGeometryProcessor* DIEllipseEdgeEffect::TestCreate(SkRandom* random, | 
 |                                                      GrContext* context, | 
 |                                                      const GrDrawTargetCaps&, | 
 |                                                      GrTexture* textures[]) { | 
 |     return DIEllipseEdgeEffect::Create(GrRandomColor(random), | 
 |                                        GrProcessorUnitTest::TestMatrix(random), | 
 |                                        (Mode)(random->nextRangeU(0,2))); | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | void GrOvalRenderer::reset() { | 
 |     SkSafeSetNull(fRRectIndexBuffer); | 
 |     SkSafeSetNull(fStrokeRRectIndexBuffer); | 
 | } | 
 |  | 
 | bool GrOvalRenderer::drawOval(GrDrawTarget* target, | 
 |                               GrPipelineBuilder* pipelineBuilder, | 
 |                               GrColor color, | 
 |                               const SkMatrix& viewMatrix, | 
 |                               bool useAA, | 
 |                               const SkRect& oval, | 
 |                               const SkStrokeRec& stroke) | 
 | { | 
 |     bool useCoverageAA = useAA && | 
 |         !pipelineBuilder->getRenderTarget()->isMultisampled() && | 
 |         pipelineBuilder->canUseFracCoveragePrimProc(color, *target->caps()); | 
 |  | 
 |     if (!useCoverageAA) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     // we can draw circles | 
 |     if (SkScalarNearlyEqual(oval.width(), oval.height()) && circle_stays_circle(viewMatrix)) { | 
 |         this->drawCircle(target, pipelineBuilder, color, viewMatrix, useCoverageAA, oval, stroke); | 
 |     // if we have shader derivative support, render as device-independent | 
 |     } else if (target->caps()->shaderDerivativeSupport()) { | 
 |         return this->drawDIEllipse(target, pipelineBuilder, color, viewMatrix, useCoverageAA, oval, | 
 |                                    stroke); | 
 |     // otherwise axis-aligned ellipses only | 
 |     } else if (viewMatrix.rectStaysRect()) { | 
 |         return this->drawEllipse(target, pipelineBuilder, color, viewMatrix, useCoverageAA, oval, | 
 |                                  stroke); | 
 |     } else { | 
 |         return false; | 
 |     } | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | class CircleBatch : public GrBatch { | 
 | public: | 
 |     struct Geometry { | 
 |         GrColor fColor; | 
 |         SkMatrix fViewMatrix; | 
 |         SkScalar fInnerRadius; | 
 |         SkScalar fOuterRadius; | 
 |         bool fStroke; | 
 |         SkRect fDevBounds; | 
 |     }; | 
 |  | 
 |     static GrBatch* Create(const Geometry& geometry) { | 
 |         return SkNEW_ARGS(CircleBatch, (geometry)); | 
 |     } | 
 |  | 
 |     const char* name() const SK_OVERRIDE { return "CircleBatch"; } | 
 |  | 
 |     void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE { | 
 |         // When this is called on a batch, there is only one geometry bundle | 
 |         out->setKnownFourComponents(fGeoData[0].fColor); | 
 |     } | 
 |  | 
 |     void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { | 
 |         out->setUnknownSingleComponent(); | 
 |     } | 
 |  | 
 |     void initBatchOpt(const GrBatchOpt& batchOpt) { | 
 |         fBatchOpt = batchOpt; | 
 |     } | 
 |  | 
 |     void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE { | 
 |         // Handle any color overrides | 
 |         if (init.fColorIgnored) { | 
 |             fGeoData[0].fColor = GrColor_ILLEGAL; | 
 |         } else if (GrColor_ILLEGAL != init.fOverrideColor) { | 
 |             fGeoData[0].fColor = init.fOverrideColor; | 
 |         } | 
 |  | 
 |         // setup batch properties | 
 |         fBatch.fColorIgnored = init.fColorIgnored; | 
 |         fBatch.fColor = fGeoData[0].fColor; | 
 |         fBatch.fStroke = fGeoData[0].fStroke; | 
 |         fBatch.fUsesLocalCoords = init.fUsesLocalCoords; | 
 |         fBatch.fCoverageIgnored = init.fCoverageIgnored; | 
 |     } | 
 |  | 
 |     void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) SK_OVERRIDE { | 
 |         SkMatrix invert; | 
 |         if (!this->viewMatrix().invert(&invert)) { | 
 |             return; | 
 |         } | 
 |  | 
 |         // Setup geometry processor | 
 |         SkAutoTUnref<GrGeometryProcessor> gp(CircleEdgeEffect::Create(this->color(), | 
 |                                                                       this->stroke(), | 
 |                                                                       invert)); | 
 |  | 
 |         batchTarget->initDraw(gp, pipeline); | 
 |  | 
 |         // TODO this is hacky, but the only way we have to initialize the GP is to use the | 
 |         // GrPipelineInfo struct so we can generate the correct shader.  Once we have GrBatch | 
 |         // everywhere we can remove this nastiness | 
 |         GrPipelineInfo init; | 
 |         init.fColorIgnored = fBatch.fColorIgnored; | 
 |         init.fOverrideColor = GrColor_ILLEGAL; | 
 |         init.fCoverageIgnored = fBatch.fCoverageIgnored; | 
 |         init.fUsesLocalCoords = this->usesLocalCoords(); | 
 |         gp->initBatchTracker(batchTarget->currentBatchTracker(), init); | 
 |  | 
 |         int instanceCount = fGeoData.count(); | 
 |         int vertexCount = kVertsPerCircle * instanceCount; | 
 |         size_t vertexStride = gp->getVertexStride(); | 
 |         SkASSERT(vertexStride == sizeof(CircleVertex)); | 
 |  | 
 |         const GrVertexBuffer* vertexBuffer; | 
 |         int firstVertex; | 
 |  | 
 |         void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride, | 
 |                                                               vertexCount, | 
 |                                                               &vertexBuffer, | 
 |                                                               &firstVertex); | 
 |  | 
 |         CircleVertex* verts = reinterpret_cast<CircleVertex*>(vertices); | 
 |  | 
 |         for (int i = 0; i < instanceCount; i++) { | 
 |             Geometry& args = fGeoData[i]; | 
 |  | 
 |             SkScalar innerRadius = args.fInnerRadius; | 
 |             SkScalar outerRadius = args.fOuterRadius; | 
 |  | 
 |             const SkRect& bounds = args.fDevBounds; | 
 |  | 
 |             // The inner radius in the vertex data must be specified in normalized space. | 
 |             innerRadius = innerRadius / outerRadius; | 
 |             verts[0].fPos = SkPoint::Make(bounds.fLeft,  bounds.fTop); | 
 |             verts[0].fOffset = SkPoint::Make(-1, -1); | 
 |             verts[0].fOuterRadius = outerRadius; | 
 |             verts[0].fInnerRadius = innerRadius; | 
 |  | 
 |             verts[1].fPos = SkPoint::Make(bounds.fLeft,  bounds.fBottom); | 
 |             verts[1].fOffset = SkPoint::Make(-1, 1); | 
 |             verts[1].fOuterRadius = outerRadius; | 
 |             verts[1].fInnerRadius = innerRadius; | 
 |  | 
 |             verts[2].fPos = SkPoint::Make(bounds.fRight, bounds.fBottom); | 
 |             verts[2].fOffset = SkPoint::Make(1, 1); | 
 |             verts[2].fOuterRadius = outerRadius; | 
 |             verts[2].fInnerRadius = innerRadius; | 
 |  | 
 |             verts[3].fPos = SkPoint::Make(bounds.fRight, bounds.fTop); | 
 |             verts[3].fOffset = SkPoint::Make(1, -1); | 
 |             verts[3].fOuterRadius = outerRadius; | 
 |             verts[3].fInnerRadius = innerRadius; | 
 |  | 
 |             verts += kVertsPerCircle; | 
 |         } | 
 |  | 
 |         const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer(); | 
 |  | 
 |         GrDrawTarget::DrawInfo drawInfo; | 
 |         drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType); | 
 |         drawInfo.setStartVertex(0); | 
 |         drawInfo.setStartIndex(0); | 
 |         drawInfo.setVerticesPerInstance(kVertsPerCircle); | 
 |         drawInfo.setIndicesPerInstance(kIndicesPerCircle); | 
 |         drawInfo.adjustStartVertex(firstVertex); | 
 |         drawInfo.setVertexBuffer(vertexBuffer); | 
 |         drawInfo.setIndexBuffer(quadIndexBuffer); | 
 |  | 
 |         int maxInstancesPerDraw = quadIndexBuffer->maxQuads(); | 
 |  | 
 |         while (instanceCount) { | 
 |             drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw)); | 
 |             drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance()); | 
 |             drawInfo.setIndexCount(drawInfo.instanceCount() * drawInfo.indicesPerInstance()); | 
 |  | 
 |             batchTarget->draw(drawInfo); | 
 |  | 
 |             drawInfo.setStartVertex(drawInfo.startVertex() + drawInfo.vertexCount()); | 
 |             instanceCount -= drawInfo.instanceCount(); | 
 |         } | 
 |     } | 
 |  | 
 |     SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } | 
 |  | 
 | private: | 
 |     CircleBatch(const Geometry& geometry) { | 
 |         this->initClassID<CircleBatch>(); | 
 |         fGeoData.push_back(geometry); | 
 |     } | 
 |  | 
 |     bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { | 
 |         CircleBatch* that = t->cast<CircleBatch>(); | 
 |  | 
 |         // TODO use vertex color to avoid breaking batches | 
 |         if (this->color() != that->color()) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         if (this->stroke() != that->stroke()) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); | 
 |         if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); | 
 |         return true; | 
 |     } | 
 |  | 
 |     GrColor color() const { return fBatch.fColor; } | 
 |     bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } | 
 |     const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } | 
 |     bool stroke() const { return fBatch.fStroke; } | 
 |  | 
 |     struct BatchTracker { | 
 |         GrColor fColor; | 
 |         bool fStroke; | 
 |         bool fUsesLocalCoords; | 
 |         bool fColorIgnored; | 
 |         bool fCoverageIgnored; | 
 |     }; | 
 |  | 
 |     static const int kVertsPerCircle = 4; | 
 |     static const int kIndicesPerCircle = 6; | 
 |  | 
 |     GrBatchOpt fBatchOpt; | 
 |     BatchTracker fBatch; | 
 |     SkSTArray<1, Geometry, true> fGeoData; | 
 | }; | 
 |  | 
 | void GrOvalRenderer::drawCircle(GrDrawTarget* target, | 
 |                                 GrPipelineBuilder* pipelineBuilder, | 
 |                                 GrColor color, | 
 |                                 const SkMatrix& viewMatrix, | 
 |                                 bool useCoverageAA, | 
 |                                 const SkRect& circle, | 
 |                                 const SkStrokeRec& stroke) { | 
 |     SkPoint center = SkPoint::Make(circle.centerX(), circle.centerY()); | 
 |     viewMatrix.mapPoints(¢er, 1); | 
 |     SkScalar radius = viewMatrix.mapRadius(SkScalarHalf(circle.width())); | 
 |     SkScalar strokeWidth = viewMatrix.mapRadius(stroke.getWidth()); | 
 |  | 
 |     SkStrokeRec::Style style = stroke.getStyle(); | 
 |     bool isStrokeOnly = SkStrokeRec::kStroke_Style == style || | 
 |                         SkStrokeRec::kHairline_Style == style; | 
 |     bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; | 
 |  | 
 |     SkScalar innerRadius = 0.0f; | 
 |     SkScalar outerRadius = radius; | 
 |     SkScalar halfWidth = 0; | 
 |     if (hasStroke) { | 
 |         if (SkScalarNearlyZero(strokeWidth)) { | 
 |             halfWidth = SK_ScalarHalf; | 
 |         } else { | 
 |             halfWidth = SkScalarHalf(strokeWidth); | 
 |         } | 
 |  | 
 |         outerRadius += halfWidth; | 
 |         if (isStrokeOnly) { | 
 |             innerRadius = radius - halfWidth; | 
 |         } | 
 |     } | 
 |  | 
 |     // The radii are outset for two reasons. First, it allows the shader to simply perform simpler | 
 |     // computation because the computed alpha is zero, rather than 50%, at the radius. | 
 |     // Second, the outer radius is used to compute the verts of the bounding box that is rendered | 
 |     // and the outset ensures the box will cover all partially covered by the circle. | 
 |     outerRadius += SK_ScalarHalf; | 
 |     innerRadius -= SK_ScalarHalf; | 
 |  | 
 |     SkRect bounds = SkRect::MakeLTRB( | 
 |         center.fX - outerRadius, | 
 |         center.fY - outerRadius, | 
 |         center.fX + outerRadius, | 
 |         center.fY + outerRadius | 
 |     ); | 
 |  | 
 |     CircleBatch::Geometry geometry; | 
 |     geometry.fViewMatrix = viewMatrix; | 
 |     geometry.fColor = color; | 
 |     geometry.fInnerRadius = innerRadius; | 
 |     geometry.fOuterRadius = outerRadius; | 
 |     geometry.fStroke = isStrokeOnly && innerRadius > 0; | 
 |     geometry.fDevBounds = bounds; | 
 |  | 
 |     SkAutoTUnref<GrBatch> batch(CircleBatch::Create(geometry)); | 
 |     target->drawBatch(pipelineBuilder, batch, &bounds); | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | class EllipseBatch : public GrBatch { | 
 | public: | 
 |     struct Geometry { | 
 |         GrColor fColor; | 
 |         SkMatrix fViewMatrix; | 
 |         SkScalar fXRadius; | 
 |         SkScalar fYRadius; | 
 |         SkScalar fInnerXRadius; | 
 |         SkScalar fInnerYRadius; | 
 |         bool fStroke; | 
 |         SkRect fDevBounds; | 
 |     }; | 
 |  | 
 |     static GrBatch* Create(const Geometry& geometry) { | 
 |         return SkNEW_ARGS(EllipseBatch, (geometry)); | 
 |     } | 
 |  | 
 |     const char* name() const SK_OVERRIDE { return "EllipseBatch"; } | 
 |  | 
 |     void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE { | 
 |         // When this is called on a batch, there is only one geometry bundle | 
 |         out->setKnownFourComponents(fGeoData[0].fColor); | 
 |     } | 
 |     void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { | 
 |         out->setUnknownSingleComponent(); | 
 |     } | 
 |  | 
 |     void initBatchOpt(const GrBatchOpt& batchOpt) { | 
 |         fBatchOpt = batchOpt; | 
 |     } | 
 |  | 
 |     void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE { | 
 |         // Handle any color overrides | 
 |         if (init.fColorIgnored) { | 
 |             fGeoData[0].fColor = GrColor_ILLEGAL; | 
 |         } else if (GrColor_ILLEGAL != init.fOverrideColor) { | 
 |             fGeoData[0].fColor = init.fOverrideColor; | 
 |         } | 
 |  | 
 |         // setup batch properties | 
 |         fBatch.fColorIgnored = init.fColorIgnored; | 
 |         fBatch.fColor = fGeoData[0].fColor; | 
 |         fBatch.fStroke = fGeoData[0].fStroke; | 
 |         fBatch.fUsesLocalCoords = init.fUsesLocalCoords; | 
 |         fBatch.fCoverageIgnored = init.fCoverageIgnored; | 
 |     } | 
 |  | 
 |     void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) SK_OVERRIDE { | 
 |         SkMatrix invert; | 
 |         if (!this->viewMatrix().invert(&invert)) { | 
 |             return; | 
 |         } | 
 |  | 
 |         // Setup geometry processor | 
 |         SkAutoTUnref<GrGeometryProcessor> gp(EllipseEdgeEffect::Create(this->color(), | 
 |                                                                        this->stroke(), | 
 |                                                                        invert)); | 
 |  | 
 |         batchTarget->initDraw(gp, pipeline); | 
 |  | 
 |         // TODO this is hacky, but the only way we have to initialize the GP is to use the | 
 |         // GrPipelineInfo struct so we can generate the correct shader.  Once we have GrBatch | 
 |         // everywhere we can remove this nastiness | 
 |         GrPipelineInfo init; | 
 |         init.fColorIgnored = fBatch.fColorIgnored; | 
 |         init.fOverrideColor = GrColor_ILLEGAL; | 
 |         init.fCoverageIgnored = fBatch.fCoverageIgnored; | 
 |         init.fUsesLocalCoords = this->usesLocalCoords(); | 
 |         gp->initBatchTracker(batchTarget->currentBatchTracker(), init); | 
 |  | 
 |         int instanceCount = fGeoData.count(); | 
 |         int vertexCount = kVertsPerEllipse * instanceCount; | 
 |         size_t vertexStride = gp->getVertexStride(); | 
 |         SkASSERT(vertexStride == sizeof(EllipseVertex)); | 
 |  | 
 |         const GrVertexBuffer* vertexBuffer; | 
 |         int firstVertex; | 
 |  | 
 |         void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride, | 
 |                                                               vertexCount, | 
 |                                                               &vertexBuffer, | 
 |                                                               &firstVertex); | 
 |  | 
 |         EllipseVertex* verts = reinterpret_cast<EllipseVertex*>(vertices); | 
 |  | 
 |         for (int i = 0; i < instanceCount; i++) { | 
 |             Geometry& args = fGeoData[i]; | 
 |  | 
 |             SkScalar xRadius = args.fXRadius; | 
 |             SkScalar yRadius = args.fYRadius; | 
 |  | 
 |             // Compute the reciprocals of the radii here to save time in the shader | 
 |             SkScalar xRadRecip = SkScalarInvert(xRadius); | 
 |             SkScalar yRadRecip = SkScalarInvert(yRadius); | 
 |             SkScalar xInnerRadRecip = SkScalarInvert(args.fInnerXRadius); | 
 |             SkScalar yInnerRadRecip = SkScalarInvert(args.fInnerYRadius); | 
 |  | 
 |             const SkRect& bounds = args.fDevBounds; | 
 |  | 
 |             // The inner radius in the vertex data must be specified in normalized space. | 
 |             verts[0].fPos = SkPoint::Make(bounds.fLeft,  bounds.fTop); | 
 |             verts[0].fOffset = SkPoint::Make(-xRadius, -yRadius); | 
 |             verts[0].fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
 |             verts[0].fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
 |  | 
 |             verts[1].fPos = SkPoint::Make(bounds.fLeft,  bounds.fBottom); | 
 |             verts[1].fOffset = SkPoint::Make(-xRadius, yRadius); | 
 |             verts[1].fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
 |             verts[1].fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
 |  | 
 |             verts[2].fPos = SkPoint::Make(bounds.fRight, bounds.fBottom); | 
 |             verts[2].fOffset = SkPoint::Make(xRadius, yRadius); | 
 |             verts[2].fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
 |             verts[2].fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
 |  | 
 |             verts[3].fPos = SkPoint::Make(bounds.fRight, bounds.fTop); | 
 |             verts[3].fOffset = SkPoint::Make(xRadius, -yRadius); | 
 |             verts[3].fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
 |             verts[3].fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
 |  | 
 |             verts += kVertsPerEllipse; | 
 |         } | 
 |  | 
 |         const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer(); | 
 |  | 
 |         GrDrawTarget::DrawInfo drawInfo; | 
 |         drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType); | 
 |         drawInfo.setStartVertex(0); | 
 |         drawInfo.setStartIndex(0); | 
 |         drawInfo.setVerticesPerInstance(kVertsPerEllipse); | 
 |         drawInfo.setIndicesPerInstance(kIndicesPerEllipse); | 
 |         drawInfo.adjustStartVertex(firstVertex); | 
 |         drawInfo.setVertexBuffer(vertexBuffer); | 
 |         drawInfo.setIndexBuffer(quadIndexBuffer); | 
 |  | 
 |         int maxInstancesPerDraw = quadIndexBuffer->maxQuads(); | 
 |  | 
 |         while (instanceCount) { | 
 |             drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw)); | 
 |             drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance()); | 
 |             drawInfo.setIndexCount(drawInfo.instanceCount() * drawInfo.indicesPerInstance()); | 
 |  | 
 |             batchTarget->draw(drawInfo); | 
 |  | 
 |             drawInfo.setStartVertex(drawInfo.startVertex() + drawInfo.vertexCount()); | 
 |             instanceCount -= drawInfo.instanceCount(); | 
 |         } | 
 |     } | 
 |  | 
 |     SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } | 
 |  | 
 | private: | 
 |     EllipseBatch(const Geometry& geometry) { | 
 |         this->initClassID<EllipseBatch>(); | 
 |         fGeoData.push_back(geometry); | 
 |     } | 
 |  | 
 |     bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { | 
 |         EllipseBatch* that = t->cast<EllipseBatch>(); | 
 |  | 
 |         // TODO use vertex color to avoid breaking batches | 
 |         if (this->color() != that->color()) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         if (this->stroke() != that->stroke()) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); | 
 |         if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); | 
 |         return true; | 
 |     } | 
 |  | 
 |     GrColor color() const { return fBatch.fColor; } | 
 |     bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } | 
 |     const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } | 
 |     bool stroke() const { return fBatch.fStroke; } | 
 |  | 
 |     struct BatchTracker { | 
 |         GrColor fColor; | 
 |         bool fStroke; | 
 |         bool fUsesLocalCoords; | 
 |         bool fColorIgnored; | 
 |         bool fCoverageIgnored; | 
 |     }; | 
 |  | 
 |     static const int kVertsPerEllipse = 4; | 
 |     static const int kIndicesPerEllipse = 6; | 
 |  | 
 |     GrBatchOpt fBatchOpt; | 
 |     BatchTracker fBatch; | 
 |     SkSTArray<1, Geometry, true> fGeoData; | 
 | }; | 
 |  | 
 | bool GrOvalRenderer::drawEllipse(GrDrawTarget* target, | 
 |                                  GrPipelineBuilder* pipelineBuilder, | 
 |                                  GrColor color, | 
 |                                  const SkMatrix& viewMatrix, | 
 |                                  bool useCoverageAA, | 
 |                                  const SkRect& ellipse, | 
 |                                  const SkStrokeRec& stroke) { | 
 | #ifdef SK_DEBUG | 
 |     { | 
 |         // we should have checked for this previously | 
 |         bool isAxisAlignedEllipse = viewMatrix.rectStaysRect(); | 
 |         SkASSERT(useCoverageAA && isAxisAlignedEllipse); | 
 |     } | 
 | #endif | 
 |  | 
 |     // do any matrix crunching before we reset the draw state for device coords | 
 |     SkPoint center = SkPoint::Make(ellipse.centerX(), ellipse.centerY()); | 
 |     viewMatrix.mapPoints(¢er, 1); | 
 |     SkScalar ellipseXRadius = SkScalarHalf(ellipse.width()); | 
 |     SkScalar ellipseYRadius = SkScalarHalf(ellipse.height()); | 
 |     SkScalar xRadius = SkScalarAbs(viewMatrix[SkMatrix::kMScaleX]*ellipseXRadius + | 
 |                                    viewMatrix[SkMatrix::kMSkewY]*ellipseYRadius); | 
 |     SkScalar yRadius = SkScalarAbs(viewMatrix[SkMatrix::kMSkewX]*ellipseXRadius + | 
 |                                    viewMatrix[SkMatrix::kMScaleY]*ellipseYRadius); | 
 |  | 
 |     // do (potentially) anisotropic mapping of stroke | 
 |     SkVector scaledStroke; | 
 |     SkScalar strokeWidth = stroke.getWidth(); | 
 |     scaledStroke.fX = SkScalarAbs(strokeWidth*(viewMatrix[SkMatrix::kMScaleX] + | 
 |                                                viewMatrix[SkMatrix::kMSkewY])); | 
 |     scaledStroke.fY = SkScalarAbs(strokeWidth*(viewMatrix[SkMatrix::kMSkewX] + | 
 |                                                viewMatrix[SkMatrix::kMScaleY])); | 
 |  | 
 |     SkStrokeRec::Style style = stroke.getStyle(); | 
 |     bool isStrokeOnly = SkStrokeRec::kStroke_Style == style || | 
 |                         SkStrokeRec::kHairline_Style == style; | 
 |     bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; | 
 |  | 
 |     SkScalar innerXRadius = 0; | 
 |     SkScalar innerYRadius = 0; | 
 |     if (hasStroke) { | 
 |         if (SkScalarNearlyZero(scaledStroke.length())) { | 
 |             scaledStroke.set(SK_ScalarHalf, SK_ScalarHalf); | 
 |         } else { | 
 |             scaledStroke.scale(SK_ScalarHalf); | 
 |         } | 
 |  | 
 |         // we only handle thick strokes for near-circular ellipses | 
 |         if (scaledStroke.length() > SK_ScalarHalf && | 
 |             (SK_ScalarHalf*xRadius > yRadius || SK_ScalarHalf*yRadius > xRadius)) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         // we don't handle it if curvature of the stroke is less than curvature of the ellipse | 
 |         if (scaledStroke.fX*(yRadius*yRadius) < (scaledStroke.fY*scaledStroke.fY)*xRadius || | 
 |             scaledStroke.fY*(xRadius*xRadius) < (scaledStroke.fX*scaledStroke.fX)*yRadius) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         // this is legit only if scale & translation (which should be the case at the moment) | 
 |         if (isStrokeOnly) { | 
 |             innerXRadius = xRadius - scaledStroke.fX; | 
 |             innerYRadius = yRadius - scaledStroke.fY; | 
 |         } | 
 |  | 
 |         xRadius += scaledStroke.fX; | 
 |         yRadius += scaledStroke.fY; | 
 |     } | 
 |  | 
 |     // We've extended the outer x radius out half a pixel to antialias. | 
 |     // This will also expand the rect so all the pixels will be captured. | 
 |     // TODO: Consider if we should use sqrt(2)/2 instead | 
 |     xRadius += SK_ScalarHalf; | 
 |     yRadius += SK_ScalarHalf; | 
 |  | 
 |     SkRect bounds = SkRect::MakeLTRB( | 
 |         center.fX - xRadius, | 
 |         center.fY - yRadius, | 
 |         center.fX + xRadius, | 
 |         center.fY + yRadius | 
 |     ); | 
 |  | 
 |     EllipseBatch::Geometry geometry; | 
 |     geometry.fViewMatrix = viewMatrix; | 
 |     geometry.fColor = color; | 
 |     geometry.fXRadius = xRadius; | 
 |     geometry.fYRadius = yRadius; | 
 |     geometry.fInnerXRadius = innerXRadius; | 
 |     geometry.fInnerYRadius = innerYRadius; | 
 |     geometry.fStroke = isStrokeOnly && innerXRadius > 0 && innerYRadius > 0; | 
 |     geometry.fDevBounds = bounds; | 
 |  | 
 |     SkAutoTUnref<GrBatch> batch(EllipseBatch::Create(geometry)); | 
 |     target->drawBatch(pipelineBuilder, batch, &bounds); | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 | ///////////////////////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | class DIEllipseBatch : public GrBatch { | 
 | public: | 
 |     struct Geometry { | 
 |         GrColor fColor; | 
 |         SkMatrix fViewMatrix; | 
 |         SkScalar fXRadius; | 
 |         SkScalar fYRadius; | 
 |         SkScalar fInnerXRadius; | 
 |         SkScalar fInnerYRadius; | 
 |         SkScalar fGeoDx; | 
 |         SkScalar fGeoDy; | 
 |         DIEllipseEdgeEffect::Mode fMode; | 
 |         SkRect fDevBounds; | 
 |     }; | 
 |  | 
 |     static GrBatch* Create(const Geometry& geometry) { | 
 |         return SkNEW_ARGS(DIEllipseBatch, (geometry)); | 
 |     } | 
 |  | 
 |     const char* name() const SK_OVERRIDE { return "DIEllipseBatch"; } | 
 |  | 
 |     void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE { | 
 |         // When this is called on a batch, there is only one geometry bundle | 
 |         out->setKnownFourComponents(fGeoData[0].fColor); | 
 |     } | 
 |     void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { | 
 |         out->setUnknownSingleComponent(); | 
 |     } | 
 |  | 
 |     void initBatchOpt(const GrBatchOpt& batchOpt) { | 
 |         fBatchOpt = batchOpt; | 
 |     } | 
 |  | 
 |     void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE { | 
 |         // Handle any color overrides | 
 |         if (init.fColorIgnored) { | 
 |             fGeoData[0].fColor = GrColor_ILLEGAL; | 
 |         } else if (GrColor_ILLEGAL != init.fOverrideColor) { | 
 |             fGeoData[0].fColor = init.fOverrideColor; | 
 |         } | 
 |  | 
 |         // setup batch properties | 
 |         fBatch.fColorIgnored = init.fColorIgnored; | 
 |         fBatch.fColor = fGeoData[0].fColor; | 
 |         fBatch.fMode = fGeoData[0].fMode; | 
 |         fBatch.fUsesLocalCoords = init.fUsesLocalCoords; | 
 |         fBatch.fCoverageIgnored = init.fCoverageIgnored; | 
 |     } | 
 |  | 
 |     void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) SK_OVERRIDE { | 
 |         // Setup geometry processor | 
 |         SkAutoTUnref<GrGeometryProcessor> gp(DIEllipseEdgeEffect::Create(this->color(), | 
 |                                                                          this->viewMatrix(), | 
 |                                                                          this->mode())); | 
 |  | 
 |         batchTarget->initDraw(gp, pipeline); | 
 |  | 
 |         // TODO this is hacky, but the only way we have to initialize the GP is to use the | 
 |         // GrPipelineInfo struct so we can generate the correct shader.  Once we have GrBatch | 
 |         // everywhere we can remove this nastiness | 
 |         GrPipelineInfo init; | 
 |         init.fColorIgnored = fBatch.fColorIgnored; | 
 |         init.fOverrideColor = GrColor_ILLEGAL; | 
 |         init.fCoverageIgnored = fBatch.fCoverageIgnored; | 
 |         init.fUsesLocalCoords = this->usesLocalCoords(); | 
 |         gp->initBatchTracker(batchTarget->currentBatchTracker(), init); | 
 |  | 
 |         int instanceCount = fGeoData.count(); | 
 |         int vertexCount = kVertsPerEllipse * instanceCount; | 
 |         size_t vertexStride = gp->getVertexStride(); | 
 |         SkASSERT(vertexStride == sizeof(DIEllipseVertex)); | 
 |  | 
 |         const GrVertexBuffer* vertexBuffer; | 
 |         int firstVertex; | 
 |  | 
 |         void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride, | 
 |                                                               vertexCount, | 
 |                                                               &vertexBuffer, | 
 |                                                               &firstVertex); | 
 |  | 
 |         DIEllipseVertex* verts = reinterpret_cast<DIEllipseVertex*>(vertices); | 
 |  | 
 |         for (int i = 0; i < instanceCount; i++) { | 
 |             Geometry& args = fGeoData[i]; | 
 |  | 
 |             SkScalar xRadius = args.fXRadius; | 
 |             SkScalar yRadius = args.fYRadius; | 
 |  | 
 |             const SkRect& bounds = args.fDevBounds; | 
 |  | 
 |             // This adjusts the "radius" to include the half-pixel border | 
 |             SkScalar offsetDx = SkScalarDiv(args.fGeoDx, xRadius); | 
 |             SkScalar offsetDy = SkScalarDiv(args.fGeoDy, yRadius); | 
 |  | 
 |             SkScalar innerRatioX = SkScalarDiv(xRadius, args.fInnerXRadius); | 
 |             SkScalar innerRatioY = SkScalarDiv(yRadius, args.fInnerYRadius); | 
 |  | 
 |             verts[0].fPos = SkPoint::Make(bounds.fLeft, bounds.fTop); | 
 |             verts[0].fOuterOffset = SkPoint::Make(-1.0f - offsetDx, -1.0f - offsetDy); | 
 |             verts[0].fInnerOffset = SkPoint::Make(-innerRatioX - offsetDx, -innerRatioY - offsetDy); | 
 |  | 
 |             verts[1].fPos = SkPoint::Make(bounds.fLeft,  bounds.fBottom); | 
 |             verts[1].fOuterOffset = SkPoint::Make(-1.0f - offsetDx, 1.0f + offsetDy); | 
 |             verts[1].fInnerOffset = SkPoint::Make(-innerRatioX - offsetDx, innerRatioY + offsetDy); | 
 |  | 
 |             verts[2].fPos = SkPoint::Make(bounds.fRight, bounds.fBottom); | 
 |             verts[2].fOuterOffset = SkPoint::Make(1.0f + offsetDx, 1.0f + offsetDy); | 
 |             verts[2].fInnerOffset = SkPoint::Make(innerRatioX + offsetDx, innerRatioY + offsetDy); | 
 |  | 
 |             verts[3].fPos = SkPoint::Make(bounds.fRight, bounds.fTop); | 
 |             verts[3].fOuterOffset = SkPoint::Make(1.0f + offsetDx, -1.0f - offsetDy); | 
 |             verts[3].fInnerOffset = SkPoint::Make(innerRatioX + offsetDx, -innerRatioY - offsetDy); | 
 |  | 
 |             verts += kVertsPerEllipse; | 
 |         } | 
 |  | 
 |         const GrIndexBuffer* quadIndexBuffer = batchTarget->quadIndexBuffer(); | 
 |  | 
 |         GrDrawTarget::DrawInfo drawInfo; | 
 |         drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType); | 
 |         drawInfo.setStartVertex(0); | 
 |         drawInfo.setStartIndex(0); | 
 |         drawInfo.setVerticesPerInstance(kVertsPerEllipse); | 
 |         drawInfo.setIndicesPerInstance(kIndicesPerEllipse); | 
 |         drawInfo.adjustStartVertex(firstVertex); | 
 |         drawInfo.setVertexBuffer(vertexBuffer); | 
 |         drawInfo.setIndexBuffer(quadIndexBuffer); | 
 |  | 
 |         int maxInstancesPerDraw = quadIndexBuffer->maxQuads(); | 
 |  | 
 |         while (instanceCount) { | 
 |             drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw)); | 
 |             drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance()); | 
 |             drawInfo.setIndexCount(drawInfo.instanceCount() * drawInfo.indicesPerInstance()); | 
 |  | 
 |             batchTarget->draw(drawInfo); | 
 |  | 
 |             drawInfo.setStartVertex(drawInfo.startVertex() + drawInfo.vertexCount()); | 
 |             instanceCount -= drawInfo.instanceCount(); | 
 |         } | 
 |     } | 
 |  | 
 |     SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } | 
 |  | 
 | private: | 
 |     DIEllipseBatch(const Geometry& geometry) { | 
 |         this->initClassID<DIEllipseBatch>(); | 
 |         fGeoData.push_back(geometry); | 
 |     } | 
 |  | 
 |     bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { | 
 |         DIEllipseBatch* that = t->cast<DIEllipseBatch>(); | 
 |  | 
 |         // TODO use vertex color to avoid breaking batches | 
 |         if (this->color() != that->color()) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         if (this->mode() != that->mode()) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); | 
 |         if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); | 
 |         return true; | 
 |     } | 
 |  | 
 |     GrColor color() const { return fBatch.fColor; } | 
 |     bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } | 
 |     const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } | 
 |     DIEllipseEdgeEffect::Mode mode() const { return fBatch.fMode; } | 
 |  | 
 |     struct BatchTracker { | 
 |         GrColor fColor; | 
 |         DIEllipseEdgeEffect::Mode fMode; | 
 |         bool fUsesLocalCoords; | 
 |         bool fColorIgnored; | 
 |         bool fCoverageIgnored; | 
 |     }; | 
 |  | 
 |     static const int kVertsPerEllipse = 4; | 
 |     static const int kIndicesPerEllipse = 6; | 
 |  | 
 |     GrBatchOpt fBatchOpt; | 
 |     BatchTracker fBatch; | 
 |     SkSTArray<1, Geometry, true> fGeoData; | 
 | }; | 
 |  | 
 | bool GrOvalRenderer::drawDIEllipse(GrDrawTarget* target, | 
 |                                    GrPipelineBuilder* pipelineBuilder, | 
 |                                    GrColor color, | 
 |                                    const SkMatrix& viewMatrix, | 
 |                                    bool useCoverageAA, | 
 |                                    const SkRect& ellipse, | 
 |                                    const SkStrokeRec& stroke) { | 
 |     SkPoint center = SkPoint::Make(ellipse.centerX(), ellipse.centerY()); | 
 |     SkScalar xRadius = SkScalarHalf(ellipse.width()); | 
 |     SkScalar yRadius = SkScalarHalf(ellipse.height()); | 
 |  | 
 |     SkStrokeRec::Style style = stroke.getStyle(); | 
 |     DIEllipseEdgeEffect::Mode mode = (SkStrokeRec::kStroke_Style == style) ? | 
 |                                     DIEllipseEdgeEffect::kStroke : | 
 |                                     (SkStrokeRec::kHairline_Style == style) ? | 
 |                                     DIEllipseEdgeEffect::kHairline : DIEllipseEdgeEffect::kFill; | 
 |  | 
 |     SkScalar innerXRadius = 0; | 
 |     SkScalar innerYRadius = 0; | 
 |     if (SkStrokeRec::kFill_Style != style && SkStrokeRec::kHairline_Style != style) { | 
 |         SkScalar strokeWidth = stroke.getWidth(); | 
 |  | 
 |         if (SkScalarNearlyZero(strokeWidth)) { | 
 |             strokeWidth = SK_ScalarHalf; | 
 |         } else { | 
 |             strokeWidth *= SK_ScalarHalf; | 
 |         } | 
 |  | 
 |         // we only handle thick strokes for near-circular ellipses | 
 |         if (strokeWidth > SK_ScalarHalf && | 
 |             (SK_ScalarHalf*xRadius > yRadius || SK_ScalarHalf*yRadius > xRadius)) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         // we don't handle it if curvature of the stroke is less than curvature of the ellipse | 
 |         if (strokeWidth*(yRadius*yRadius) < (strokeWidth*strokeWidth)*xRadius || | 
 |             strokeWidth*(xRadius*xRadius) < (strokeWidth*strokeWidth)*yRadius) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         // set inner radius (if needed) | 
 |         if (SkStrokeRec::kStroke_Style == style) { | 
 |             innerXRadius = xRadius - strokeWidth; | 
 |             innerYRadius = yRadius - strokeWidth; | 
 |         } | 
 |  | 
 |         xRadius += strokeWidth; | 
 |         yRadius += strokeWidth; | 
 |     } | 
 |     if (DIEllipseEdgeEffect::kStroke == mode) { | 
 |         mode = (innerXRadius > 0 && innerYRadius > 0) ? DIEllipseEdgeEffect::kStroke : | 
 |                                                         DIEllipseEdgeEffect::kFill; | 
 |     } | 
 |  | 
 |     // This expands the outer rect so that after CTM we end up with a half-pixel border | 
 |     SkScalar a = viewMatrix[SkMatrix::kMScaleX]; | 
 |     SkScalar b = viewMatrix[SkMatrix::kMSkewX]; | 
 |     SkScalar c = viewMatrix[SkMatrix::kMSkewY]; | 
 |     SkScalar d = viewMatrix[SkMatrix::kMScaleY]; | 
 |     SkScalar geoDx = SkScalarDiv(SK_ScalarHalf, SkScalarSqrt(a*a + c*c)); | 
 |     SkScalar geoDy = SkScalarDiv(SK_ScalarHalf, SkScalarSqrt(b*b + d*d)); | 
 |  | 
 |     SkRect bounds = SkRect::MakeLTRB( | 
 |         center.fX - xRadius - geoDx, | 
 |         center.fY - yRadius - geoDy, | 
 |         center.fX + xRadius + geoDx, | 
 |         center.fY + yRadius + geoDy | 
 |     ); | 
 |  | 
 |     DIEllipseBatch::Geometry geometry; | 
 |     geometry.fViewMatrix = viewMatrix; | 
 |     geometry.fColor = color; | 
 |     geometry.fXRadius = xRadius; | 
 |     geometry.fYRadius = yRadius; | 
 |     geometry.fInnerXRadius = innerXRadius; | 
 |     geometry.fInnerYRadius = innerYRadius; | 
 |     geometry.fGeoDx = geoDx; | 
 |     geometry.fGeoDy = geoDy; | 
 |     geometry.fMode = mode; | 
 |     geometry.fDevBounds = bounds; | 
 |  | 
 |     SkAutoTUnref<GrBatch> batch(DIEllipseBatch::Create(geometry)); | 
 |     target->drawBatch(pipelineBuilder, batch, &bounds); | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | static const uint16_t gRRectIndices[] = { | 
 |     // corners | 
 |     0, 1, 5, 0, 5, 4, | 
 |     2, 3, 7, 2, 7, 6, | 
 |     8, 9, 13, 8, 13, 12, | 
 |     10, 11, 15, 10, 15, 14, | 
 |  | 
 |     // edges | 
 |     1, 2, 6, 1, 6, 5, | 
 |     4, 5, 9, 4, 9, 8, | 
 |     6, 7, 11, 6, 11, 10, | 
 |     9, 10, 14, 9, 14, 13, | 
 |  | 
 |     // center | 
 |     // we place this at the end so that we can ignore these indices when rendering stroke-only | 
 |     5, 6, 10, 5, 10, 9 | 
 | }; | 
 |  | 
 | static const int kIndicesPerStrokeRRect = SK_ARRAY_COUNT(gRRectIndices) - 6; | 
 | static const int kIndicesPerRRect = SK_ARRAY_COUNT(gRRectIndices); | 
 | static const int kVertsPerRRect = 16; | 
 | static const int kNumRRectsInIndexBuffer = 256; | 
 |  | 
 | GrIndexBuffer* GrOvalRenderer::rRectIndexBuffer(bool isStrokeOnly) { | 
 |     if (isStrokeOnly) { | 
 |         if (NULL == fStrokeRRectIndexBuffer) { | 
 |             fStrokeRRectIndexBuffer = fGpu->createInstancedIndexBuffer(gRRectIndices, | 
 |                                                                        kIndicesPerStrokeRRect, | 
 |                                                                        kNumRRectsInIndexBuffer, | 
 |                                                                        kVertsPerRRect); | 
 |         } | 
 |         return fStrokeRRectIndexBuffer; | 
 |     } else { | 
 |         if (NULL == fRRectIndexBuffer) { | 
 |             fRRectIndexBuffer = fGpu->createInstancedIndexBuffer(gRRectIndices, | 
 |                                                                  kIndicesPerRRect, | 
 |                                                                  kNumRRectsInIndexBuffer, | 
 |                                                                  kVertsPerRRect); | 
 |         } | 
 |         return fRRectIndexBuffer; | 
 |     } | 
 | } | 
 |  | 
 | bool GrOvalRenderer::drawDRRect(GrDrawTarget* target, | 
 |                                 GrPipelineBuilder* pipelineBuilder, | 
 |                                 GrColor color, | 
 |                                 const SkMatrix& viewMatrix, | 
 |                                 bool useAA, | 
 |                                 const SkRRect& origOuter, | 
 |                                 const SkRRect& origInner) { | 
 |     bool applyAA = useAA && | 
 |                    !pipelineBuilder->getRenderTarget()->isMultisampled() && | 
 |                    pipelineBuilder->canUseFracCoveragePrimProc(color, *target->caps()); | 
 |     GrPipelineBuilder::AutoRestoreEffects are; | 
 |     if (!origInner.isEmpty()) { | 
 |         SkTCopyOnFirstWrite<SkRRect> inner(origInner); | 
 |         if (!viewMatrix.isIdentity()) { | 
 |             if (!origInner.transform(viewMatrix, inner.writable())) { | 
 |                 return false; | 
 |             } | 
 |         } | 
 |         GrPrimitiveEdgeType edgeType = applyAA ? | 
 |                 kInverseFillAA_GrProcessorEdgeType : | 
 |                 kInverseFillBW_GrProcessorEdgeType; | 
 |         // TODO this needs to be a geometry processor | 
 |         GrFragmentProcessor* fp = GrRRectEffect::Create(edgeType, *inner); | 
 |         if (NULL == fp) { | 
 |             return false; | 
 |         } | 
 |         are.set(pipelineBuilder); | 
 |         pipelineBuilder->addCoverageProcessor(fp)->unref(); | 
 |     } | 
 |  | 
 |     SkStrokeRec fillRec(SkStrokeRec::kFill_InitStyle); | 
 |     if (this->drawRRect(target, pipelineBuilder, color, viewMatrix, useAA, origOuter, fillRec)) { | 
 |         return true; | 
 |     } | 
 |  | 
 |     SkASSERT(!origOuter.isEmpty()); | 
 |     SkTCopyOnFirstWrite<SkRRect> outer(origOuter); | 
 |     if (!viewMatrix.isIdentity()) { | 
 |         if (!origOuter.transform(viewMatrix, outer.writable())) { | 
 |             return false; | 
 |         } | 
 |     } | 
 |     GrPrimitiveEdgeType edgeType = applyAA ? kFillAA_GrProcessorEdgeType : | 
 |                                              kFillBW_GrProcessorEdgeType; | 
 |     GrFragmentProcessor* effect = GrRRectEffect::Create(edgeType, *outer); | 
 |     if (NULL == effect) { | 
 |         return false; | 
 |     } | 
 |     if (!are.isSet()) { | 
 |         are.set(pipelineBuilder); | 
 |     } | 
 |  | 
 |     SkMatrix invert; | 
 |     if (!viewMatrix.invert(&invert)) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     pipelineBuilder->addCoverageProcessor(effect)->unref(); | 
 |     SkRect bounds = outer->getBounds(); | 
 |     if (applyAA) { | 
 |         bounds.outset(SK_ScalarHalf, SK_ScalarHalf); | 
 |     } | 
 |     target->drawRect(pipelineBuilder, color, SkMatrix::I(), bounds, NULL, &invert); | 
 |     return true; | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | class RRectCircleRendererBatch : public GrBatch { | 
 | public: | 
 |     struct Geometry { | 
 |         GrColor fColor; | 
 |         SkMatrix fViewMatrix; | 
 |         SkScalar fInnerRadius; | 
 |         SkScalar fOuterRadius; | 
 |         bool fStroke; | 
 |         SkRect fDevBounds; | 
 |     }; | 
 |  | 
 |     static GrBatch* Create(const Geometry& geometry, const GrIndexBuffer* indexBuffer) { | 
 |         return SkNEW_ARGS(RRectCircleRendererBatch, (geometry, indexBuffer)); | 
 |     } | 
 |  | 
 |     const char* name() const SK_OVERRIDE { return "RRectCircleBatch"; } | 
 |  | 
 |     void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE { | 
 |         // When this is called on a batch, there is only one geometry bundle | 
 |         out->setKnownFourComponents(fGeoData[0].fColor); | 
 |     } | 
 |     void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { | 
 |         out->setUnknownSingleComponent(); | 
 |     } | 
 |  | 
 |     void initBatchOpt(const GrBatchOpt& batchOpt) { | 
 |         fBatchOpt = batchOpt; | 
 |     } | 
 |  | 
 |     void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE { | 
 |         // Handle any color overrides | 
 |         if (init.fColorIgnored) { | 
 |             fGeoData[0].fColor = GrColor_ILLEGAL; | 
 |         } else if (GrColor_ILLEGAL != init.fOverrideColor) { | 
 |             fGeoData[0].fColor = init.fOverrideColor; | 
 |         } | 
 |  | 
 |         // setup batch properties | 
 |         fBatch.fColorIgnored = init.fColorIgnored; | 
 |         fBatch.fColor = fGeoData[0].fColor; | 
 |         fBatch.fStroke = fGeoData[0].fStroke; | 
 |         fBatch.fUsesLocalCoords = init.fUsesLocalCoords; | 
 |         fBatch.fCoverageIgnored = init.fCoverageIgnored; | 
 |     } | 
 |  | 
 |     void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) SK_OVERRIDE { | 
 |         // reset to device coordinates | 
 |         SkMatrix invert; | 
 |         if (!this->viewMatrix().invert(&invert)) { | 
 |             SkDebugf("Failed to invert\n"); | 
 |             return; | 
 |         } | 
 |  | 
 |         // Setup geometry processor | 
 |         SkAutoTUnref<GrGeometryProcessor> gp(CircleEdgeEffect::Create(this->color(), | 
 |                                                                       this->stroke(), | 
 |                                                                       invert)); | 
 |  | 
 |         batchTarget->initDraw(gp, pipeline); | 
 |  | 
 |         // TODO this is hacky, but the only way we have to initialize the GP is to use the | 
 |         // GrPipelineInfo struct so we can generate the correct shader.  Once we have GrBatch | 
 |         // everywhere we can remove this nastiness | 
 |         GrPipelineInfo init; | 
 |         init.fColorIgnored = fBatch.fColorIgnored; | 
 |         init.fOverrideColor = GrColor_ILLEGAL; | 
 |         init.fCoverageIgnored = fBatch.fCoverageIgnored; | 
 |         init.fUsesLocalCoords = this->usesLocalCoords(); | 
 |         gp->initBatchTracker(batchTarget->currentBatchTracker(), init); | 
 |  | 
 |         int instanceCount = fGeoData.count(); | 
 |         int vertexCount = kVertsPerRRect * instanceCount; | 
 |         size_t vertexStride = gp->getVertexStride(); | 
 |         SkASSERT(vertexStride == sizeof(CircleVertex)); | 
 |  | 
 |         const GrVertexBuffer* vertexBuffer; | 
 |         int firstVertex; | 
 |  | 
 |         void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride, | 
 |                                                               vertexCount, | 
 |                                                               &vertexBuffer, | 
 |                                                               &firstVertex); | 
 |  | 
 |         CircleVertex* verts = reinterpret_cast<CircleVertex*>(vertices); | 
 |  | 
 |         for (int i = 0; i < instanceCount; i++) { | 
 |             Geometry& args = fGeoData[i]; | 
 |  | 
 |             SkScalar outerRadius = args.fOuterRadius; | 
 |  | 
 |             const SkRect& bounds = args.fDevBounds; | 
 |  | 
 |             SkScalar yCoords[4] = { | 
 |                 bounds.fTop, | 
 |                 bounds.fTop + outerRadius, | 
 |                 bounds.fBottom - outerRadius, | 
 |                 bounds.fBottom | 
 |             }; | 
 |  | 
 |             SkScalar yOuterRadii[4] = {-1, 0, 0, 1 }; | 
 |             // The inner radius in the vertex data must be specified in normalized space. | 
 |             SkScalar innerRadius = args.fInnerRadius / args.fOuterRadius; | 
 |             for (int i = 0; i < 4; ++i) { | 
 |                 verts->fPos = SkPoint::Make(bounds.fLeft, yCoords[i]); | 
 |                 verts->fOffset = SkPoint::Make(-1, yOuterRadii[i]); | 
 |                 verts->fOuterRadius = outerRadius; | 
 |                 verts->fInnerRadius = innerRadius; | 
 |                 verts++; | 
 |  | 
 |                 verts->fPos = SkPoint::Make(bounds.fLeft + outerRadius, yCoords[i]); | 
 |                 verts->fOffset = SkPoint::Make(0, yOuterRadii[i]); | 
 |                 verts->fOuterRadius = outerRadius; | 
 |                 verts->fInnerRadius = innerRadius; | 
 |                 verts++; | 
 |  | 
 |                 verts->fPos = SkPoint::Make(bounds.fRight - outerRadius, yCoords[i]); | 
 |                 verts->fOffset = SkPoint::Make(0, yOuterRadii[i]); | 
 |                 verts->fOuterRadius = outerRadius; | 
 |                 verts->fInnerRadius = innerRadius; | 
 |                 verts++; | 
 |  | 
 |                 verts->fPos = SkPoint::Make(bounds.fRight, yCoords[i]); | 
 |                 verts->fOffset = SkPoint::Make(1, yOuterRadii[i]); | 
 |                 verts->fOuterRadius = outerRadius; | 
 |                 verts->fInnerRadius = innerRadius; | 
 |                 verts++; | 
 |             } | 
 |         } | 
 |  | 
 |         // drop out the middle quad if we're stroked | 
 |         int indexCnt = this->stroke() ? SK_ARRAY_COUNT(gRRectIndices) - 6 : | 
 |                                         SK_ARRAY_COUNT(gRRectIndices); | 
 |  | 
 |  | 
 |         GrDrawTarget::DrawInfo drawInfo; | 
 |         drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType); | 
 |         drawInfo.setStartVertex(0); | 
 |         drawInfo.setStartIndex(0); | 
 |         drawInfo.setVerticesPerInstance(kVertsPerRRect); | 
 |         drawInfo.setIndicesPerInstance(indexCnt); | 
 |         drawInfo.adjustStartVertex(firstVertex); | 
 |         drawInfo.setVertexBuffer(vertexBuffer); | 
 |         drawInfo.setIndexBuffer(fIndexBuffer); | 
 |  | 
 |         int maxInstancesPerDraw = kNumRRectsInIndexBuffer; | 
 |  | 
 |         while (instanceCount) { | 
 |             drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw)); | 
 |             drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance()); | 
 |             drawInfo.setIndexCount(drawInfo.instanceCount() * drawInfo.indicesPerInstance()); | 
 |  | 
 |             batchTarget->draw(drawInfo); | 
 |  | 
 |             drawInfo.setStartVertex(drawInfo.startVertex() + drawInfo.vertexCount()); | 
 |             instanceCount -= drawInfo.instanceCount(); | 
 |         } | 
 |     } | 
 |  | 
 |     SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } | 
 |  | 
 | private: | 
 |     RRectCircleRendererBatch(const Geometry& geometry, const GrIndexBuffer* indexBuffer) | 
 |         : fIndexBuffer(indexBuffer) { | 
 |         this->initClassID<RRectCircleRendererBatch>(); | 
 |         fGeoData.push_back(geometry); | 
 |     } | 
 |  | 
 |     bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { | 
 |         RRectCircleRendererBatch* that = t->cast<RRectCircleRendererBatch>(); | 
 |  | 
 |         // TODO use vertex color to avoid breaking batches | 
 |         if (this->color() != that->color()) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         if (this->stroke() != that->stroke()) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); | 
 |         if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); | 
 |         return true; | 
 |     } | 
 |  | 
 |     GrColor color() const { return fBatch.fColor; } | 
 |     bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } | 
 |     const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } | 
 |     bool stroke() const { return fBatch.fStroke; } | 
 |  | 
 |     struct BatchTracker { | 
 |         GrColor fColor; | 
 |         bool fStroke; | 
 |         bool fUsesLocalCoords; | 
 |         bool fColorIgnored; | 
 |         bool fCoverageIgnored; | 
 |     }; | 
 |  | 
 |     GrBatchOpt fBatchOpt; | 
 |     BatchTracker fBatch; | 
 |     SkSTArray<1, Geometry, true> fGeoData; | 
 |     const GrIndexBuffer* fIndexBuffer; | 
 | }; | 
 |  | 
 | class RRectEllipseRendererBatch : public GrBatch { | 
 | public: | 
 |     struct Geometry { | 
 |         GrColor fColor; | 
 |         SkMatrix fViewMatrix; | 
 |         SkScalar fXRadius; | 
 |         SkScalar fYRadius; | 
 |         SkScalar fInnerXRadius; | 
 |         SkScalar fInnerYRadius; | 
 |         bool fStroke; | 
 |         SkRect fDevBounds; | 
 |     }; | 
 |  | 
 |     static GrBatch* Create(const Geometry& geometry, const GrIndexBuffer* indexBuffer) { | 
 |         return SkNEW_ARGS(RRectEllipseRendererBatch, (geometry, indexBuffer)); | 
 |     } | 
 |  | 
 |     const char* name() const SK_OVERRIDE { return "RRectEllipseRendererBatch"; } | 
 |  | 
 |     void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE { | 
 |         // When this is called on a batch, there is only one geometry bundle | 
 |         out->setKnownFourComponents(fGeoData[0].fColor); | 
 |     } | 
 |     void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE { | 
 |         out->setUnknownSingleComponent(); | 
 |     } | 
 |  | 
 |     void initBatchOpt(const GrBatchOpt& batchOpt) { | 
 |         fBatchOpt = batchOpt; | 
 |     } | 
 |  | 
 |     void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE { | 
 |         // Handle any color overrides | 
 |         if (init.fColorIgnored) { | 
 |             fGeoData[0].fColor = GrColor_ILLEGAL; | 
 |         } else if (GrColor_ILLEGAL != init.fOverrideColor) { | 
 |             fGeoData[0].fColor = init.fOverrideColor; | 
 |         } | 
 |  | 
 |         // setup batch properties | 
 |         fBatch.fColorIgnored = init.fColorIgnored; | 
 |         fBatch.fColor = fGeoData[0].fColor; | 
 |         fBatch.fStroke = fGeoData[0].fStroke; | 
 |         fBatch.fUsesLocalCoords = init.fUsesLocalCoords; | 
 |         fBatch.fCoverageIgnored = init.fCoverageIgnored; | 
 |     } | 
 |  | 
 |     void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) SK_OVERRIDE { | 
 |         // reset to device coordinates | 
 |         SkMatrix invert; | 
 |         if (!this->viewMatrix().invert(&invert)) { | 
 |             SkDebugf("Failed to invert\n"); | 
 |             return; | 
 |         } | 
 |  | 
 |         // Setup geometry processor | 
 |         SkAutoTUnref<GrGeometryProcessor> gp(EllipseEdgeEffect::Create(this->color(), | 
 |                                                                        this->stroke(), | 
 |                                                                        invert)); | 
 |  | 
 |         batchTarget->initDraw(gp, pipeline); | 
 |  | 
 |         // TODO this is hacky, but the only way we have to initialize the GP is to use the | 
 |         // GrPipelineInfo struct so we can generate the correct shader.  Once we have GrBatch | 
 |         // everywhere we can remove this nastiness | 
 |         GrPipelineInfo init; | 
 |         init.fColorIgnored = fBatch.fColorIgnored; | 
 |         init.fOverrideColor = GrColor_ILLEGAL; | 
 |         init.fCoverageIgnored = fBatch.fCoverageIgnored; | 
 |         init.fUsesLocalCoords = this->usesLocalCoords(); | 
 |         gp->initBatchTracker(batchTarget->currentBatchTracker(), init); | 
 |  | 
 |         int instanceCount = fGeoData.count(); | 
 |         int vertexCount = kVertsPerRRect * instanceCount; | 
 |         size_t vertexStride = gp->getVertexStride(); | 
 |         SkASSERT(vertexStride == sizeof(EllipseVertex)); | 
 |  | 
 |         const GrVertexBuffer* vertexBuffer; | 
 |         int firstVertex; | 
 |  | 
 |         void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride, | 
 |                                                               vertexCount, | 
 |                                                               &vertexBuffer, | 
 |                                                               &firstVertex); | 
 |  | 
 |         EllipseVertex* verts = reinterpret_cast<EllipseVertex*>(vertices); | 
 |  | 
 |         for (int i = 0; i < instanceCount; i++) { | 
 |             Geometry& args = fGeoData[i]; | 
 |  | 
 |             // Compute the reciprocals of the radii here to save time in the shader | 
 |             SkScalar xRadRecip = SkScalarInvert(args.fXRadius); | 
 |             SkScalar yRadRecip = SkScalarInvert(args.fYRadius); | 
 |             SkScalar xInnerRadRecip = SkScalarInvert(args.fInnerXRadius); | 
 |             SkScalar yInnerRadRecip = SkScalarInvert(args.fInnerYRadius); | 
 |  | 
 |             // Extend the radii out half a pixel to antialias. | 
 |             SkScalar xOuterRadius = args.fXRadius + SK_ScalarHalf; | 
 |             SkScalar yOuterRadius = args.fYRadius + SK_ScalarHalf; | 
 |  | 
 |             const SkRect& bounds = args.fDevBounds; | 
 |  | 
 |             SkScalar yCoords[4] = { | 
 |                 bounds.fTop, | 
 |                 bounds.fTop + yOuterRadius, | 
 |                 bounds.fBottom - yOuterRadius, | 
 |                 bounds.fBottom | 
 |             }; | 
 |             SkScalar yOuterOffsets[4] = { | 
 |                 yOuterRadius, | 
 |                 SK_ScalarNearlyZero, // we're using inversesqrt() in shader, so can't be exactly 0 | 
 |                 SK_ScalarNearlyZero, | 
 |                 yOuterRadius | 
 |             }; | 
 |  | 
 |             for (int i = 0; i < 4; ++i) { | 
 |                 verts->fPos = SkPoint::Make(bounds.fLeft, yCoords[i]); | 
 |                 verts->fOffset = SkPoint::Make(xOuterRadius, yOuterOffsets[i]); | 
 |                 verts->fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
 |                 verts->fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
 |                 verts++; | 
 |  | 
 |                 verts->fPos = SkPoint::Make(bounds.fLeft + xOuterRadius, yCoords[i]); | 
 |                 verts->fOffset = SkPoint::Make(SK_ScalarNearlyZero, yOuterOffsets[i]); | 
 |                 verts->fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
 |                 verts->fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
 |                 verts++; | 
 |  | 
 |                 verts->fPos = SkPoint::Make(bounds.fRight - xOuterRadius, yCoords[i]); | 
 |                 verts->fOffset = SkPoint::Make(SK_ScalarNearlyZero, yOuterOffsets[i]); | 
 |                 verts->fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
 |                 verts->fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
 |                 verts++; | 
 |  | 
 |                 verts->fPos = SkPoint::Make(bounds.fRight, yCoords[i]); | 
 |                 verts->fOffset = SkPoint::Make(xOuterRadius, yOuterOffsets[i]); | 
 |                 verts->fOuterRadii = SkPoint::Make(xRadRecip, yRadRecip); | 
 |                 verts->fInnerRadii = SkPoint::Make(xInnerRadRecip, yInnerRadRecip); | 
 |                 verts++; | 
 |             } | 
 |         } | 
 |  | 
 |         // drop out the middle quad if we're stroked | 
 |         int indexCnt = this->stroke() ? SK_ARRAY_COUNT(gRRectIndices) - 6 : | 
 |                                         SK_ARRAY_COUNT(gRRectIndices); | 
 |  | 
 |         GrDrawTarget::DrawInfo drawInfo; | 
 |         drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType); | 
 |         drawInfo.setStartVertex(0); | 
 |         drawInfo.setStartIndex(0); | 
 |         drawInfo.setVerticesPerInstance(kVertsPerRRect); | 
 |         drawInfo.setIndicesPerInstance(indexCnt); | 
 |         drawInfo.adjustStartVertex(firstVertex); | 
 |         drawInfo.setVertexBuffer(vertexBuffer); | 
 |         drawInfo.setIndexBuffer(fIndexBuffer); | 
 |  | 
 |         int maxInstancesPerDraw = kNumRRectsInIndexBuffer; | 
 |  | 
 |         while (instanceCount) { | 
 |             drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw)); | 
 |             drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance()); | 
 |             drawInfo.setIndexCount(drawInfo.instanceCount() * drawInfo.indicesPerInstance()); | 
 |  | 
 |             batchTarget->draw(drawInfo); | 
 |  | 
 |             drawInfo.setStartVertex(drawInfo.startVertex() + drawInfo.vertexCount()); | 
 |             instanceCount -= drawInfo.instanceCount(); | 
 |         } | 
 |     } | 
 |  | 
 |     SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } | 
 |  | 
 | private: | 
 |     RRectEllipseRendererBatch(const Geometry& geometry, const GrIndexBuffer* indexBuffer) | 
 |         : fIndexBuffer(indexBuffer) { | 
 |         this->initClassID<RRectEllipseRendererBatch>(); | 
 |         fGeoData.push_back(geometry); | 
 |     } | 
 |  | 
 |     bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE { | 
 |         RRectEllipseRendererBatch* that = t->cast<RRectEllipseRendererBatch>(); | 
 |  | 
 |         // TODO use vertex color to avoid breaking batches | 
 |         if (this->color() != that->color()) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         if (this->stroke() != that->stroke()) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); | 
 |         if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) { | 
 |             return false; | 
 |         } | 
 |  | 
 |         fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); | 
 |         return true; | 
 |     } | 
 |  | 
 |     GrColor color() const { return fBatch.fColor; } | 
 |     bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } | 
 |     const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } | 
 |     bool stroke() const { return fBatch.fStroke; } | 
 |  | 
 |     struct BatchTracker { | 
 |         GrColor fColor; | 
 |         bool fStroke; | 
 |         bool fUsesLocalCoords; | 
 |         bool fColorIgnored; | 
 |         bool fCoverageIgnored; | 
 |     }; | 
 |  | 
 |     GrBatchOpt fBatchOpt; | 
 |     BatchTracker fBatch; | 
 |     SkSTArray<1, Geometry, true> fGeoData; | 
 |     const GrIndexBuffer* fIndexBuffer; | 
 | }; | 
 |  | 
 | bool GrOvalRenderer::drawRRect(GrDrawTarget* target, | 
 |                                GrPipelineBuilder* pipelineBuilder, | 
 |                                GrColor color, | 
 |                                const SkMatrix& viewMatrix, | 
 |                                bool useAA, | 
 |                                const SkRRect& rrect, | 
 |                                const SkStrokeRec& stroke) { | 
 |     if (rrect.isOval()) { | 
 |         return this->drawOval(target, pipelineBuilder, color, viewMatrix, useAA, rrect.getBounds(), | 
 |                               stroke); | 
 |     } | 
 |  | 
 |     bool useCoverageAA = useAA && | 
 |         !pipelineBuilder->getRenderTarget()->isMultisampled() && | 
 |         pipelineBuilder->canUseFracCoveragePrimProc(color, *target->caps()); | 
 |  | 
 |     // only anti-aliased rrects for now | 
 |     if (!useCoverageAA) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     if (!viewMatrix.rectStaysRect() || !rrect.isSimple()) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     // do any matrix crunching before we reset the draw state for device coords | 
 |     const SkRect& rrectBounds = rrect.getBounds(); | 
 |     SkRect bounds; | 
 |     viewMatrix.mapRect(&bounds, rrectBounds); | 
 |  | 
 |     SkVector radii = rrect.getSimpleRadii(); | 
 |     SkScalar xRadius = SkScalarAbs(viewMatrix[SkMatrix::kMScaleX]*radii.fX + | 
 |                                    viewMatrix[SkMatrix::kMSkewY]*radii.fY); | 
 |     SkScalar yRadius = SkScalarAbs(viewMatrix[SkMatrix::kMSkewX]*radii.fX + | 
 |                                    viewMatrix[SkMatrix::kMScaleY]*radii.fY); | 
 |  | 
 |     SkStrokeRec::Style style = stroke.getStyle(); | 
 |  | 
 |     // do (potentially) anisotropic mapping of stroke | 
 |     SkVector scaledStroke; | 
 |     SkScalar strokeWidth = stroke.getWidth(); | 
 |  | 
 |     bool isStrokeOnly = SkStrokeRec::kStroke_Style == style || | 
 |                         SkStrokeRec::kHairline_Style == style; | 
 |     bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; | 
 |  | 
 |     if (hasStroke) { | 
 |         if (SkStrokeRec::kHairline_Style == style) { | 
 |             scaledStroke.set(1, 1); | 
 |         } else { | 
 |             scaledStroke.fX = SkScalarAbs(strokeWidth*(viewMatrix[SkMatrix::kMScaleX] + | 
 |                                                        viewMatrix[SkMatrix::kMSkewY])); | 
 |             scaledStroke.fY = SkScalarAbs(strokeWidth*(viewMatrix[SkMatrix::kMSkewX] + | 
 |                                                        viewMatrix[SkMatrix::kMScaleY])); | 
 |         } | 
 |  | 
 |         // if half of strokewidth is greater than radius, we don't handle that right now | 
 |         if (SK_ScalarHalf*scaledStroke.fX > xRadius || SK_ScalarHalf*scaledStroke.fY > yRadius) { | 
 |             return false; | 
 |         } | 
 |     } | 
 |  | 
 |     // The way the effect interpolates the offset-to-ellipse/circle-center attribute only works on | 
 |     // the interior of the rrect if the radii are >= 0.5. Otherwise, the inner rect of the nine- | 
 |     // patch will have fractional coverage. This only matters when the interior is actually filled. | 
 |     // We could consider falling back to rect rendering here, since a tiny radius is | 
 |     // indistinguishable from a square corner. | 
 |     if (!isStrokeOnly && (SK_ScalarHalf > xRadius || SK_ScalarHalf > yRadius)) { | 
 |         return false; | 
 |     } | 
 |  | 
 |     GrIndexBuffer* indexBuffer = this->rRectIndexBuffer(isStrokeOnly); | 
 |     if (NULL == indexBuffer) { | 
 |         SkDebugf("Failed to create index buffer!\n"); | 
 |         return false; | 
 |     } | 
 |  | 
 |     // if the corners are circles, use the circle renderer | 
 |     if ((!hasStroke || scaledStroke.fX == scaledStroke.fY) && xRadius == yRadius) { | 
 |         SkScalar innerRadius = 0.0f; | 
 |         SkScalar outerRadius = xRadius; | 
 |         SkScalar halfWidth = 0; | 
 |         if (hasStroke) { | 
 |             if (SkScalarNearlyZero(scaledStroke.fX)) { | 
 |                 halfWidth = SK_ScalarHalf; | 
 |             } else { | 
 |                 halfWidth = SkScalarHalf(scaledStroke.fX); | 
 |             } | 
 |  | 
 |             if (isStrokeOnly) { | 
 |                 innerRadius = xRadius - halfWidth; | 
 |             } | 
 |             outerRadius += halfWidth; | 
 |             bounds.outset(halfWidth, halfWidth); | 
 |         } | 
 |  | 
 |         isStrokeOnly = (isStrokeOnly && innerRadius >= 0); | 
 |  | 
 |         // The radii are outset for two reasons. First, it allows the shader to simply perform | 
 |         // simpler computation because the computed alpha is zero, rather than 50%, at the radius. | 
 |         // Second, the outer radius is used to compute the verts of the bounding box that is | 
 |         // rendered and the outset ensures the box will cover all partially covered by the rrect | 
 |         // corners. | 
 |         outerRadius += SK_ScalarHalf; | 
 |         innerRadius -= SK_ScalarHalf; | 
 |  | 
 |         // Expand the rect so all the pixels will be captured. | 
 |         bounds.outset(SK_ScalarHalf, SK_ScalarHalf); | 
 |  | 
 |         RRectCircleRendererBatch::Geometry geometry; | 
 |         geometry.fViewMatrix = viewMatrix; | 
 |         geometry.fColor = color; | 
 |         geometry.fInnerRadius = innerRadius; | 
 |         geometry.fOuterRadius = outerRadius; | 
 |         geometry.fStroke = isStrokeOnly; | 
 |         geometry.fDevBounds = bounds; | 
 |  | 
 |         SkAutoTUnref<GrBatch> batch(RRectCircleRendererBatch::Create(geometry, indexBuffer)); | 
 |         target->drawBatch(pipelineBuilder, batch, &bounds); | 
 |  | 
 |     // otherwise we use the ellipse renderer | 
 |     } else { | 
 |         SkScalar innerXRadius = 0.0f; | 
 |         SkScalar innerYRadius = 0.0f; | 
 |         if (hasStroke) { | 
 |             if (SkScalarNearlyZero(scaledStroke.length())) { | 
 |                 scaledStroke.set(SK_ScalarHalf, SK_ScalarHalf); | 
 |             } else { | 
 |                 scaledStroke.scale(SK_ScalarHalf); | 
 |             } | 
 |  | 
 |             // we only handle thick strokes for near-circular ellipses | 
 |             if (scaledStroke.length() > SK_ScalarHalf && | 
 |                 (SK_ScalarHalf*xRadius > yRadius || SK_ScalarHalf*yRadius > xRadius)) { | 
 |                 return false; | 
 |             } | 
 |  | 
 |             // we don't handle it if curvature of the stroke is less than curvature of the ellipse | 
 |             if (scaledStroke.fX*(yRadius*yRadius) < (scaledStroke.fY*scaledStroke.fY)*xRadius || | 
 |                 scaledStroke.fY*(xRadius*xRadius) < (scaledStroke.fX*scaledStroke.fX)*yRadius) { | 
 |                 return false; | 
 |             } | 
 |  | 
 |             // this is legit only if scale & translation (which should be the case at the moment) | 
 |             if (isStrokeOnly) { | 
 |                 innerXRadius = xRadius - scaledStroke.fX; | 
 |                 innerYRadius = yRadius - scaledStroke.fY; | 
 |             } | 
 |  | 
 |             xRadius += scaledStroke.fX; | 
 |             yRadius += scaledStroke.fY; | 
 |             bounds.outset(scaledStroke.fX, scaledStroke.fY); | 
 |         } | 
 |  | 
 |         isStrokeOnly = (isStrokeOnly && innerXRadius >= 0 && innerYRadius >= 0); | 
 |  | 
 |         // Expand the rect so all the pixels will be captured. | 
 |         bounds.outset(SK_ScalarHalf, SK_ScalarHalf); | 
 |  | 
 |         RRectEllipseRendererBatch::Geometry geometry; | 
 |         geometry.fViewMatrix = viewMatrix; | 
 |         geometry.fColor = color; | 
 |         geometry.fXRadius = xRadius; | 
 |         geometry.fYRadius = yRadius; | 
 |         geometry.fInnerXRadius = innerXRadius; | 
 |         geometry.fInnerYRadius = innerYRadius; | 
 |         geometry.fStroke = isStrokeOnly; | 
 |         geometry.fDevBounds = bounds; | 
 |  | 
 |         SkAutoTUnref<GrBatch> batch(RRectEllipseRendererBatch::Create(geometry, indexBuffer)); | 
 |         target->drawBatch(pipelineBuilder, batch, &bounds); | 
 |     } | 
 |     return true; | 
 | } |