blob: 16ba87ad87c04fa07327bd7719b87e7675e0cbb1 [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkOpts.h"
#define SK_OPTS_NS sk_sse41
#include "SkBlurImageFilter_opts.h"
#ifndef SK_SUPPORT_LEGACY_X86_BLITS
// This file deals mostly with unpacked 8-bit values,
// i.e. values between 0 and 255, but in 16-bit lanes with 0 at the top.
// So __m128i typically represents 1 or 2 pixels, and m128ix2 represents 4.
struct m128ix2 { __m128i lo, hi; };
// unpack{lo,hi}() get our raw pixels unpacked, from half of 4 packed pixels to 2 unpacked pixels.
static inline __m128i unpacklo(__m128i x) { return _mm_cvtepu8_epi16(x); }
static inline __m128i unpackhi(__m128i x) { return _mm_unpackhi_epi8(x, _mm_setzero_si128()); }
// pack() converts back, from 4 unpacked pixels to 4 packed pixels.
static inline __m128i pack(__m128i lo, __m128i hi) { return _mm_packus_epi16(lo, hi); }
// These nextN() functions abstract over the difference between iterating over
// an array of values and returning a constant value, for uint8_t and uint32_t.
// The nextN() taking pointers increment that pointer past where they read.
//
// nextN() returns N unpacked pixels or 4N unpacked coverage values.
static inline __m128i next1(uint8_t val) { return _mm_set1_epi16(val); }
static inline __m128i next2(uint8_t val) { return _mm_set1_epi16(val); }
static inline m128ix2 next4(uint8_t val) { return { next2(val), next2(val) }; }
static inline __m128i next1(uint32_t val) { return unpacklo(_mm_cvtsi32_si128(val)); }
static inline __m128i next2(uint32_t val) { return unpacklo(_mm_set1_epi32(val)); }
static inline m128ix2 next4(uint32_t val) { return { next2(val), next2(val) }; }
static inline __m128i next1(const uint8_t*& ptr) { return _mm_set1_epi16(*ptr++); }
static inline __m128i next2(const uint8_t*& ptr) {
auto r = _mm_cvtsi32_si128(*(const uint16_t*)ptr);
ptr += 2;
const int _ = ~0;
return _mm_shuffle_epi8(r, _mm_setr_epi8(0,_,0,_,0,_,0,_, 1,_,1,_,1,_,1,_));
}
static inline m128ix2 next4(const uint8_t*& ptr) {
auto r = _mm_cvtsi32_si128(*(const uint32_t*)ptr);
ptr += 4;
const int _ = ~0;
auto lo = _mm_shuffle_epi8(r, _mm_setr_epi8(0,_,0,_,0,_,0,_, 1,_,1,_,1,_,1,_)),
hi = _mm_shuffle_epi8(r, _mm_setr_epi8(2,_,2,_,2,_,2,_, 3,_,3,_,3,_,3,_));
return { lo, hi };
}
static inline __m128i next1(const uint32_t*& ptr) { return unpacklo(_mm_cvtsi32_si128(*ptr++)); }
static inline __m128i next2(const uint32_t*& ptr) {
auto r = unpacklo(_mm_loadl_epi64((const __m128i*)ptr));
ptr += 2;
return r;
}
static inline m128ix2 next4(const uint32_t*& ptr) {
auto packed = _mm_loadu_si128((const __m128i*)ptr);
ptr += 4;
return { unpacklo(packed), unpackhi(packed) };
}
// Divide by 255 with rounding.
// (x+127)/255 == ((x+128)*257)>>16.
// Sometimes we can be more efficient by breaking this into two parts.
static inline __m128i div255_part1(__m128i x) { return _mm_add_epi16(x, _mm_set1_epi16(128)); }
static inline __m128i div255_part2(__m128i x) { return _mm_mulhi_epu16(x, _mm_set1_epi16(257)); }
static inline __m128i div255(__m128i x) { return div255_part2(div255_part1(x)); }
// (x*y+127)/255, a byte multiply.
static inline __m128i scale(__m128i x, __m128i y) {
return div255(_mm_mullo_epi16(x, y));
}
// (255 - x).
static inline __m128i inv(__m128i x) {
return _mm_xor_si128(_mm_set1_epi16(0x00ff), x); // This seems a bit faster than _mm_sub_epi16.
}
// ARGB argb -> AAAA aaaa
static inline __m128i alphas(__m128i px) {
const int a = 2 * (SK_A32_SHIFT/8); // SK_A32_SHIFT is typically 24, so this is typically 6.
const int _ = ~0;
return _mm_shuffle_epi8(px, _mm_setr_epi8(a+0,_,a+0,_,a+0,_,a+0,_, a+8,_,a+8,_,a+8,_,a+8,_));
}
// For i = 0...n, tgt = fn(dst,src,cov), where Dst,Src,and Cov can be constants or arrays.
template <typename Dst, typename Src, typename Cov, typename Fn>
static inline void loop(int n, uint32_t* t, const Dst dst, const Src src, const Cov cov, Fn&& fn) {
// We don't want to muck with the callers' pointers, so we make them const and copy here.
Dst d = dst;
Src s = src;
Cov c = cov;
// Writing this as a single while-loop helps hoist loop invariants from fn.
while (n) {
if (n >= 4) {
auto d4 = next4(d),
s4 = next4(s),
c4 = next4(c);
auto lo = fn(d4.lo, s4.lo, c4.lo),
hi = fn(d4.hi, s4.hi, c4.hi);
_mm_storeu_si128((__m128i*)t, pack(lo,hi));
t += 4;
n -= 4;
continue;
}
if (n & 2) {
auto r = fn(next2(d), next2(s), next2(c));
_mm_storel_epi64((__m128i*)t, pack(r,r));
t += 2;
}
if (n & 1) {
auto r = fn(next1(d), next1(s), next1(c));
*t = _mm_cvtsi128_si32(pack(r,r));
}
return;
}
}
namespace sk_sse41 {
// SrcOver, with a constant source and full coverage.
static void blit_row_color32(SkPMColor* tgt, const SkPMColor* dst, int n, SkPMColor src) {
// We want to calculate s + (d * inv(alphas(s)) + 127)/255.
// We'd generally do that div255 as s + ((d * inv(alphas(s)) + 128)*257)>>16.
// But we can go one step further to ((s*255 + 128 + d*inv(alphas(s)))*257)>>16.
// This lets us hoist (s*255+128) and inv(alphas(s)) out of the loop.
__m128i s = next2(src),
s_255_128 = div255_part1(_mm_mullo_epi16(s, _mm_set1_epi16(255))),
A = inv(alphas(s));
const uint8_t cov = 0xff;
loop(n, tgt, dst, src, cov, [=](__m128i d, __m128i, __m128i) {
return div255_part2(_mm_add_epi16(s_255_128, _mm_mullo_epi16(d, A)));
});
}
// SrcOver, with a constant source and variable coverage.
// If the source is opaque, SrcOver becomes Src.
static void blit_mask_d32_a8(SkPMColor* dst, size_t dstRB,
const SkAlpha* cov, size_t covRB,
SkColor color, int w, int h) {
if (SkColorGetA(color) == 0xFF) {
const SkPMColor src = SkSwizzle_BGRA_to_PMColor(color);
while (h --> 0) {
loop(w, dst, (const SkPMColor*)dst, src, cov, [](__m128i d, __m128i s, __m128i c) {
// Src blend mode: a simple lerp from d to s by c.
// TODO: try a pmaddubsw version?
return div255(_mm_add_epi16(_mm_mullo_epi16(inv(c),d), _mm_mullo_epi16(c,s)));
});
dst += dstRB / sizeof(*dst);
cov += covRB / sizeof(*cov);
}
} else {
const SkPMColor src = SkPreMultiplyColor(color);
while (h --> 0) {
loop(w, dst, (const SkPMColor*)dst, src, cov, [](__m128i d, __m128i s, __m128i c) {
// SrcOver blend mode, with coverage folded into source alpha.
__m128i sc = scale(s,c),
AC = inv(alphas(sc));
return _mm_add_epi16(sc, scale(d,AC));
});
dst += dstRB / sizeof(*dst);
cov += covRB / sizeof(*cov);
}
}
}
} // namespace sk_sse41
#endif
namespace SkOpts {
void Init_sse41() {
box_blur_xx = sk_sse41::box_blur_xx;
box_blur_xy = sk_sse41::box_blur_xy;
box_blur_yx = sk_sse41::box_blur_yx;
#ifndef SK_SUPPORT_LEGACY_X86_BLITS
blit_row_color32 = sk_sse41::blit_row_color32;
blit_mask_d32_a8 = sk_sse41::blit_mask_d32_a8;
#endif
}
}