|  |  | 
|  | /* | 
|  | * Copyright 2011 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  | #include "gm.h" | 
|  | #include "SkCanvas.h" | 
|  | #include "SkPaint.h" | 
|  | #include "SkRandom.h" | 
|  |  | 
|  | namespace skiagm { | 
|  |  | 
|  | class EmptyPathGM : public GM { | 
|  | public: | 
|  | EmptyPathGM() {} | 
|  |  | 
|  | protected: | 
|  | SkString onShortName() { | 
|  | return SkString("emptypath"); | 
|  | } | 
|  |  | 
|  | SkISize onISize() { return SkISize::Make(600, 280); } | 
|  |  | 
|  | void drawEmpty(SkCanvas* canvas, | 
|  | SkColor color, | 
|  | const SkRect& clip, | 
|  | SkPaint::Style style, | 
|  | SkPath::FillType fill) { | 
|  | SkPath path; | 
|  | path.setFillType(fill); | 
|  | SkPaint paint; | 
|  | paint.setColor(color); | 
|  | paint.setStyle(style); | 
|  | canvas->save(); | 
|  | canvas->clipRect(clip); | 
|  | canvas->drawPath(path, paint); | 
|  | canvas->restore(); | 
|  | } | 
|  |  | 
|  | virtual void onDraw(SkCanvas* canvas) { | 
|  | struct FillAndName { | 
|  | SkPath::FillType fFill; | 
|  | const char*      fName; | 
|  | }; | 
|  | static const FillAndName gFills[] = { | 
|  | {SkPath::kWinding_FillType, "Winding"}, | 
|  | {SkPath::kEvenOdd_FillType, "Even / Odd"}, | 
|  | {SkPath::kInverseWinding_FillType, "Inverse Winding"}, | 
|  | {SkPath::kInverseEvenOdd_FillType, "Inverse Even / Odd"}, | 
|  | }; | 
|  | struct StyleAndName { | 
|  | SkPaint::Style fStyle; | 
|  | const char*    fName; | 
|  | }; | 
|  | static const StyleAndName gStyles[] = { | 
|  | {SkPaint::kFill_Style, "Fill"}, | 
|  | {SkPaint::kStroke_Style, "Stroke"}, | 
|  | {SkPaint::kStrokeAndFill_Style, "Stroke And Fill"}, | 
|  | }; | 
|  |  | 
|  | SkPaint titlePaint; | 
|  | titlePaint.setColor(SK_ColorBLACK); | 
|  | titlePaint.setAntiAlias(true); | 
|  | sk_tool_utils::set_portable_typeface(&titlePaint); | 
|  | titlePaint.setLCDRenderText(true); | 
|  | titlePaint.setTextSize(15 * SK_Scalar1); | 
|  | const char title[] = "Empty Paths Drawn Into Rectangle Clips With " | 
|  | "Indicated Style and Fill"; | 
|  | canvas->drawText(title, strlen(title), | 
|  | 20 * SK_Scalar1, | 
|  | 20 * SK_Scalar1, | 
|  | titlePaint); | 
|  |  | 
|  | SkLCGRandom rand; | 
|  | SkRect rect = SkRect::MakeWH(100*SK_Scalar1, 30*SK_Scalar1); | 
|  | int i = 0; | 
|  | canvas->save(); | 
|  | canvas->translate(10 * SK_Scalar1, 0); | 
|  | canvas->save(); | 
|  | for (size_t style = 0; style < SK_ARRAY_COUNT(gStyles); ++style) { | 
|  | for (size_t fill = 0; fill < SK_ARRAY_COUNT(gFills); ++fill) { | 
|  | if (0 == i % 4) { | 
|  | canvas->restore(); | 
|  | canvas->translate(0, rect.height() + 40 * SK_Scalar1); | 
|  | canvas->save(); | 
|  | } else { | 
|  | canvas->translate(rect.width() + 40 * SK_Scalar1, 0); | 
|  | } | 
|  | ++i; | 
|  |  | 
|  |  | 
|  | SkColor color = rand.nextU(); | 
|  | color = 0xff000000| color; // force solid | 
|  | this->drawEmpty(canvas, color, rect, | 
|  | gStyles[style].fStyle, gFills[fill].fFill); | 
|  |  | 
|  | SkPaint rectPaint; | 
|  | rectPaint.setColor(SK_ColorBLACK); | 
|  | rectPaint.setStyle(SkPaint::kStroke_Style); | 
|  | rectPaint.setStrokeWidth(-1); | 
|  | rectPaint.setAntiAlias(true); | 
|  | canvas->drawRect(rect, rectPaint); | 
|  |  | 
|  | SkPaint labelPaint; | 
|  | labelPaint.setColor(color); | 
|  | labelPaint.setAntiAlias(true); | 
|  | sk_tool_utils::set_portable_typeface(&labelPaint); | 
|  | labelPaint.setLCDRenderText(true); | 
|  | labelPaint.setTextSize(12 * SK_Scalar1); | 
|  | canvas->drawText(gStyles[style].fName, | 
|  | strlen(gStyles[style].fName), | 
|  | 0, rect.height() + 15 * SK_Scalar1, | 
|  | labelPaint); | 
|  | canvas->drawText(gFills[fill].fName, | 
|  | strlen(gFills[fill].fName), | 
|  | 0, rect.height() + 28 * SK_Scalar1, | 
|  | labelPaint); | 
|  | } | 
|  | } | 
|  | canvas->restore(); | 
|  | canvas->restore(); | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef GM INHERITED; | 
|  | }; | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | static GM* MyFactory(void*) { return new EmptyPathGM; } | 
|  | static GMRegistry reg(MyFactory); | 
|  |  | 
|  | } |