blob: 8d09ae97e2d56cfe9538980bc99e4148301f5f25 [file] [log] [blame]
out vec4 sk_FragColor;
void main() {
float r;
float g;
r = sqrt(1.0);
g = sqrt(0.0);
sk_FragColor.x = r;
sk_FragColor.y = g;
}