blob: ea8d0cb8cfbcf2bf4bdee395ae9d358a9a74da8c [file] [log] [blame]
out vec4 sk_FragColor;
in vec2 a;
in vec4 b;
void main() {
sk_FragColor.x = float(packHalf2x16(a));
sk_FragColor.x = float(packUnorm2x16(a));
sk_FragColor.x = float(packSnorm2x16(a));
sk_FragColor.x = float(packUnorm4x8(b));
sk_FragColor.x = float(packSnorm4x8(b));
}