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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkMaskCache_DEFINED
#define SkMaskCache_DEFINED
#include "SkBlurTypes.h"
#include "SkCachedData.h"
#include "SkMask.h"
#include "SkRect.h"
#include "SkResourceCache.h"
#include "SkRRect.h"
class SkMaskCache {
public:
/**
* On success, return a ref to the SkCachedData that holds the pixels, and have mask
* already point to that memory.
*
* On failure, return NULL.
*/
static SkCachedData* FindAndRef(SkScalar sigma, const SkRRect& rrect, SkBlurStyle style,
SkBlurQuality quality, SkMask* mask,
SkResourceCache* localCache = NULL);
static SkCachedData* FindAndRef(SkScalar sigma, const SkRect rects[], int count,
SkBlurStyle style,SkMask* mask,
SkResourceCache* localCache = NULL);
/**
* Add a mask and its pixel-data to the cache.
*/
static void Add(SkScalar sigma, const SkRRect& rrect, SkBlurStyle style, SkBlurQuality quality,
const SkMask& mask, SkCachedData* data, SkResourceCache* localCache = NULL);
static void Add(SkScalar sigma, const SkRect rects[], int count, SkBlurStyle style,
const SkMask& mask, SkCachedData* data, SkResourceCache* localCache = NULL);
};
#endif