|  | /* | 
|  | * Copyright 2011 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "gm.h" | 
|  | #include "SkGradientShader.h" | 
|  |  | 
|  | namespace skiagm { | 
|  |  | 
|  | struct GradData { | 
|  | int             fCount; | 
|  | const SkColor*  fColors; | 
|  | const SkScalar* fPos; | 
|  | }; | 
|  |  | 
|  | static const SkColor gColors[] = { | 
|  | SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK | 
|  | }; | 
|  | static const SkScalar gPos0[] = { 0, SK_Scalar1 }; | 
|  | static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; | 
|  | static const SkScalar gPos2[] = { | 
|  | 0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1 | 
|  | }; | 
|  |  | 
|  | static const SkScalar gPosClamp[]   = {0.0f, 0.0f, 1.0f, 1.0f}; | 
|  | static const SkColor  gColorClamp[] = { | 
|  | SK_ColorRED, SK_ColorGREEN, SK_ColorGREEN, SK_ColorBLUE | 
|  | }; | 
|  |  | 
|  | static const GradData gGradData[] = { | 
|  | { 2, gColors, nullptr }, | 
|  | { 2, gColors, gPos0 }, | 
|  | { 2, gColors, gPos1 }, | 
|  | { 5, gColors, nullptr }, | 
|  | { 5, gColors, gPos2 }, | 
|  | { 4, gColorClamp, gPosClamp } | 
|  | }; | 
|  |  | 
|  | static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, | 
|  | SkShader::TileMode tm, const SkMatrix& localMatrix) { | 
|  | return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, | 
|  | data.fCount, tm, 0, &localMatrix); | 
|  | } | 
|  |  | 
|  | static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, | 
|  | SkShader::TileMode tm, const SkMatrix& localMatrix) { | 
|  | SkPoint center; | 
|  | center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 
|  | SkScalarAve(pts[0].fY, pts[1].fY)); | 
|  | return SkGradientShader::CreateRadial(center, center.fX, data.fColors, | 
|  | data.fPos, data.fCount, tm, 0, &localMatrix); | 
|  | } | 
|  |  | 
|  | static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, | 
|  | SkShader::TileMode, const SkMatrix& localMatrix) { | 
|  | SkPoint center; | 
|  | center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 
|  | SkScalarAve(pts[0].fY, pts[1].fY)); | 
|  | return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, | 
|  | data.fPos, data.fCount, 0, &localMatrix); | 
|  | } | 
|  |  | 
|  | static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, | 
|  | SkShader::TileMode tm, const SkMatrix& localMatrix) { | 
|  | SkPoint center0, center1; | 
|  | center0.set(SkScalarAve(pts[0].fX, pts[1].fX), | 
|  | SkScalarAve(pts[0].fY, pts[1].fY)); | 
|  | center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), | 
|  | SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); | 
|  | return SkGradientShader::CreateTwoPointConical( | 
|  | center1, (pts[1].fX - pts[0].fX) / 7, | 
|  | center0, (pts[1].fX - pts[0].fX) / 2, | 
|  | data.fColors, data.fPos, data.fCount, tm, | 
|  | 0, &localMatrix); | 
|  | } | 
|  |  | 
|  | static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data, | 
|  | SkShader::TileMode tm, const SkMatrix& localMatrix) { | 
|  | SkPoint center0, center1; | 
|  | SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; | 
|  | SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; | 
|  | center0.set(pts[0].fX + radius0, pts[0].fY + radius0); | 
|  | center1.set(pts[1].fX - radius1, pts[1].fY - radius1); | 
|  | return SkGradientShader::CreateTwoPointConical(center1, radius1, | 
|  | center0, radius0, | 
|  | data.fColors, data.fPos, | 
|  | data.fCount, tm, 0, &localMatrix); | 
|  | } | 
|  |  | 
|  | typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, | 
|  | SkShader::TileMode tm, const SkMatrix& localMatrix); | 
|  | static const GradMaker gGradMakers[] = { | 
|  | MakeLinear, MakeRadial, MakeSweep, Make2Radial, Make2Conical | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class GradientsGM : public GM { | 
|  | public: | 
|  | GradientsGM(bool dither) : fDither(dither) { | 
|  | this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD)); | 
|  | } | 
|  |  | 
|  | protected: | 
|  |  | 
|  | SkString onShortName() { | 
|  | return SkString(fDither ? "gradients" : "gradients_nodither"); | 
|  | } | 
|  |  | 
|  | virtual SkISize onISize() { return SkISize::Make(840, 815); } | 
|  |  | 
|  | virtual void onDraw(SkCanvas* canvas) { | 
|  |  | 
|  | SkPoint pts[2] = { | 
|  | { 0, 0 }, | 
|  | { SkIntToScalar(100), SkIntToScalar(100) } | 
|  | }; | 
|  | SkShader::TileMode tm = SkShader::kClamp_TileMode; | 
|  | SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; | 
|  | SkPaint paint; | 
|  | paint.setAntiAlias(true); | 
|  | paint.setDither(fDither); | 
|  |  | 
|  | canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); | 
|  | for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { | 
|  | canvas->save(); | 
|  | for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { | 
|  | SkMatrix scale = SkMatrix::I(); | 
|  |  | 
|  | if (i == 5) { // if the clamp case | 
|  | scale.setScale(0.5f, 0.5f); | 
|  | scale.postTranslate(25.f, 25.f); | 
|  | } | 
|  |  | 
|  | SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, scale); | 
|  |  | 
|  | paint.setShader(shader); | 
|  | canvas->drawRect(r, paint); | 
|  | shader->unref(); | 
|  | canvas->translate(0, SkIntToScalar(120)); | 
|  | } | 
|  | canvas->restore(); | 
|  | canvas->translate(SkIntToScalar(120), 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | protected: | 
|  | bool fDither; | 
|  |  | 
|  | private: | 
|  | typedef GM INHERITED; | 
|  | }; | 
|  | DEF_GM( return new GradientsGM(true); ) | 
|  | DEF_GM( return new GradientsGM(false); ) | 
|  |  | 
|  | // Based on the original gradient slide, but with perspective applied to the | 
|  | // gradient shaders' local matrices | 
|  | class GradientsLocalPerspectiveGM : public GM { | 
|  | public: | 
|  | GradientsLocalPerspectiveGM(bool dither) : fDither(dither) { | 
|  | this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD)); | 
|  | } | 
|  |  | 
|  | protected: | 
|  |  | 
|  | SkString onShortName() { | 
|  | return SkString(fDither ? "gradients_local_perspective" : | 
|  | "gradients_local_perspective_nodither"); | 
|  | } | 
|  |  | 
|  | virtual SkISize onISize() { return SkISize::Make(840, 815); } | 
|  |  | 
|  | virtual void onDraw(SkCanvas* canvas) { | 
|  |  | 
|  | SkPoint pts[2] = { | 
|  | { 0, 0 }, | 
|  | { SkIntToScalar(100), SkIntToScalar(100) } | 
|  | }; | 
|  | SkShader::TileMode tm = SkShader::kClamp_TileMode; | 
|  | SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; | 
|  | SkPaint paint; | 
|  | paint.setAntiAlias(true); | 
|  | paint.setDither(fDither); | 
|  |  | 
|  | canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); | 
|  | for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { | 
|  | canvas->save(); | 
|  | for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { | 
|  | // apply an increasing y perspective as we move to the right | 
|  | SkMatrix perspective; | 
|  | perspective.setIdentity(); | 
|  | perspective.setPerspY(SkIntToScalar(i+1) / 500); | 
|  | perspective.setSkewX(SkIntToScalar(i+1) / 10); | 
|  |  | 
|  | SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, perspective); | 
|  |  | 
|  | paint.setShader(shader); | 
|  | canvas->drawRect(r, paint); | 
|  | shader->unref(); | 
|  | canvas->translate(0, SkIntToScalar(120)); | 
|  | } | 
|  | canvas->restore(); | 
|  | canvas->translate(SkIntToScalar(120), 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | bool fDither; | 
|  |  | 
|  | typedef GM INHERITED; | 
|  | }; | 
|  | DEF_GM( return new GradientsLocalPerspectiveGM(true); ) | 
|  | DEF_GM( return new GradientsLocalPerspectiveGM(false); ) | 
|  |  | 
|  | // Based on the original gradient slide, but with perspective applied to | 
|  | // the view matrix | 
|  | class GradientsViewPerspectiveGM : public GradientsGM { | 
|  | public: | 
|  | GradientsViewPerspectiveGM(bool dither) : INHERITED(dither) { } | 
|  |  | 
|  | protected: | 
|  | SkString onShortName() { | 
|  | return SkString(fDither ? "gradients_view_perspective" : | 
|  | "gradients_view_perspective_nodither"); | 
|  | } | 
|  |  | 
|  | virtual SkISize onISize() { return SkISize::Make(840, 500); } | 
|  |  | 
|  | virtual void onDraw(SkCanvas* canvas) { | 
|  | SkMatrix perspective; | 
|  | perspective.setIdentity(); | 
|  | perspective.setPerspY(0.001f); | 
|  | perspective.setSkewX(SkIntToScalar(8) / 25); | 
|  | canvas->concat(perspective); | 
|  | INHERITED::onDraw(canvas); | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef GradientsGM INHERITED; | 
|  | }; | 
|  | DEF_GM( return new GradientsViewPerspectiveGM(true); ) | 
|  | DEF_GM( return new GradientsViewPerspectiveGM(false); ) | 
|  |  | 
|  | /* | 
|  | Inspired by this <canvas> javascript, where we need to detect that we are not | 
|  | solving a quadratic equation, but must instead solve a linear (since our X^2 | 
|  | coefficient is 0) | 
|  |  | 
|  | ctx.fillStyle = '#f00'; | 
|  | ctx.fillRect(0, 0, 100, 50); | 
|  |  | 
|  | var g = ctx.createRadialGradient(-80, 25, 70, 0, 25, 150); | 
|  | g.addColorStop(0, '#f00'); | 
|  | g.addColorStop(0.01, '#0f0'); | 
|  | g.addColorStop(0.99, '#0f0'); | 
|  | g.addColorStop(1, '#f00'); | 
|  | ctx.fillStyle = g; | 
|  | ctx.fillRect(0, 0, 100, 50); | 
|  | */ | 
|  | class GradientsDegenrate2PointGM : public GM { | 
|  | public: | 
|  | GradientsDegenrate2PointGM(bool dither) : fDither(dither) {} | 
|  |  | 
|  | protected: | 
|  | SkString onShortName() { | 
|  | return SkString(fDither ? "gradients_degenerate_2pt" : "gradients_degenerate_2pt_nodither"); | 
|  | } | 
|  |  | 
|  | virtual SkISize onISize() { return SkISize::Make(320, 320); } | 
|  |  | 
|  | void drawBG(SkCanvas* canvas) { | 
|  | canvas->drawColor(SK_ColorBLUE); | 
|  | } | 
|  |  | 
|  | virtual void onDraw(SkCanvas* canvas) { | 
|  | this->drawBG(canvas); | 
|  |  | 
|  | SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorGREEN, SK_ColorRED }; | 
|  | SkScalar pos[] = { 0, 0.01f, 0.99f, SK_Scalar1 }; | 
|  | SkPoint c0; | 
|  | c0.iset(-80, 25); | 
|  | SkScalar r0 = SkIntToScalar(70); | 
|  | SkPoint c1; | 
|  | c1.iset(0, 25); | 
|  | SkScalar r1 = SkIntToScalar(150); | 
|  | SkShader* s = SkGradientShader::CreateTwoPointConical(c0, r0, c1, r1, colors, | 
|  | pos, SK_ARRAY_COUNT(pos), | 
|  | SkShader::kClamp_TileMode); | 
|  | SkPaint paint; | 
|  | paint.setDither(fDither); | 
|  | paint.setShader(s)->unref(); | 
|  | canvas->drawPaint(paint); | 
|  | } | 
|  |  | 
|  | private: | 
|  | bool fDither; | 
|  |  | 
|  | typedef GM INHERITED; | 
|  | }; | 
|  | DEF_GM( return new GradientsDegenrate2PointGM(true); ) | 
|  | DEF_GM( return new GradientsDegenrate2PointGM(false); ) | 
|  |  | 
|  | /// Tests correctness of *optimized* codepaths in gradients. | 
|  |  | 
|  | class ClampedGradientsGM : public GM { | 
|  | public: | 
|  | ClampedGradientsGM(bool dither) : fDither(dither) {} | 
|  |  | 
|  | protected: | 
|  | SkString onShortName() { | 
|  | return SkString(fDither ? "clamped_gradients" : "clamped_gradients_nodither"); | 
|  | } | 
|  |  | 
|  | virtual SkISize onISize() { return SkISize::Make(640, 510); } | 
|  |  | 
|  | void drawBG(SkCanvas* canvas) { | 
|  | canvas->drawColor(sk_tool_utils::color_to_565(0xFFDDDDDD)); | 
|  | } | 
|  |  | 
|  | virtual void onDraw(SkCanvas* canvas) { | 
|  | this->drawBG(canvas); | 
|  |  | 
|  | SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(300) }; | 
|  | SkPaint paint; | 
|  | paint.setDither(fDither); | 
|  | paint.setAntiAlias(true); | 
|  |  | 
|  | SkPoint center; | 
|  | center.iset(0, 300); | 
|  | canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); | 
|  | SkShader* shader = SkGradientShader::CreateRadial( | 
|  | SkPoint(center), | 
|  | SkIntToScalar(200), gColors, nullptr, 5, | 
|  | SkShader::kClamp_TileMode); | 
|  | paint.setShader(shader); | 
|  | canvas->drawRect(r, paint); | 
|  | shader->unref(); | 
|  | } | 
|  |  | 
|  | private: | 
|  | bool fDither; | 
|  |  | 
|  | typedef GM INHERITED; | 
|  | }; | 
|  | DEF_GM( return new ClampedGradientsGM(true); ) | 
|  | DEF_GM( return new ClampedGradientsGM(false); ) | 
|  |  | 
|  | /// Checks quality of large radial gradients, which may display | 
|  | /// some banding. | 
|  |  | 
|  | class RadialGradientGM : public GM { | 
|  | public: | 
|  | RadialGradientGM() {} | 
|  |  | 
|  | protected: | 
|  |  | 
|  | SkString onShortName() override { return SkString("radial_gradient"); } | 
|  | SkISize onISize() override { return SkISize::Make(1280, 1280); } | 
|  | void drawBG(SkCanvas* canvas) { | 
|  | canvas->drawColor(0xFF000000); | 
|  | } | 
|  | void onDraw(SkCanvas* canvas) override { | 
|  | const SkISize dim = this->getISize(); | 
|  |  | 
|  | this->drawBG(canvas); | 
|  |  | 
|  | SkPaint paint; | 
|  | paint.setDither(true); | 
|  | SkPoint center; | 
|  | center.set(SkIntToScalar(dim.width())/2, SkIntToScalar(dim.height())/2); | 
|  | SkScalar radius = SkIntToScalar(dim.width())/2; | 
|  | const SkColor colors[] = { 0x7f7f7f7f, 0x7f7f7f7f, 0xb2000000 }; | 
|  | const SkScalar pos[] = { 0.0f, | 
|  | 0.35f, | 
|  | 1.0f }; | 
|  | SkShader* shader = | 
|  | SkGradientShader::CreateRadial(center, radius, colors, | 
|  | pos, SK_ARRAY_COUNT(pos), | 
|  | SkShader::kClamp_TileMode); | 
|  | paint.setShader(shader)->unref(); | 
|  | SkRect r = { | 
|  | 0, 0, SkIntToScalar(dim.width()), SkIntToScalar(dim.height()) | 
|  | }; | 
|  | canvas->drawRect(r, paint); | 
|  | } | 
|  | private: | 
|  | typedef GM INHERITED; | 
|  | }; | 
|  | DEF_GM( return new RadialGradientGM; ) | 
|  |  | 
|  | class RadialGradient2GM : public GM { | 
|  | public: | 
|  | RadialGradient2GM(bool dither) : fDither(dither) {} | 
|  |  | 
|  | protected: | 
|  |  | 
|  | SkString onShortName() override { | 
|  | return SkString(fDither ? "radial_gradient2" : "radial_gradient2_nodither"); | 
|  | } | 
|  |  | 
|  | SkISize onISize() override { return SkISize::Make(800, 400); } | 
|  | void drawBG(SkCanvas* canvas) { | 
|  | canvas->drawColor(0xFF000000); | 
|  | } | 
|  |  | 
|  | // Reproduces the example given in bug 7671058. | 
|  | void onDraw(SkCanvas* canvas) override { | 
|  | SkPaint paint1, paint2, paint3; | 
|  | paint1.setStyle(SkPaint::kFill_Style); | 
|  | paint2.setStyle(SkPaint::kFill_Style); | 
|  | paint3.setStyle(SkPaint::kFill_Style); | 
|  |  | 
|  | const SkColor sweep_colors[] = | 
|  | { 0xFFFF0000, 0xFFFFFF00, 0xFF00FF00, 0xFF00FFFF, 0xFF0000FF, 0xFFFF00FF, 0xFFFF0000 }; | 
|  | const SkColor colors1[] = { 0xFFFFFFFF, 0x00000000 }; | 
|  | const SkColor colors2[] = { 0xFF000000, 0x00000000 }; | 
|  |  | 
|  | const SkScalar cx = 200, cy = 200, radius = 150; | 
|  | SkPoint center; | 
|  | center.set(cx, cy); | 
|  |  | 
|  | // We can either interpolate endpoints and premultiply each point (default, more precision), | 
|  | // or premultiply the endpoints first, avoiding the need to premultiply each point (cheap). | 
|  | const uint32_t flags[] = { 0, SkGradientShader::kInterpolateColorsInPremul_Flag }; | 
|  |  | 
|  | for (size_t i = 0; i < SK_ARRAY_COUNT(flags); i++) { | 
|  | SkAutoTUnref<SkShader> sweep( | 
|  | SkGradientShader::CreateSweep(cx, cy, sweep_colors, | 
|  | nullptr, SK_ARRAY_COUNT(sweep_colors), | 
|  | flags[i], nullptr)); | 
|  | SkAutoTUnref<SkShader> radial1( | 
|  | SkGradientShader::CreateRadial(center, radius, colors1, | 
|  | nullptr, SK_ARRAY_COUNT(colors1), | 
|  | SkShader::kClamp_TileMode, | 
|  | flags[i], nullptr)); | 
|  | SkAutoTUnref<SkShader> radial2( | 
|  | SkGradientShader::CreateRadial(center, radius, colors2, | 
|  | nullptr, SK_ARRAY_COUNT(colors2), | 
|  | SkShader::kClamp_TileMode, | 
|  | flags[i], nullptr)); | 
|  | paint1.setShader(sweep); | 
|  | paint1.setDither(fDither); | 
|  | paint2.setShader(radial1); | 
|  | paint2.setDither(fDither); | 
|  | paint3.setShader(radial2); | 
|  | paint3.setDither(fDither); | 
|  |  | 
|  | canvas->drawCircle(cx, cy, radius, paint1); | 
|  | canvas->drawCircle(cx, cy, radius, paint3); | 
|  | canvas->drawCircle(cx, cy, radius, paint2); | 
|  |  | 
|  | canvas->translate(400, 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | bool fDither; | 
|  |  | 
|  | typedef GM INHERITED; | 
|  | }; | 
|  | DEF_GM( return new RadialGradient2GM(true); ) | 
|  | DEF_GM( return new RadialGradient2GM(false); ) | 
|  |  | 
|  | // Shallow radial (shows banding on raster) | 
|  | class RadialGradient3GM : public GM { | 
|  | public: | 
|  | RadialGradient3GM(bool dither) : fDither(dither) { } | 
|  |  | 
|  | protected: | 
|  | SkString onShortName() override { | 
|  | return SkString(fDither ? "radial_gradient3" : "radial_gradient3_nodither"); | 
|  | } | 
|  |  | 
|  | SkISize onISize() override { return SkISize::Make(500, 500); } | 
|  |  | 
|  | bool runAsBench() const override { return true; } | 
|  |  | 
|  | void onOnceBeforeDraw() override { | 
|  | const SkPoint center = { 0, 0 }; | 
|  | const SkScalar kRadius = 3000; | 
|  | const SkColor gColors[] = { 0xFFFFFFFF, 0xFF000000 }; | 
|  | fShader.reset(SkGradientShader::CreateRadial(center, kRadius, gColors, nullptr, 2, | 
|  | SkShader::kClamp_TileMode)); | 
|  | } | 
|  |  | 
|  | void onDraw(SkCanvas* canvas) override { | 
|  | SkPaint paint; | 
|  | paint.setShader(fShader); | 
|  | paint.setDither(fDither); | 
|  | canvas->drawRect(SkRect::MakeWH(500, 500), paint); | 
|  | } | 
|  |  | 
|  | private: | 
|  | SkAutoTUnref<SkShader> fShader; | 
|  | bool fDither; | 
|  |  | 
|  | typedef GM INHERITED; | 
|  | }; | 
|  | DEF_GM( return new RadialGradient3GM(true); ) | 
|  | DEF_GM( return new RadialGradient3GM(false); ) | 
|  |  | 
|  | class RadialGradient4GM : public GM { | 
|  | public: | 
|  | RadialGradient4GM(bool dither) : fDither(dither) { } | 
|  |  | 
|  | protected: | 
|  | SkString onShortName() override { | 
|  | return SkString(fDither ? "radial_gradient4" : "radial_gradient4_nodither"); | 
|  | } | 
|  |  | 
|  | SkISize onISize() override { return SkISize::Make(500, 500); } | 
|  |  | 
|  | void onOnceBeforeDraw() override { | 
|  | const SkPoint center = { 250, 250 }; | 
|  | const SkScalar kRadius = 250; | 
|  | const SkColor colors[] = { SK_ColorRED, SK_ColorRED, SK_ColorWHITE, SK_ColorWHITE, | 
|  | SK_ColorRED }; | 
|  | const SkScalar pos[] = { 0, .4f, .4f, .8f, .8f, 1 }; | 
|  | fShader.reset(SkGradientShader::CreateRadial(center, kRadius, colors, pos, | 
|  | SK_ARRAY_COUNT(gColors), SkShader::kClamp_TileMode)); | 
|  | } | 
|  |  | 
|  | void onDraw(SkCanvas* canvas) override { | 
|  | SkPaint paint; | 
|  | paint.setAntiAlias(true); | 
|  | paint.setDither(fDither); | 
|  | paint.setShader(fShader); | 
|  | canvas->drawRect(SkRect::MakeWH(500, 500), paint); | 
|  | } | 
|  |  | 
|  | private: | 
|  | SkAutoTUnref<SkShader> fShader; | 
|  | bool fDither; | 
|  |  | 
|  | typedef GM INHERITED; | 
|  | }; | 
|  | DEF_GM( return new RadialGradient4GM(true); ) | 
|  | DEF_GM( return new RadialGradient4GM(false); ) | 
|  |  | 
|  | class LinearGradientGM : public GM { | 
|  | public: | 
|  | LinearGradientGM(bool dither) : fDither(dither) { } | 
|  |  | 
|  | protected: | 
|  | SkString onShortName() override { | 
|  | return SkString(fDither ? "linear_gradient" : "linear_gradient_nodither"); | 
|  | } | 
|  |  | 
|  | const SkScalar kWidthBump = 30.f; | 
|  | const SkScalar kHeight = 5.f; | 
|  | const SkScalar kMinWidth = 540.f; | 
|  |  | 
|  | SkISize onISize() override { return SkISize::Make(500, 500); } | 
|  |  | 
|  | void onOnceBeforeDraw() override { | 
|  | SkPoint pts[2] = { {0, 0}, {0, 0} }; | 
|  | const SkColor colors[] = { SK_ColorWHITE, SK_ColorWHITE, 0xFF008200, 0xFF008200, | 
|  | SK_ColorWHITE, SK_ColorWHITE }; | 
|  | const SkScalar unitPos[] = { 0, 50, 70, 500, 540 }; | 
|  | SkScalar pos[6]; | 
|  | pos[5] = 1; | 
|  | for (int index = 0; index < (int) SK_ARRAY_COUNT(fShader); ++index) { | 
|  | pts[1].fX = 500.f + index * kWidthBump; | 
|  | for (int inner = 0; inner < (int) SK_ARRAY_COUNT(unitPos); ++inner) { | 
|  | pos[inner] = unitPos[inner] / (kMinWidth + index * kWidthBump); | 
|  | } | 
|  | fShader[index].reset(SkGradientShader::CreateLinear(pts, colors, pos, | 
|  | SK_ARRAY_COUNT(gColors), SkShader::kClamp_TileMode)); | 
|  | } | 
|  | } | 
|  |  | 
|  | void onDraw(SkCanvas* canvas) override { | 
|  | SkPaint paint; | 
|  | paint.setAntiAlias(true); | 
|  | paint.setDither(fDither); | 
|  | for (int index = 0; index < (int) SK_ARRAY_COUNT(fShader); ++index) { | 
|  | paint.setShader(fShader[index]); | 
|  | canvas->drawRect(SkRect::MakeLTRB(0, index * kHeight, kMinWidth + index * kWidthBump, | 
|  | (index + 1) * kHeight), paint); | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | SkAutoTUnref<SkShader> fShader[100]; | 
|  | bool fDither; | 
|  |  | 
|  | typedef GM INHERITED; | 
|  | }; | 
|  | DEF_GM( return new LinearGradientGM(true); ) | 
|  | DEF_GM( return new LinearGradientGM(false); ) | 
|  |  | 
|  | class LinearGradientTinyGM : public GM { | 
|  | protected: | 
|  | SkString onShortName() override { | 
|  | return SkString("linear_gradient_tiny"); | 
|  | } | 
|  |  | 
|  | SkISize onISize() override { | 
|  | return SkISize::Make(600, 500); | 
|  | } | 
|  |  | 
|  | void onDraw(SkCanvas* canvas) override { | 
|  | const SkScalar kRectSize = 100; | 
|  | const unsigned kStopCount = 3; | 
|  | const SkColor colors[kStopCount] = { SK_ColorGREEN, SK_ColorRED, SK_ColorGREEN }; | 
|  | const struct { | 
|  | SkPoint pts[2]; | 
|  | SkScalar pos[kStopCount]; | 
|  | } configs[] = { | 
|  | { { SkPoint::Make(0, 0),        SkPoint::Make(10, 0) },       { 0, 0.999999f,    1 }}, | 
|  | { { SkPoint::Make(0, 0),        SkPoint::Make(10, 0) },       { 0, 0.000001f,    1 }}, | 
|  | { { SkPoint::Make(0, 0),        SkPoint::Make(10, 0) },       { 0, 0.999999999f, 1 }}, | 
|  | { { SkPoint::Make(0, 0),        SkPoint::Make(10, 0) },       { 0, 0.000000001f, 1 }}, | 
|  |  | 
|  | { { SkPoint::Make(0, 0),        SkPoint::Make(0, 10) },       { 0, 0.999999f,    1 }}, | 
|  | { { SkPoint::Make(0, 0),        SkPoint::Make(0, 10) },       { 0, 0.000001f,    1 }}, | 
|  | { { SkPoint::Make(0, 0),        SkPoint::Make(0, 10) },       { 0, 0.999999999f, 1 }}, | 
|  | { { SkPoint::Make(0, 0),        SkPoint::Make(0, 10) },       { 0, 0.000000001f, 1 }}, | 
|  |  | 
|  | { { SkPoint::Make(0, 0),        SkPoint::Make(0.00001f, 0) }, { 0, 0.5f, 1 }}, | 
|  | { { SkPoint::Make(9.99999f, 0), SkPoint::Make(10, 0) },       { 0, 0.5f, 1 }}, | 
|  | { { SkPoint::Make(0, 0),        SkPoint::Make(0, 0.00001f) }, { 0, 0.5f, 1 }}, | 
|  | { { SkPoint::Make(0, 9.99999f), SkPoint::Make(0, 10) },       { 0, 0.5f, 1 }}, | 
|  | }; | 
|  |  | 
|  | SkPaint paint; | 
|  | for (unsigned i = 0; i < SK_ARRAY_COUNT(configs); ++i) { | 
|  | SkAutoCanvasRestore acr(canvas, true); | 
|  | SkAutoTUnref<SkShader> gradient( | 
|  | SkGradientShader::CreateLinear(configs[i].pts, colors, configs[i].pos, kStopCount, | 
|  | SkShader::kClamp_TileMode)); | 
|  | canvas->translate(kRectSize * ((i % 4) * 1.5f + 0.25f), | 
|  | kRectSize * ((i / 4) * 1.5f + 0.25f)); | 
|  |  | 
|  | paint.setShader(gradient); | 
|  | canvas->drawRect(SkRect::MakeWH(kRectSize, kRectSize), paint); | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef GM INHERITED; | 
|  | }; | 
|  | DEF_GM( return new LinearGradientTinyGM(); ) | 
|  |  | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | struct GradRun { | 
|  | SkColor  fColors[4]; | 
|  | SkScalar fPos[4]; | 
|  | int      fCount; | 
|  | }; | 
|  |  | 
|  | #define SIZE 121 | 
|  |  | 
|  | static SkShader* make_linear(const GradRun& run, SkShader::TileMode mode) { | 
|  | const SkPoint pts[] { { 30, 30 }, { SIZE - 30, SIZE - 30 } }; | 
|  | return SkGradientShader::CreateLinear(pts, run.fColors, run.fPos, run.fCount, mode); | 
|  | } | 
|  |  | 
|  | static SkShader* make_radial(const GradRun& run, SkShader::TileMode mode) { | 
|  | const SkScalar half = SIZE * 0.5f; | 
|  | return SkGradientShader::CreateRadial({half,half}, half - 10, | 
|  | run.fColors, run.fPos, run.fCount, mode); | 
|  | } | 
|  |  | 
|  | static SkShader* make_conical(const GradRun& run, SkShader::TileMode mode) { | 
|  | const SkScalar half = SIZE * 0.5f; | 
|  | const SkPoint center { half, half }; | 
|  | return SkGradientShader::CreateTwoPointConical(center, 20, center, half - 10, | 
|  | run.fColors, run.fPos, run.fCount, mode); | 
|  | } | 
|  |  | 
|  | static SkShader* make_sweep(const GradRun& run, SkShader::TileMode) { | 
|  | const SkScalar half = SIZE * 0.5f; | 
|  | return SkGradientShader::CreateSweep(half, half, run.fColors, run.fPos, run.fCount); | 
|  | } | 
|  |  | 
|  | /* | 
|  | *  Exercise duplicate color-stops, at the ends, and in the middle | 
|  | * | 
|  | *  At the time of this writing, only Linear correctly deals with duplicates at the ends, | 
|  | *  and then only correctly on CPU backend. | 
|  | */ | 
|  | DEF_SIMPLE_GM(gradients_dup_color_stops, canvas, 704, 564) { | 
|  | const SkColor preColor  = 0xFFFF0000;   // clamp color before start | 
|  | const SkColor postColor = 0xFF0000FF;   // clamp color after end | 
|  | const SkColor color0    = 0xFF000000; | 
|  | const SkColor color1    = 0xFF00FF00; | 
|  | const SkColor badColor  = 0xFF3388BB;   // should never be seen, fills out fixed-size array | 
|  |  | 
|  | const GradRun runs[] = { | 
|  | {   { color0, color1, badColor, badColor }, | 
|  | { 0, 1, -1, -1 }, | 
|  | 2, | 
|  | }, | 
|  | {   { preColor, color0, color1, badColor }, | 
|  | { 0, 0, 1, -1 }, | 
|  | 3, | 
|  | }, | 
|  | {   { color0, color1, postColor, badColor }, | 
|  | { 0, 1, 1, -1 }, | 
|  | 3, | 
|  | }, | 
|  | {   { preColor, color0, color1, postColor }, | 
|  | { 0, 0, 1, 1 }, | 
|  | 4, | 
|  | }, | 
|  | {   { color0, color0, color1, color1 }, | 
|  | { 0, 0.5f, 0.5f, 1 }, | 
|  | 4, | 
|  | }, | 
|  | }; | 
|  | SkShader* (*factories[])(const GradRun&, SkShader::TileMode) { | 
|  | make_linear, make_radial, make_conical, make_sweep | 
|  | }; | 
|  |  | 
|  | const SkRect rect = SkRect::MakeWH(SIZE, SIZE); | 
|  | const SkScalar dx = SIZE + 20; | 
|  | const SkScalar dy = SIZE + 20; | 
|  | const SkShader::TileMode mode = SkShader::kClamp_TileMode; | 
|  |  | 
|  | SkPaint paint; | 
|  | canvas->translate(10, 10 - dy); | 
|  | for (auto factory : factories) { | 
|  | canvas->translate(0, dy); | 
|  | SkAutoCanvasRestore acr(canvas, true); | 
|  | for (const auto& run : runs) { | 
|  | paint.setShader(factory(run, mode))->unref(); | 
|  | canvas->drawRect(rect, paint); | 
|  | canvas->translate(dx, 0); | 
|  | } | 
|  | } | 
|  | } |