blob: 27baf0e0e99ed2a3f4c6d0a227e48168c5db3313 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 testInputs;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
vec4 _1_v = testInputs;
float _2_x = _1_v.x;
float _3_y = _1_v.y;
float _4_z = _1_v.z;
float _5_w = _1_v.w;
vec4 a = vec4(_2_x, _3_y, _4_z, _5_w);
return a == vec4(-1.25, 0.0, 0.75, 2.25) ? colorGreen : colorRed;
}