| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkPath.h" |
| |
| #include "include/core/SkArc.h" |
| #include "include/core/SkPathBuilder.h" |
| #include "include/core/SkRRect.h" |
| #include "include/core/SkStream.h" |
| #include "include/core/SkString.h" |
| #include "include/private/SkPathRef.h" |
| #include "include/private/base/SkFloatingPoint.h" |
| #include "include/private/base/SkMalloc.h" |
| #include "include/private/base/SkSpan_impl.h" |
| #include "include/private/base/SkTArray.h" |
| #include "include/private/base/SkTDArray.h" |
| #include "include/private/base/SkTo.h" |
| #include "src/base/SkFloatBits.h" |
| #include "src/base/SkTLazy.h" |
| #include "src/base/SkVx.h" |
| #include "src/core/SkCubicClipper.h" |
| #include "src/core/SkEdgeClipper.h" |
| #include "src/core/SkGeometry.h" |
| #include "src/core/SkMatrixPriv.h" |
| #include "src/core/SkPathEnums.h" |
| #include "src/core/SkPathMakers.h" |
| #include "src/core/SkPathPriv.h" |
| #include "src/core/SkPointPriv.h" |
| #include "src/core/SkStringUtils.h" |
| |
| #include <algorithm> |
| #include <cmath> |
| #include <cstring> |
| #include <iterator> |
| #include <limits.h> |
| #include <utility> |
| |
| struct SkPath_Storage_Equivalent { |
| void* fPtr; |
| int32_t fIndex; |
| uint32_t fFlags; |
| }; |
| |
| static_assert(sizeof(SkPath) == sizeof(SkPath_Storage_Equivalent), |
| "Please keep an eye on SkPath packing."); |
| |
| static float poly_eval(float A, float B, float C, float t) { |
| return (A * t + B) * t + C; |
| } |
| |
| static float poly_eval(float A, float B, float C, float D, float t) { |
| return ((A * t + B) * t + C) * t + D; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * Path.bounds is defined to be the bounds of all the control points. |
| * If we called bounds.join(r) we would skip r if r was empty, which breaks |
| * our promise. Hence we have a custom joiner that doesn't look at emptiness |
| */ |
| static void joinNoEmptyChecks(SkRect* dst, const SkRect& src) { |
| dst->fLeft = std::min(dst->fLeft, src.fLeft); |
| dst->fTop = std::min(dst->fTop, src.fTop); |
| dst->fRight = std::max(dst->fRight, src.fRight); |
| dst->fBottom = std::max(dst->fBottom, src.fBottom); |
| } |
| |
| static bool is_degenerate(const SkPath& path) { |
| return (path.countVerbs() - SkPathPriv::LeadingMoveToCount(path)) == 0; |
| } |
| |
| class SkAutoDisableDirectionCheck { |
| public: |
| SkAutoDisableDirectionCheck(SkPath* path) : fPath(path) { |
| fSaved = static_cast<SkPathFirstDirection>(fPath->getFirstDirection()); |
| } |
| |
| ~SkAutoDisableDirectionCheck() { |
| fPath->setFirstDirection(fSaved); |
| } |
| |
| private: |
| SkPath* fPath; |
| SkPathFirstDirection fSaved; |
| }; |
| |
| /* This class's constructor/destructor bracket a path editing operation. It is |
| used when we know the bounds of the amount we are going to add to the path |
| (usually a new contour, but not required). |
| |
| It captures some state about the path up front (i.e. if it already has a |
| cached bounds), and then if it can, it updates the cache bounds explicitly, |
| avoiding the need to revisit all of the points in getBounds(). |
| |
| It also notes if the path was originally degenerate, and if so, sets |
| isConvex to true. Thus it can only be used if the contour being added is |
| convex. |
| */ |
| class SkAutoPathBoundsUpdate { |
| public: |
| SkAutoPathBoundsUpdate(SkPath* path, const SkRect& r) : fPath(path), fRect(r) { |
| // Cannot use fRect for our bounds unless we know it is sorted |
| fRect.sort(); |
| // Mark the path's bounds as dirty if (1) they are, or (2) the path |
| // is non-finite, and therefore its bounds are not meaningful |
| fHasValidBounds = path->hasComputedBounds() && path->isFinite(); |
| fEmpty = path->isEmpty(); |
| if (fHasValidBounds && !fEmpty) { |
| joinNoEmptyChecks(&fRect, fPath->getBounds()); |
| } |
| fDegenerate = is_degenerate(*path); |
| } |
| |
| ~SkAutoPathBoundsUpdate() { |
| fPath->setConvexity(fDegenerate ? SkPathConvexity::kConvex |
| : SkPathConvexity::kUnknown); |
| if ((fEmpty || fHasValidBounds) && fRect.isFinite()) { |
| fPath->setBounds(fRect); |
| } |
| } |
| |
| private: |
| SkPath* fPath; |
| SkRect fRect; |
| bool fHasValidBounds; |
| bool fDegenerate; |
| bool fEmpty; |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////// |
| |
| /* |
| Stores the verbs and points as they are given to us, with exceptions: |
| - we only record "Close" if it was immediately preceeded by Move | Line | Quad | Cubic |
| - we insert a Move(0,0) if Line | Quad | Cubic is our first command |
| |
| The iterator does more cleanup, especially if forceClose == true |
| 1. If we encounter degenerate segments, remove them |
| 2. if we encounter Close, return a cons'd up Line() first (if the curr-pt != start-pt) |
| 3. if we encounter Move without a preceeding Close, and forceClose is true, goto #2 |
| 4. if we encounter Line | Quad | Cubic after Close, cons up a Move |
| */ |
| |
| //////////////////////////////////////////////////////////////////////////// |
| |
| // flag to require a moveTo if we begin with something else, like lineTo etc. |
| // This will also be the value of lastMoveToIndex for a single contour |
| // ending with close, so countVerbs needs to be checked against 0. |
| #define INITIAL_LASTMOVETOINDEX_VALUE ~0 |
| |
| SkPath::SkPath() |
| : fPathRef(SkPathRef::CreateEmpty()) { |
| this->resetFields(); |
| fIsVolatile = false; |
| } |
| |
| SkPath::SkPath(sk_sp<SkPathRef> pr, SkPathFillType ft, bool isVolatile, SkPathConvexity ct, |
| SkPathFirstDirection firstDirection) |
| : fPathRef(std::move(pr)) |
| , fLastMoveToIndex(INITIAL_LASTMOVETOINDEX_VALUE) |
| , fConvexity((uint8_t)ct) |
| , fFirstDirection((uint8_t)firstDirection) |
| , fFillType((unsigned)ft) |
| , fIsVolatile(isVolatile) |
| {} |
| |
| void SkPath::resetFields() { |
| //fPathRef is assumed to have been emptied by the caller. |
| fLastMoveToIndex = INITIAL_LASTMOVETOINDEX_VALUE; |
| fFillType = SkToU8(SkPathFillType::kWinding); |
| this->setConvexity(SkPathConvexity::kUnknown); |
| this->setFirstDirection(SkPathFirstDirection::kUnknown); |
| } |
| |
| SkPath::SkPath(const SkPath& that) |
| : fPathRef(SkRef(that.fPathRef.get())) { |
| this->copyFields(that); |
| SkDEBUGCODE(that.validate();) |
| } |
| |
| SkPath::~SkPath() { |
| SkDEBUGCODE(this->validate();) |
| } |
| |
| SkPath& SkPath::operator=(const SkPath& that) { |
| SkDEBUGCODE(that.validate();) |
| |
| if (this != &that) { |
| fPathRef.reset(SkRef(that.fPathRef.get())); |
| this->copyFields(that); |
| } |
| SkDEBUGCODE(this->validate();) |
| return *this; |
| } |
| |
| void SkPath::copyFields(const SkPath& that) { |
| //fPathRef is assumed to have been set by the caller. |
| fLastMoveToIndex = that.fLastMoveToIndex; |
| fFillType = that.fFillType; |
| fIsVolatile = that.fIsVolatile; |
| |
| // Non-atomic assignment of atomic values. |
| this->setConvexity(that.getConvexityOrUnknown()); |
| this->setFirstDirection(that.getFirstDirection()); |
| } |
| |
| bool operator==(const SkPath& a, const SkPath& b) { |
| // note: don't need to look at isConvex or bounds, since just comparing the |
| // raw data is sufficient. |
| return &a == &b || |
| (a.fFillType == b.fFillType && *a.fPathRef == *b.fPathRef); |
| } |
| |
| void SkPath::swap(SkPath& that) { |
| if (this != &that) { |
| fPathRef.swap(that.fPathRef); |
| std::swap(fLastMoveToIndex, that.fLastMoveToIndex); |
| |
| const auto ft = fFillType; |
| fFillType = that.fFillType; |
| that.fFillType = ft; |
| |
| const auto iv = fIsVolatile; |
| fIsVolatile = that.fIsVolatile; |
| that.fIsVolatile = iv; |
| |
| // Non-atomic swaps of atomic values. |
| SkPathConvexity c = this->getConvexityOrUnknown(); |
| this->setConvexity(that.getConvexityOrUnknown()); |
| that.setConvexity(c); |
| |
| SkPathFirstDirection fd = this->getFirstDirection(); |
| this->setFirstDirection(that.getFirstDirection()); |
| that.setFirstDirection(fd); |
| } |
| } |
| |
| bool SkPath::isInterpolatable(const SkPath& compare) const { |
| // need the same structure (verbs, conicweights) and same point-count |
| return fPathRef->fPoints.size() == compare.fPathRef->fPoints.size() && |
| fPathRef->fVerbs == compare.fPathRef->fVerbs && |
| fPathRef->fConicWeights == compare.fPathRef->fConicWeights; |
| } |
| |
| bool SkPath::interpolate(const SkPath& ending, SkScalar weight, SkPath* out) const { |
| int pointCount = fPathRef->countPoints(); |
| if (pointCount != ending.fPathRef->countPoints()) { |
| return false; |
| } |
| if (!pointCount) { |
| return true; |
| } |
| out->reset(); |
| out->addPath(*this); |
| SkPathRef::Editor editor(&(out->fPathRef)); |
| fPathRef->interpolate(*ending.fPathRef, weight, out->fPathRef.get()); |
| return true; |
| } |
| |
| static inline bool check_edge_against_rect(const SkPoint& p0, |
| const SkPoint& p1, |
| const SkRect& rect, |
| SkPathFirstDirection dir) { |
| const SkPoint* edgeBegin; |
| SkVector v; |
| if (SkPathFirstDirection::kCW == dir) { |
| v = p1 - p0; |
| edgeBegin = &p0; |
| } else { |
| v = p0 - p1; |
| edgeBegin = &p1; |
| } |
| if (v.fX || v.fY) { |
| // check the cross product of v with the vec from edgeBegin to each rect corner |
| SkScalar yL = v.fY * (rect.fLeft - edgeBegin->fX); |
| SkScalar xT = v.fX * (rect.fTop - edgeBegin->fY); |
| SkScalar yR = v.fY * (rect.fRight - edgeBegin->fX); |
| SkScalar xB = v.fX * (rect.fBottom - edgeBegin->fY); |
| if ((xT < yL) || (xT < yR) || (xB < yL) || (xB < yR)) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| bool SkPath::conservativelyContainsRect(const SkRect& rect) const { |
| // This only handles non-degenerate convex paths currently. |
| if (!this->isConvex()) { |
| return false; |
| } |
| |
| SkPathFirstDirection direction = SkPathPriv::ComputeFirstDirection(*this); |
| if (direction == SkPathFirstDirection::kUnknown) { |
| return false; |
| } |
| |
| SkPoint firstPt; |
| SkPoint prevPt; |
| int segmentCount = 0; |
| SkDEBUGCODE(int moveCnt = 0;) |
| |
| for (auto [verb, pts, weight] : SkPathPriv::Iterate(*this)) { |
| if (verb == SkPathVerb::kClose || (segmentCount > 0 && verb == SkPathVerb::kMove)) { |
| // Closing the current contour; but since convexity is a precondition, it's the only |
| // contour that matters. |
| SkASSERT(moveCnt); |
| segmentCount++; |
| break; |
| } else if (verb == SkPathVerb::kMove) { |
| // A move at the start of the contour (or multiple leading moves, in which case we |
| // keep the last one before a non-move verb). |
| SkASSERT(!segmentCount); |
| SkDEBUGCODE(++moveCnt); |
| firstPt = prevPt = pts[0]; |
| } else { |
| int pointCount = SkPathPriv::PtsInVerb((unsigned) verb); |
| SkASSERT(pointCount > 0); |
| |
| if (!SkPathPriv::AllPointsEq(pts, pointCount + 1)) { |
| SkASSERT(moveCnt); |
| int nextPt = pointCount; |
| segmentCount++; |
| |
| if (prevPt == pts[nextPt]) { |
| // A pre-condition to getting here is that the path is convex, so if a |
| // verb's start and end points are the same, it means it's the only |
| // verb in the contour (and the only contour). While it's possible for |
| // such a single verb to be a convex curve, we do not have any non-zero |
| // length edges to conservatively test against without splitting or |
| // evaluating the curve. For simplicity, just reject the rectangle. |
| return false; |
| } else if (SkPathVerb::kConic == verb) { |
| SkConic orig; |
| orig.set(pts, *weight); |
| SkPoint quadPts[5]; |
| int count = orig.chopIntoQuadsPOW2(quadPts, 1); |
| SkASSERT_RELEASE(2 == count); |
| |
| if (!check_edge_against_rect(quadPts[0], quadPts[2], rect, direction)) { |
| return false; |
| } |
| if (!check_edge_against_rect(quadPts[2], quadPts[4], rect, direction)) { |
| return false; |
| } |
| } else { |
| if (!check_edge_against_rect(prevPt, pts[nextPt], rect, direction)) { |
| return false; |
| } |
| } |
| prevPt = pts[nextPt]; |
| } |
| } |
| } |
| |
| if (segmentCount) { |
| return check_edge_against_rect(prevPt, firstPt, rect, direction); |
| } |
| return false; |
| } |
| |
| uint32_t SkPath::getGenerationID() const { |
| return fPathRef->genID(fFillType); |
| } |
| |
| SkPath& SkPath::reset() { |
| SkDEBUGCODE(this->validate();) |
| |
| if (fPathRef->unique()) { |
| fPathRef->reset(); |
| } else { |
| fPathRef.reset(SkPathRef::CreateEmpty()); |
| } |
| this->resetFields(); |
| return *this; |
| } |
| |
| SkPath& SkPath::rewind() { |
| SkDEBUGCODE(this->validate();) |
| |
| SkPathRef::Rewind(&fPathRef); |
| this->resetFields(); |
| return *this; |
| } |
| |
| bool SkPath::isLastContourClosed() const { |
| int verbCount = fPathRef->countVerbs(); |
| if (0 == verbCount) { |
| return false; |
| } |
| return kClose_Verb == fPathRef->atVerb(verbCount - 1); |
| } |
| |
| bool SkPath::isLine(SkPoint line[2]) const { |
| int verbCount = fPathRef->countVerbs(); |
| |
| if (2 == verbCount) { |
| SkASSERT(kMove_Verb == fPathRef->atVerb(0)); |
| if (kLine_Verb == fPathRef->atVerb(1)) { |
| SkASSERT(2 == fPathRef->countPoints()); |
| if (line) { |
| const SkPoint* pts = fPathRef->points(); |
| line[0] = pts[0]; |
| line[1] = pts[1]; |
| } |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| bool SkPath::isEmpty() const { |
| SkDEBUGCODE(this->validate();) |
| return 0 == fPathRef->countVerbs(); |
| } |
| |
| bool SkPath::isFinite() const { |
| SkDEBUGCODE(this->validate();) |
| return fPathRef->isFinite(); |
| } |
| |
| bool SkPath::isConvex() const { |
| return SkPathConvexity::kConvex == this->getConvexity(); |
| } |
| |
| const SkRect& SkPath::getBounds() const { |
| return fPathRef->getBounds(); |
| } |
| |
| uint32_t SkPath::getSegmentMasks() const { |
| return fPathRef->getSegmentMasks(); |
| } |
| |
| bool SkPath::isValid() const { |
| return this->isValidImpl() && fPathRef->isValid(); |
| } |
| |
| bool SkPath::hasComputedBounds() const { |
| SkDEBUGCODE(this->validate();) |
| return fPathRef->hasComputedBounds(); |
| } |
| |
| void SkPath::setBounds(const SkRect& rect) { |
| SkPathRef::Editor ed(&fPathRef); |
| ed.setBounds(rect); |
| } |
| |
| SkPathConvexity SkPath::getConvexityOrUnknown() const { |
| return (SkPathConvexity)fConvexity.load(std::memory_order_relaxed); |
| } |
| |
| #ifdef SK_DEBUG |
| void SkPath::validate() const { |
| SkASSERT(this->isValidImpl()); |
| } |
| |
| void SkPath::validateRef() const { |
| // This will SkASSERT if not valid. |
| fPathRef->validate(); |
| } |
| #endif |
| /* |
| Determines if path is a rect by keeping track of changes in direction |
| and looking for a loop either clockwise or counterclockwise. |
| |
| The direction is computed such that: |
| 0: vertical up |
| 1: horizontal left |
| 2: vertical down |
| 3: horizontal right |
| |
| A rectangle cycles up/right/down/left or up/left/down/right. |
| |
| The test fails if: |
| The path is closed, and followed by a line. |
| A second move creates a new endpoint. |
| A diagonal line is parsed. |
| There's more than four changes of direction. |
| There's a discontinuity on the line (e.g., a move in the middle) |
| The line reverses direction. |
| The path contains a quadratic or cubic. |
| The path contains fewer than four points. |
| *The rectangle doesn't complete a cycle. |
| *The final point isn't equal to the first point. |
| |
| *These last two conditions we relax if we have a 3-edge path that would |
| form a rectangle if it were closed (as we do when we fill a path) |
| |
| It's OK if the path has: |
| Several colinear line segments composing a rectangle side. |
| Single points on the rectangle side. |
| |
| The direction takes advantage of the corners found since opposite sides |
| must travel in opposite directions. |
| |
| FIXME: Allow colinear quads and cubics to be treated like lines. |
| FIXME: If the API passes fill-only, return true if the filled stroke |
| is a rectangle, though the caller failed to close the path. |
| |
| directions values: |
| 0x1 is set if the segment is horizontal |
| 0x2 is set if the segment is moving to the right or down |
| thus: |
| two directions are opposites iff (dirA ^ dirB) == 0x2 |
| two directions are perpendicular iff (dirA ^ dirB) == 0x1 |
| |
| */ |
| static int rect_make_dir(SkScalar dx, SkScalar dy) { |
| return ((0 != dx) << 0) | ((dx > 0 || dy > 0) << 1); |
| } |
| |
| bool SkPath::isRect(SkRect* rect, bool* isClosed, SkPathDirection* direction) const { |
| SkDEBUGCODE(this->validate();) |
| int currVerb = 0; |
| const SkPoint* pts = fPathRef->points(); |
| return SkPathPriv::IsRectContour(*this, false, &currVerb, &pts, isClosed, direction, rect); |
| } |
| |
| bool SkPath::isOval(SkRect* bounds) const { |
| return SkPathPriv::IsOval(*this, bounds, nullptr, nullptr); |
| } |
| |
| bool SkPath::isRRect(SkRRect* rrect) const { |
| return SkPathPriv::IsRRect(*this, rrect, nullptr, nullptr); |
| } |
| |
| bool SkPath::isArc(SkArc* arc) const { |
| return fPathRef->isArc(arc); |
| } |
| |
| int SkPath::countPoints() const { |
| return fPathRef->countPoints(); |
| } |
| |
| int SkPath::getPoints(SkPoint dst[], int max) const { |
| SkDEBUGCODE(this->validate();) |
| |
| SkASSERT(max >= 0); |
| SkASSERT(!max || dst); |
| int count = std::min(max, fPathRef->countPoints()); |
| sk_careful_memcpy(dst, fPathRef->points(), count * sizeof(SkPoint)); |
| return fPathRef->countPoints(); |
| } |
| |
| SkPoint SkPath::getPoint(int index) const { |
| if ((unsigned)index < (unsigned)fPathRef->countPoints()) { |
| return fPathRef->atPoint(index); |
| } |
| return SkPoint::Make(0, 0); |
| } |
| |
| int SkPath::countVerbs() const { |
| return fPathRef->countVerbs(); |
| } |
| |
| int SkPath::getVerbs(uint8_t dst[], int max) const { |
| SkDEBUGCODE(this->validate();) |
| |
| SkASSERT(max >= 0); |
| SkASSERT(!max || dst); |
| int count = std::min(max, fPathRef->countVerbs()); |
| if (count) { |
| memcpy(dst, fPathRef->verbsBegin(), count); |
| } |
| return fPathRef->countVerbs(); |
| } |
| |
| size_t SkPath::approximateBytesUsed() const { |
| size_t size = sizeof (SkPath); |
| if (fPathRef != nullptr) { |
| size += fPathRef->approximateBytesUsed(); |
| } |
| return size; |
| } |
| |
| bool SkPath::getLastPt(SkPoint* lastPt) const { |
| SkDEBUGCODE(this->validate();) |
| |
| int count = fPathRef->countPoints(); |
| if (count > 0) { |
| if (lastPt) { |
| *lastPt = fPathRef->atPoint(count - 1); |
| } |
| return true; |
| } |
| if (lastPt) { |
| lastPt->set(0, 0); |
| } |
| return false; |
| } |
| |
| void SkPath::setPt(int index, SkScalar x, SkScalar y) { |
| SkDEBUGCODE(this->validate();) |
| |
| int count = fPathRef->countPoints(); |
| if (count <= index) { |
| return; |
| } else { |
| SkPathRef::Editor ed(&fPathRef); |
| ed.atPoint(index)->set(x, y); |
| } |
| } |
| |
| void SkPath::setLastPt(SkScalar x, SkScalar y) { |
| SkDEBUGCODE(this->validate();) |
| |
| int count = fPathRef->countPoints(); |
| if (count == 0) { |
| this->moveTo(x, y); |
| } else { |
| SkPathRef::Editor ed(&fPathRef); |
| ed.atPoint(count-1)->set(x, y); |
| } |
| } |
| |
| // This is the public-facing non-const setConvexity(). |
| void SkPath::setConvexity(SkPathConvexity c) { |
| fConvexity.store((uint8_t)c, std::memory_order_relaxed); |
| } |
| |
| // Const hooks for working with fConvexity and fFirstDirection from const methods. |
| void SkPath::setConvexity(SkPathConvexity c) const { |
| fConvexity.store((uint8_t)c, std::memory_order_relaxed); |
| } |
| void SkPath::setFirstDirection(SkPathFirstDirection d) const { |
| fFirstDirection.store((uint8_t)d, std::memory_order_relaxed); |
| } |
| SkPathFirstDirection SkPath::getFirstDirection() const { |
| return (SkPathFirstDirection)fFirstDirection.load(std::memory_order_relaxed); |
| } |
| |
| bool SkPath::isConvexityAccurate() const { |
| SkPathConvexity convexity = this->getConvexityOrUnknown(); |
| if (convexity != SkPathConvexity::kUnknown) { |
| auto conv = this->computeConvexity(); |
| if (conv != convexity) { |
| SkASSERT(false); |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| SkPathConvexity SkPath::getConvexity() const { |
| // Enable once we fix all the bugs |
| // SkDEBUGCODE(this->isConvexityAccurate()); |
| SkPathConvexity convexity = this->getConvexityOrUnknown(); |
| if (convexity == SkPathConvexity::kUnknown) { |
| convexity = this->computeConvexity(); |
| } |
| SkASSERT(convexity != SkPathConvexity::kUnknown); |
| return convexity; |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // Construction methods |
| |
| SkPath& SkPath::dirtyAfterEdit() { |
| this->setConvexity(SkPathConvexity::kUnknown); |
| this->setFirstDirection(SkPathFirstDirection::kUnknown); |
| |
| #ifdef SK_DEBUG |
| // enable this as needed for testing, but it slows down some chrome tests so much |
| // that they don't complete, so we don't enable it by default |
| // e.g. TEST(IdentifiabilityPaintOpDigestTest, MassiveOpSkipped) |
| if (this->countVerbs() < 16) { |
| SkASSERT(fPathRef->dataMatchesVerbs()); |
| } |
| #endif |
| |
| return *this; |
| } |
| |
| void SkPath::incReserve(int extraPtCount, int extraVerbCount, int extraConicCount) { |
| SkDEBUGCODE(this->validate();) |
| if (extraPtCount > 0) { |
| // For compat with when this function only took a single argument, use |
| // extraPtCount if extraVerbCount is 0 (default value). |
| SkPathRef::Editor(&fPathRef, extraVerbCount == 0 ? extraPtCount : extraVerbCount, extraPtCount, extraConicCount); |
| } |
| SkDEBUGCODE(this->validate();) |
| } |
| |
| SkPath& SkPath::moveTo(SkScalar x, SkScalar y) { |
| SkDEBUGCODE(this->validate();) |
| |
| SkPathRef::Editor ed(&fPathRef); |
| |
| // remember our index |
| fLastMoveToIndex = fPathRef->countPoints(); |
| |
| ed.growForVerb(kMove_Verb)->set(x, y); |
| |
| return this->dirtyAfterEdit(); |
| } |
| |
| SkPath& SkPath::rMoveTo(SkScalar x, SkScalar y) { |
| SkPoint pt = {0,0}; |
| int count = fPathRef->countPoints(); |
| if (count > 0) { |
| if (fLastMoveToIndex >= 0) { |
| pt = fPathRef->atPoint(count - 1); |
| } else { |
| pt = fPathRef->atPoint(~fLastMoveToIndex); |
| } |
| } |
| return this->moveTo(pt.fX + x, pt.fY + y); |
| } |
| |
| void SkPath::injectMoveToIfNeeded() { |
| if (fLastMoveToIndex < 0) { |
| SkScalar x, y; |
| if (fPathRef->countVerbs() == 0) { |
| x = y = 0; |
| } else { |
| const SkPoint& pt = fPathRef->atPoint(~fLastMoveToIndex); |
| x = pt.fX; |
| y = pt.fY; |
| } |
| this->moveTo(x, y); |
| } |
| } |
| |
| SkPath& SkPath::lineTo(SkScalar x, SkScalar y) { |
| SkDEBUGCODE(this->validate();) |
| |
| this->injectMoveToIfNeeded(); |
| |
| SkPathRef::Editor ed(&fPathRef); |
| ed.growForVerb(kLine_Verb)->set(x, y); |
| |
| return this->dirtyAfterEdit(); |
| } |
| |
| SkPath& SkPath::rLineTo(SkScalar x, SkScalar y) { |
| this->injectMoveToIfNeeded(); // This can change the result of this->getLastPt(). |
| SkPoint pt; |
| this->getLastPt(&pt); |
| return this->lineTo(pt.fX + x, pt.fY + y); |
| } |
| |
| SkPath& SkPath::quadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2) { |
| SkDEBUGCODE(this->validate();) |
| |
| this->injectMoveToIfNeeded(); |
| |
| SkPathRef::Editor ed(&fPathRef); |
| SkPoint* pts = ed.growForVerb(kQuad_Verb); |
| pts[0].set(x1, y1); |
| pts[1].set(x2, y2); |
| |
| return this->dirtyAfterEdit(); |
| } |
| |
| SkPath& SkPath::rQuadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2) { |
| this->injectMoveToIfNeeded(); // This can change the result of this->getLastPt(). |
| SkPoint pt; |
| this->getLastPt(&pt); |
| return this->quadTo(pt.fX + x1, pt.fY + y1, pt.fX + x2, pt.fY + y2); |
| } |
| |
| SkPath& SkPath::conicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, |
| SkScalar w) { |
| // check for <= 0 or NaN with this test |
| if (!(w > 0)) { |
| this->lineTo(x2, y2); |
| } else if (!SkIsFinite(w)) { |
| this->lineTo(x1, y1); |
| this->lineTo(x2, y2); |
| } else if (SK_Scalar1 == w) { |
| this->quadTo(x1, y1, x2, y2); |
| } else { |
| SkDEBUGCODE(this->validate();) |
| |
| this->injectMoveToIfNeeded(); |
| |
| SkPathRef::Editor ed(&fPathRef); |
| SkPoint* pts = ed.growForVerb(kConic_Verb, w); |
| pts[0].set(x1, y1); |
| pts[1].set(x2, y2); |
| |
| (void)this->dirtyAfterEdit(); |
| } |
| return *this; |
| } |
| |
| SkPath& SkPath::rConicTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2, |
| SkScalar w) { |
| this->injectMoveToIfNeeded(); // This can change the result of this->getLastPt(). |
| SkPoint pt; |
| this->getLastPt(&pt); |
| return this->conicTo(pt.fX + dx1, pt.fY + dy1, pt.fX + dx2, pt.fY + dy2, w); |
| } |
| |
| SkPath& SkPath::cubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, |
| SkScalar x3, SkScalar y3) { |
| SkDEBUGCODE(this->validate();) |
| |
| this->injectMoveToIfNeeded(); |
| |
| SkPathRef::Editor ed(&fPathRef); |
| SkPoint* pts = ed.growForVerb(kCubic_Verb); |
| pts[0].set(x1, y1); |
| pts[1].set(x2, y2); |
| pts[2].set(x3, y3); |
| |
| return this->dirtyAfterEdit(); |
| } |
| |
| SkPath& SkPath::rCubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, |
| SkScalar x3, SkScalar y3) { |
| this->injectMoveToIfNeeded(); // This can change the result of this->getLastPt(). |
| SkPoint pt; |
| this->getLastPt(&pt); |
| return this->cubicTo(pt.fX + x1, pt.fY + y1, pt.fX + x2, pt.fY + y2, |
| pt.fX + x3, pt.fY + y3); |
| } |
| |
| SkPath& SkPath::close() { |
| SkDEBUGCODE(this->validate();) |
| |
| int count = fPathRef->countVerbs(); |
| if (count > 0) { |
| switch (fPathRef->atVerb(count - 1)) { |
| case kLine_Verb: |
| case kQuad_Verb: |
| case kConic_Verb: |
| case kCubic_Verb: |
| case kMove_Verb: { |
| SkPathRef::Editor ed(&fPathRef); |
| ed.growForVerb(kClose_Verb); |
| break; |
| } |
| case kClose_Verb: |
| // don't add a close if it's the first verb or a repeat |
| break; |
| default: |
| SkDEBUGFAIL("unexpected verb"); |
| break; |
| } |
| } |
| |
| // signal that we need a moveTo to follow us (unless we're done) |
| #if 0 |
| if (fLastMoveToIndex >= 0) { |
| fLastMoveToIndex = ~fLastMoveToIndex; |
| } |
| #else |
| fLastMoveToIndex ^= ~fLastMoveToIndex >> (8 * sizeof(fLastMoveToIndex) - 1); |
| #endif |
| return *this; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| static void assert_known_direction(SkPathDirection dir) { |
| SkASSERT(SkPathDirection::kCW == dir || SkPathDirection::kCCW == dir); |
| } |
| |
| SkPath& SkPath::addRect(const SkRect &rect, SkPathDirection dir, unsigned startIndex) { |
| assert_known_direction(dir); |
| this->setFirstDirection(this->hasOnlyMoveTos() ? (SkPathFirstDirection)dir |
| : SkPathFirstDirection::kUnknown); |
| SkAutoDisableDirectionCheck addc(this); |
| SkAutoPathBoundsUpdate apbu(this, rect); |
| |
| SkDEBUGCODE(int initialVerbCount = this->countVerbs()); |
| |
| const int kVerbs = 5; // moveTo + 3x lineTo + close |
| SkPathRef::Editor ed(&fPathRef, kVerbs, /* points */ 4); |
| |
| SkPath_RectPointIterator iter(rect, dir, startIndex); |
| fLastMoveToIndex = fPathRef->countPoints(); |
| |
| *ed.growForVerb(kMove_Verb) = iter.current(); |
| *ed.growForVerb(kLine_Verb) = iter.next(); |
| *ed.growForVerb(kLine_Verb) = iter.next(); |
| *ed.growForVerb(kLine_Verb) = iter.next(); |
| this->close(); |
| (void)this->dirtyAfterEdit(); |
| |
| SkASSERT(this->countVerbs() == initialVerbCount + kVerbs); |
| return *this; |
| } |
| |
| SkPath& SkPath::addPoly(const SkPoint pts[], int count, bool close) { |
| SkDEBUGCODE(this->validate();) |
| if (count <= 0) { |
| return *this; |
| } |
| |
| fLastMoveToIndex = fPathRef->countPoints(); |
| |
| // +close makes room for the extra kClose_Verb |
| SkPathRef::Editor ed(&fPathRef, count+close, count); |
| |
| ed.growForVerb(kMove_Verb)->set(pts[0].fX, pts[0].fY); |
| if (count > 1) { |
| SkPoint* p = ed.growForRepeatedVerb(kLine_Verb, count - 1); |
| memcpy(p, &pts[1], (count-1) * sizeof(SkPoint)); |
| } |
| |
| if (close) { |
| ed.growForVerb(kClose_Verb); |
| fLastMoveToIndex ^= ~fLastMoveToIndex >> (8 * sizeof(fLastMoveToIndex) - 1); |
| } |
| |
| (void)this->dirtyAfterEdit(); |
| SkDEBUGCODE(this->validate();) |
| return *this; |
| } |
| |
| static bool arc_is_lone_point(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, |
| SkPoint* pt) { |
| if (0 == sweepAngle && (0 == startAngle || SkIntToScalar(360) == startAngle)) { |
| // Chrome uses this path to move into and out of ovals. If not |
| // treated as a special case the moves can distort the oval's |
| // bounding box (and break the circle special case). |
| pt->set(oval.fRight, oval.centerY()); |
| return true; |
| } else if (0 == oval.width() && 0 == oval.height()) { |
| // Chrome will sometimes create 0 radius round rects. Having degenerate |
| // quad segments in the path prevents the path from being recognized as |
| // a rect. |
| // TODO: optimizing the case where only one of width or height is zero |
| // should also be considered. This case, however, doesn't seem to be |
| // as common as the single point case. |
| pt->set(oval.fRight, oval.fTop); |
| return true; |
| } |
| return false; |
| } |
| |
| // Return the unit vectors pointing at the start/stop points for the given start/sweep angles |
| // |
| static void angles_to_unit_vectors(SkScalar startAngle, SkScalar sweepAngle, |
| SkVector* startV, SkVector* stopV, SkRotationDirection* dir) { |
| SkScalar startRad = SkDegreesToRadians(startAngle), |
| stopRad = SkDegreesToRadians(startAngle + sweepAngle); |
| |
| startV->fY = SkScalarSinSnapToZero(startRad); |
| startV->fX = SkScalarCosSnapToZero(startRad); |
| stopV->fY = SkScalarSinSnapToZero(stopRad); |
| stopV->fX = SkScalarCosSnapToZero(stopRad); |
| |
| /* If the sweep angle is nearly (but less than) 360, then due to precision |
| loss in radians-conversion and/or sin/cos, we may end up with coincident |
| vectors, which will fool SkBuildQuadArc into doing nothing (bad) instead |
| of drawing a nearly complete circle (good). |
| e.g. canvas.drawArc(0, 359.99, ...) |
| -vs- canvas.drawArc(0, 359.9, ...) |
| We try to detect this edge case, and tweak the stop vector |
| */ |
| if (*startV == *stopV) { |
| SkScalar sw = SkScalarAbs(sweepAngle); |
| if (sw < SkIntToScalar(360) && sw > SkIntToScalar(359)) { |
| // make a guess at a tiny angle (in radians) to tweak by |
| SkScalar deltaRad = SkScalarCopySign(SK_Scalar1/512, sweepAngle); |
| // not sure how much will be enough, so we use a loop |
| do { |
| stopRad -= deltaRad; |
| stopV->fY = SkScalarSinSnapToZero(stopRad); |
| stopV->fX = SkScalarCosSnapToZero(stopRad); |
| } while (*startV == *stopV); |
| } |
| } |
| *dir = sweepAngle > 0 ? kCW_SkRotationDirection : kCCW_SkRotationDirection; |
| } |
| |
| /** |
| * If this returns 0, then the caller should just line-to the singlePt, else it should |
| * ignore singlePt and append the specified number of conics. |
| */ |
| static int build_arc_conics(const SkRect& oval, const SkVector& start, const SkVector& stop, |
| SkRotationDirection dir, SkConic conics[SkConic::kMaxConicsForArc], |
| SkPoint* singlePt) { |
| SkMatrix matrix; |
| |
| matrix.setScale(SkScalarHalf(oval.width()), SkScalarHalf(oval.height())); |
| matrix.postTranslate(oval.centerX(), oval.centerY()); |
| |
| int count = SkConic::BuildUnitArc(start, stop, dir, &matrix, conics); |
| if (0 == count) { |
| matrix.mapXY(stop.x(), stop.y(), singlePt); |
| } |
| return count; |
| } |
| |
| SkPath& SkPath::addRoundRect(const SkRect& rect, const SkScalar radii[], |
| SkPathDirection dir) { |
| SkRRect rrect; |
| rrect.setRectRadii(rect, (const SkVector*) radii); |
| return this->addRRect(rrect, dir); |
| } |
| |
| SkPath& SkPath::addRRect(const SkRRect& rrect, SkPathDirection dir) { |
| // legacy start indices: 6 (CW) and 7(CCW) |
| return this->addRRect(rrect, dir, dir == SkPathDirection::kCW ? 6 : 7); |
| } |
| |
| SkPath& SkPath::addRRect(const SkRRect &rrect, SkPathDirection dir, unsigned startIndex) { |
| assert_known_direction(dir); |
| |
| bool isRRect = hasOnlyMoveTos(); |
| const SkRect& bounds = rrect.getBounds(); |
| |
| if (rrect.isRect() || rrect.isEmpty()) { |
| // degenerate(rect) => radii points are collapsing |
| this->addRect(bounds, dir, (startIndex + 1) / 2); |
| } else if (rrect.isOval()) { |
| // degenerate(oval) => line points are collapsing |
| this->addOval(bounds, dir, startIndex / 2); |
| } else { |
| this->setFirstDirection(this->hasOnlyMoveTos() ? (SkPathFirstDirection)dir |
| : SkPathFirstDirection::kUnknown); |
| |
| SkAutoPathBoundsUpdate apbu(this, bounds); |
| SkAutoDisableDirectionCheck addc(this); |
| |
| // we start with a conic on odd indices when moving CW vs. even indices when moving CCW |
| const bool startsWithConic = ((startIndex & 1) == (dir == SkPathDirection::kCW)); |
| const SkScalar weight = SK_ScalarRoot2Over2; |
| |
| SkDEBUGCODE(int initialVerbCount = fPathRef->countVerbs()); |
| SkDEBUGCODE(int initialPointCount = fPathRef->countPoints()); |
| SkDEBUGCODE(int initialWeightCount = fPathRef->countWeights()); |
| const int kVerbs = startsWithConic |
| ? 9 // moveTo + 4x conicTo + 3x lineTo + close |
| : 10; // moveTo + 4x lineTo + 4x conicTo + close |
| const int kPoints = startsWithConic |
| ? 12 // moveTo (1) + 4x conicTo (2) + 3x lineTo (1) + close |
| : 13; // moveTo (1) + 4x lineTo (1) + 4x conicTo (2) + close |
| const int kWeights = 4; // 4x conicTo |
| this->incReserve(kPoints, kVerbs, kWeights); |
| |
| SkPath_RRectPointIterator rrectIter(rrect, dir, startIndex); |
| // Corner iterator indices follow the collapsed radii model, |
| // adjusted such that the start pt is "behind" the radii start pt. |
| const unsigned rectStartIndex = startIndex / 2 + (dir == SkPathDirection::kCW ? 0 : 1); |
| SkPath_RectPointIterator rectIter(bounds, dir, rectStartIndex); |
| |
| this->moveTo(rrectIter.current()); |
| if (startsWithConic) { |
| for (unsigned i = 0; i < 3; ++i) { |
| this->conicTo(rectIter.next(), rrectIter.next(), weight); |
| this->lineTo(rrectIter.next()); |
| } |
| this->conicTo(rectIter.next(), rrectIter.next(), weight); |
| // final lineTo handled by close(). |
| } else { |
| for (unsigned i = 0; i < 4; ++i) { |
| this->lineTo(rrectIter.next()); |
| this->conicTo(rectIter.next(), rrectIter.next(), weight); |
| } |
| } |
| this->close(); |
| |
| if (isRRect) { |
| SkPathRef::Editor ed(&fPathRef); |
| ed.setIsRRect(dir == SkPathDirection::kCCW, startIndex % 8); |
| } |
| |
| SkASSERT(fPathRef->countVerbs() == initialVerbCount + kVerbs); |
| SkASSERT(fPathRef->countPoints() == initialPointCount + kPoints); |
| SkASSERT(fPathRef->countWeights() == initialWeightCount + kWeights); |
| } |
| |
| SkDEBUGCODE(fPathRef->validate();) |
| return *this; |
| } |
| |
| bool SkPath::hasOnlyMoveTos() const { return this->getSegmentMasks() == 0; } |
| |
| bool SkPath::isZeroLengthSincePoint(int startPtIndex) const { |
| int count = fPathRef->countPoints() - startPtIndex; |
| if (count < 2) { |
| return true; |
| } |
| const SkPoint* pts = fPathRef->points() + startPtIndex; |
| const SkPoint& first = *pts; |
| for (int index = 1; index < count; ++index) { |
| if (first != pts[index]) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| SkPath& SkPath::addRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, |
| SkPathDirection dir) { |
| assert_known_direction(dir); |
| |
| if (rx < 0 || ry < 0) { |
| return *this; |
| } |
| |
| SkRRect rrect; |
| rrect.setRectXY(rect, rx, ry); |
| return this->addRRect(rrect, dir); |
| } |
| |
| SkPath& SkPath::addOval(const SkRect& oval, SkPathDirection dir) { |
| // legacy start index: 1 |
| return this->addOval(oval, dir, 1); |
| } |
| |
| SkPath& SkPath::addOval(const SkRect &oval, SkPathDirection dir, unsigned startPointIndex) { |
| assert_known_direction(dir); |
| |
| /* If addOval() is called after previous moveTo(), |
| this path is still marked as an oval. This is used to |
| fit into WebKit's calling sequences. |
| We can't simply check isEmpty() in this case, as additional |
| moveTo() would mark the path non empty. |
| */ |
| bool isOval = hasOnlyMoveTos(); |
| if (isOval) { |
| this->setFirstDirection((SkPathFirstDirection)dir); |
| } else { |
| this->setFirstDirection(SkPathFirstDirection::kUnknown); |
| } |
| |
| SkAutoDisableDirectionCheck addc(this); |
| SkAutoPathBoundsUpdate apbu(this, oval); |
| |
| SkDEBUGCODE(int initialVerbCount = fPathRef->countVerbs()); |
| SkDEBUGCODE(int initialPointCount = fPathRef->countPoints()); |
| SkDEBUGCODE(int initialWeightCount = fPathRef->countWeights()); |
| const int kVerbs = 6; // moveTo + 4x conicTo + close |
| const int kPoints = 9; |
| const int kWeights = 4; |
| this->incReserve(kPoints, kVerbs, kWeights); |
| |
| SkPath_OvalPointIterator ovalIter(oval, dir, startPointIndex); |
| // The corner iterator pts are tracking "behind" the oval/radii pts. |
| SkPath_RectPointIterator rectIter(oval, dir, startPointIndex + (dir == SkPathDirection::kCW ? 0 : 1)); |
| const SkScalar weight = SK_ScalarRoot2Over2; |
| |
| this->moveTo(ovalIter.current()); |
| for (unsigned i = 0; i < 4; ++i) { |
| this->conicTo(rectIter.next(), ovalIter.next(), weight); |
| } |
| this->close(); |
| |
| SkASSERT(fPathRef->countVerbs() == initialVerbCount + kVerbs); |
| SkASSERT(fPathRef->countPoints() == initialPointCount + kPoints); |
| SkASSERT(fPathRef->countWeights() == initialWeightCount + kWeights); |
| |
| if (isOval) { |
| SkPathRef::Editor ed(&fPathRef); |
| ed.setIsOval(SkPathDirection::kCCW == dir, startPointIndex % 4); |
| } |
| return *this; |
| } |
| |
| SkPath& SkPath::addCircle(SkScalar x, SkScalar y, SkScalar r, SkPathDirection dir) { |
| if (r > 0) { |
| this->addOval(SkRect::MakeLTRB(x - r, y - r, x + r, y + r), dir); |
| } |
| return *this; |
| } |
| |
| SkPath& SkPath::arcTo(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, |
| bool forceMoveTo) { |
| if (oval.width() < 0 || oval.height() < 0) { |
| return *this; |
| } |
| |
| startAngle = SkScalarMod(startAngle, 360.0f); |
| |
| if (fPathRef->countVerbs() == 0) { |
| forceMoveTo = true; |
| } |
| |
| SkPoint lonePt; |
| if (arc_is_lone_point(oval, startAngle, sweepAngle, &lonePt)) { |
| return forceMoveTo ? this->moveTo(lonePt) : this->lineTo(lonePt); |
| } |
| |
| SkVector startV, stopV; |
| SkRotationDirection dir; |
| angles_to_unit_vectors(startAngle, sweepAngle, &startV, &stopV, &dir); |
| |
| SkPoint singlePt; |
| |
| bool isArc = this->hasOnlyMoveTos(); |
| |
| // Adds a move-to to 'pt' if forceMoveTo is true. Otherwise a lineTo unless we're sufficiently |
| // close to 'pt' currently. This prevents spurious lineTos when adding a series of contiguous |
| // arcs from the same oval. |
| auto addPt = [&forceMoveTo, &isArc, this](const SkPoint& pt) { |
| SkPoint lastPt; |
| if (forceMoveTo) { |
| this->moveTo(pt); |
| } else if (!this->getLastPt(&lastPt) || |
| !SkScalarNearlyEqual(lastPt.fX, pt.fX) || |
| !SkScalarNearlyEqual(lastPt.fY, pt.fY)) { |
| this->lineTo(pt); |
| isArc = false; |
| } |
| }; |
| |
| // At this point, we know that the arc is not a lone point, but startV == stopV |
| // indicates that the sweepAngle is too small such that angles_to_unit_vectors |
| // cannot handle it. |
| if (startV == stopV) { |
| SkScalar endAngle = SkDegreesToRadians(startAngle + sweepAngle); |
| SkScalar radiusX = oval.width() / 2; |
| SkScalar radiusY = oval.height() / 2; |
| // We do not use SkScalar[Sin|Cos]SnapToZero here. When sin(startAngle) is 0 and sweepAngle |
| // is very small and radius is huge, the expected behavior here is to draw a line. But |
| // calling SkScalarSinSnapToZero will make sin(endAngle) be 0 which will then draw a dot. |
| singlePt.set(oval.centerX() + radiusX * SkScalarCos(endAngle), |
| oval.centerY() + radiusY * SkScalarSin(endAngle)); |
| addPt(singlePt); |
| return *this; |
| } |
| |
| SkConic conics[SkConic::kMaxConicsForArc]; |
| int count = build_arc_conics(oval, startV, stopV, dir, conics, &singlePt); |
| if (count) { |
| // Conics take two points. Add one to the verb in case there is a moveto. |
| this->incReserve(count * 2 + 1, count + 1, count); |
| const SkPoint& pt = conics[0].fPts[0]; |
| addPt(pt); |
| for (int i = 0; i < count; ++i) { |
| this->conicTo(conics[i].fPts[1], conics[i].fPts[2], conics[i].fW); |
| } |
| if (isArc) { |
| SkPathRef::Editor ed(&fPathRef); |
| ed.setIsArc(SkArc::Make(oval, startAngle, sweepAngle, SkArc::Type::kArc)); |
| } |
| } else { |
| addPt(singlePt); |
| } |
| return *this; |
| } |
| |
| // This converts the SVG arc to conics. |
| // Partly adapted from Niko's code in kdelibs/kdecore/svgicons. |
| // Then transcribed from webkit/chrome's SVGPathNormalizer::decomposeArcToCubic() |
| // See also SVG implementation notes: |
| // http://www.w3.org/TR/SVG/implnote.html#ArcConversionEndpointToCenter |
| // Note that arcSweep bool value is flipped from the original implementation. |
| SkPath& SkPath::arcTo(SkScalar rx, SkScalar ry, SkScalar angle, SkPath::ArcSize arcLarge, |
| SkPathDirection arcSweep, SkScalar x, SkScalar y) { |
| this->injectMoveToIfNeeded(); |
| SkPoint srcPts[2]; |
| this->getLastPt(&srcPts[0]); |
| // If rx = 0 or ry = 0 then this arc is treated as a straight line segment (a "lineto") |
| // joining the endpoints. |
| // http://www.w3.org/TR/SVG/implnote.html#ArcOutOfRangeParameters |
| if (!rx || !ry) { |
| return this->lineTo(x, y); |
| } |
| // If the current point and target point for the arc are identical, it should be treated as a |
| // zero length path. This ensures continuity in animations. |
| srcPts[1].set(x, y); |
| if (srcPts[0] == srcPts[1]) { |
| return this->lineTo(x, y); |
| } |
| rx = SkScalarAbs(rx); |
| ry = SkScalarAbs(ry); |
| SkVector midPointDistance = srcPts[0] - srcPts[1]; |
| midPointDistance *= 0.5f; |
| |
| SkMatrix pointTransform; |
| pointTransform.setRotate(-angle); |
| |
| SkPoint transformedMidPoint; |
| pointTransform.mapPoints(&transformedMidPoint, &midPointDistance, 1); |
| SkScalar squareRx = rx * rx; |
| SkScalar squareRy = ry * ry; |
| SkScalar squareX = transformedMidPoint.fX * transformedMidPoint.fX; |
| SkScalar squareY = transformedMidPoint.fY * transformedMidPoint.fY; |
| |
| // Check if the radii are big enough to draw the arc, scale radii if not. |
| // http://www.w3.org/TR/SVG/implnote.html#ArcCorrectionOutOfRangeRadii |
| SkScalar radiiScale = squareX / squareRx + squareY / squareRy; |
| if (radiiScale > 1) { |
| radiiScale = SkScalarSqrt(radiiScale); |
| rx *= radiiScale; |
| ry *= radiiScale; |
| } |
| |
| pointTransform.setScale(1 / rx, 1 / ry); |
| pointTransform.preRotate(-angle); |
| |
| SkPoint unitPts[2]; |
| pointTransform.mapPoints(unitPts, srcPts, (int) std::size(unitPts)); |
| SkVector delta = unitPts[1] - unitPts[0]; |
| |
| SkScalar d = delta.fX * delta.fX + delta.fY * delta.fY; |
| SkScalar scaleFactorSquared = std::max(1 / d - 0.25f, 0.f); |
| |
| SkScalar scaleFactor = SkScalarSqrt(scaleFactorSquared); |
| if ((arcSweep == SkPathDirection::kCCW) != SkToBool(arcLarge)) { // flipped from the original implementation |
| scaleFactor = -scaleFactor; |
| } |
| delta.scale(scaleFactor); |
| SkPoint centerPoint = unitPts[0] + unitPts[1]; |
| centerPoint *= 0.5f; |
| centerPoint.offset(-delta.fY, delta.fX); |
| unitPts[0] -= centerPoint; |
| unitPts[1] -= centerPoint; |
| SkScalar theta1 = SkScalarATan2(unitPts[0].fY, unitPts[0].fX); |
| SkScalar theta2 = SkScalarATan2(unitPts[1].fY, unitPts[1].fX); |
| SkScalar thetaArc = theta2 - theta1; |
| if (thetaArc < 0 && (arcSweep == SkPathDirection::kCW)) { // arcSweep flipped from the original implementation |
| thetaArc += SK_ScalarPI * 2; |
| } else if (thetaArc > 0 && (arcSweep != SkPathDirection::kCW)) { // arcSweep flipped from the original implementation |
| thetaArc -= SK_ScalarPI * 2; |
| } |
| |
| // Very tiny angles cause our subsequent math to go wonky (skbug.com/9272) |
| // so we do a quick check here. The precise tolerance amount is just made up. |
| // PI/million happens to fix the bug in 9272, but a larger value is probably |
| // ok too. |
| if (SkScalarAbs(thetaArc) < (SK_ScalarPI / (1000 * 1000))) { |
| return this->lineTo(x, y); |
| } |
| |
| pointTransform.setRotate(angle); |
| pointTransform.preScale(rx, ry); |
| |
| // the arc may be slightly bigger than 1/4 circle, so allow up to 1/3rd |
| int segments = SkScalarCeilToInt(SkScalarAbs(thetaArc / (2 * SK_ScalarPI / 3))); |
| SkScalar thetaWidth = thetaArc / segments; |
| SkScalar t = SkScalarTan(0.5f * thetaWidth); |
| if (!SkIsFinite(t)) { |
| return *this; |
| } |
| SkScalar startTheta = theta1; |
| SkScalar w = SkScalarSqrt(SK_ScalarHalf + SkScalarCos(thetaWidth) * SK_ScalarHalf); |
| auto scalar_is_integer = [](SkScalar scalar) -> bool { |
| return scalar == SkScalarFloorToScalar(scalar); |
| }; |
| bool expectIntegers = SkScalarNearlyZero(SK_ScalarPI/2 - SkScalarAbs(thetaWidth)) && |
| scalar_is_integer(rx) && scalar_is_integer(ry) && |
| scalar_is_integer(x) && scalar_is_integer(y); |
| |
| for (int i = 0; i < segments; ++i) { |
| SkScalar endTheta = startTheta + thetaWidth, |
| sinEndTheta = SkScalarSinSnapToZero(endTheta), |
| cosEndTheta = SkScalarCosSnapToZero(endTheta); |
| |
| unitPts[1].set(cosEndTheta, sinEndTheta); |
| unitPts[1] += centerPoint; |
| unitPts[0] = unitPts[1]; |
| unitPts[0].offset(t * sinEndTheta, -t * cosEndTheta); |
| SkPoint mapped[2]; |
| pointTransform.mapPoints(mapped, unitPts, (int) std::size(unitPts)); |
| /* |
| Computing the arc width introduces rounding errors that cause arcs to start |
| outside their marks. A round rect may lose convexity as a result. If the input |
| values are on integers, place the conic on integers as well. |
| */ |
| if (expectIntegers) { |
| for (SkPoint& point : mapped) { |
| point.fX = SkScalarRoundToScalar(point.fX); |
| point.fY = SkScalarRoundToScalar(point.fY); |
| } |
| } |
| this->conicTo(mapped[0], mapped[1], w); |
| startTheta = endTheta; |
| } |
| |
| // The final point should match the input point (by definition); replace it to |
| // ensure that rounding errors in the above math don't cause any problems. |
| this->setLastPt(x, y); |
| return *this; |
| } |
| |
| SkPath& SkPath::rArcTo(SkScalar rx, SkScalar ry, SkScalar xAxisRotate, SkPath::ArcSize largeArc, |
| SkPathDirection sweep, SkScalar dx, SkScalar dy) { |
| SkPoint currentPoint; |
| this->getLastPt(¤tPoint); |
| return this->arcTo(rx, ry, xAxisRotate, largeArc, sweep, |
| currentPoint.fX + dx, currentPoint.fY + dy); |
| } |
| |
| SkPath& SkPath::addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle) { |
| if (oval.isEmpty() || 0 == sweepAngle) { |
| return *this; |
| } |
| |
| const SkScalar kFullCircleAngle = SkIntToScalar(360); |
| |
| if (sweepAngle >= kFullCircleAngle || sweepAngle <= -kFullCircleAngle) { |
| // We can treat the arc as an oval if it begins at one of our legal starting positions. |
| // See SkPath::addOval() docs. |
| SkScalar startOver90 = startAngle / 90.f; |
| SkScalar startOver90I = SkScalarRoundToScalar(startOver90); |
| SkScalar error = startOver90 - startOver90I; |
| if (SkScalarNearlyEqual(error, 0)) { |
| // Index 1 is at startAngle == 0. |
| SkScalar startIndex = std::fmod(startOver90I + 1.f, 4.f); |
| startIndex = startIndex < 0 ? startIndex + 4.f : startIndex; |
| return this->addOval(oval, sweepAngle > 0 ? SkPathDirection::kCW : SkPathDirection::kCCW, |
| (unsigned) startIndex); |
| } |
| } |
| return this->arcTo(oval, startAngle, sweepAngle, true); |
| } |
| |
| /* |
| Need to handle the case when the angle is sharp, and our computed end-points |
| for the arc go behind pt1 and/or p2... |
| */ |
| SkPath& SkPath::arcTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar radius) { |
| this->injectMoveToIfNeeded(); |
| |
| if (radius == 0) { |
| return this->lineTo(x1, y1); |
| } |
| |
| // need to know our prev pt so we can construct tangent vectors |
| SkPoint start; |
| this->getLastPt(&start); |
| |
| // need double precision for these calcs. |
| skvx::double2 befored = normalize(skvx::double2{x1 - start.fX, y1 - start.fY}); |
| skvx::double2 afterd = normalize(skvx::double2{x2 - x1, y2 - y1}); |
| double cosh = dot(befored, afterd); |
| double sinh = cross(befored, afterd); |
| |
| // If the previous point equals the first point, befored will be denormalized. |
| // If the two points equal, afterd will be denormalized. |
| // If the second point equals the first point, sinh will be zero. |
| // In all these cases, we cannot construct an arc, so we construct a line to the first point. |
| if (!isfinite(befored) || !isfinite(afterd) || SkScalarNearlyZero(SkDoubleToScalar(sinh))) { |
| return this->lineTo(x1, y1); |
| } |
| |
| // safe to convert back to floats now |
| SkScalar dist = SkScalarAbs(SkDoubleToScalar(radius * (1 - cosh) / sinh)); |
| SkScalar xx = x1 - dist * befored[0]; |
| SkScalar yy = y1 - dist * befored[1]; |
| |
| SkVector after = SkVector::Make(afterd[0], afterd[1]); |
| after.setLength(dist); |
| this->lineTo(xx, yy); |
| SkScalar weight = SkScalarSqrt(SkDoubleToScalar(SK_ScalarHalf + cosh * 0.5)); |
| return this->conicTo(x1, y1, x1 + after.fX, y1 + after.fY, weight); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkPath& SkPath::addPath(const SkPath& path, SkScalar dx, SkScalar dy, AddPathMode mode) { |
| SkMatrix matrix; |
| |
| matrix.setTranslate(dx, dy); |
| return this->addPath(path, matrix, mode); |
| } |
| |
| SkPath& SkPath::addPath(const SkPath& srcPath, const SkMatrix& matrix, AddPathMode mode) { |
| if (srcPath.isEmpty()) { |
| return *this; |
| } |
| |
| if (this->isEmpty() && matrix.isIdentity()) { |
| const uint8_t fillType = fFillType; |
| *this = srcPath; |
| fFillType = fillType; |
| return *this; |
| } |
| |
| // Detect if we're trying to add ourself |
| const SkPath* src = &srcPath; |
| SkTLazy<SkPath> tmp; |
| if (this == src) { |
| src = tmp.set(srcPath); |
| } |
| |
| if (kAppend_AddPathMode == mode && !matrix.hasPerspective()) { |
| if (src->fLastMoveToIndex >= 0) { |
| fLastMoveToIndex = src->fLastMoveToIndex + this->countPoints(); |
| } else { |
| fLastMoveToIndex = src->fLastMoveToIndex - this->countPoints(); |
| } |
| SkPathRef::Editor ed(&fPathRef); |
| auto [newPts, newWeights] = ed.growForVerbsInPath(*src->fPathRef); |
| matrix.mapPoints(newPts, src->fPathRef->points(), src->countPoints()); |
| if (int numWeights = src->fPathRef->countWeights()) { |
| memcpy(newWeights, src->fPathRef->conicWeights(), numWeights * sizeof(newWeights[0])); |
| } |
| return this->dirtyAfterEdit(); |
| } |
| |
| SkMatrixPriv::MapPtsProc mapPtsProc = SkMatrixPriv::GetMapPtsProc(matrix); |
| bool firstVerb = true; |
| for (auto [verb, pts, w] : SkPathPriv::Iterate(*src)) { |
| SkPoint mappedPts[3]; |
| switch (verb) { |
| case SkPathVerb::kMove: |
| mapPtsProc(matrix, mappedPts, &pts[0], 1); |
| if (firstVerb && mode == kExtend_AddPathMode && !isEmpty()) { |
| injectMoveToIfNeeded(); // In case last contour is closed |
| SkPoint lastPt; |
| // don't add lineTo if it is degenerate |
| if (!this->getLastPt(&lastPt) || lastPt != mappedPts[0]) { |
| this->lineTo(mappedPts[0]); |
| } |
| } else { |
| this->moveTo(mappedPts[0]); |
| } |
| break; |
| case SkPathVerb::kLine: |
| mapPtsProc(matrix, mappedPts, &pts[1], 1); |
| this->lineTo(mappedPts[0]); |
| break; |
| case SkPathVerb::kQuad: |
| mapPtsProc(matrix, mappedPts, &pts[1], 2); |
| this->quadTo(mappedPts[0], mappedPts[1]); |
| break; |
| case SkPathVerb::kConic: |
| mapPtsProc(matrix, mappedPts, &pts[1], 2); |
| this->conicTo(mappedPts[0], mappedPts[1], *w); |
| break; |
| case SkPathVerb::kCubic: |
| mapPtsProc(matrix, mappedPts, &pts[1], 3); |
| this->cubicTo(mappedPts[0], mappedPts[1], mappedPts[2]); |
| break; |
| case SkPathVerb::kClose: |
| this->close(); |
| break; |
| } |
| firstVerb = false; |
| } |
| return *this; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| // ignore the last point of the 1st contour |
| SkPath& SkPath::reversePathTo(const SkPath& path) { |
| if (path.fPathRef->fVerbs.empty()) { |
| return *this; |
| } |
| |
| const uint8_t* verbs = path.fPathRef->verbsEnd(); |
| const uint8_t* verbsBegin = path.fPathRef->verbsBegin(); |
| SkASSERT(verbsBegin[0] == kMove_Verb); |
| const SkPoint* pts = path.fPathRef->pointsEnd() - 1; |
| const SkScalar* conicWeights = path.fPathRef->conicWeightsEnd(); |
| |
| while (verbs > verbsBegin) { |
| uint8_t v = *--verbs; |
| pts -= SkPathPriv::PtsInVerb(v); |
| switch (v) { |
| case kMove_Verb: |
| // if the path has multiple contours, stop after reversing the last |
| return *this; |
| case kLine_Verb: |
| this->lineTo(pts[0]); |
| break; |
| case kQuad_Verb: |
| this->quadTo(pts[1], pts[0]); |
| break; |
| case kConic_Verb: |
| this->conicTo(pts[1], pts[0], *--conicWeights); |
| break; |
| case kCubic_Verb: |
| this->cubicTo(pts[2], pts[1], pts[0]); |
| break; |
| case kClose_Verb: |
| break; |
| default: |
| SkDEBUGFAIL("bad verb"); |
| break; |
| } |
| } |
| return *this; |
| } |
| |
| SkPath& SkPath::reverseAddPath(const SkPath& srcPath) { |
| // Detect if we're trying to add ourself |
| const SkPath* src = &srcPath; |
| SkTLazy<SkPath> tmp; |
| if (this == src) { |
| src = tmp.set(srcPath); |
| } |
| |
| const uint8_t* verbsBegin = src->fPathRef->verbsBegin(); |
| const uint8_t* verbs = src->fPathRef->verbsEnd(); |
| const SkPoint* pts = src->fPathRef->pointsEnd(); |
| const SkScalar* conicWeights = src->fPathRef->conicWeightsEnd(); |
| |
| bool needMove = true; |
| bool needClose = false; |
| while (verbs > verbsBegin) { |
| uint8_t v = *--verbs; |
| int n = SkPathPriv::PtsInVerb(v); |
| |
| if (needMove) { |
| --pts; |
| this->moveTo(pts->fX, pts->fY); |
| needMove = false; |
| } |
| pts -= n; |
| switch (v) { |
| case kMove_Verb: |
| if (needClose) { |
| this->close(); |
| needClose = false; |
| } |
| needMove = true; |
| pts += 1; // so we see the point in "if (needMove)" above |
| break; |
| case kLine_Verb: |
| this->lineTo(pts[0]); |
| break; |
| case kQuad_Verb: |
| this->quadTo(pts[1], pts[0]); |
| break; |
| case kConic_Verb: |
| this->conicTo(pts[1], pts[0], *--conicWeights); |
| break; |
| case kCubic_Verb: |
| this->cubicTo(pts[2], pts[1], pts[0]); |
| break; |
| case kClose_Verb: |
| needClose = true; |
| break; |
| default: |
| SkDEBUGFAIL("unexpected verb"); |
| } |
| } |
| return *this; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkPath::offset(SkScalar dx, SkScalar dy, SkPath* dst) const { |
| SkMatrix matrix; |
| |
| matrix.setTranslate(dx, dy); |
| this->transform(matrix, dst); |
| } |
| |
| static void subdivide_cubic_to(SkPath* path, const SkPoint pts[4], |
| int level = 2) { |
| if (--level >= 0) { |
| SkPoint tmp[7]; |
| |
| SkChopCubicAtHalf(pts, tmp); |
| subdivide_cubic_to(path, &tmp[0], level); |
| subdivide_cubic_to(path, &tmp[3], level); |
| } else { |
| path->cubicTo(pts[1], pts[2], pts[3]); |
| } |
| } |
| |
| void SkPath::transform(const SkMatrix& matrix, SkPath* dst, SkApplyPerspectiveClip pc) const { |
| if (matrix.isIdentity()) { |
| if (dst != nullptr && dst != this) { |
| *dst = *this; |
| } |
| return; |
| } |
| |
| SkDEBUGCODE(this->validate();) |
| if (dst == nullptr) { |
| dst = const_cast<SkPath*>(this); |
| } |
| |
| if (matrix.hasPerspective()) { |
| SkPath tmp; |
| tmp.fFillType = fFillType; |
| |
| SkPath clipped; |
| const SkPath* src = this; |
| if (pc == SkApplyPerspectiveClip::kYes && |
| SkPathPriv::PerspectiveClip(*this, matrix, &clipped)) |
| { |
| src = &clipped; |
| } |
| |
| SkPath::Iter iter(*src, false); |
| SkPoint pts[4]; |
| SkPath::Verb verb; |
| |
| while ((verb = iter.next(pts)) != kDone_Verb) { |
| switch (verb) { |
| case kMove_Verb: |
| tmp.moveTo(pts[0]); |
| break; |
| case kLine_Verb: |
| tmp.lineTo(pts[1]); |
| break; |
| case kQuad_Verb: |
| // promote the quad to a conic |
| tmp.conicTo(pts[1], pts[2], |
| SkConic::TransformW(pts, SK_Scalar1, matrix)); |
| break; |
| case kConic_Verb: |
| tmp.conicTo(pts[1], pts[2], |
| SkConic::TransformW(pts, iter.conicWeight(), matrix)); |
| break; |
| case kCubic_Verb: |
| subdivide_cubic_to(&tmp, pts); |
| break; |
| case kClose_Verb: |
| tmp.close(); |
| break; |
| default: |
| SkDEBUGFAIL("unknown verb"); |
| break; |
| } |
| } |
| |
| dst->swap(tmp); |
| SkPathRef::Editor ed(&dst->fPathRef); |
| matrix.mapPoints(ed.writablePoints(), ed.pathRef()->countPoints()); |
| dst->setFirstDirection(SkPathFirstDirection::kUnknown); |
| } else { |
| SkPathConvexity convexity = this->getConvexityOrUnknown(); |
| |
| SkPathRef::CreateTransformedCopy(&dst->fPathRef, *fPathRef, matrix); |
| |
| if (this != dst) { |
| dst->fLastMoveToIndex = fLastMoveToIndex; |
| dst->fFillType = fFillType; |
| dst->fIsVolatile = fIsVolatile; |
| } |
| |
| // Due to finite/fragile float numerics, we can't assume that a convex path remains |
| // convex after a transformation, so mark it as unknown here. |
| // However, some transformations are thought to be safe: |
| // axis-aligned values under scale/translate. |
| // |
| if (convexity == SkPathConvexity::kConvex && |
| (!matrix.isScaleTranslate() || !SkPathPriv::IsAxisAligned(*this))) { |
| // Not safe to still assume we're convex... |
| convexity = SkPathConvexity::kUnknown; |
| } |
| dst->setConvexity(convexity); |
| |
| if (this->getFirstDirection() == SkPathFirstDirection::kUnknown) { |
| dst->setFirstDirection(SkPathFirstDirection::kUnknown); |
| } else { |
| SkScalar det2x2 = |
| matrix.get(SkMatrix::kMScaleX) * matrix.get(SkMatrix::kMScaleY) - |
| matrix.get(SkMatrix::kMSkewX) * matrix.get(SkMatrix::kMSkewY); |
| if (det2x2 < 0) { |
| dst->setFirstDirection( |
| SkPathPriv::OppositeFirstDirection( |
| (SkPathFirstDirection)this->getFirstDirection())); |
| } else if (det2x2 > 0) { |
| dst->setFirstDirection(this->getFirstDirection()); |
| } else { |
| dst->setFirstDirection(SkPathFirstDirection::kUnknown); |
| } |
| } |
| |
| SkDEBUGCODE(dst->validate();) |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkPath::Iter::Iter() { |
| #ifdef SK_DEBUG |
| fPts = nullptr; |
| fConicWeights = nullptr; |
| fMoveTo.fX = fMoveTo.fY = fLastPt.fX = fLastPt.fY = 0; |
| fForceClose = fCloseLine = false; |
| #endif |
| // need to init enough to make next() harmlessly return kDone_Verb |
| fVerbs = nullptr; |
| fVerbStop = nullptr; |
| fNeedClose = false; |
| } |
| |
| SkPath::Iter::Iter(const SkPath& path, bool forceClose) { |
| this->setPath(path, forceClose); |
| } |
| |
| void SkPath::Iter::setPath(const SkPath& path, bool forceClose) { |
| fPts = path.fPathRef->points(); |
| fVerbs = path.fPathRef->verbsBegin(); |
| fVerbStop = path.fPathRef->verbsEnd(); |
| fConicWeights = path.fPathRef->conicWeights(); |
| if (fConicWeights) { |
| fConicWeights -= 1; // begin one behind |
| } |
| fLastPt.fX = fLastPt.fY = 0; |
| fMoveTo.fX = fMoveTo.fY = 0; |
| fForceClose = SkToU8(forceClose); |
| fNeedClose = false; |
| } |
| |
| bool SkPath::Iter::isClosedContour() const { |
| if (fVerbs == nullptr || fVerbs == fVerbStop) { |
| return false; |
| } |
| if (fForceClose) { |
| return true; |
| } |
| |
| const uint8_t* verbs = fVerbs; |
| const uint8_t* stop = fVerbStop; |
| |
| if (kMove_Verb == *verbs) { |
| verbs += 1; // skip the initial moveto |
| } |
| |
| while (verbs < stop) { |
| // verbs points one beyond the current verb, decrement first. |
| unsigned v = *verbs++; |
| if (kMove_Verb == v) { |
| break; |
| } |
| if (kClose_Verb == v) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| SkPath::Verb SkPath::Iter::autoClose(SkPoint pts[2]) { |
| SkASSERT(pts); |
| if (fLastPt != fMoveTo) { |
| // A special case: if both points are NaN, SkPoint::operation== returns |
| // false, but the iterator expects that they are treated as the same. |
| // (consider SkPoint is a 2-dimension float point). |
| if (SkIsNaN(fLastPt.fX) || SkIsNaN(fLastPt.fY) || |
| SkIsNaN(fMoveTo.fX) || SkIsNaN(fMoveTo.fY)) { |
| return kClose_Verb; |
| } |
| |
| pts[0] = fLastPt; |
| pts[1] = fMoveTo; |
| fLastPt = fMoveTo; |
| fCloseLine = true; |
| return kLine_Verb; |
| } else { |
| pts[0] = fMoveTo; |
| return kClose_Verb; |
| } |
| } |
| |
| SkPath::Verb SkPath::Iter::next(SkPoint ptsParam[4]) { |
| SkASSERT(ptsParam); |
| |
| if (fVerbs == fVerbStop) { |
| // Close the curve if requested and if there is some curve to close |
| if (fNeedClose) { |
| if (kLine_Verb == this->autoClose(ptsParam)) { |
| return kLine_Verb; |
| } |
| fNeedClose = false; |
| return kClose_Verb; |
| } |
| return kDone_Verb; |
| } |
| |
| unsigned verb = *fVerbs++; |
| const SkPoint* SK_RESTRICT srcPts = fPts; |
| SkPoint* SK_RESTRICT pts = ptsParam; |
| |
| switch (verb) { |
| case kMove_Verb: |
| if (fNeedClose) { |
| fVerbs--; // move back one verb |
| verb = this->autoClose(pts); |
| if (verb == kClose_Verb) { |
| fNeedClose = false; |
| } |
| return (Verb)verb; |
| } |
| if (fVerbs == fVerbStop) { // might be a trailing moveto |
| return kDone_Verb; |
| } |
| fMoveTo = *srcPts; |
| pts[0] = *srcPts; |
| srcPts += 1; |
| fLastPt = fMoveTo; |
| fNeedClose = fForceClose; |
| break; |
| case kLine_Verb: |
| pts[0] = fLastPt; |
| pts[1] = srcPts[0]; |
| fLastPt = srcPts[0]; |
| fCloseLine = false; |
| srcPts += 1; |
| break; |
| case kConic_Verb: |
| fConicWeights += 1; |
| [[fallthrough]]; |
| case kQuad_Verb: |
| pts[0] = fLastPt; |
| memcpy(&pts[1], srcPts, 2 * sizeof(SkPoint)); |
| fLastPt = srcPts[1]; |
| srcPts += 2; |
| break; |
| case kCubic_Verb: |
| pts[0] = fLastPt; |
| memcpy(&pts[1], srcPts, 3 * sizeof(SkPoint)); |
| fLastPt = srcPts[2]; |
| srcPts += 3; |
| break; |
| case kClose_Verb: |
| verb = this->autoClose(pts); |
| if (verb == kLine_Verb) { |
| fVerbs--; // move back one verb |
| } else { |
| fNeedClose = false; |
| } |
| fLastPt = fMoveTo; |
| break; |
| } |
| fPts = srcPts; |
| return (Verb)verb; |
| } |
| |
| void SkPath::RawIter::setPath(const SkPath& path) { |
| SkPathPriv::Iterate iterate(path); |
| fIter = iterate.begin(); |
| fEnd = iterate.end(); |
| } |
| |
| SkPath::Verb SkPath::RawIter::next(SkPoint pts[4]) { |
| if (!(fIter != fEnd)) { |
| return kDone_Verb; |
| } |
| auto [verb, iterPts, weights] = *fIter; |
| int numPts; |
| switch (verb) { |
| case SkPathVerb::kMove: numPts = 1; break; |
| case SkPathVerb::kLine: numPts = 2; break; |
| case SkPathVerb::kQuad: numPts = 3; break; |
| case SkPathVerb::kConic: |
| numPts = 3; |
| fConicWeight = *weights; |
| break; |
| case SkPathVerb::kCubic: numPts = 4; break; |
| case SkPathVerb::kClose: numPts = 0; break; |
| } |
| memcpy(pts, iterPts, sizeof(SkPoint) * numPts); |
| ++fIter; |
| return (Verb) verb; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| static void append_params(SkString* str, const char label[], const SkPoint pts[], |
| int count, SkScalarAsStringType strType, SkScalar conicWeight = -12345) { |
| str->append(label); |
| str->append("("); |
| |
| const SkScalar* values = &pts[0].fX; |
| count *= 2; |
| |
| for (int i = 0; i < count; ++i) { |
| SkAppendScalar(str, values[i], strType); |
| if (i < count - 1) { |
| str->append(", "); |
| } |
| } |
| if (conicWeight != -12345) { |
| str->append(", "); |
| SkAppendScalar(str, conicWeight, strType); |
| } |
| str->append(");"); |
| if (kHex_SkScalarAsStringType == strType) { |
| str->append(" // "); |
| for (int i = 0; i < count; ++i) { |
| SkAppendScalarDec(str, values[i]); |
| if (i < count - 1) { |
| str->append(", "); |
| } |
| } |
| if (conicWeight >= 0) { |
| str->append(", "); |
| SkAppendScalarDec(str, conicWeight); |
| } |
| } |
| str->append("\n"); |
| } |
| |
| void SkPath::dump(SkWStream* wStream, bool dumpAsHex) const { |
| SkScalarAsStringType asType = dumpAsHex ? kHex_SkScalarAsStringType : kDec_SkScalarAsStringType; |
| Iter iter(*this, false); |
| SkPoint pts[4]; |
| Verb verb; |
| |
| SkString builder; |
| char const * const gFillTypeStrs[] = { |
| "Winding", |
| "EvenOdd", |
| "InverseWinding", |
| "InverseEvenOdd", |
| }; |
| builder.printf("path.setFillType(SkPathFillType::k%s);\n", |
| gFillTypeStrs[(int) this->getFillType()]); |
| while ((verb = iter.next(pts)) != kDone_Verb) { |
| switch (verb) { |
| case kMove_Verb: |
| append_params(&builder, "path.moveTo", &pts[0], 1, asType); |
| break; |
| case kLine_Verb: |
| append_params(&builder, "path.lineTo", &pts[1], 1, asType); |
| break; |
| case kQuad_Verb: |
| append_params(&builder, "path.quadTo", &pts[1], 2, asType); |
| break; |
| case kConic_Verb: |
| append_params(&builder, "path.conicTo", &pts[1], 2, asType, iter.conicWeight()); |
| break; |
| case kCubic_Verb: |
| append_params(&builder, "path.cubicTo", &pts[1], 3, asType); |
| break; |
| case kClose_Verb: |
| builder.append("path.close();\n"); |
| break; |
| default: |
| SkDebugf(" path: UNKNOWN VERB %d, aborting dump...\n", verb); |
| verb = kDone_Verb; // stop the loop |
| break; |
| } |
| if (!wStream && builder.size()) { |
| SkDebugf("%s", builder.c_str()); |
| builder.reset(); |
| } |
| } |
| if (wStream) { |
| wStream->writeText(builder.c_str()); |
| } |
| } |
| |
| void SkPath::dumpArrays(SkWStream* wStream, bool dumpAsHex) const { |
| SkString builder; |
| |
| auto bool_str = [](bool v) { return v ? "true" : "false"; }; |
| |
| builder.appendf("// fBoundsIsDirty = %s\n", bool_str(fPathRef->fBoundsIsDirty)); |
| builder.appendf("// fGenerationID = %u\n", fPathRef->fGenerationID); |
| builder.appendf("// fSegmentMask = %d\n", fPathRef->fSegmentMask); |
| |
| const char* gTypeStrs[] = { |
| "General", "Oval", "RRect", |
| }; |
| builder.appendf("// fType = %s\n", gTypeStrs[static_cast<int>(fPathRef->fType)]); |
| |
| auto append_scalar = [&](SkScalar v) { |
| if (dumpAsHex) { |
| builder.appendf("SkBits2Float(0x%08X) /* %g */", SkFloat2Bits(v), v); |
| } else { |
| builder.appendf("%g", v); |
| } |
| }; |
| |
| builder.append("const SkPoint path_points[] = {\n"); |
| for (int i = 0; i < this->countPoints(); ++i) { |
| SkPoint p = this->getPoint(i); |
| builder.append(" { "); |
| append_scalar(p.fX); |
| builder.append(", "); |
| append_scalar(p.fY); |
| builder.append(" },\n"); |
| } |
| builder.append("};\n"); |
| |
| const char* gVerbStrs[] = { |
| "Move", "Line", "Quad", "Conic", "Cubic", "Close" |
| }; |
| builder.append("const uint8_t path_verbs[] = {\n "); |
| for (auto v = fPathRef->verbsBegin(); v != fPathRef->verbsEnd(); ++v) { |
| builder.appendf("(uint8_t)SkPathVerb::k%s, ", gVerbStrs[*v]); |
| } |
| builder.append("\n};\n"); |
| |
| const int nConics = fPathRef->conicWeightsEnd() - fPathRef->conicWeights(); |
| if (nConics) { |
| builder.append("const SkScalar path_conics[] = {\n "); |
| for (auto c = fPathRef->conicWeights(); c != fPathRef->conicWeightsEnd(); ++c) { |
| append_scalar(*c); |
| builder.append(", "); |
| } |
| builder.append("\n};\n"); |
| } |
| |
| char const * const gFillTypeStrs[] = { |
| "Winding", |
| "EvenOdd", |
| "InverseWinding", |
| "InverseEvenOdd", |
| }; |
| |
| builder.appendf("SkPath path = SkPath::Make(path_points, %d, path_verbs, %d, %s, %d,\n", |
| this->countPoints(), this->countVerbs(), |
| nConics ? "path_conics" : "nullptr", nConics); |
| builder.appendf(" SkPathFillType::k%s, %s);\n", |
| gFillTypeStrs[(int)this->getFillType()], |
| bool_str(fIsVolatile)); |
| |
| if (wStream) { |
| wStream->writeText(builder.c_str()); |
| } else { |
| SkDebugf("%s\n", builder.c_str()); |
| } |
| } |
| |
| bool SkPath::isValidImpl() const { |
| if ((fFillType & ~3) != 0) { |
| return false; |
| } |
| |
| #ifdef SK_DEBUG_PATH |
| if (!fBoundsIsDirty) { |
| SkRect bounds; |
| |
| bool isFinite = compute_pt_bounds(&bounds, *fPathRef.get()); |
| if (SkToBool(fIsFinite) != isFinite) { |
| return false; |
| } |
| |
| if (fPathRef->countPoints() <= 1) { |
| // if we're empty, fBounds may be empty but translated, so we can't |
| // necessarily compare to bounds directly |
| // try path.addOval(2, 2, 2, 2) which is empty, but the bounds will |
| // be [2, 2, 2, 2] |
| if (!bounds.isEmpty() || !fBounds.isEmpty()) { |
| return false; |
| } |
| } else { |
| if (bounds.isEmpty()) { |
| if (!fBounds.isEmpty()) { |
| return false; |
| } |
| } else { |
| if (!fBounds.isEmpty()) { |
| if (!fBounds.contains(bounds)) { |
| return false; |
| } |
| } |
| } |
| } |
| } |
| #endif // SK_DEBUG_PATH |
| return true; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| static int sign(SkScalar x) { return x < 0; } |
| #define kValueNeverReturnedBySign 2 |
| |
| enum DirChange { |
| kUnknown_DirChange, |
| kLeft_DirChange, |
| kRight_DirChange, |
| kStraight_DirChange, |
| kBackwards_DirChange, // if double back, allow simple lines to be convex |
| kInvalid_DirChange |
| }; |
| |
| // only valid for a single contour |
| struct Convexicator { |
| |
| /** The direction returned is only valid if the path is determined convex */ |
| SkPathFirstDirection getFirstDirection() const { return fFirstDirection; } |
| |
| void setMovePt(const SkPoint& pt) { |
| fFirstPt = fLastPt = pt; |
| fExpectedDir = kInvalid_DirChange; |
| } |
| |
| bool addPt(const SkPoint& pt) { |
| if (fLastPt == pt) { |
| return true; |
| } |
| // should only be true for first non-zero vector after setMovePt was called. It is possible |
| // we doubled backed at the start so need to check if fLastVec is zero or not. |
| if (fFirstPt == fLastPt && fExpectedDir == kInvalid_DirChange && fLastVec.equals(0,0)) { |
| fLastVec = pt - fLastPt; |
| fFirstVec = fLastVec; |
| } else if (!this->addVec(pt - fLastPt)) { |
| return false; |
| } |
| fLastPt = pt; |
| return true; |
| } |
| |
| static SkPathConvexity BySign(const SkPoint points[], int count) { |
| if (count <= 3) { |
| // point, line, or triangle are always convex |
| return SkPathConvexity::kConvex; |
| } |
| |
| const SkPoint* last = points + count; |
| SkPoint currPt = *points++; |
| SkPoint firstPt = currPt; |
| int dxes = 0; |
| int dyes = 0; |
| int lastSx = kValueNeverReturnedBySign; |
| int lastSy = kValueNeverReturnedBySign; |
| for (int outerLoop = 0; outerLoop < 2; ++outerLoop ) { |
| while (points != last) { |
| SkVector vec = *points - currPt; |
| if (!vec.isZero()) { |
| // give up if vector construction failed |
| if (!vec.isFinite()) { |
| return SkPathConvexity::kUnknown; |
| } |
| int sx = sign(vec.fX); |
| int sy = sign(vec.fY); |
| dxes += (sx != lastSx); |
| dyes += (sy != lastSy); |
| if (dxes > 3 || dyes > 3) { |
| return SkPathConvexity::kConcave; |
| } |
| lastSx = sx; |
| lastSy = sy; |
| } |
| currPt = *points++; |
| if (outerLoop) { |
| break; |
| } |
| } |
| points = &firstPt; |
| } |
| return SkPathConvexity::kConvex; // that is, it may be convex, don't know yet |
| } |
| |
| bool close() { |
| // If this was an explicit close, there was already a lineTo to fFirstPoint, so this |
| // addPt() is a no-op. Otherwise, the addPt implicitly closes the contour. In either case, |
| // we have to check the direction change along the first vector in case it is concave. |
| return this->addPt(fFirstPt) && this->addVec(fFirstVec); |
| } |
| |
| bool isFinite() const { |
| return fIsFinite; |
| } |
| |
| int reversals() const { |
| return fReversals; |
| } |
| |
| private: |
| DirChange directionChange(const SkVector& curVec) { |
| SkScalar cross = SkPoint::CrossProduct(fLastVec, curVec); |
| if (!SkIsFinite(cross)) { |
| return kUnknown_DirChange; |
| } |
| if (cross == 0) { |
| return fLastVec.dot(curVec) < 0 ? kBackwards_DirChange : kStraight_DirChange; |
| } |
| return 1 == SkScalarSignAsInt(cross) ? kRight_DirChange : kLeft_DirChange; |
| } |
| |
| bool addVec(const SkVector& curVec) { |
| DirChange dir = this->directionChange(curVec); |
| switch (dir) { |
| case kLeft_DirChange: // fall through |
| case kRight_DirChange: |
| if (kInvalid_DirChange == fExpectedDir) { |
| fExpectedDir = dir; |
| fFirstDirection = (kRight_DirChange == dir) ? SkPathFirstDirection::kCW |
| : SkPathFirstDirection::kCCW; |
| } else if (dir != fExpectedDir) { |
| fFirstDirection = SkPathFirstDirection::kUnknown; |
| return false; |
| } |
| fLastVec = curVec; |
| break; |
| case kStraight_DirChange: |
| break; |
| case kBackwards_DirChange: |
| // allow path to reverse direction twice |
| // Given path.moveTo(0, 0); path.lineTo(1, 1); |
| // - 1st reversal: direction change formed by line (0,0 1,1), line (1,1 0,0) |
| // - 2nd reversal: direction change formed by line (1,1 0,0), line (0,0 1,1) |
| fLastVec = curVec; |
| return ++fReversals < 3; |
| case kUnknown_DirChange: |
| return (fIsFinite = false); |
| case kInvalid_DirChange: |
| SK_ABORT("Use of invalid direction change flag"); |
| break; |
| } |
| return true; |
| } |
| |
| SkPoint fFirstPt {0, 0}; // The first point of the contour, e.g. moveTo(x,y) |
| SkVector fFirstVec {0, 0}; // The direction leaving fFirstPt to the next vertex |
| |
| SkPoint fLastPt {0, 0}; // The last point passed to addPt() |
| SkVector fLastVec {0, 0}; // The direction that brought the path to fLastPt |
| |
| DirChange fExpectedDir { kInvalid_DirChange }; |
| SkPathFirstDirection fFirstDirection { SkPathFirstDirection::kUnknown }; |
| int fReversals { 0 }; |
| bool fIsFinite { true }; |
| }; |
| |
| SkPathConvexity SkPath::computeConvexity() const { |
| auto setComputedConvexity = [&](SkPathConvexity convexity) { |
| SkASSERT(SkPathConvexity::kUnknown != convexity); |
| this->setConvexity(convexity); |
| return convexity; |
| }; |
| |
| auto setFail = [&]() { return setComputedConvexity(SkPathConvexity::kConcave); }; |
| |
| if (!this->isFinite()) { |
| return setFail(); |
| } |
| |
| // pointCount potentially includes a block of leading moveTos and trailing moveTos. Convexity |
| // only cares about the last of the initial moveTos and the verbs before the final moveTos. |
| int pointCount = this->countPoints(); |
| int skipCount = SkPathPriv::LeadingMoveToCount(*this) - 1; |
| |
| if (fLastMoveToIndex >= 0) { |
| if (fLastMoveToIndex == pointCount - 1) { |
| // Find the last real verb that affects convexity |
| auto verbs = fPathRef->verbsEnd() - 1; |
| while(verbs > fPathRef->verbsBegin() && *verbs == Verb::kMove_Verb) { |
| verbs--; |
| pointCount--; |
| } |
| } else if (fLastMoveToIndex != skipCount) { |
| // There's an additional moveTo between two blocks of other verbs, so the path must have |
| // more than one contour and cannot be convex. |
| return setComputedConvexity(SkPathConvexity::kConcave); |
| } // else no trailing or intermediate moveTos to worry about |
| } |
| const SkPoint* points = fPathRef->points(); |
| if (skipCount > 0) { |
| points += skipCount; |
| pointCount -= skipCount; |
| } |
| |
| // Check to see if path changes direction more than three times as quick concave test |
| SkPathConvexity convexity = Convexicator::BySign(points, pointCount); |
| if (SkPathConvexity::kConvex != convexity) { |
| return setComputedConvexity(SkPathConvexity::kConcave); |
| } |
| |
| int contourCount = 0; |
| bool needsClose = false; |
| Convexicator state; |
| |
| for (auto [verb, pts, wt] : SkPathPriv::Iterate(*this)) { |
| // Looking for the last moveTo before non-move verbs start |
| if (contourCount == 0) { |
| if (verb == SkPathVerb::kMove) { |
| state.setMovePt(pts[0]); |
| } else { |
| // Starting the actual contour, fall through to c=1 to add the points |
| contourCount++; |
| needsClose = true; |
| } |
| } |
| // Accumulating points into the Convexicator until we hit a close or another move |
| if (contourCount == 1) { |
| if (verb == SkPathVerb::kClose || verb == SkPathVerb::kMove) { |
| if (!state.close()) { |
| return setFail(); |
| } |
| needsClose = false; |
| contourCount++; |
| } else { |
| // lines add 1 point, cubics add 3, conics and quads add 2 |
| int count = SkPathPriv::PtsInVerb((unsigned) verb); |
| SkASSERT(count > 0); |
| for (int i = 1; i <= count; ++i) { |
| if (!state.addPt(pts[i])) { |
| return setFail(); |
| } |
| } |
| } |
| } else { |
| // The first contour has closed and anything other than spurious trailing moves means |
| // there's multiple contours and the path can't be convex |
| if (verb != SkPathVerb::kMove) { |
| return setFail(); |
| } |
| } |
| } |
| |
| // If the path isn't explicitly closed do so implicitly |
| if (needsClose && !state.close()) { |
| return setFail(); |
| } |
| |
| if (this->getFirstDirection() == SkPathFirstDirection::kUnknown) { |
| if (state.getFirstDirection() == SkPathFirstDirection::kUnknown |
| && !this->getBounds().isEmpty()) { |
| return setComputedConvexity(state.reversals() < 3 ? |
| SkPathConvexity::kConvex : SkPathConvexity::kConcave); |
| } |
| this->setFirstDirection(state.getFirstDirection()); |
| } |
| return setComputedConvexity(SkPathConvexity::kConvex); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| class ContourIter { |
| public: |
| ContourIter(const SkPathRef& pathRef); |
| |
| bool done() const { return fDone; } |
| // if !done() then these may be called |
| int count() const { return fCurrPtCount; } |
| const SkPoint* pts() const { return fCurrPt; } |
| void next(); |
| |
| private: |
| int fCurrPtCount; |
| const SkPoint* fCurrPt; |
| const uint8_t* fCurrVerb; |
| const uint8_t* fStopVerbs; |
| const SkScalar* fCurrConicWeight; |
| bool fDone; |
| SkDEBUGCODE(int fContourCounter;) |
| }; |
| |
| ContourIter::ContourIter(const SkPathRef& pathRef) { |
| fStopVerbs = pathRef.verbsEnd(); |
| fDone = false; |
| fCurrPt = pathRef.points(); |
| fCurrVerb = pathRef.verbsBegin(); |
| fCurrConicWeight = pathRef.conicWeights(); |
| fCurrPtCount = 0; |
| SkDEBUGCODE(fContourCounter = 0;) |
| this->next(); |
| } |
| |
| void ContourIter::next() { |
| if (fCurrVerb >= fStopVerbs) { |
| fDone = true; |
| } |
| if (fDone) { |
| return; |
| } |
| |
| // skip pts of prev contour |
| fCurrPt += fCurrPtCount; |
| |
| SkASSERT(SkPath::kMove_Verb == fCurrVerb[0]); |
| int ptCount = 1; // moveTo |
| const uint8_t* verbs = fCurrVerb; |
| |
| for (verbs++; verbs < fStopVerbs; verbs++) { |
| switch (*verbs) { |
| case SkPath::kMove_Verb: |
| goto CONTOUR_END; |
| case SkPath::kLine_Verb: |
| ptCount += 1; |
| break; |
| case SkPath::kConic_Verb: |
| fCurrConicWeight += 1; |
| [[fallthrough]]; |
| case SkPath::kQuad_Verb: |
| ptCount += 2; |
| break; |
| case SkPath::kCubic_Verb: |
| ptCount += 3; |
| break; |
| case SkPath::kClose_Verb: |
| break; |
| default: |
| SkDEBUGFAIL("unexpected verb"); |
| break; |
| } |
| } |
| CONTOUR_END: |
| fCurrPtCount = ptCount; |
| fCurrVerb = verbs; |
| SkDEBUGCODE(++fContourCounter;) |
| } |
| |
| // returns cross product of (p1 - p0) and (p2 - p0) |
| static SkScalar cross_prod(const SkPoint& p0, const SkPoint& p1, const SkPoint& p2) { |
| SkScalar cross = SkPoint::CrossProduct(p1 - p0, p2 - p0); |
| // We may get 0 when the above subtracts underflow. We expect this to be |
| // very rare and lazily promote to double. |
| if (0 == cross) { |
| double p0x = SkScalarToDouble(p0.fX); |
| double p0y = SkScalarToDouble(p0.fY); |
| |
| double p1x = SkScalarToDouble(p1.fX); |
| double p1y = SkScalarToDouble(p1.fY); |
| |
| double p2x = SkScalarToDouble(p2.fX); |
| double p2y = SkScalarToDouble(p2.fY); |
| |
| cross = SkDoubleToScalar((p1x - p0x) * (p2y - p0y) - |
| (p1y - p0y) * (p2x - p0x)); |
| |
| } |
| return cross; |
| } |
| |
| // Returns the first pt with the maximum Y coordinate |
| static int find_max_y(const SkPoint pts[], int count) { |
| SkASSERT(count > 0); |
| SkScalar max = pts[0].fY; |
| int firstIndex = 0; |
| for (int i = 1; i < count; ++i) { |
| SkScalar y = pts[i].fY; |
| if (y > max) { |
| max = y; |
| firstIndex = i; |
| } |
| } |
| return firstIndex; |
| } |
| |
| static int find_diff_pt(const SkPoint pts[], int index, int n, int inc) { |
| int i = index; |
| for (;;) { |
| i = (i + inc) % n; |
| if (i == index) { // we wrapped around, so abort |
| break; |
| } |
| if (pts[index] != pts[i]) { // found a different point, success! |
| break; |
| } |
| } |
| return i; |
| } |
| |
| /** |
| * Starting at index, and moving forward (incrementing), find the xmin and |
| * xmax of the contiguous points that have the same Y. |
| */ |
| static int find_min_max_x_at_y(const SkPoint pts[], int index, int n, |
| int* maxIndexPtr) { |
| const SkScalar y = pts[index].fY; |
| SkScalar min = pts[index].fX; |
| SkScalar max = min; |
| int minIndex = index; |
| int maxIndex = index; |
| for (int i = index + 1; i < n; ++i) { |
| if (pts[i].fY != y) { |
| break; |
| } |
| SkScalar x = pts[i].fX; |
| if (x < min) { |
| min = x; |
| minIndex = i; |
| } else if (x > max) { |
| max = x; |
| maxIndex = i; |
| } |
| } |
| *maxIndexPtr = maxIndex; |
| return minIndex; |
| } |
| |
| static SkPathFirstDirection crossToDir(SkScalar cross) { |
| return cross > 0 ? SkPathFirstDirection::kCW : SkPathFirstDirection::kCCW; |
| } |
| |
| /* |
| * We loop through all contours, and keep the computed cross-product of the |
| * contour that contained the global y-max. If we just look at the first |
| * contour, we may find one that is wound the opposite way (correctly) since |
| * it is the interior of a hole (e.g. 'o'). Thus we must find the contour |
| * that is outer most (or at least has the global y-max) before we can consider |
| * its cross product. |
| */ |
| SkPathFirstDirection SkPathPriv::ComputeFirstDirection(const SkPath& path) { |
| auto d = path.getFirstDirection(); |
| if (d != SkPathFirstDirection::kUnknown) { |
| return d; |
| } |
| |
| // We don't want to pay the cost for computing convexity if it is unknown, |
| // so we call getConvexityOrUnknown() instead of isConvex(). |
| if (path.getConvexityOrUnknown() == SkPathConvexity::kConvex) { |
| SkASSERT(d == SkPathFirstDirection::kUnknown); |
| return d; |
| } |
| |
| ContourIter iter(*path.fPathRef); |
| |
| // initialize with our logical y-min |
| SkScalar ymax = path.getBounds().fTop; |
| SkScalar ymaxCross = 0; |
| |
| for (; !iter.done(); iter.next()) { |
| int n = iter.count(); |
| if (n < 3) { |
| continue; |
| } |
| |
| const SkPoint* pts = iter.pts(); |
| SkScalar cross = 0; |
| int index = find_max_y(pts, n); |
| if (pts[index].fY < ymax) { |
| continue; |
| } |
| |
| // If there is more than 1 distinct point at the y-max, we take the |
| // x-min and x-max of them and just subtract to compute the dir. |
| if (pts[(index + 1) % n].fY == pts[index].fY) { |
| int maxIndex; |
| int minIndex = find_min_max_x_at_y(pts, index, n, &maxIndex); |
| if (minIndex == maxIndex) { |
| goto TRY_CROSSPROD; |
| } |
| SkASSERT(pts[minIndex].fY == pts[index].fY); |
| SkASSERT(pts[maxIndex].fY == pts[index].fY); |
| SkASSERT(pts[minIndex].fX <= pts[maxIndex].fX); |
| // we just subtract the indices, and let that auto-convert to |
| // SkScalar, since we just want - or + to signal the direction. |
| cross = minIndex - maxIndex; |
| } else { |
| TRY_CROSSPROD: |
| // Find a next and prev index to use for the cross-product test, |
| // but we try to find pts that form non-zero vectors from pts[index] |
| // |
| // Its possible that we can't find two non-degenerate vectors, so |
| // we have to guard our search (e.g. all the pts could be in the |
| // same place). |
| |
| // we pass n - 1 instead of -1 so we don't foul up % operator by |
| // passing it a negative LH argument. |
| int prev = find_diff_pt(pts, index, n, n - 1); |
| if (prev == index) { |
| // completely degenerate, skip to next contour |
| continue; |
| } |
| int next = find_diff_pt(pts, index, n, 1); |
| SkASSERT(next != index); |
| cross = cross_prod(pts[prev], pts[index], pts[next]); |
| // if we get a zero and the points are horizontal, then we look at the spread in |
| // x-direction. We really should continue to walk away from the degeneracy until |
| // there is a divergence. |
| if (0 == cross && pts[prev].fY == pts[index].fY && pts[next].fY == pts[index].fY) { |
| // construct the subtract so we get the correct Direction below |
| cross = pts[index].fX - pts[next].fX; |
| } |
| } |
| |
| if (cross) { |
| // record our best guess so far |
| ymax = pts[index].fY; |
| ymaxCross = cross; |
| } |
| } |
| if (ymaxCross) { |
| d = crossToDir(ymaxCross); |
| path.setFirstDirection(d); |
| } |
| return d; // may still be kUnknown |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| static bool between(SkScalar a, SkScalar b, SkScalar c) { |
| SkASSERT(((a <= b && b <= c) || (a >= b && b >= c)) == ((a - b) * (c - b) <= 0) |
| || (SkScalarNearlyZero(a) && SkScalarNearlyZero(b) && SkScalarNearlyZero(c))); |
| return (a - b) * (c - b) <= 0; |
| } |
| |
| static SkScalar eval_cubic_pts(SkScalar c0, SkScalar c1, SkScalar c2, SkScalar c3, |
| SkScalar t) { |
| SkScalar A = c3 + 3*(c1 - c2) - c0; |
| SkScalar B = 3*(c2 - c1 - c1 + c0); |
| SkScalar C = 3*(c1 - c0); |
| SkScalar D = c0; |
| return poly_eval(A, B, C, D, t); |
| } |
| |
| template <size_t N> static void find_minmax(const SkPoint pts[], |
| SkScalar* minPtr, SkScalar* maxPtr) { |
| SkScalar min, max; |
| min = max = pts[0].fX; |
| for (size_t i = 1; i < N; ++i) { |
| min = std::min(min, pts[i].fX); |
| max = std::max(max, pts[i].fX); |
| } |
| *minPtr = min; |
| *maxPtr = max; |
| } |
| |
| static bool checkOnCurve(SkScalar x, SkScalar y, const SkPoint& start, const SkPoint& end) { |
| if (start.fY == end.fY) { |
| return between(start.fX, x, end.fX) && x != end.fX; |
| } else { |
| return x == start.fX && y == start.fY; |
| } |
| } |
| |
| static int winding_mono_cubic(const SkPoint pts[], SkScalar x, SkScalar y, int* onCurveCount) { |
| SkScalar y0 = pts[0].fY; |
| SkScalar y3 = pts[3].fY; |
| |
| int dir = 1; |
| if (y0 > y3) { |
| using std::swap; |
| swap(y0, y3); |
| dir = -1; |
| } |
| if (y < y0 || y > y3) { |
| return 0; |
| } |
| if (checkOnCurve(x, y, pts[0], pts[3])) { |
| *onCurveCount += 1; |
| return 0; |
| } |
| if (y == y3) { |
| return 0; |
| } |
| |
| // quickreject or quickaccept |
| SkScalar min, max; |
| find_minmax<4>(pts, &min, &max); |
| if (x < min) { |
| return 0; |
| } |
| if (x > max) { |
| return dir; |
| } |
| |
| // compute the actual x(t) value |
| SkScalar t; |
| if (!SkCubicClipper::ChopMonoAtY(pts, y, &t)) { |
| return 0; |
| } |
| SkScalar xt = eval_cubic_pts(pts[0].fX, pts[1].fX, pts[2].fX, pts[3].fX, t); |
| if (SkScalarNearlyEqual(xt, x)) { |
| if (x != pts[3].fX || y != pts[3].fY) { // don't test end points; they're start points |
| *onCurveCount += 1; |
| return 0; |
| } |
| } |
| return xt < x ? dir : 0; |
| } |
| |
| static int winding_cubic(const SkPoint pts[], SkScalar x, SkScalar y, int* onCurveCount) { |
| SkPoint dst[10]; |
| int n = SkChopCubicAtYExtrema(pts, dst); |
| int w = 0; |
| for (int i = 0; i <= n; ++i) { |
| w += winding_mono_cubic(&dst[i * 3], x, y, onCurveCount); |
| } |
| return w; |
| } |
| |
| static double conic_eval_numerator(const SkScalar src[], SkScalar w, SkScalar t) { |
| SkASSERT(src); |
| SkASSERT(t >= 0 && t <= 1); |
| SkScalar src2w = src[2] * w; |
| SkScalar C = src[0]; |
| SkScalar A = src[4] - 2 * src2w + C; |
| SkScalar B = 2 * (src2w - C); |
| return poly_eval(A, B, C, t); |
| } |
| |
| |
| static double conic_eval_denominator(SkScalar w, SkScalar t) { |
| SkScalar B = 2 * (w - 1); |
| SkScalar C = 1; |
| SkScalar A = -B; |
| return poly_eval(A, B, C, t); |
| } |
| |
| static int winding_mono_conic(const SkConic& conic, SkScalar x, SkScalar y, int* onCurveCount) { |
| const SkPoint* pts = conic.fPts; |
| SkScalar y0 = pts[0].fY; |
| SkScalar y2 = pts[2].fY; |
| |
| int dir = 1; |
| if (y0 > y2) { |
| using std::swap; |
| swap(y0, y2); |
| dir = -1; |
| } |
| if (y < y0 || y > y2) { |
| return 0; |
| } |
| if (checkOnCurve(x, y, pts[0], pts[2])) { |
| *onCurveCount += 1; |
| return 0; |
| } |
| if (y == y2) { |
| return 0; |
| } |
| |
| SkScalar roots[2]; |
| SkScalar A = pts[2].fY; |
| SkScalar B = pts[1].fY * conic.fW - y * conic.fW + y; |
| SkScalar C = pts[0].fY; |
| A += C - 2 * B; // A = a + c - 2*(b*w - yCept*w + yCept) |
| B -= C; // B = b*w - w * yCept + yCept - a |
| C -= y; |
| int n = SkFindUnitQuadRoots(A, 2 * B, C, roots); |
| SkASSERT(n <= 1); |
| SkScalar xt; |
| if (0 == n) { |
| // zero roots are returned only when y0 == y |
| // Need [0] if dir == 1 |
| // and [2] if dir == -1 |
| xt = pts[1 - dir].fX; |
| } else { |
| SkScalar t = roots[0]; |
| xt = conic_eval_numerator(&pts[0].fX, conic.fW, t) / conic_eval_denominator(conic.fW, t); |
| } |
| if (SkScalarNearlyEqual(xt, x)) { |
| if (x != pts[2].fX || y != pts[2].fY) { // don't test end points; they're start points |
| *onCurveCount += 1; |
| return 0; |
| } |
| } |
| return xt < x ? dir : 0; |
| } |
| |
| static bool is_mono_quad(SkScalar y0, SkScalar y1, SkScalar y2) { |
| // return SkScalarSignAsInt(y0 - y1) + SkScalarSignAsInt(y1 - y2) != 0; |
| if (y0 == y1) { |
| return true; |
| } |
| if (y0 < y1) { |
| return y1 <= y2; |
| } else { |
| return y1 >= y2; |
| } |
| } |
| |
| static int winding_conic(const SkPoint pts[], SkScalar x, SkScalar y, SkScalar weight, |
| int* onCurveCount) { |
| SkConic conic(pts, weight); |
| SkConic chopped[2]; |
| // If the data points are very large, the conic may not be monotonic but may also |
| // fail to chop. Then, the chopper does not split the original conic in two. |
| bool isMono = is_mono_quad(pts[0].fY, pts[1].fY, pts[2].fY) || !conic.chopAtYExtrema(chopped); |
| int w = winding_mono_conic(isMono ? conic : chopped[0], x, y, onCurveCount); |
| if (!isMono) { |
| w += winding_mono_conic(chopped[1], x, y, onCurveCount); |
| } |
| return w; |
| } |
| |
| static int winding_mono_quad(const SkPoint pts[], SkScalar x, SkScalar y, int* onCurveCount) { |
| SkScalar y0 = pts[0].fY; |
| SkScalar y2 = pts[2].fY; |
| |
| int dir = 1; |
| if (y0 > y2) { |
| using std::swap; |
| swap(y0, y2); |
| dir = -1; |
| } |
| if (y < y0 || y > y2) { |
| return 0; |
| } |
| if (checkOnCurve(x, y, pts[0], pts[2])) { |
| *onCurveCount += 1; |
| return 0; |
| } |
| if (y == y2) { |
| return 0; |
| } |
| // bounds check on X (not required. is it faster?) |
| #if 0 |
| if (pts[0].fX > x && pts[1].fX > x && pts[2].fX > x) { |
| return 0; |
| } |
| #endif |
| |
| SkScalar roots[2]; |
| int n = SkFindUnitQuadRoots(pts[0].fY - 2 * pts[1].fY + pts[2].fY, |
| 2 * (pts[1].fY - pts[0].fY), |
| pts[0].fY - y, |
| roots); |
| SkASSERT(n <= 1); |
| SkScalar xt; |
| if (0 == n) { |
| // zero roots are returned only when y0 == y |
| // Need [0] if dir == 1 |
| // and [2] if dir == -1 |
| xt = pts[1 - dir].fX; |
| } else { |
| SkScalar t = roots[0]; |
| SkScalar C = pts[0].fX; |
| SkScalar A = pts[2].fX - 2 * pts[1].fX + C; |
| SkScalar B = 2 * (pts[1].fX - C); |
| xt = poly_eval(A, B, C, t); |
| } |
| if (SkScalarNearlyEqual(xt, x)) { |
| if (x != pts[2].fX || y != pts[2].fY) { // don't test end points; they're start points |
| *onCurveCount += 1; |
| return 0; |
| } |
| } |
| return xt < x ? dir : 0; |
| } |
| |
| static int winding_quad(const SkPoint pts[], SkScalar x, SkScalar y, int* onCurveCount) { |
| SkPoint dst[5]; |
| int n = 0; |
| |
| if (!is_mono_quad(pts[0].fY, pts[1].fY, pts[2].fY)) { |
| n = SkChopQuadAtYExtrema(pts, dst); |
| pts = dst; |
| } |
| int w = winding_mono_quad(pts, x, y, onCurveCount); |
| if (n > 0) { |
| w += winding_mono_quad(&pts[2], x, y, onCurveCount); |
| } |
| return w; |
| } |
| |
| static int winding_line(const SkPoint pts[], SkScalar x, SkScalar y, int* onCurveCount) { |
| SkScalar x0 = pts[0].fX; |
| SkScalar y0 = pts[0].fY; |
| SkScalar x1 = pts[1].fX; |
| SkScalar y1 = pts[1].fY; |
| |
| SkScalar dy = y1 - y0; |
| |
| int dir = 1; |
| if (y0 > y1) { |
| using std::swap; |
| swap(y0, y1); |
| dir = -1; |
| } |
| if (y < y0 || y > y1) { |
| return 0; |
| } |
| if (checkOnCurve(x, y, pts[0], pts[1])) { |
| *onCurveCount += 1; |
| return 0; |
| } |
| if (y == y1) { |
| return 0; |
| } |
| SkScalar cross = (x1 - x0) * (y - pts[0].fY) - dy * (x - x0); |
| |
| if (!cross) { |
| // zero cross means the point is on the line, and since the case where |
| // y of the query point is at the end point is handled above, we can be |
| // sure that we're on the line (excluding the end point) here |
| if (x != x1 || y != pts[1].fY) { |
| *onCurveCount += 1; |
| } |
| dir = 0; |
| } else if (SkScalarSignAsInt(cross) == dir) { |
| dir = 0; |
| } |
| return dir; |
| } |
| |
| static void tangent_cubic(const SkPoint pts[], SkScalar x, SkScalar y, |
| SkTDArray<SkVector>* tangents) { |
| if (!between(pts[0].fY, y, pts[1].fY) && !between(pts[1].fY, y, pts[2].fY) |
| && !between(pts[2].fY, y, pts[3].fY)) { |
| return; |
| } |
| if (!between(pts[0].fX, x, pts[1].fX) && !between(pts[1].fX, x, pts[2].fX) |
| && !between(pts[2].fX, x, pts[3].fX)) { |
| return; |
| } |
| SkPoint dst[10]; |
| int n = SkChopCubicAtYExtrema(pts, dst); |
| for (int i = 0; i <= n; ++i) { |
| SkPoint* c = &dst[i * 3]; |
| SkScalar t; |
| if (!SkCubicClipper::ChopMonoAtY(c, y, &t)) { |
| continue; |
| } |
| SkScalar xt = eval_cubic_pts(c[0].fX, c[1].fX, c[2].fX, c[3].fX, t); |
| if (!SkScalarNearlyEqual(x, xt)) { |
| continue; |
| } |
| SkVector tangent; |
| SkEvalCubicAt(c, t, nullptr, &tangent, nullptr); |
| tangents->push_back(tangent); |
| } |
| } |
| |
| static void tangent_conic(const SkPoint pts[], SkScalar x, SkScalar y, SkScalar w, |
| SkTDArray<SkVector>* tangents) { |
| if (!between(pts[0].fY, y, pts[1].fY) && !between(pts[1].fY, y, pts[2].fY)) { |
| return; |
| } |
| if (!between(pts[0].fX, x, pts[1].fX) && !between(pts[1].fX, x, pts[2].fX)) { |
| return; |
| } |
| SkScalar roots[2]; |
| SkScalar A = pts[2].fY; |
| SkScalar B = pts[1].fY * w - y * w + y; |
| SkScalar C = pts[0].fY; |
| A += C - 2 * B; // A = a + c - 2*(b*w - yCept*w + yCept) |
| B -= C; // B = b*w - w * yCept + yCept - a |
| C -= y; |
| int n = SkFindUnitQuadRoots(A, 2 * B, C, roots); |
| for (int index = 0; index < n; ++index) { |
| SkScalar t = roots[index]; |
| SkScalar xt = conic_eval_numerator(&pts[0].fX, w, t) / conic_eval_denominator(w, t); |
| if (!SkScalarNearlyEqual(x, xt)) { |
| continue; |
| } |
| SkConic conic(pts, w); |
| tangents->push_back(conic.evalTangentAt(t)); |
| } |
| } |
| |
| static void tangent_quad(const SkPoint pts[], SkScalar x, SkScalar y, |
| SkTDArray<SkVector>* tangents) { |
| if (!between(pts[0].fY, y, pts[1].fY) && !between(pts[1].fY, y, pts[2].fY)) { |
| return; |
| } |
| if (!between(pts[0].fX, x, pts[1].fX) && !between(pts[1].fX, x, pts[2].fX)) { |
| return; |
| } |
| SkScalar roots[2]; |
| int n = SkFindUnitQuadRoots(pts[0].fY - 2 * pts[1].fY + pts[2].fY, |
| 2 * (pts[1].fY - pts[0].fY), |
| pts[0].fY - y, |
| roots); |
| for (int index = 0; index < n; ++index) { |
| SkScalar t = roots[index]; |
| SkScalar C = pts[0].fX; |
| SkScalar A = pts[2].fX - 2 * pts[1].fX + C; |
| SkScalar B = 2 * (pts[1].fX - C); |
| SkScalar xt = poly_eval(A, B, C, t); |
| if (!SkScalarNearlyEqual(x, xt)) { |
| continue; |
| } |
| tangents->push_back(SkEvalQuadTangentAt(pts, t)); |
| } |
| } |
| |
| static void tangent_line(const SkPoint pts[], SkScalar x, SkScalar y, |
| SkTDArray<SkVector>* tangents) { |
| SkScalar y0 = pts[0].fY; |
| SkScalar y1 = pts[1].fY; |
| if (!between(y0, y, y1)) { |
| return; |
| } |
| SkScalar x0 = pts[0].fX; |
| SkScalar x1 = pts[1].fX; |
| if (!between(x0, x, x1)) { |
| return; |
| } |
| SkScalar dx = x1 - x0; |
| SkScalar dy = y1 - y0; |
| if (!SkScalarNearlyEqual((x - x0) * dy, dx * (y - y0))) { |
| return; |
| } |
| SkVector v; |
| v.set(dx, dy); |
| tangents->push_back(v); |
| } |
| |
| static bool contains_inclusive(const SkRect& r, SkScalar x, SkScalar y) { |
| return r.fLeft <= x && x <= r.fRight && r.fTop <= y && y <= r.fBottom; |
| } |
| |
| bool SkPath::contains(SkScalar x, SkScalar y) const { |
| bool isInverse = this->isInverseFillType(); |
| if (this->isEmpty()) { |
| return isInverse; |
| } |
| |
| if (!contains_inclusive(this->getBounds(), x, y)) { |
| return isInverse; |
| } |
| |
| SkPath::Iter iter(*this, true); |
| bool done = false; |
| int w = 0; |
| int onCurveCount = 0; |
| do { |
| SkPoint pts[4]; |
| switch (iter.next(pts)) { |
| case SkPath::kMove_Verb: |
| case SkPath::kClose_Verb: |
| break; |
| case SkPath::kLine_Verb: |
| w += winding_line(pts, x, y, &onCurveCount); |
| break; |
| case SkPath::kQuad_Verb: |
| w += winding_quad(pts, x, y, &onCurveCount); |
| break; |
| case SkPath::kConic_Verb: |
| w += winding_conic(pts, x, y, iter.conicWeight(), &onCurveCount); |
| break; |
| case SkPath::kCubic_Verb: |
| w += winding_cubic(pts, x, y, &onCurveCount); |
| break; |
| case SkPath::kDone_Verb: |
| done = true; |
| break; |
| } |
| } while (!done); |
| bool evenOddFill = SkPathFillType::kEvenOdd == this->getFillType() |
| || SkPathFillType::kInverseEvenOdd == this->getFillType(); |
| if (evenOddFill) { |
| w &= 1; |
| } |
| if (w) { |
| return !isInverse; |
| } |
| if (onCurveCount <= 1) { |
| return SkToBool(onCurveCount) ^ isInverse; |
| } |
| if ((onCurveCount & 1) || evenOddFill) { |
| return SkToBool(onCurveCount & 1) ^ isInverse; |
| } |
| // If the point touches an even number of curves, and the fill is winding, check for |
| // coincidence. Count coincidence as places where the on curve points have identical tangents. |
| iter.setPath(*this, true); |
| done = false; |
| SkTDArray<SkVector> tangents; |
| do { |
| SkPoint pts[4]; |
| int oldCount = tangents.size(); |
| switch (iter.next(pts)) { |
| case SkPath::kMove_Verb: |
| case SkPath::kClose_Verb: |
| break; |
| case SkPath::kLine_Verb: |
| tangent_line(pts, x, y, &tangents); |
| break; |
| case SkPath::kQuad_Verb: |
| tangent_quad(pts, x, y, &tangents); |
| break; |
| case SkPath::kConic_Verb: |
| tangent_conic(pts, x, y, iter.conicWeight(), &tangents); |
| break; |
| case SkPath::kCubic_Verb: |
| tangent_cubic(pts, x, y, &tangents); |
| break; |
| case SkPath::kDone_Verb: |
| done = true; |
| break; |
| } |
| if (tangents.size() > oldCount) { |
| int last = tangents.size() - 1; |
| const SkVector& tangent = tangents[last]; |
| if (SkScalarNearlyZero(SkPointPriv::LengthSqd(tangent))) { |
| tangents.remove(last); |
| } else { |
| for (int index = 0; index < last; ++index) { |
| const SkVector& test = tangents[index]; |
| if (SkScalarNearlyZero(test.cross(tangent)) |
| && SkScalarSignAsInt(tangent.fX * test.fX) <= 0 |
| && SkScalarSignAsInt(tangent.fY * test.fY) <= 0) { |
| tangents.remove(last); |
| tangents.removeShuffle(index); |
| break; |
| } |
| } |
| } |
| } |
| } while (!done); |
| return SkToBool(tangents.size()) ^ isInverse; |
| } |
| |
| // Sort of like makeSpace(0) but the the additional requirement that we actively shrink the |
| // allocations to just fit the current needs. makeSpace() will only grow, but never shrinks. |
| // |
| void SkPath::shrinkToFit() { |
| // Since this can relocate the allocated arrays, we have to defensively copy ourselves if |
| // we're not the only owner of the pathref... since relocating the arrays will invalidate |
| // any existing iterators. |
| if (!fPathRef->unique()) { |
| SkPathRef* pr = new SkPathRef; |
| pr->copy(*fPathRef, 0, 0, 0); |
| fPathRef.reset(pr); |
| } |
| fPathRef->fPoints.shrink_to_fit(); |
| fPathRef->fVerbs.shrink_to_fit(); |
| fPathRef->fConicWeights.shrink_to_fit(); |
| SkDEBUGCODE(fPathRef->validate();) |
| } |
| |
| |
| int SkPath::ConvertConicToQuads(const SkPoint& p0, const SkPoint& p1, const SkPoint& p2, |
| SkScalar w, SkPoint pts[], int pow2) { |
| const SkConic conic(p0, p1, p2, w); |
| return conic.chopIntoQuadsPOW2(pts, pow2); |
| } |
| |
| bool SkPathPriv::IsSimpleRect(const SkPath& path, bool isSimpleFill, SkRect* rect, |
| SkPathDirection* direction, unsigned* start) { |
| if (path.getSegmentMasks() != SkPath::kLine_SegmentMask) { |
| return false; |
| } |
| SkPoint rectPts[5]; |
| int rectPtCnt = 0; |
| bool needsClose = !isSimpleFill; |
| for (auto [v, verbPts, w] : SkPathPriv::Iterate(path)) { |
| switch (v) { |
| case SkPathVerb::kMove: |
| if (0 != rectPtCnt) { |
| return false; |
| } |
| rectPts[0] = verbPts[0]; |
| ++rectPtCnt; |
| break; |
| case SkPathVerb::kLine: |
| if (5 == rectPtCnt) { |
| return false; |
| } |
| rectPts[rectPtCnt] = verbPts[1]; |
| ++rectPtCnt; |
| break; |
| case SkPathVerb::kClose: |
| if (4 == rectPtCnt) { |
| rectPts[4] = rectPts[0]; |
| rectPtCnt = 5; |
| } |
| needsClose = false; |
| break; |
| case SkPathVerb::kQuad: |
| case SkPathVerb::kConic: |
| case SkPathVerb::kCubic: |
| return false; |
| } |
| } |
| if (needsClose) { |
| return false; |
| } |
| if (rectPtCnt < 5) { |
| return false; |
| } |
| if (rectPts[0] != rectPts[4]) { |
| return false; |
| } |
| // Check for two cases of rectangles: pts 0 and 3 form a vertical edge or a horizontal edge ( |
| // and pts 1 and 2 the opposite vertical or horizontal edge). |
| bool vec03IsVertical; |
| if (rectPts[0].fX == rectPts[3].fX && rectPts[1].fX == rectPts[2].fX && |
| rectPts[0].fY == rectPts[1].fY && rectPts[3].fY == rectPts[2].fY) { |
| // Make sure it has non-zero width and height |
| if (rectPts[0].fX == rectPts[1].fX || rectPts[0].fY == rectPts[3].fY) { |
| return false; |
| } |
| vec03IsVertical = true; |
| } else if (rectPts[0].fY == rectPts[3].fY && rectPts[1].fY == rectPts[2].fY && |
| rectPts[0].fX == rectPts[1].fX && rectPts[3].fX == rectPts[2].fX) { |
| // Make sure it has non-zero width and height |
| if (rectPts[0].fY == rectPts[1].fY || rectPts[0].fX == rectPts[3].fX) { |
| return false; |
| } |
| vec03IsVertical = false; |
| } else { |
| return false; |
| } |
| // Set sortFlags so that it has the low bit set if pt index 0 is on right edge and second bit |
| // set if it is on the bottom edge. |
| unsigned sortFlags = |
| ((rectPts[0].fX < rectPts[2].fX) ? 0b00 : 0b01) | |
| ((rectPts[0].fY < rectPts[2].fY) ? 0b00 : 0b10); |
| switch (sortFlags) { |
| case 0b00: |
| rect->setLTRB(rectPts[0].fX, rectPts[0].fY, rectPts[2].fX, rectPts[2].fY); |
| *direction = vec03IsVertical ? SkPathDirection::kCW : SkPathDirection::kCCW; |
| *start = 0; |
| break; |
| case 0b01: |
| rect->setLTRB(rectPts[2].fX, rectPts[0].fY, rectPts[0].fX, rectPts[2].fY); |
| *direction = vec03IsVertical ? SkPathDirection::kCCW : SkPathDirection::kCW; |
| *start = 1; |
| break; |
| case 0b10: |
| rect->setLTRB(rectPts[0].fX, rectPts[2].fY, rectPts[2].fX, rectPts[0].fY); |
| *direction = vec03IsVertical ? SkPathDirection::kCCW : SkPathDirection::kCW; |
| *start = 3; |
| break; |
| case 0b11: |
| rect->setLTRB(rectPts[2].fX, rectPts[2].fY, rectPts[0].fX, rectPts[0].fY); |
| *direction = vec03IsVertical ? SkPathDirection::kCW : SkPathDirection::kCCW; |
| *start = 2; |
| break; |
| } |
| return true; |
| } |
| |
| bool SkPathPriv::DrawArcIsConvex(SkScalar sweepAngle, |
| SkArc::Type arcType, |
| bool isFillNoPathEffect) { |
| if (isFillNoPathEffect && SkScalarAbs(sweepAngle) >= 360.f) { |
| // This gets converted to an oval. |
| return true; |
| } |
| if (arcType == SkArc::Type::kWedge) { |
| // This is a pie wedge. It's convex if the angle is <= 180. |
| return SkScalarAbs(sweepAngle) <= 180.f; |
| } |
| // When the angle exceeds 360 this wraps back on top of itself. Otherwise it is a circle clipped |
| // to a secant, i.e. convex. |
| return SkScalarAbs(sweepAngle) <= 360.f; |
| } |
| |
| void SkPathPriv::CreateDrawArcPath(SkPath* path, const SkArc& arc, bool isFillNoPathEffect) { |
| SkRect oval = arc.fOval; |
| SkScalar startAngle = arc.fStartAngle, sweepAngle = arc.fSweepAngle; |
| SkASSERT(!oval.isEmpty()); |
| SkASSERT(sweepAngle); |
| // We cap the number of total rotations. This keeps the resulting paths simpler. More important, |
| // it prevents values so large that the loops below never terminate (once ULP > 360). |
| if (SkScalarAbs(sweepAngle) > 3600.0f) { |
| sweepAngle = std::copysign(3600.0f, sweepAngle) + std::fmod(sweepAngle, 360.0f); |
| } |
| path->reset(); |
| path->setIsVolatile(true); |
| path->setFillType(SkPathFillType::kWinding); |
| if (isFillNoPathEffect && SkScalarAbs(sweepAngle) >= 360.f) { |
| path->addOval(oval); |
| SkASSERT(path->isConvex() && |
| DrawArcIsConvex(sweepAngle, SkArc::Type::kArc, isFillNoPathEffect)); |
| return; |
| } |
| if (arc.isWedge()) { |
| path->moveTo(oval.centerX(), oval.centerY()); |
| } |
| auto firstDir = |
| sweepAngle > 0 ? SkPathFirstDirection::kCW : SkPathFirstDirection::kCCW; |
| bool convex = DrawArcIsConvex(sweepAngle, arc.fType, isFillNoPathEffect); |
| // Arc to mods at 360 and drawArc is not supposed to. |
| bool forceMoveTo = !arc.isWedge(); |
| while (sweepAngle <= -360.f) { |
| path->arcTo(oval, startAngle, -180.f, forceMoveTo); |
| startAngle -= 180.f; |
| path->arcTo(oval, startAngle, -180.f, false); |
| startAngle -= 180.f; |
| forceMoveTo = false; |
| sweepAngle += 360.f; |
| } |
| while (sweepAngle >= 360.f) { |
| path->arcTo(oval, startAngle, 180.f, forceMoveTo); |
| startAngle += 180.f; |
| path->arcTo(oval, startAngle, 180.f, false); |
| startAngle += 180.f; |
| forceMoveTo = false; |
| sweepAngle -= 360.f; |
| } |
| path->arcTo(oval, startAngle, sweepAngle, forceMoveTo); |
| if (arc.isWedge()) { |
| path->close(); |
| } |
| path->setConvexity(convex ? SkPathConvexity::kConvex : SkPathConvexity::kConcave); |
| path->setFirstDirection(firstDir); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| static int compute_quad_extremas(const SkPoint src[3], SkPoint extremas[3]) { |
| SkScalar ts[2]; |
| int n = SkFindQuadExtrema(src[0].fX, src[1].fX, src[2].fX, ts); |
| n += SkFindQuadExtrema(src[0].fY, src[1].fY, src[2].fY, &ts[n]); |
| SkASSERT(n >= 0 && n <= 2); |
| for (int i = 0; i < n; ++i) { |
| extremas[i] = SkEvalQuadAt(src, ts[i]); |
| } |
| extremas[n] = src[2]; |
| return n + 1; |
| } |
| |
| static int compute_conic_extremas(const SkPoint src[3], SkScalar w, SkPoint extremas[3]) { |
| SkConic conic(src[0], src[1], src[2], w); |
| SkScalar ts[2]; |
| int n = conic.findXExtrema(ts); |
| n += conic.findYExtrema(&ts[n]); |
| SkASSERT(n >= 0 && n <= 2); |
| for (int i = 0; i < n; ++i) { |
| extremas[i] = conic.evalAt(ts[i]); |
| } |
| extremas[n] = src[2]; |
| return n + 1; |
| } |
| |
| static int compute_cubic_extremas(const SkPoint src[4], SkPoint extremas[5]) { |
| SkScalar ts[4]; |
| int n = SkFindCubicExtrema(src[0].fX, src[1].fX, src[2].fX, src[3].fX, ts); |
| n += SkFindCubicExtrema(src[0].fY, src[1].fY, src[2].fY, src[3].fY, &ts[n]); |
| SkASSERT(n >= 0 && n <= 4); |
| for (int i = 0; i < n; ++i) { |
| SkEvalCubicAt(src, ts[i], &extremas[i], nullptr, nullptr); |
| } |
| extremas[n] = src[3]; |
| return n + 1; |
| } |
| |
| SkRect SkPath::computeTightBounds() const { |
| if (0 == this->countVerbs()) { |
| return SkRect::MakeEmpty(); |
| } |
| |
| if (this->getSegmentMasks() == SkPath::kLine_SegmentMask) { |
| return this->getBounds(); |
| } |
| |
| SkPoint extremas[5]; // big enough to hold worst-case curve type (cubic) extremas + 1 |
| |
| // initial with the first MoveTo, so we don't have to check inside the switch |
| skvx::float2 min, max; |
| min = max = from_point(this->getPoint(0)); |
| for (auto [verb, pts, w] : SkPathPriv::Iterate(*this)) { |
| int count = 0; |
| switch (verb) { |
| case SkPathVerb::kMove: |
| extremas[0] = pts[0]; |
| count = 1; |
| break; |
| case SkPathVerb::kLine: |
| extremas[0] = pts[1]; |
| count = 1; |
| break; |
| case SkPathVerb::kQuad: |
| count = compute_quad_extremas(pts, extremas); |
| break; |
| case SkPathVerb::kConic: |
| count = compute_conic_extremas(pts, *w, extremas); |
| break; |
| case SkPathVerb::kCubic: |
| count = compute_cubic_extremas(pts, extremas); |
| break; |
| case SkPathVerb::kClose: |
| break; |
| } |
| for (int i = 0; i < count; ++i) { |
| skvx::float2 tmp = from_point(extremas[i]); |
| min = skvx::min(min, tmp); |
| max = skvx::max(max, tmp); |
| } |
| } |
| SkRect bounds; |
| min.store((SkPoint*)&bounds.fLeft); |
| max.store((SkPoint*)&bounds.fRight); |
| return bounds; |
| } |
| |
| bool SkPath::IsLineDegenerate(const SkPoint& p1, const SkPoint& p2, bool exact) { |
| return exact ? p1 == p2 : SkPointPriv::EqualsWithinTolerance(p1, p2); |
| } |
| |
| bool SkPath::IsQuadDegenerate(const SkPoint& p1, const SkPoint& p2, |
| const SkPoint& p3, bool exact) { |
| return exact ? p1 == p2 && p2 == p3 : SkPointPriv::EqualsWithinTolerance(p1, p2) && |
| SkPointPriv::EqualsWithinTolerance(p2, p3); |
| } |
| |
| bool SkPath::IsCubicDegenerate(const SkPoint& p1, const SkPoint& p2, |
| const SkPoint& p3, const SkPoint& p4, bool exact) { |
| return exact ? p1 == p2 && p2 == p3 && p3 == p4 : |
| SkPointPriv::EqualsWithinTolerance(p1, p2) && |
| SkPointPriv::EqualsWithinTolerance(p2, p3) && |
| SkPointPriv::EqualsWithinTolerance(p3, p4); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| SkPathVerbAnalysis SkPathPriv::AnalyzeVerbs(const uint8_t vbs[], int verbCount) { |
| SkPathVerbAnalysis info = {false, 0, 0, 0}; |
| bool needMove = true; |
| bool invalid = false; |
| |
| if (verbCount >= (INT_MAX / 3)) SK_UNLIKELY { |
| // A path with an extremely high number of quad, conic or cubic verbs could cause |
| // `info.points` to overflow. To prevent against this, we reject extremely large paths. This |
| // check is conservative and assumes the worst case (in particular, it assumes that every |
| // verb consumes 3 points, which would only happen for a path composed entirely of cubics). |
| // This limits us to 700 million verbs, which is large enough for any reasonable use case. |
| invalid = true; |
| } else { |
| for (int i = 0; i < verbCount; ++i) { |
| switch ((SkPathVerb)vbs[i]) { |
| case SkPathVerb::kMove: |
| needMove = false; |
| info.points += 1; |
| break; |
| case SkPathVerb::kLine: |
| invalid |= needMove; |
| info.segmentMask |= kLine_SkPathSegmentMask; |
| info.points += 1; |
| break; |
| case SkPathVerb::kQuad: |
| invalid |= needMove; |
| info.segmentMask |= kQuad_SkPathSegmentMask; |
| info.points += 2; |
| break; |
| case SkPathVerb::kConic: |
| invalid |= needMove; |
| info.segmentMask |= kConic_SkPathSegmentMask; |
| info.points += 2; |
| info.weights += 1; |
| break; |
| case SkPathVerb::kCubic: |
| invalid |= needMove; |
| info.segmentMask |= kCubic_SkPathSegmentMask; |
| info.points += 3; |
| break; |
| case SkPathVerb::kClose: |
| invalid |= needMove; |
| needMove = true; |
| break; |
| default: |
| invalid = true; |
| break; |
| } |
| } |
| } |
| info.valid = !invalid; |
| return info; |
| } |
| |
| SkPath SkPath::Make(const SkPoint pts[], int pointCount, |
| const uint8_t vbs[], int verbCount, |
| const SkScalar ws[], int wCount, |
| SkPathFillType ft, bool isVolatile) { |
| if (verbCount <= 0) { |
| return SkPath(); |
| } |
| |
| const auto info = SkPathPriv::AnalyzeVerbs(vbs, verbCount); |
| if (!info.valid || info.points > pointCount || info.weights > wCount) { |
| SkDEBUGFAIL("invalid verbs and number of points/weights"); |
| return SkPath(); |
| } |
| |
| return MakeInternal(info, pts, vbs, verbCount, ws, ft, isVolatile); |
| } |
| |
| SkPath SkPath::Rect(const SkRect& r, SkPathDirection dir, unsigned startIndex) { |
| return SkPathBuilder().addRect(r, dir, startIndex).detach(); |
| } |
| |
| SkPath SkPath::Oval(const SkRect& r, SkPathDirection dir) { |
| return SkPathBuilder().addOval(r, dir).detach(); |
| } |
| |
| SkPath SkPath::Oval(const SkRect& r, SkPathDirection dir, unsigned startIndex) { |
| return SkPathBuilder().addOval(r, dir, startIndex).detach(); |
| } |
| |
| SkPath SkPath::Circle(SkScalar x, SkScalar y, SkScalar r, SkPathDirection dir) { |
| return SkPathBuilder().addCircle(x, y, r, dir).detach(); |
| } |
| |
| SkPath SkPath::RRect(const SkRRect& rr, SkPathDirection dir) { |
| return SkPathBuilder().addRRect(rr, dir).detach(); |
| } |
| |
| SkPath SkPath::RRect(const SkRRect& rr, SkPathDirection dir, unsigned startIndex) { |
| return SkPathBuilder().addRRect(rr, dir, startIndex).detach(); |
| } |
| |
| SkPath SkPath::RRect(const SkRect& r, SkScalar rx, SkScalar ry, SkPathDirection dir) { |
| return SkPathBuilder().addRRect(SkRRect::MakeRectXY(r, rx, ry), dir).detach(); |
| } |
| |
| SkPath SkPath::Polygon(const SkPoint pts[], int count, bool isClosed, |
| SkPathFillType ft, bool isVolatile) { |
| return SkPathBuilder().addPolygon(pts, count, isClosed) |
| .setFillType(ft) |
| .setIsVolatile(isVolatile) |
| .detach(); |
| } |
| |
| SkPath SkPath::MakeInternal(const SkPathVerbAnalysis& analysis, |
| const SkPoint points[], |
| const uint8_t verbs[], |
| int verbCount, |
| const SkScalar conics[], |
| SkPathFillType fillType, |
| bool isVolatile) { |
| return SkPath(sk_sp<SkPathRef>(new SkPathRef( |
| SkSpan(points, analysis.points), |
| SkSpan(verbs, verbCount), |
| SkSpan(conics, analysis.weights), |
| analysis.segmentMask)), |
| fillType, isVolatile, SkPathConvexity::kUnknown, SkPathFirstDirection::kUnknown); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| bool SkPathPriv::IsRectContour(const SkPath& path, bool allowPartial, int* currVerb, |
| const SkPoint** ptsPtr, bool* isClosed, SkPathDirection* direction, |
| SkRect* rect) { |
| int corners = 0; |
| SkPoint closeXY; // used to determine if final line falls on a diagonal |
| SkPoint lineStart; // used to construct line from previous point |
| const SkPoint* firstPt = nullptr; // first point in the rect (last of first moves) |
| const SkPoint* lastPt = nullptr; // last point in the rect (last of lines or first if closed) |
| SkPoint firstCorner; |
| SkPoint thirdCorner; |
| const SkPoint* pts = *ptsPtr; |
| const SkPoint* savePts = nullptr; // used to allow caller to iterate through a pair of rects |
| lineStart.set(0, 0); |
| signed char directions[] = {-1, -1, -1, -1, -1}; // -1 to 3; -1 is uninitialized |
| bool closedOrMoved = false; |
| bool autoClose = false; |
| bool insertClose = false; |
| int verbCnt = path.fPathRef->countVerbs(); |
| while (*currVerb < verbCnt && (!allowPartial || !autoClose)) { |
| uint8_t verb = insertClose ? (uint8_t) SkPath::kClose_Verb : path.fPathRef->atVerb(*currVerb); |
| switch (verb) { |
| case SkPath::kClose_Verb: |
| savePts = pts; |
| autoClose = true; |
| insertClose = false; |
| [[fallthrough]]; |
| case SkPath::kLine_Verb: { |
| if (SkPath::kClose_Verb != verb) { |
| lastPt = pts; |
| } |
| SkPoint lineEnd = SkPath::kClose_Verb == verb ? *firstPt : *pts++; |
| SkVector lineDelta = lineEnd - lineStart; |
| if (lineDelta.fX && lineDelta.fY) { |
| return false; // diagonal |
| } |
| if (!lineDelta.isFinite()) { |
| return false; // path contains infinity or NaN |
| } |
| if (lineStart == lineEnd) { |
| break; // single point on side OK |
| } |
| int nextDirection = rect_make_dir(lineDelta.fX, lineDelta.fY); // 0 to 3 |
| if (0 == corners) { |
| directions[0] = nextDirection; |
| corners = 1; |
| closedOrMoved = false; |
| lineStart = lineEnd; |
| break; |
| } |
| if (closedOrMoved) { |
| return false; // closed followed by a line |
| } |
| if (autoClose && nextDirection == directions[0]) { |
| break; // colinear with first |
| } |
| closedOrMoved = autoClose; |
| if (directions[corners - 1] == nextDirection) { |
| if (3 == corners && SkPath::kLine_Verb == verb) { |
| thirdCorner = lineEnd; |
| } |
| lineStart = lineEnd; |
| break; // colinear segment |
| } |
| directions[corners++] = nextDirection; |
| // opposite lines must point in opposite directions; xoring them should equal 2 |
| switch (corners) { |
| case 2: |
| firstCorner = lineStart; |
| break; |
| case 3: |
| if ((directions[0] ^ directions[2]) != 2) { |
| return false; |
| } |
| thirdCorner = lineEnd; |
| break; |
| case 4: |
| if ((directions[1] ^ directions[3]) != 2) { |
| return false; |
| } |
| break; |
| default: |
| return false; // too many direction changes |
| } |
| lineStart = lineEnd; |
| break; |
| } |
| case SkPath::kQuad_Verb: |
| case SkPath::kConic_Verb: |
| case SkPath::kCubic_Verb: |
| return false; // quadratic, cubic not allowed |
| case SkPath::kMove_Verb: |
| if (allowPartial && !autoClose && directions[0] >= 0) { |
| insertClose = true; |
| *currVerb -= 1; // try move again afterwards |
| goto addMissingClose; |
| } |
| if (!corners) { |
| firstPt = pts; |
| } else { |
| closeXY = *firstPt - *lastPt; |
| if (closeXY.fX && closeXY.fY) { |
| return false; // we're diagonal, abort |
| } |
| } |
| lineStart = *pts++; |
| closedOrMoved = true; |
| break; |
| default: |
| SkDEBUGFAIL("unexpected verb"); |
| break; |
| } |
| *currVerb += 1; |
| addMissingClose: |
| ; |
| } |
| // Success if 4 corners and first point equals last |
| if (corners < 3 || corners > 4) { |
| return false; |
| } |
| if (savePts) { |
| *ptsPtr = savePts; |
| } |
| // check if close generates diagonal |
| closeXY = *firstPt - *lastPt; |
| if (closeXY.fX && closeXY.fY) { |
| return false; |
| } |
| if (rect) { |
| rect->set(firstCorner, thirdCorner); |
| } |
| if (isClosed) { |
| *isClosed = autoClose; |
| } |
| if (direction) { |
| *direction = directions[0] == ((directions[1] + 1) & 3) ? |
| SkPathDirection::kCW : SkPathDirection::kCCW; |
| } |
| return true; |
| } |
| |
| |
| bool SkPathPriv::IsNestedFillRects(const SkPath& path, SkRect rects[2], SkPathDirection dirs[2]) { |
| SkDEBUGCODE(path.validate();) |
| int currVerb = 0; |
| const SkPoint* pts = path.fPathRef->points(); |
| SkPathDirection testDirs[2]; |
| SkRect testRects[2]; |
| if (!IsRectContour(path, true, &currVerb, &pts, nullptr, &testDirs[0], &testRects[0])) { |
| return false; |
| } |
| if (IsRectContour(path, false, &currVerb, &pts, nullptr, &testDirs[1], &testRects[1])) { |
| if (testRects[0].contains(testRects[1])) { |
| if (rects) { |
| rects[0] = testRects[0]; |
| rects[1] = testRects[1]; |
| } |
| if (dirs) { |
| dirs[0] = testDirs[0]; |
| dirs[1] = testDirs[1]; |
| } |
| return true; |
| } |
| if (testRects[1].contains(testRects[0])) { |
| if (rects) { |
| rects[0] = testRects[1]; |
| rects[1] = testRects[0]; |
| } |
| if (dirs) { |
| dirs[0] = testDirs[1]; |
| dirs[1] = testDirs[0]; |
| } |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| struct SkHalfPlane { |
| SkScalar fA, fB, fC; |
| |
| SkScalar eval(SkScalar x, SkScalar y) const { |
| return fA * x + fB * y + fC; |
| } |
| SkScalar operator()(SkScalar x, SkScalar y) const { return this->eval(x, y); } |
| |
| bool normalize() { |
| double a = fA; |
| double b = fB; |
| double c = fC; |
| double dmag = sqrt(a * a + b * b); |
| // length of initial plane normal is zero |
| if (dmag == 0) { |
| fA = fB = 0; |
| fC = SK_Scalar1; |
| return true; |
| } |
| double dscale = sk_ieee_double_divide(1.0, dmag); |
| a *= dscale; |
| b *= dscale; |
| c *= dscale; |
| // check if we're not finite, or normal is zero-length |
| if (!SkIsFinite(a, b, c) || |
| (a == 0 && b == 0)) { |
| fA = fB = 0; |
| fC = SK_Scalar1; |
| return false; |
| } |
| fA = a; |
| fB = b; |
| fC = c; |
| return true; |
| } |
| |
| enum Result { |
| kAllNegative, |
| kAllPositive, |
| kMixed |
| }; |
| Result test(const SkRect& bounds) const { |
| // check whether the diagonal aligned with the normal crosses the plane |
| SkPoint diagMin, diagMax; |
| if (fA >= 0) { |
| diagMin.fX = bounds.fLeft; |
| diagMax.fX = bounds.fRight; |
| } else { |
| diagMin.fX = bounds.fRight; |
| diagMax.fX = bounds.fLeft; |
| } |
| if (fB >= 0) { |
| diagMin.fY = bounds.fTop; |
| diagMax.fY = bounds.fBottom; |
| } else { |
| diagMin.fY = bounds.fBottom; |
| diagMax.fY = bounds.fTop; |
| } |
| SkScalar test = this->eval(diagMin.fX, diagMin.fY); |
| SkScalar sign = test*this->eval(diagMax.fX, diagMax.fY); |
| if (sign > 0) { |
| // the path is either all on one side of the half-plane or the other |
| if (test < 0) { |
| return kAllNegative; |
| } else { |
| return kAllPositive; |
| } |
| } |
| return kMixed; |
| } |
| }; |
| |
| // assumes plane is pre-normalized |
| // If we fail in our calculations, we return the empty path |
| static SkPath clip(const SkPath& path, const SkHalfPlane& plane) { |
| SkMatrix mx, inv; |
| SkPoint p0 = { -plane.fA*plane.fC, -plane.fB*plane.fC }; |
| mx.setAll( plane.fB, plane.fA, p0.fX, |
| -plane.fA, plane.fB, p0.fY, |
| 0, 0, 1); |
| if (!mx.invert(&inv)) { |
| return SkPath(); |
| } |
| |
| SkPath rotated; |
| path.transform(inv, &rotated); |
| if (!rotated.isFinite()) { |
| return SkPath(); |
| } |
| |
| SkScalar big = SK_ScalarMax; |
| SkRect clip = {-big, 0, big, big }; |
| |
| struct Rec { |
| SkPathBuilder fResult; |
| SkPoint fPrev = {0,0}; |
| } rec; |
| |
| SkEdgeClipper::ClipPath(rotated, clip, false, |
| [](SkEdgeClipper* clipper, bool newCtr, void* ctx) { |
| Rec* rec = (Rec*)ctx; |
| |
| bool addLineTo = false; |
| SkPoint pts[4]; |
| SkPath::Verb verb; |
| while ((verb = clipper->next(pts)) != SkPath::kDone_Verb) { |
| if (newCtr) { |
| rec->fResult.moveTo(pts[0]); |
| rec->fPrev = pts[0]; |
| newCtr = false; |
| } |
| |
| if (addLineTo || pts[0] != rec->fPrev) { |
| rec->fResult.lineTo(pts[0]); |
| } |
| |
| switch (verb) { |
| case SkPath::kLine_Verb: |
| rec->fResult.lineTo(pts[1]); |
| rec->fPrev = pts[1]; |
| break; |
| case SkPath::kQuad_Verb: |
| rec->fResult.quadTo(pts[1], pts[2]); |
| rec->fPrev = pts[2]; |
| break; |
| case SkPath::kCubic_Verb: |
| rec->fResult.cubicTo(pts[1], pts[2], pts[3]); |
| rec->fPrev = pts[3]; |
| break; |
| default: break; |
| } |
| addLineTo = true; |
| } |
| }, &rec); |
| |
| rec.fResult.setFillType(path.getFillType()); |
| SkPath result = rec.fResult.detach().makeTransform(mx); |
| if (!result.isFinite()) { |
| result = SkPath(); |
| } |
| return result; |
| } |
| |
| // true means we have written to clippedPath |
| bool SkPathPriv::PerspectiveClip(const SkPath& path, const SkMatrix& matrix, SkPath* clippedPath) { |
| if (!matrix.hasPerspective()) { |
| return false; |
| } |
| |
| SkHalfPlane plane { |
| matrix[SkMatrix::kMPersp0], |
| matrix[SkMatrix::kMPersp1], |
| matrix[SkMatrix::kMPersp2] - kW0PlaneDistance |
| }; |
| if (plane.normalize()) { |
| switch (plane.test(path.getBounds())) { |
| case SkHalfPlane::kAllPositive: |
| return false; |
| case SkHalfPlane::kMixed: { |
| *clippedPath = clip(path, plane); |
| return true; |
| } |
| default: break; // handled outside of the switch |
| } |
| } |
| // clipped out (or failed) |
| *clippedPath = SkPath(); |
| return true; |
| } |
| |
| int SkPathPriv::GenIDChangeListenersCount(const SkPath& path) { |
| return path.fPathRef->genIDChangeListenerCount(); |
| } |
| |
| bool SkPathPriv::IsAxisAligned(const SkPath& path) { |
| // Conservative (quick) test to see if all segments are axis-aligned. |
| // Multiple contours might give a false-negative, but for speed, we ignore that |
| // and just look at the raw points. |
| |
| const SkPoint* pts = path.fPathRef->points(); |
| const int count = path.fPathRef->countPoints(); |
| |
| for (int i = 1; i < count; ++i) { |
| if (pts[i-1].fX != pts[i].fX && pts[i-1].fY != pts[i].fY) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| SkPathEdgeIter::SkPathEdgeIter(const SkPath& path) { |
| fMoveToPtr = fPts = path.fPathRef->points(); |
| fVerbs = path.fPathRef->verbsBegin(); |
| fVerbsStop = path.fPathRef->verbsEnd(); |
| fConicWeights = path.fPathRef->conicWeights(); |
| if (fConicWeights) { |
| fConicWeights -= 1; // begin one behind |
| } |
| |
| fNeedsCloseLine = false; |
| fNextIsNewContour = false; |
| SkDEBUGCODE(fIsConic = false;) |
| } |