|  | /* | 
|  | * Copyright 2015 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  | #include "DecodeFile.h" | 
|  | #include "SampleCode.h" | 
|  | #include "Resources.h" | 
|  |  | 
|  | #include "SkCanvas.h" | 
|  | #include "SkLightingShader.h" | 
|  | #include "SkPoint3.h" | 
|  |  | 
|  | static const SkLightingShader::Lights* create_lights(SkScalar angle, SkScalar blue) { | 
|  |  | 
|  | const SkVector3 dir = SkVector3::Make(SkScalarSin(angle)*SkScalarSin(SK_ScalarPI*0.25f), | 
|  | SkScalarCos(angle)*SkScalarSin(SK_ScalarPI*0.25f), | 
|  | SkScalarCos(SK_ScalarPI*0.25f)); | 
|  |  | 
|  | SkLightingShader::Lights::Builder builder; | 
|  |  | 
|  | builder.add(SkLight(SkColor3f::Make(1.0f, 1.0f, blue), dir)); | 
|  | builder.add(SkLight(SkColor3f::Make(0.1f, 0.1f, 0.1f))); | 
|  |  | 
|  | return builder.finish(); | 
|  | } | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class LightingView : public SampleView { | 
|  | public: | 
|  | SkBitmap        fDiffuseBitmap; | 
|  | SkBitmap        fNormalBitmap; | 
|  | SkScalar        fLightAngle; | 
|  | SkScalar        fColorFactor; | 
|  |  | 
|  | LightingView() { | 
|  | SkString diffusePath = GetResourcePath("brickwork-texture.jpg"); | 
|  | decode_file(diffusePath.c_str(), &fDiffuseBitmap); | 
|  | SkString normalPath = GetResourcePath("brickwork_normal-map.jpg"); | 
|  | decode_file(normalPath.c_str(), &fNormalBitmap); | 
|  |  | 
|  | fLightAngle = 0.0f; | 
|  | fColorFactor = 0.0f; | 
|  | } | 
|  |  | 
|  | protected: | 
|  | // overrides from SkEventSink | 
|  | bool onQuery(SkEvent* evt) override { | 
|  | if (SampleCode::TitleQ(*evt)) { | 
|  | SampleCode::TitleR(evt, "Lighting"); | 
|  | return true; | 
|  | } | 
|  | return this->INHERITED::onQuery(evt); | 
|  | } | 
|  |  | 
|  | void onDrawContent(SkCanvas* canvas) override { | 
|  | fLightAngle += 0.015f; | 
|  | fColorFactor += 0.01f; | 
|  | if (fColorFactor > 1.0f) { | 
|  | fColorFactor = 0.0f; | 
|  | } | 
|  |  | 
|  | SkAutoTUnref<const SkLightingShader::Lights> lights(create_lights(fLightAngle, | 
|  | fColorFactor)); | 
|  | SkPaint paint; | 
|  | paint.setShader(SkLightingShader::Make(fDiffuseBitmap, fNormalBitmap, | 
|  | lights, SkVector::Make(1.0f, 0.0f), | 
|  | nullptr, nullptr)); | 
|  | paint.setColor(SK_ColorBLACK); | 
|  |  | 
|  | SkRect r = SkRect::MakeWH((SkScalar)fDiffuseBitmap.width(), | 
|  | (SkScalar)fDiffuseBitmap.height()); | 
|  | canvas->drawRect(r, paint); | 
|  |  | 
|  | // so we're constantly updating | 
|  | this->inval(nullptr); | 
|  | } | 
|  |  | 
|  | SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi) override { | 
|  | this->inval(nullptr); | 
|  | return this->INHERITED::onFindClickHandler(x, y, modi); | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef SampleView INHERITED; | 
|  | }; | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | static SkView* MyFactory() { return new LightingView; } | 
|  | static SkViewRegister reg(MyFactory); |