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skia
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skia
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d20a1097e809138101e3ee4b32f399f22f1e5b00
/
.
/
tests
/
sksl
/
intrinsics
/
Floor.glsl
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out
vec4 sk_FragColor
;
in
float
a
;
void
main
()
{
sk_FragColor
.
x
=
floor
(
a
);
}