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* Copyright 2019 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef GrSPIRVVaryingHandler_DEFINED
#define GrSPIRVVaryingHandler_DEFINED
#include "src/gpu/glsl/GrGLSLVarying.h"
* This class can be used for basic SPIR-V varying handling. Each added varying just takes the
* next available location slot.
class GrSPIRVVaryingHandler : public GrGLSLVaryingHandler {
GrSPIRVVaryingHandler(GrGLSLProgramBuilder* program) : INHERITED(program) {}
typedef GrGLSLVaryingHandler::VarArray VarArray;
void onFinalize() override;
using INHERITED = GrGLSLVaryingHandler;