| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/gpu/GrFragmentProcessor.h" | |
| #include "src/gpu/GrPipeline.h" | |
| #include "src/gpu/GrProcessorAnalysis.h" | |
| #include "src/gpu/effects/GrBlendFragmentProcessor.h" | |
| #include "src/gpu/effects/GrSkSLFP.h" | |
| #include "src/gpu/effects/generated/GrClampFragmentProcessor.h" | |
| #include "src/gpu/effects/generated/GrOverrideInputFragmentProcessor.h" | |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" | |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "src/gpu/glsl/GrGLSLProgramDataManager.h" | |
| #include "src/gpu/glsl/GrGLSLUniformHandler.h" | |
| bool GrFragmentProcessor::isEqual(const GrFragmentProcessor& that) const { | |
| if (this->classID() != that.classID()) { | |
| return false; | |
| } | |
| if (this->usesVaryingCoordsDirectly() != that.usesVaryingCoordsDirectly()) { | |
| return false; | |
| } | |
| if (!this->onIsEqual(that)) { | |
| return false; | |
| } | |
| if (this->numChildProcessors() != that.numChildProcessors()) { | |
| return false; | |
| } | |
| for (int i = 0; i < this->numChildProcessors(); ++i) { | |
| auto thisChild = this->childProcessor(i), | |
| thatChild = that .childProcessor(i); | |
| if (SkToBool(thisChild) != SkToBool(thatChild)) { | |
| return false; | |
| } | |
| if (thisChild && !thisChild->isEqual(*thatChild)) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| void GrFragmentProcessor::visitProxies(const GrOp::VisitProxyFunc& func) const { | |
| this->visitTextureEffects([&func](const GrTextureEffect& te) { | |
| func(te.view().proxy(), te.samplerState().mipmapped()); | |
| }); | |
| } | |
| void GrFragmentProcessor::visitTextureEffects( | |
| const std::function<void(const GrTextureEffect&)>& func) const { | |
| if (auto* te = this->asTextureEffect()) { | |
| func(*te); | |
| } | |
| for (auto& child : fChildProcessors) { | |
| if (child) { | |
| child->visitTextureEffects(func); | |
| } | |
| } | |
| } | |
| GrTextureEffect* GrFragmentProcessor::asTextureEffect() { | |
| if (this->classID() == kGrTextureEffect_ClassID) { | |
| return static_cast<GrTextureEffect*>(this); | |
| } | |
| return nullptr; | |
| } | |
| const GrTextureEffect* GrFragmentProcessor::asTextureEffect() const { | |
| if (this->classID() == kGrTextureEffect_ClassID) { | |
| return static_cast<const GrTextureEffect*>(this); | |
| } | |
| return nullptr; | |
| } | |
| #if GR_TEST_UTILS | |
| static void recursive_dump_tree_info(const GrFragmentProcessor& fp, | |
| SkString indent, | |
| SkString* text) { | |
| for (int index = 0; index < fp.numChildProcessors(); ++index) { | |
| text->appendf("\n%s(#%d) -> ", indent.c_str(), index); | |
| if (const GrFragmentProcessor* childFP = fp.childProcessor(index)) { | |
| text->append(childFP->dumpInfo()); | |
| indent.append("\t"); | |
| recursive_dump_tree_info(*childFP, indent, text); | |
| } else { | |
| text->append("null"); | |
| } | |
| } | |
| } | |
| SkString GrFragmentProcessor::dumpTreeInfo() const { | |
| SkString text = this->dumpInfo(); | |
| recursive_dump_tree_info(*this, SkString("\t"), &text); | |
| text.append("\n"); | |
| return text; | |
| } | |
| #endif | |
| std::unique_ptr<GrGLSLFragmentProcessor> GrFragmentProcessor::makeProgramImpl() const { | |
| std::unique_ptr<GrGLSLFragmentProcessor> glFragProc = this->onMakeProgramImpl(); | |
| glFragProc->fChildProcessors.push_back_n(fChildProcessors.count()); | |
| for (int i = 0; i < fChildProcessors.count(); ++i) { | |
| glFragProc->fChildProcessors[i] = fChildProcessors[i] | |
| ? fChildProcessors[i]->makeProgramImpl() | |
| : nullptr; | |
| } | |
| return glFragProc; | |
| } | |
| void GrFragmentProcessor::addAndPushFlagToChildren(PrivateFlags flag) { | |
| // This propagates down, so if we've already marked it, all our children should have it too | |
| if (!(fFlags & flag)) { | |
| fFlags |= flag; | |
| for (auto& child : fChildProcessors) { | |
| if (child) { | |
| child->addAndPushFlagToChildren(flag); | |
| } | |
| } | |
| } | |
| #ifdef SK_DEBUG | |
| for (auto& child : fChildProcessors) { | |
| SkASSERT(!child || (child->fFlags & flag)); | |
| } | |
| #endif | |
| } | |
| int GrFragmentProcessor::numNonNullChildProcessors() const { | |
| return std::count_if(fChildProcessors.begin(), fChildProcessors.end(), | |
| [](const auto& c) { return c != nullptr; }); | |
| } | |
| #ifdef SK_DEBUG | |
| bool GrFragmentProcessor::isInstantiated() const { | |
| bool result = true; | |
| this->visitTextureEffects([&result](const GrTextureEffect& te) { | |
| if (!te.texture()) { | |
| result = false; | |
| } | |
| }); | |
| return result; | |
| } | |
| #endif | |
| void GrFragmentProcessor::registerChild(std::unique_ptr<GrFragmentProcessor> child, | |
| SkSL::SampleUsage sampleUsage) { | |
| if (!child) { | |
| fChildProcessors.push_back(nullptr); | |
| return; | |
| } | |
| // The child should not have been attached to another FP already and not had any sampling | |
| // strategy set on it. | |
| SkASSERT(!child->fParent && !child->sampleUsage().isSampled() && | |
| !child->isSampledWithExplicitCoords() && !child->hasPerspectiveTransform()); | |
| // If a child is sampled directly (sample(child)), and with a single uniform matrix, we need to | |
| // treat it as if it were sampled with multiple matrices (eg variable). | |
| bool variableMatrix = sampleUsage.hasVariableMatrix() || | |
| (sampleUsage.fPassThrough && sampleUsage.hasUniformMatrix()); | |
| // Configure child's sampling state first | |
| child->fUsage = sampleUsage; | |
| // When an FP is sampled using variable matrix expressions, it is effectively being sampled | |
| // explicitly, except that the call site will automatically evaluate the matrix expression to | |
| // produce the float2 passed into this FP. | |
| if (sampleUsage.fExplicitCoords || variableMatrix) { | |
| child->addAndPushFlagToChildren(kSampledWithExplicitCoords_Flag); | |
| } | |
| // Push perspective matrix type to children | |
| if (sampleUsage.fHasPerspective) { | |
| child->addAndPushFlagToChildren(kNetTransformHasPerspective_Flag); | |
| } | |
| // If the child is sampled with a variable matrix expression, auto-generated code in | |
| // invokeChildWithMatrix() for this FP will refer to the local coordinates. | |
| if (variableMatrix) { | |
| this->setUsesSampleCoordsDirectly(); | |
| } | |
| // If the child is not sampled explicitly and not already accessing sample coords directly | |
| // (through reference or variable matrix expansion), then mark that this FP tree relies on | |
| // coordinates at a lower level. If the child is sampled with explicit coordinates and | |
| // there isn't any other direct reference to the sample coords, we halt the upwards propagation | |
| // because it means this FP is determining coordinates on its own. | |
| if (!child->isSampledWithExplicitCoords()) { | |
| if ((child->fFlags & kUsesSampleCoordsDirectly_Flag || | |
| child->fFlags & kUsesSampleCoordsIndirectly_Flag)) { | |
| fFlags |= kUsesSampleCoordsIndirectly_Flag; | |
| } | |
| } | |
| fRequestedFeatures |= child->fRequestedFeatures; | |
| // Record that the child is attached to us; this FP is the source of any uniform data needed | |
| // to evaluate the child sample matrix. | |
| child->fParent = this; | |
| fChildProcessors.push_back(std::move(child)); | |
| // Validate: our sample strategy comes from a parent we shouldn't have yet. | |
| SkASSERT(!this->isSampledWithExplicitCoords() && !this->hasPerspectiveTransform() && | |
| !fUsage.isSampled() && !fParent); | |
| } | |
| void GrFragmentProcessor::cloneAndRegisterAllChildProcessors(const GrFragmentProcessor& src) { | |
| for (int i = 0; i < src.numChildProcessors(); ++i) { | |
| if (auto fp = src.childProcessor(i)) { | |
| this->registerChild(fp->clone(), fp->sampleUsage()); | |
| } else { | |
| this->registerChild(nullptr); | |
| } | |
| } | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::MakeColor(SkPMColor4f color) { | |
| static constexpr char kCode[] = R"( | |
| uniform half4 color; | |
| half4 main() { return color; } | |
| )"; | |
| auto builder = GrRuntimeFPBuilder::Make<kCode>(); | |
| builder.uniform("color") = color; | |
| return builder.makeFP(); | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::MulChildByInputAlpha( | |
| std::unique_ptr<GrFragmentProcessor> fp) { | |
| if (!fp) { | |
| return nullptr; | |
| } | |
| return GrBlendFragmentProcessor::Make(/*src=*/nullptr, std::move(fp), SkBlendMode::kDstIn); | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::MulInputByChildAlpha( | |
| std::unique_ptr<GrFragmentProcessor> fp) { | |
| if (!fp) { | |
| return nullptr; | |
| } | |
| return GrBlendFragmentProcessor::Make(/*src=*/nullptr, std::move(fp), SkBlendMode::kSrcIn); | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::ModulateAlpha( | |
| std::unique_ptr<GrFragmentProcessor> inputFP, const SkPMColor4f& color) { | |
| auto colorFP = MakeColor(color); | |
| return GrBlendFragmentProcessor::Make( | |
| std::move(colorFP), std::move(inputFP), SkBlendMode::kSrcIn, | |
| GrBlendFragmentProcessor::BlendBehavior::kSkModeBehavior); | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::ModulateRGBA( | |
| std::unique_ptr<GrFragmentProcessor> inputFP, const SkPMColor4f& color) { | |
| auto colorFP = MakeColor(color); | |
| return GrBlendFragmentProcessor::Make( | |
| std::move(colorFP), std::move(inputFP), SkBlendMode::kModulate, | |
| GrBlendFragmentProcessor::BlendBehavior::kSkModeBehavior); | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::ClampPremulOutput( | |
| std::unique_ptr<GrFragmentProcessor> fp) { | |
| if (!fp) { | |
| return nullptr; | |
| } | |
| return GrClampFragmentProcessor::Make(std::move(fp), /*clampToPremul=*/true); | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::SwizzleOutput( | |
| std::unique_ptr<GrFragmentProcessor> fp, const GrSwizzle& swizzle) { | |
| class SwizzleFragmentProcessor : public GrFragmentProcessor { | |
| public: | |
| static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> fp, | |
| const GrSwizzle& swizzle) { | |
| return std::unique_ptr<GrFragmentProcessor>( | |
| new SwizzleFragmentProcessor(std::move(fp), swizzle)); | |
| } | |
| const char* name() const override { return "Swizzle"; } | |
| const GrSwizzle& swizzle() const { return fSwizzle; } | |
| std::unique_ptr<GrFragmentProcessor> clone() const override { | |
| return Make(this->childProcessor(0)->clone(), fSwizzle); | |
| } | |
| private: | |
| SwizzleFragmentProcessor(std::unique_ptr<GrFragmentProcessor> fp, const GrSwizzle& swizzle) | |
| : INHERITED(kSwizzleFragmentProcessor_ClassID, ProcessorOptimizationFlags(fp.get())) | |
| , fSwizzle(swizzle) { | |
| this->registerChild(std::move(fp)); | |
| } | |
| std::unique_ptr<GrGLSLFragmentProcessor> onMakeProgramImpl() const override { | |
| class GLFP : public GrGLSLFragmentProcessor { | |
| public: | |
| void emitCode(EmitArgs& args) override { | |
| SkString childColor = this->invokeChild(0, args); | |
| const SwizzleFragmentProcessor& sfp = args.fFp.cast<SwizzleFragmentProcessor>(); | |
| const GrSwizzle& swizzle = sfp.swizzle(); | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| fragBuilder->codeAppendf("return %s.%s;", | |
| childColor.c_str(), swizzle.asString().c_str()); | |
| } | |
| }; | |
| return std::make_unique<GLFP>(); | |
| } | |
| void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override { | |
| b->add32(fSwizzle.asKey()); | |
| } | |
| bool onIsEqual(const GrFragmentProcessor& other) const override { | |
| const SwizzleFragmentProcessor& sfp = other.cast<SwizzleFragmentProcessor>(); | |
| return fSwizzle == sfp.fSwizzle; | |
| } | |
| SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& input) const override { | |
| return fSwizzle.applyTo(ConstantOutputForConstantInput(this->childProcessor(0), input)); | |
| } | |
| GrSwizzle fSwizzle; | |
| using INHERITED = GrFragmentProcessor; | |
| }; | |
| if (!fp) { | |
| return nullptr; | |
| } | |
| if (GrSwizzle::RGBA() == swizzle) { | |
| return fp; | |
| } | |
| return SwizzleFragmentProcessor::Make(std::move(fp), swizzle); | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::MakeInputPremulAndMulByOutput( | |
| std::unique_ptr<GrFragmentProcessor> fp) { | |
| class PremulFragmentProcessor : public GrFragmentProcessor { | |
| public: | |
| static std::unique_ptr<GrFragmentProcessor> Make( | |
| std::unique_ptr<GrFragmentProcessor> processor) { | |
| return std::unique_ptr<GrFragmentProcessor>( | |
| new PremulFragmentProcessor(std::move(processor))); | |
| } | |
| const char* name() const override { return "Premultiply"; } | |
| std::unique_ptr<GrFragmentProcessor> clone() const override { | |
| return Make(this->childProcessor(0)->clone()); | |
| } | |
| private: | |
| PremulFragmentProcessor(std::unique_ptr<GrFragmentProcessor> processor) | |
| : INHERITED(kPremulFragmentProcessor_ClassID, OptFlags(processor.get())) { | |
| this->registerChild(std::move(processor)); | |
| } | |
| std::unique_ptr<GrGLSLFragmentProcessor> onMakeProgramImpl() const override { | |
| class GLFP : public GrGLSLFragmentProcessor { | |
| public: | |
| void emitCode(EmitArgs& args) override { | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| SkString temp = this->invokeChild(/*childIndex=*/0, "half4(1)", args); | |
| fragBuilder->codeAppendf("half4 color = %s;", temp.c_str()); | |
| fragBuilder->codeAppendf("color.rgb *= %s.rgb;", args.fInputColor); | |
| fragBuilder->codeAppendf("return color * %s.a;", args.fInputColor); | |
| } | |
| }; | |
| return std::make_unique<GLFP>(); | |
| } | |
| void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {} | |
| bool onIsEqual(const GrFragmentProcessor&) const override { return true; } | |
| static OptimizationFlags OptFlags(const GrFragmentProcessor* inner) { | |
| OptimizationFlags flags = kNone_OptimizationFlags; | |
| if (inner->preservesOpaqueInput()) { | |
| flags |= kPreservesOpaqueInput_OptimizationFlag; | |
| } | |
| if (inner->hasConstantOutputForConstantInput()) { | |
| flags |= kConstantOutputForConstantInput_OptimizationFlag; | |
| } | |
| return flags; | |
| } | |
| SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& input) const override { | |
| SkPMColor4f childColor = ConstantOutputForConstantInput(this->childProcessor(0), | |
| SK_PMColor4fWHITE); | |
| SkPMColor4f premulInput = SkColor4f{ input.fR, input.fG, input.fB, input.fA }.premul(); | |
| return premulInput * childColor; | |
| } | |
| using INHERITED = GrFragmentProcessor; | |
| }; | |
| if (!fp) { | |
| return nullptr; | |
| } | |
| return PremulFragmentProcessor::Make(std::move(fp)); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::OverrideInput( | |
| std::unique_ptr<GrFragmentProcessor> fp, const SkPMColor4f& color, bool useUniform) { | |
| if (!fp) { | |
| return nullptr; | |
| } | |
| return GrOverrideInputFragmentProcessor::Make(std::move(fp), color, useUniform); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::Compose( | |
| std::unique_ptr<GrFragmentProcessor> f, std::unique_ptr<GrFragmentProcessor> g) { | |
| class ComposeProcessor : public GrFragmentProcessor { | |
| public: | |
| static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> f, | |
| std::unique_ptr<GrFragmentProcessor> g) { | |
| return std::unique_ptr<GrFragmentProcessor>(new ComposeProcessor(std::move(f), | |
| std::move(g))); | |
| } | |
| const char* name() const override { return "Compose"; } | |
| std::unique_ptr<GrFragmentProcessor> clone() const override { | |
| return std::unique_ptr<GrFragmentProcessor>(new ComposeProcessor(*this)); | |
| } | |
| private: | |
| std::unique_ptr<GrGLSLFragmentProcessor> onMakeProgramImpl() const override { | |
| class GLFP : public GrGLSLFragmentProcessor { | |
| public: | |
| void emitCode(EmitArgs& args) override { | |
| SkString result = this->invokeChild(1, args); // g(x) | |
| result = this->invokeChild(0, result.c_str(), args); // f(g(x)) | |
| args.fFragBuilder->codeAppendf("return %s;", result.c_str()); | |
| } | |
| }; | |
| return std::make_unique<GLFP>(); | |
| } | |
| ComposeProcessor(std::unique_ptr<GrFragmentProcessor> f, | |
| std::unique_ptr<GrFragmentProcessor> g) | |
| : INHERITED(kSeriesFragmentProcessor_ClassID, | |
| f->optimizationFlags() & g->optimizationFlags()) { | |
| this->registerChild(std::move(f)); | |
| this->registerChild(std::move(g)); | |
| } | |
| ComposeProcessor(const ComposeProcessor& that) | |
| : INHERITED(kSeriesFragmentProcessor_ClassID, that.optimizationFlags()) { | |
| this->cloneAndRegisterAllChildProcessors(that); | |
| } | |
| void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {} | |
| bool onIsEqual(const GrFragmentProcessor&) const override { return true; } | |
| SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& inColor) const override { | |
| SkPMColor4f color = inColor; | |
| color = ConstantOutputForConstantInput(this->childProcessor(1), color); | |
| color = ConstantOutputForConstantInput(this->childProcessor(0), color); | |
| return color; | |
| } | |
| using INHERITED = GrFragmentProcessor; | |
| }; | |
| // Allow either of the composed functions to be null. | |
| if (f == nullptr) { | |
| return g; | |
| } | |
| if (g == nullptr) { | |
| return f; | |
| } | |
| // Run an optimization pass on this composition. | |
| GrProcessorAnalysisColor inputColor; | |
| inputColor.setToUnknown(); | |
| std::unique_ptr<GrFragmentProcessor> series[2] = {std::move(g), std::move(f)}; | |
| GrColorFragmentProcessorAnalysis info(inputColor, series, SK_ARRAY_COUNT(series)); | |
| SkPMColor4f knownColor; | |
| int leadingFPsToEliminate = info.initialProcessorsToEliminate(&knownColor); | |
| switch (leadingFPsToEliminate) { | |
| default: | |
| // We shouldn't eliminate more than we started with. | |
| SkASSERT(leadingFPsToEliminate <= 2); | |
| [[fallthrough]]; | |
| case 0: | |
| // Compose the two processors as requested. | |
| return ComposeProcessor::Make(/*f=*/std::move(series[1]), /*g=*/std::move(series[0])); | |
| case 1: | |
| // Replace the first processor with a constant color. | |
| return ComposeProcessor::Make(/*f=*/std::move(series[1]), | |
| /*g=*/MakeColor(knownColor)); | |
| case 2: | |
| // Replace the entire composition with a constant color. | |
| return MakeColor(knownColor); | |
| } | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| GrFragmentProcessor::CIter::CIter(const GrPaint& paint) { | |
| if (paint.hasCoverageFragmentProcessor()) { | |
| fFPStack.push_back(paint.getCoverageFragmentProcessor()); | |
| } | |
| if (paint.hasColorFragmentProcessor()) { | |
| fFPStack.push_back(paint.getColorFragmentProcessor()); | |
| } | |
| } | |
| GrFragmentProcessor::CIter::CIter(const GrPipeline& pipeline) { | |
| for (int i = pipeline.numFragmentProcessors() - 1; i >= 0; --i) { | |
| fFPStack.push_back(&pipeline.getFragmentProcessor(i)); | |
| } | |
| } | |
| GrFragmentProcessor::CIter& GrFragmentProcessor::CIter::operator++() { | |
| SkASSERT(!fFPStack.empty()); | |
| const GrFragmentProcessor* back = fFPStack.back(); | |
| fFPStack.pop_back(); | |
| for (int i = back->numChildProcessors() - 1; i >= 0; --i) { | |
| if (auto child = back->childProcessor(i)) { | |
| fFPStack.push_back(child); | |
| } | |
| } | |
| return *this; | |
| } | |