| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _12_src : packoffset(c0); |
| float4 _12_dst : packoffset(c1); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float blend_overlay_component_Qhh2h2(float2 _18, float2 _19) |
| { |
| float _28 = 0.0f; |
| if ((2.0f * _19.x) <= _19.y) |
| { |
| _28 = (2.0f * _18.x) * _19.x; |
| } |
| else |
| { |
| _28 = (_18.y * _19.y) - ((2.0f * (_19.y - _19.x)) * (_18.y - _18.x)); |
| } |
| return _28; |
| } |
| |
| float4 blend_overlay_h4h4h4(float4 _60, float4 _61) |
| { |
| float2 _66 = _60.xw; |
| float2 _69 = _61.xw; |
| float2 _73 = _60.yw; |
| float2 _76 = _61.yw; |
| float2 _80 = _60.zw; |
| float2 _83 = _61.zw; |
| float4 result = float4(blend_overlay_component_Qhh2h2(_66, _69), blend_overlay_component_Qhh2h2(_73, _76), blend_overlay_component_Qhh2h2(_80, _83), _60.w + ((1.0f - _60.w) * _61.w)); |
| float4 _96 = result; |
| float3 _112 = _96.xyz + ((_61.xyz * (1.0f - _60.w)) + (_60.xyz * (1.0f - _61.w))); |
| float4 _113 = result; |
| float4 _114 = float4(_112.x, _112.y, _112.z, _113.w); |
| result = _114; |
| return _114; |
| } |
| |
| void frag_main() |
| { |
| float4 _123 = _12_dst; |
| float4 _127 = _12_src; |
| sk_FragColor = blend_overlay_h4h4h4(_123, _127); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |