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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SKSL_FLOATLITERAL
#define SKSL_FLOATLITERAL
#include "include/core/SkTypes.h"
#include "include/private/SkSLDefines.h"
#include "include/private/SkSLIRNode.h"
#include "include/sksl/SkSLPosition.h"
#include "src/sksl/SkSLBuiltinTypes.h"
#include "src/sksl/SkSLContext.h"
#include "src/sksl/ir/SkSLExpression.h"
#include "src/sksl/ir/SkSLType.h"
#include <cstdint>
#include <cinttypes>
#include <memory>
#include <optional>
#include <string>
namespace SkSL {
enum class OperatorPrecedence : uint8_t;
/**
* A literal value. These can contain ints, floats, or booleans.
*/
class Literal : public Expression {
public:
inline static constexpr Kind kIRNodeKind = Kind::kLiteral;
Literal(Position pos, double value, const Type* type)
: INHERITED(pos, kIRNodeKind, type)
, fValue(value) {}
// Makes a literal of $floatLiteral type.
static std::unique_ptr<Literal> MakeFloat(const Context& context, Position pos,
float value) {
return std::make_unique<Literal>(pos, value, context.fTypes.fFloatLiteral.get());
}
// Makes a float literal of the specified type.
static std::unique_ptr<Literal> MakeFloat(Position pos, float value, const Type* type) {
SkASSERT(type->isFloat());
return std::make_unique<Literal>(pos, value, type);
}
// Makes a literal of $intLiteral type.
static std::unique_ptr<Literal> MakeInt(const Context& context, Position pos,
SKSL_INT value) {
return std::make_unique<Literal>(pos, value, context.fTypes.fIntLiteral.get());
}
// Makes an int literal of the specified type.
static std::unique_ptr<Literal> MakeInt(Position pos, SKSL_INT value, const Type* type) {
SkASSERT(type->isInteger());
SkASSERTF(value >= type->minimumValue(), "Value %" PRId64 " does not fit in type %s",
value, type->description().c_str());
SkASSERTF(value <= type->maximumValue(), "Value %" PRId64 " does not fit in type %s",
value, type->description().c_str());
return std::make_unique<Literal>(pos, value, type);
}
// Makes a literal of boolean type.
static std::unique_ptr<Literal> MakeBool(const Context& context, Position pos, bool value) {
return std::make_unique<Literal>(pos, value, context.fTypes.fBool.get());
}
// Makes a literal of boolean type. (Functionally identical to the above, but useful if you
// don't have access to the Context.)
static std::unique_ptr<Literal> MakeBool(Position pos, bool value, const Type* type) {
SkASSERT(type->isBoolean());
return std::make_unique<Literal>(pos, value, type);
}
// Makes a literal of the specified type, rounding as needed.
static std::unique_ptr<Literal> Make(Position pos, double value, const Type* type) {
if (type->isFloat()) {
return MakeFloat(pos, value, type);
}
if (type->isInteger()) {
return MakeInt(pos, value, type);
}
SkASSERT(type->isBoolean());
return MakeBool(pos, value, type);
}
float floatValue() const {
SkASSERT(this->type().isFloat());
return (SKSL_FLOAT)fValue;
}
SKSL_INT intValue() const {
SkASSERT(this->type().isInteger());
return (SKSL_INT)fValue;
}
SKSL_INT boolValue() const {
SkASSERT(this->type().isBoolean());
return (bool)fValue;
}
double value() const {
return fValue;
}
std::string description(OperatorPrecedence) const override;
ComparisonResult compareConstant(const Expression& other) const override {
if (!other.is<Literal>() || this->type().numberKind() != other.type().numberKind()) {
return ComparisonResult::kUnknown;
}
return this->value() == other.as<Literal>().value()
? ComparisonResult::kEqual
: ComparisonResult::kNotEqual;
}
std::unique_ptr<Expression> clone(Position pos) const override {
return std::make_unique<Literal>(pos, this->value(), &this->type());
}
bool supportsConstantValues() const override {
return true;
}
std::optional<double> getConstantValue(int n) const override {
SkASSERT(n == 0);
return fValue;
}
private:
double fValue;
using INHERITED = Expression;
};
} // namespace SkSL
#endif