| /* | 
 |  * Copyright 2016 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "SkSLMetalCodeGenerator.h" | 
 |  | 
 | #include "SkSLCompiler.h" | 
 | #include "ir/SkSLExpressionStatement.h" | 
 | #include "ir/SkSLExtension.h" | 
 | #include "ir/SkSLIndexExpression.h" | 
 | #include "ir/SkSLModifiersDeclaration.h" | 
 | #include "ir/SkSLNop.h" | 
 | #include "ir/SkSLVariableReference.h" | 
 |  | 
 | #ifdef SK_MOLTENVK | 
 |     static const uint32_t MVKMagicNum = 0x19960412; | 
 | #endif | 
 |  | 
 | namespace SkSL { | 
 |  | 
 | void MetalCodeGenerator::setupIntrinsics() { | 
 | #define METAL(x) std::make_pair(kMetal_IntrinsicKind, k ## x ## _MetalIntrinsic) | 
 | #define SPECIAL(x) std::make_pair(kSpecial_IntrinsicKind, k ## x ## _SpecialIntrinsic) | 
 |     fIntrinsicMap[String("texture")]            = SPECIAL(Texture); | 
 |     fIntrinsicMap[String("mod")]                = SPECIAL(Mod); | 
 |     fIntrinsicMap[String("equal")]              = METAL(Equal); | 
 |     fIntrinsicMap[String("notEqual")]           = METAL(NotEqual); | 
 |     fIntrinsicMap[String("lessThan")]           = METAL(LessThan); | 
 |     fIntrinsicMap[String("lessThanEqual")]      = METAL(LessThanEqual); | 
 |     fIntrinsicMap[String("greaterThan")]        = METAL(GreaterThan); | 
 |     fIntrinsicMap[String("greaterThanEqual")]   = METAL(GreaterThanEqual); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::write(const char* s) { | 
 |     if (!s[0]) { | 
 |         return; | 
 |     } | 
 |     if (fAtLineStart) { | 
 |         for (int i = 0; i < fIndentation; i++) { | 
 |             fOut->writeText("    "); | 
 |         } | 
 |     } | 
 |     fOut->writeText(s); | 
 |     fAtLineStart = false; | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeLine(const char* s) { | 
 |     this->write(s); | 
 |     fOut->writeText(fLineEnding); | 
 |     fAtLineStart = true; | 
 | } | 
 |  | 
 | void MetalCodeGenerator::write(const String& s) { | 
 |     this->write(s.c_str()); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeLine(const String& s) { | 
 |     this->writeLine(s.c_str()); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeLine() { | 
 |     this->writeLine(""); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeExtension(const Extension& ext) { | 
 |     this->writeLine("#extension " + ext.fName + " : enable"); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeType(const Type& type) { | 
 |     switch (type.kind()) { | 
 |         case Type::kStruct_Kind: | 
 |             for (const Type* search : fWrittenStructs) { | 
 |                 if (*search == type) { | 
 |                     // already written | 
 |                     this->write(type.name()); | 
 |                     return; | 
 |                 } | 
 |             } | 
 |             fWrittenStructs.push_back(&type); | 
 |             this->writeLine("struct " + type.name() + " {"); | 
 |             fIndentation++; | 
 |             this->writeFields(type.fields(), type.fOffset); | 
 |             fIndentation--; | 
 |             this->write("}"); | 
 |             break; | 
 |         case Type::kVector_Kind: | 
 |             this->writeType(type.componentType()); | 
 |             this->write(to_string(type.columns())); | 
 |             break; | 
 |         case Type::kMatrix_Kind: | 
 |             this->writeType(type.componentType()); | 
 |             this->write(to_string(type.columns())); | 
 |             this->write("x"); | 
 |             this->write(to_string(type.rows())); | 
 |             break; | 
 |         case Type::kSampler_Kind: | 
 |             this->write("texture2d<float> "); // FIXME - support other texture types; | 
 |             break; | 
 |         default: | 
 |             if (type == *fContext.fHalf_Type) { | 
 |                 // FIXME - Currently only supporting floats in MSL to avoid type coercion issues. | 
 |                 this->write(fContext.fFloat_Type->name()); | 
 |             } else if (type == *fContext.fByte_Type) { | 
 |                 this->write("char"); | 
 |             } else if (type == *fContext.fUByte_Type) { | 
 |                 this->write("uchar"); | 
 |             } else { | 
 |                 this->write(type.name()); | 
 |             } | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeExpression(const Expression& expr, Precedence parentPrecedence) { | 
 |     switch (expr.fKind) { | 
 |         case Expression::kBinary_Kind: | 
 |             this->writeBinaryExpression((BinaryExpression&) expr, parentPrecedence); | 
 |             break; | 
 |         case Expression::kBoolLiteral_Kind: | 
 |             this->writeBoolLiteral((BoolLiteral&) expr); | 
 |             break; | 
 |         case Expression::kConstructor_Kind: | 
 |             this->writeConstructor((Constructor&) expr, parentPrecedence); | 
 |             break; | 
 |         case Expression::kIntLiteral_Kind: | 
 |             this->writeIntLiteral((IntLiteral&) expr); | 
 |             break; | 
 |         case Expression::kFieldAccess_Kind: | 
 |             this->writeFieldAccess(((FieldAccess&) expr)); | 
 |             break; | 
 |         case Expression::kFloatLiteral_Kind: | 
 |             this->writeFloatLiteral(((FloatLiteral&) expr)); | 
 |             break; | 
 |         case Expression::kFunctionCall_Kind: | 
 |             this->writeFunctionCall((FunctionCall&) expr); | 
 |             break; | 
 |         case Expression::kPrefix_Kind: | 
 |             this->writePrefixExpression((PrefixExpression&) expr, parentPrecedence); | 
 |             break; | 
 |         case Expression::kPostfix_Kind: | 
 |             this->writePostfixExpression((PostfixExpression&) expr, parentPrecedence); | 
 |             break; | 
 |         case Expression::kSetting_Kind: | 
 |             this->writeSetting((Setting&) expr); | 
 |             break; | 
 |         case Expression::kSwizzle_Kind: | 
 |             this->writeSwizzle((Swizzle&) expr); | 
 |             break; | 
 |         case Expression::kVariableReference_Kind: | 
 |             this->writeVariableReference((VariableReference&) expr); | 
 |             break; | 
 |         case Expression::kTernary_Kind: | 
 |             this->writeTernaryExpression((TernaryExpression&) expr, parentPrecedence); | 
 |             break; | 
 |         case Expression::kIndex_Kind: | 
 |             this->writeIndexExpression((IndexExpression&) expr); | 
 |             break; | 
 |         default: | 
 |             ABORT("unsupported expression: %s", expr.description().c_str()); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeIntrinsicCall(const FunctionCall& c) { | 
 |     auto i = fIntrinsicMap.find(c.fFunction.fName); | 
 |     SkASSERT(i != fIntrinsicMap.end()); | 
 |     Intrinsic intrinsic = i->second; | 
 |     int32_t intrinsicId = intrinsic.second; | 
 |     switch (intrinsic.first) { | 
 |         case kSpecial_IntrinsicKind: | 
 |             return this->writeSpecialIntrinsic(c, (SpecialIntrinsic) intrinsicId); | 
 |             break; | 
 |         case kMetal_IntrinsicKind: | 
 |             this->writeExpression(*c.fArguments[0], kSequence_Precedence); | 
 |             switch ((MetalIntrinsic) intrinsicId) { | 
 |                 case kEqual_MetalIntrinsic: | 
 |                     this->write(" == "); | 
 |                     break; | 
 |                 case kNotEqual_MetalIntrinsic: | 
 |                     this->write(" != "); | 
 |                     break; | 
 |                 case kLessThan_MetalIntrinsic: | 
 |                     this->write(" < "); | 
 |                     break; | 
 |                 case kLessThanEqual_MetalIntrinsic: | 
 |                     this->write(" <= "); | 
 |                     break; | 
 |                 case kGreaterThan_MetalIntrinsic: | 
 |                     this->write(" > "); | 
 |                     break; | 
 |                 case kGreaterThanEqual_MetalIntrinsic: | 
 |                     this->write(" >= "); | 
 |                     break; | 
 |                 default: | 
 |                     ABORT("unsupported metal intrinsic kind"); | 
 |             } | 
 |             this->writeExpression(*c.fArguments[1], kSequence_Precedence); | 
 |             break; | 
 |         default: | 
 |             ABORT("unsupported intrinsic kind"); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeFunctionCall(const FunctionCall& c) { | 
 |     const auto& entry = fIntrinsicMap.find(c.fFunction.fName); | 
 |     if (entry != fIntrinsicMap.end()) { | 
 |         this->writeIntrinsicCall(c); | 
 |         return; | 
 |     } | 
 |     if (c.fFunction.fBuiltin && "atan" == c.fFunction.fName && 2 == c.fArguments.size()) { | 
 |         this->write("atan2"); | 
 |     } else if (c.fFunction.fBuiltin && "inversesqrt" == c.fFunction.fName) { | 
 |         this->write("rsqrt"); | 
 |     } else if (c.fFunction.fBuiltin && "inverse" == c.fFunction.fName) { | 
 |         SkASSERT(c.fArguments.size() == 1); | 
 |         this->writeInverseHack(*c.fArguments[0]); | 
 |     } else if (c.fFunction.fBuiltin && "dFdx" == c.fFunction.fName) { | 
 |         this->write("dfdx"); | 
 |     } else if (c.fFunction.fBuiltin && "dFdy" == c.fFunction.fName) { | 
 |         // Flipping Y also negates the Y derivatives. | 
 |         this->write((fProgram.fSettings.fFlipY) ? "-dfdy" : "dfdy"); | 
 |     } else { | 
 |         this->writeName(c.fFunction.fName); | 
 |     } | 
 |     this->write("("); | 
 |     const char* separator = ""; | 
 |     if (this->requirements(c.fFunction) & kInputs_Requirement) { | 
 |         this->write("_in"); | 
 |         separator = ", "; | 
 |     } | 
 |     if (this->requirements(c.fFunction) & kOutputs_Requirement) { | 
 |         this->write(separator); | 
 |         this->write("_out"); | 
 |         separator = ", "; | 
 |     } | 
 |     if (this->requirements(c.fFunction) & kUniforms_Requirement) { | 
 |         this->write(separator); | 
 |         this->write("_uniforms"); | 
 |         separator = ", "; | 
 |     } | 
 |     if (this->requirements(c.fFunction) & kGlobals_Requirement) { | 
 |         this->write(separator); | 
 |         this->write("_globals"); | 
 |         separator = ", "; | 
 |     } | 
 |     for (size_t i = 0; i < c.fArguments.size(); ++i) { | 
 |         const Expression& arg = *c.fArguments[i]; | 
 |         this->write(separator); | 
 |         separator = ", "; | 
 |         if (c.fFunction.fParameters[i]->fModifiers.fFlags & Modifiers::kOut_Flag) { | 
 |             this->write("&"); | 
 |         } | 
 |         this->writeExpression(arg, kSequence_Precedence); | 
 |     } | 
 |     this->write(")"); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeInverseHack(const Expression& mat) { | 
 |     String typeName = mat.fType.name(); | 
 |     String name = typeName + "_inverse"; | 
 |     if (mat.fType == *fContext.fFloat2x2_Type || mat.fType == *fContext.fHalf2x2_Type) { | 
 |         if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) { | 
 |             fWrittenIntrinsics.insert(name); | 
 |             fExtraFunctions.writeText(( | 
 |                 typeName + " " + name + "(" + typeName + " m) {" | 
 |                 "    return float2x2(m[1][1], -m[0][1], -m[1][0], m[0][0]) * (1/determinant(m));" | 
 |                 "}" | 
 |             ).c_str()); | 
 |         } | 
 |     } | 
 |     else if (mat.fType == *fContext.fFloat3x3_Type || mat.fType == *fContext.fHalf3x3_Type) { | 
 |         if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) { | 
 |             fWrittenIntrinsics.insert(name); | 
 |             fExtraFunctions.writeText(( | 
 |                 typeName + " " +  name + "(" + typeName + " m) {" | 
 |                 "    float a00 = m[0][0], a01 = m[0][1], a02 = m[0][2];" | 
 |                 "    float a10 = m[1][0], a11 = m[1][1], a12 = m[1][2];" | 
 |                 "    float a20 = m[2][0], a21 = m[2][1], a22 = m[2][2];" | 
 |                 "    float b01 = a22 * a11 - a12 * a21;" | 
 |                 "    float b11 = -a22 * a10 + a12 * a20;" | 
 |                 "    float b21 = a21 * a10 - a11 * a20;" | 
 |                 "    float det = a00 * b01 + a01 * b11 + a02 * b21;" | 
 |                 "    return " + typeName + | 
 |                 "                   (b01, (-a22 * a01 + a02 * a21), (a12 * a01 - a02 * a11)," | 
 |                 "                    b11, (a22 * a00 - a02 * a20), (-a12 * a00 + a02 * a10)," | 
 |                 "                    b21, (-a21 * a00 + a01 * a20), (a11 * a00 - a01 * a10)) * " | 
 |                 "                   (1/det);" | 
 |                 "}" | 
 |             ).c_str()); | 
 |         } | 
 |     } | 
 |     else if (mat.fType == *fContext.fFloat4x4_Type || mat.fType == *fContext.fHalf4x4_Type) { | 
 |         if (fWrittenIntrinsics.find(name) == fWrittenIntrinsics.end()) { | 
 |             fWrittenIntrinsics.insert(name); | 
 |             fExtraFunctions.writeText(( | 
 |                 typeName + " " +  name + "(" + typeName + " m) {" | 
 |                 "    float a00 = m[0][0], a01 = m[0][1], a02 = m[0][2], a03 = m[0][3];" | 
 |                 "    float a10 = m[1][0], a11 = m[1][1], a12 = m[1][2], a13 = m[1][3];" | 
 |                 "    float a20 = m[2][0], a21 = m[2][1], a22 = m[2][2], a23 = m[2][3];" | 
 |                 "    float a30 = m[3][0], a31 = m[3][1], a32 = m[3][2], a33 = m[3][3];" | 
 |                 "    float b00 = a00 * a11 - a01 * a10;" | 
 |                 "    float b01 = a00 * a12 - a02 * a10;" | 
 |                 "    float b02 = a00 * a13 - a03 * a10;" | 
 |                 "    float b03 = a01 * a12 - a02 * a11;" | 
 |                 "    float b04 = a01 * a13 - a03 * a11;" | 
 |                 "    float b05 = a02 * a13 - a03 * a12;" | 
 |                 "    float b06 = a20 * a31 - a21 * a30;" | 
 |                 "    float b07 = a20 * a32 - a22 * a30;" | 
 |                 "    float b08 = a20 * a33 - a23 * a30;" | 
 |                 "    float b09 = a21 * a32 - a22 * a31;" | 
 |                 "    float b10 = a21 * a33 - a23 * a31;" | 
 |                 "    float b11 = a22 * a33 - a23 * a32;" | 
 |                 "    float det = b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - " | 
 |                 "                b04 * b07 + b05 * b06;" | 
 |                 "    return " + typeName + "(a11 * b11 - a12 * b10 + a13 * b09," | 
 |                 "                            a02 * b10 - a01 * b11 - a03 * b09," | 
 |                 "                            a31 * b05 - a32 * b04 + a33 * b03," | 
 |                 "                            a22 * b04 - a21 * b05 - a23 * b03," | 
 |                 "                            a12 * b08 - a10 * b11 - a13 * b07," | 
 |                 "                            a00 * b11 - a02 * b08 + a03 * b07," | 
 |                 "                            a32 * b02 - a30 * b05 - a33 * b01," | 
 |                 "                            a20 * b05 - a22 * b02 + a23 * b01," | 
 |                 "                            a10 * b10 - a11 * b08 + a13 * b06," | 
 |                 "                            a01 * b08 - a00 * b10 - a03 * b06," | 
 |                 "                            a30 * b04 - a31 * b02 + a33 * b00," | 
 |                 "                            a21 * b02 - a20 * b04 - a23 * b00," | 
 |                 "                            a11 * b07 - a10 * b09 - a12 * b06," | 
 |                 "                            a00 * b09 - a01 * b07 + a02 * b06," | 
 |                 "                            a31 * b01 - a30 * b03 - a32 * b00," | 
 |                 "                            a20 * b03 - a21 * b01 + a22 * b00) / det;" | 
 |                 "}" | 
 |             ).c_str()); | 
 |         } | 
 |     } | 
 |     this->write(name); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeSpecialIntrinsic(const FunctionCall & c, SpecialIntrinsic kind) { | 
 |     switch (kind) { | 
 |         case kTexture_SpecialIntrinsic: | 
 |             this->writeExpression(*c.fArguments[0], kSequence_Precedence); | 
 |             this->write(".sample("); | 
 |             this->writeExpression(*c.fArguments[0], kSequence_Precedence); | 
 |             this->write(SAMPLER_SUFFIX); | 
 |             this->write(", "); | 
 |             this->writeExpression(*c.fArguments[1], kSequence_Precedence); | 
 |             if (c.fArguments[1]->fType == *fContext.fFloat3_Type) { | 
 |                 this->write(".xy)"); // FIXME - add projection functionality | 
 |             } else { | 
 |                 SkASSERT(c.fArguments[1]->fType == *fContext.fFloat2_Type); | 
 |                 this->write(")"); | 
 |             } | 
 |             break; | 
 |         case kMod_SpecialIntrinsic: | 
 |             // fmod(x, y) in metal calculates x - y * trunc(x / y) instead of x - y * floor(x / y) | 
 |             this->write("(("); | 
 |             this->writeExpression(*c.fArguments[0], kSequence_Precedence); | 
 |             this->write(") - ("); | 
 |             this->writeExpression(*c.fArguments[1], kSequence_Precedence); | 
 |             this->write(") * floor(("); | 
 |             this->writeExpression(*c.fArguments[0], kSequence_Precedence); | 
 |             this->write(") / ("); | 
 |             this->writeExpression(*c.fArguments[1], kSequence_Precedence); | 
 |             this->write(")))"); | 
 |             break; | 
 |         default: | 
 |             ABORT("unsupported special intrinsic kind"); | 
 |     } | 
 | } | 
 |  | 
 | // If it hasn't already been written, writes a constructor for 'matrix' which takes a single value | 
 | // of type 'arg'. | 
 | String MetalCodeGenerator::getMatrixConstructHelper(const Type& matrix, const Type& arg) { | 
 |     String key = matrix.name() + arg.name(); | 
 |     auto found = fHelpers.find(key); | 
 |     if (found != fHelpers.end()) { | 
 |         return found->second; | 
 |     } | 
 |     String name; | 
 |     int columns = matrix.columns(); | 
 |     int rows = matrix.rows(); | 
 |     if (arg.isNumber()) { | 
 |         // creating a matrix from a single scalar value | 
 |         name = "float" + to_string(columns) + "x" + to_string(rows) + "_from_float"; | 
 |         fExtraFunctions.printf("float%dx%d %s(float x) {\n", | 
 |                                columns, rows, name.c_str()); | 
 |         fExtraFunctions.printf("    return float%dx%d(", columns, rows); | 
 |         for (int i = 0; i < columns; ++i) { | 
 |             if (i > 0) { | 
 |                 fExtraFunctions.writeText(", "); | 
 |             } | 
 |             fExtraFunctions.printf("float%d(", rows); | 
 |             for (int j = 0; j < rows; ++j) { | 
 |                 if (j > 0) { | 
 |                     fExtraFunctions.writeText(", "); | 
 |                 } | 
 |                 if (i == j) { | 
 |                     fExtraFunctions.writeText("x"); | 
 |                 } else { | 
 |                     fExtraFunctions.writeText("0"); | 
 |                 } | 
 |             } | 
 |             fExtraFunctions.writeText(")"); | 
 |         } | 
 |         fExtraFunctions.writeText(");\n}\n"); | 
 |     } else if (arg.kind() == Type::kMatrix_Kind) { | 
 |         // creating a matrix from another matrix | 
 |         int argColumns = arg.columns(); | 
 |         int argRows = arg.rows(); | 
 |         name = "float" + to_string(columns) + "x" + to_string(rows) + "_from_float" + | 
 |                to_string(argColumns) + "x" + to_string(argRows); | 
 |         fExtraFunctions.printf("float%dx%d %s(float%dx%d m) {\n", | 
 |                                columns, rows, name.c_str(), argColumns, argRows); | 
 |         fExtraFunctions.printf("    return float%dx%d(", columns, rows); | 
 |         for (int i = 0; i < columns; ++i) { | 
 |             if (i > 0) { | 
 |                 fExtraFunctions.writeText(", "); | 
 |             } | 
 |             fExtraFunctions.printf("float%d(", rows); | 
 |             for (int j = 0; j < rows; ++j) { | 
 |                 if (j > 0) { | 
 |                     fExtraFunctions.writeText(", "); | 
 |                 } | 
 |                 if (i < argColumns && j < argRows) { | 
 |                     fExtraFunctions.printf("m[%d][%d]", i, j); | 
 |                 } else { | 
 |                     fExtraFunctions.writeText("0"); | 
 |                 } | 
 |             } | 
 |             fExtraFunctions.writeText(")"); | 
 |         } | 
 |         fExtraFunctions.writeText(");\n}\n"); | 
 |     } else if (matrix.rows() == 2 && matrix.columns() == 2 && arg == *fContext.fFloat4_Type) { | 
 |         // float2x2(float4) doesn't work, need to split it into float2x2(float2, float2) | 
 |         name = "float2x2_from_float4"; | 
 |         fExtraFunctions.printf( | 
 |             "float2x2 %s(float4 v) {\n" | 
 |             "    return float2x2(float2(v[0], v[1]), float2(v[2], v[3]));\n" | 
 |             "}\n", | 
 |             name.c_str() | 
 |         ); | 
 |     } else { | 
 |         SkASSERT(false); | 
 |         name = "<error>"; | 
 |     } | 
 |     fHelpers[key] = name; | 
 |     return name; | 
 | } | 
 |  | 
 | bool MetalCodeGenerator::canCoerce(const Type& t1, const Type& t2) { | 
 |     if (t1.columns() != t2.columns() || t1.rows() != t2.rows()) { | 
 |         return false; | 
 |     } | 
 |     if (t1.columns() > 1) { | 
 |         return this->canCoerce(t1.componentType(), t2.componentType()); | 
 |     } | 
 |     return t1.isFloat() && t2.isFloat(); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeConstructor(const Constructor& c, Precedence parentPrecedence) { | 
 |     if (c.fArguments.size() == 1 && this->canCoerce(c.fType, c.fArguments[0]->fType)) { | 
 |         this->writeExpression(*c.fArguments[0], parentPrecedence); | 
 |         return; | 
 |     } | 
 |     if (c.fType.kind() == Type::kMatrix_Kind && c.fArguments.size() == 1) { | 
 |         const Expression& arg = *c.fArguments[0]; | 
 |         String name = this->getMatrixConstructHelper(c.fType, arg.fType); | 
 |         this->write(name); | 
 |         this->write("("); | 
 |         this->writeExpression(arg, kSequence_Precedence); | 
 |         this->write(")"); | 
 |     } else { | 
 |         this->writeType(c.fType); | 
 |         this->write("("); | 
 |         const char* separator = ""; | 
 |         int scalarCount = 0; | 
 |         for (const auto& arg : c.fArguments) { | 
 |             this->write(separator); | 
 |             separator = ", "; | 
 |             if (Type::kMatrix_Kind == c.fType.kind() && arg->fType.columns() != c.fType.rows()) { | 
 |                 // merge scalars and smaller vectors together | 
 |                 if (!scalarCount) { | 
 |                     this->writeType(c.fType.componentType()); | 
 |                     this->write(to_string(c.fType.rows())); | 
 |                     this->write("("); | 
 |                 } | 
 |                 scalarCount += arg->fType.columns(); | 
 |             } | 
 |             this->writeExpression(*arg, kSequence_Precedence); | 
 |             if (scalarCount && scalarCount == c.fType.rows()) { | 
 |                 this->write(")"); | 
 |                 scalarCount = 0; | 
 |             } | 
 |         } | 
 |         this->write(")"); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeFragCoord() { | 
 |     if (fProgram.fInputs.fRTHeight) { | 
 |         this->write("float4(_fragCoord.x, _anonInterface0.u_skRTHeight - _fragCoord.y, 0.0, " | 
 |                     "_fragCoord.w)"); | 
 |     } else { | 
 |         this->write("float4(_fragCoord.x, _fragCoord.y, 0.0, _fragCoord.w)"); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeVariableReference(const VariableReference& ref) { | 
 |     switch (ref.fVariable.fModifiers.fLayout.fBuiltin) { | 
 |         case SK_FRAGCOLOR_BUILTIN: | 
 |             this->write("_out->sk_FragColor"); | 
 |             break; | 
 |         case SK_FRAGCOORD_BUILTIN: | 
 |             this->writeFragCoord(); | 
 |             break; | 
 |         case SK_VERTEXID_BUILTIN: | 
 |             this->write("sk_VertexID"); | 
 |             break; | 
 |         case SK_INSTANCEID_BUILTIN: | 
 |             this->write("sk_InstanceID"); | 
 |             break; | 
 |         case SK_CLOCKWISE_BUILTIN: | 
 |             // We'd set the front facing winding in the MTLRenderCommandEncoder to be counter | 
 |             // clockwise to match Skia convention. This is also the default in MoltenVK. | 
 |             this->write(fProgram.fSettings.fFlipY ? "_frontFacing" : "(!_frontFacing)"); | 
 |             break; | 
 |         default: | 
 |             if (Variable::kGlobal_Storage == ref.fVariable.fStorage) { | 
 |                 if (ref.fVariable.fModifiers.fFlags & Modifiers::kIn_Flag) { | 
 |                     this->write("_in."); | 
 |                 } else if (ref.fVariable.fModifiers.fFlags & Modifiers::kOut_Flag) { | 
 |                     this->write("_out->"); | 
 |                 } else if (ref.fVariable.fModifiers.fFlags & Modifiers::kUniform_Flag && | 
 |                            ref.fVariable.fType.kind() != Type::kSampler_Kind) { | 
 |                     this->write("_uniforms."); | 
 |                 } else { | 
 |                     this->write("_globals->"); | 
 |                 } | 
 |             } | 
 |             this->writeName(ref.fVariable.fName); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeIndexExpression(const IndexExpression& expr) { | 
 |     this->writeExpression(*expr.fBase, kPostfix_Precedence); | 
 |     this->write("["); | 
 |     this->writeExpression(*expr.fIndex, kTopLevel_Precedence); | 
 |     this->write("]"); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeFieldAccess(const FieldAccess& f) { | 
 |     const Type::Field* field = &f.fBase->fType.fields()[f.fFieldIndex]; | 
 |     if (FieldAccess::kDefault_OwnerKind == f.fOwnerKind) { | 
 |         this->writeExpression(*f.fBase, kPostfix_Precedence); | 
 |         this->write("."); | 
 |     } | 
 |     switch (field->fModifiers.fLayout.fBuiltin) { | 
 |         case SK_CLIPDISTANCE_BUILTIN: | 
 |             this->write("gl_ClipDistance"); | 
 |             break; | 
 |         case SK_POSITION_BUILTIN: | 
 |             this->write("_out->sk_Position"); | 
 |             break; | 
 |         default: | 
 |             if (field->fName == "sk_PointSize") { | 
 |                 this->write("_out->sk_PointSize"); | 
 |             } else { | 
 |                 if (FieldAccess::kAnonymousInterfaceBlock_OwnerKind == f.fOwnerKind) { | 
 |                     this->write("_globals->"); | 
 |                     this->write(fInterfaceBlockNameMap[fInterfaceBlockMap[field]]); | 
 |                     this->write("->"); | 
 |                 } | 
 |                 this->writeName(field->fName); | 
 |             } | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeSwizzle(const Swizzle& swizzle) { | 
 |     int last = swizzle.fComponents.back(); | 
 |     if (last == SKSL_SWIZZLE_0 || last == SKSL_SWIZZLE_1) { | 
 |         this->writeType(swizzle.fType); | 
 |         this->write("("); | 
 |     } | 
 |     this->writeExpression(*swizzle.fBase, kPostfix_Precedence); | 
 |     this->write("."); | 
 |     for (int c : swizzle.fComponents) { | 
 |         if (c >= 0) { | 
 |             this->write(&("x\0y\0z\0w\0"[c * 2])); | 
 |         } | 
 |     } | 
 |     if (last == SKSL_SWIZZLE_0) { | 
 |         this->write(", 0)"); | 
 |     } | 
 |     else if (last == SKSL_SWIZZLE_1) { | 
 |         this->write(", 1)"); | 
 |     } | 
 | } | 
 |  | 
 | MetalCodeGenerator::Precedence MetalCodeGenerator::GetBinaryPrecedence(Token::Kind op) { | 
 |     switch (op) { | 
 |         case Token::STAR:         // fall through | 
 |         case Token::SLASH:        // fall through | 
 |         case Token::PERCENT:      return MetalCodeGenerator::kMultiplicative_Precedence; | 
 |         case Token::PLUS:         // fall through | 
 |         case Token::MINUS:        return MetalCodeGenerator::kAdditive_Precedence; | 
 |         case Token::SHL:          // fall through | 
 |         case Token::SHR:          return MetalCodeGenerator::kShift_Precedence; | 
 |         case Token::LT:           // fall through | 
 |         case Token::GT:           // fall through | 
 |         case Token::LTEQ:         // fall through | 
 |         case Token::GTEQ:         return MetalCodeGenerator::kRelational_Precedence; | 
 |         case Token::EQEQ:         // fall through | 
 |         case Token::NEQ:          return MetalCodeGenerator::kEquality_Precedence; | 
 |         case Token::BITWISEAND:   return MetalCodeGenerator::kBitwiseAnd_Precedence; | 
 |         case Token::BITWISEXOR:   return MetalCodeGenerator::kBitwiseXor_Precedence; | 
 |         case Token::BITWISEOR:    return MetalCodeGenerator::kBitwiseOr_Precedence; | 
 |         case Token::LOGICALAND:   return MetalCodeGenerator::kLogicalAnd_Precedence; | 
 |         case Token::LOGICALXOR:   return MetalCodeGenerator::kLogicalXor_Precedence; | 
 |         case Token::LOGICALOR:    return MetalCodeGenerator::kLogicalOr_Precedence; | 
 |         case Token::EQ:           // fall through | 
 |         case Token::PLUSEQ:       // fall through | 
 |         case Token::MINUSEQ:      // fall through | 
 |         case Token::STAREQ:       // fall through | 
 |         case Token::SLASHEQ:      // fall through | 
 |         case Token::PERCENTEQ:    // fall through | 
 |         case Token::SHLEQ:        // fall through | 
 |         case Token::SHREQ:        // fall through | 
 |         case Token::LOGICALANDEQ: // fall through | 
 |         case Token::LOGICALXOREQ: // fall through | 
 |         case Token::LOGICALOREQ:  // fall through | 
 |         case Token::BITWISEANDEQ: // fall through | 
 |         case Token::BITWISEXOREQ: // fall through | 
 |         case Token::BITWISEOREQ:  return MetalCodeGenerator::kAssignment_Precedence; | 
 |         case Token::COMMA:        return MetalCodeGenerator::kSequence_Precedence; | 
 |         default: ABORT("unsupported binary operator"); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeMatrixTimesEqualHelper(const Type& left, const Type& right, | 
 |                                                      const Type& result) { | 
 |     String key = "TimesEqual" + left.name() + right.name(); | 
 |     if (fHelpers.find(key) == fHelpers.end()) { | 
 |         fExtraFunctions.printf("%s operator*=(thread %s& left, thread const %s& right) {\n" | 
 |                                "    left = left * right;\n" | 
 |                                "    return left;\n" | 
 |                                "}", result.name().c_str(), left.name().c_str(), | 
 |                                     right.name().c_str()); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeBinaryExpression(const BinaryExpression& b, | 
 |                                                Precedence parentPrecedence) { | 
 |     Precedence precedence = GetBinaryPrecedence(b.fOperator); | 
 |     bool needParens = precedence >= parentPrecedence; | 
 |     switch (b.fOperator) { | 
 |         case Token::EQEQ: | 
 |             if (b.fLeft->fType.kind() == Type::kVector_Kind) { | 
 |                 this->write("all"); | 
 |                 needParens = true; | 
 |             } | 
 |             break; | 
 |         case Token::NEQ: | 
 |             if (b.fLeft->fType.kind() == Type::kVector_Kind) { | 
 |                 this->write("any"); | 
 |                 needParens = true; | 
 |             } | 
 |             break; | 
 |         default: | 
 |             break; | 
 |     } | 
 |     if (needParens) { | 
 |         this->write("("); | 
 |     } | 
 |     if (Compiler::IsAssignment(b.fOperator) && | 
 |         Expression::kVariableReference_Kind == b.fLeft->fKind && | 
 |         Variable::kParameter_Storage == ((VariableReference&) *b.fLeft).fVariable.fStorage && | 
 |         (((VariableReference&) *b.fLeft).fVariable.fModifiers.fFlags & Modifiers::kOut_Flag)) { | 
 |         // writing to an out parameter. Since we have to turn those into pointers, we have to | 
 |         // dereference it here. | 
 |         this->write("*"); | 
 |     } | 
 |     if (b.fOperator == Token::STAREQ && b.fLeft->fType.kind() == Type::kMatrix_Kind && | 
 |         b.fRight->fType.kind() == Type::kMatrix_Kind) { | 
 |         this->writeMatrixTimesEqualHelper(b.fLeft->fType, b.fRight->fType, b.fType); | 
 |     } | 
 |     this->writeExpression(*b.fLeft, precedence); | 
 |     if (b.fOperator != Token::EQ && Compiler::IsAssignment(b.fOperator) && | 
 |         Expression::kSwizzle_Kind == b.fLeft->fKind && !b.fLeft->hasSideEffects()) { | 
 |         // This doesn't compile in Metal: | 
 |         // float4 x = float4(1); | 
 |         // x.xy *= float2x2(...); | 
 |         // with the error message "non-const reference cannot bind to vector element", | 
 |         // but switching it to x.xy = x.xy * float2x2(...) fixes it. We perform this tranformation | 
 |         // as long as the LHS has no side effects, and hope for the best otherwise. | 
 |         this->write(" = "); | 
 |         this->writeExpression(*b.fLeft, kAssignment_Precedence); | 
 |         this->write(" "); | 
 |         String op = Compiler::OperatorName(b.fOperator); | 
 |         SkASSERT(op.endsWith("=")); | 
 |         this->write(op.substr(0, op.size() - 1).c_str()); | 
 |         this->write(" "); | 
 |     } else { | 
 |         this->write(String(" ") + Compiler::OperatorName(b.fOperator) + " "); | 
 |     } | 
 |     this->writeExpression(*b.fRight, precedence); | 
 |     if (needParens) { | 
 |         this->write(")"); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeTernaryExpression(const TernaryExpression& t, | 
 |                                                Precedence parentPrecedence) { | 
 |     if (kTernary_Precedence >= parentPrecedence) { | 
 |         this->write("("); | 
 |     } | 
 |     this->writeExpression(*t.fTest, kTernary_Precedence); | 
 |     this->write(" ? "); | 
 |     this->writeExpression(*t.fIfTrue, kTernary_Precedence); | 
 |     this->write(" : "); | 
 |     this->writeExpression(*t.fIfFalse, kTernary_Precedence); | 
 |     if (kTernary_Precedence >= parentPrecedence) { | 
 |         this->write(")"); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writePrefixExpression(const PrefixExpression& p, | 
 |                                               Precedence parentPrecedence) { | 
 |     if (kPrefix_Precedence >= parentPrecedence) { | 
 |         this->write("("); | 
 |     } | 
 |     this->write(Compiler::OperatorName(p.fOperator)); | 
 |     this->writeExpression(*p.fOperand, kPrefix_Precedence); | 
 |     if (kPrefix_Precedence >= parentPrecedence) { | 
 |         this->write(")"); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writePostfixExpression(const PostfixExpression& p, | 
 |                                                Precedence parentPrecedence) { | 
 |     if (kPostfix_Precedence >= parentPrecedence) { | 
 |         this->write("("); | 
 |     } | 
 |     this->writeExpression(*p.fOperand, kPostfix_Precedence); | 
 |     this->write(Compiler::OperatorName(p.fOperator)); | 
 |     if (kPostfix_Precedence >= parentPrecedence) { | 
 |         this->write(")"); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeBoolLiteral(const BoolLiteral& b) { | 
 |     this->write(b.fValue ? "true" : "false"); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeIntLiteral(const IntLiteral& i) { | 
 |     if (i.fType == *fContext.fUInt_Type) { | 
 |         this->write(to_string(i.fValue & 0xffffffff) + "u"); | 
 |     } else { | 
 |         this->write(to_string((int32_t) i.fValue)); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeFloatLiteral(const FloatLiteral& f) { | 
 |     this->write(to_string(f.fValue)); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeSetting(const Setting& s) { | 
 |     ABORT("internal error; setting was not folded to a constant during compilation\n"); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeFunction(const FunctionDefinition& f) { | 
 |     const char* separator = ""; | 
 |     if ("main" == f.fDeclaration.fName) { | 
 |         switch (fProgram.fKind) { | 
 |             case Program::kFragment_Kind: | 
 | #ifdef SK_MOLTENVK | 
 |                 this->write("fragment Outputs main0"); | 
 | #else | 
 |                 this->write("fragment Outputs fragmentMain"); | 
 | #endif | 
 |                 break; | 
 |             case Program::kVertex_Kind: | 
 | #ifdef SK_MOLTENVK | 
 |                 this->write("vertex Outputs main0"); | 
 | #else | 
 |                 this->write("vertex Outputs vertexMain"); | 
 | #endif | 
 |                 break; | 
 |             default: | 
 |                 SkASSERT(false); | 
 |         } | 
 |         this->write("(Inputs _in [[stage_in]]"); | 
 |         if (-1 != fUniformBuffer) { | 
 |             this->write(", constant Uniforms& _uniforms [[buffer(" + | 
 |                         to_string(fUniformBuffer) + ")]]"); | 
 |         } | 
 |         for (const auto& e : fProgram) { | 
 |             if (ProgramElement::kVar_Kind == e.fKind) { | 
 |                 VarDeclarations& decls = (VarDeclarations&) e; | 
 |                 if (!decls.fVars.size()) { | 
 |                     continue; | 
 |                 } | 
 |                 for (const auto& stmt: decls.fVars) { | 
 |                     VarDeclaration& var = (VarDeclaration&) *stmt; | 
 |                     if (var.fVar->fType.kind() == Type::kSampler_Kind) { | 
 |                         this->write(", texture2d<float> "); // FIXME - support other texture types | 
 |                         this->writeName(var.fVar->fName); | 
 |                         this->write("[[texture("); | 
 |                         this->write(to_string(var.fVar->fModifiers.fLayout.fBinding)); | 
 |                         this->write(")]]"); | 
 |                         this->write(", sampler "); | 
 |                         this->writeName(var.fVar->fName); | 
 |                         this->write(SAMPLER_SUFFIX); | 
 |                         this->write("[[sampler("); | 
 |                         this->write(to_string(var.fVar->fModifiers.fLayout.fBinding)); | 
 |                         this->write(")]]"); | 
 |                     } | 
 |                 } | 
 |             } else if (ProgramElement::kInterfaceBlock_Kind == e.fKind) { | 
 |                 InterfaceBlock& intf = (InterfaceBlock&) e; | 
 |                 if ("sk_PerVertex" == intf.fTypeName) { | 
 |                     continue; | 
 |                 } | 
 |                 this->write(", constant "); | 
 |                 this->writeType(intf.fVariable.fType); | 
 |                 this->write("& " ); | 
 |                 this->write(fInterfaceBlockNameMap[&intf]); | 
 |                 this->write(" [[buffer("); | 
 | #ifdef SK_MOLTENVK | 
 |                 this->write(to_string(intf.fVariable.fModifiers.fLayout.fSet)); | 
 | #else | 
 |                 this->write(to_string(intf.fVariable.fModifiers.fLayout.fBinding)); | 
 | #endif | 
 |                 this->write(")]]"); | 
 |             } | 
 |         } | 
 |         if (fProgram.fKind == Program::kFragment_Kind) { | 
 |             if (fProgram.fInputs.fRTHeight && fInterfaceBlockNameMap.empty()) { | 
 | #ifdef SK_MOLTENVK | 
 |                 this->write(", constant sksl_synthetic_uniforms& _anonInterface0 [[buffer(0)]]"); | 
 | #else | 
 |                 this->write(", constant sksl_synthetic_uniforms& _anonInterface0 [[buffer(1)]]"); | 
 | #endif | 
 |             } | 
 |             this->write(", bool _frontFacing [[front_facing]]"); | 
 |             this->write(", float4 _fragCoord [[position]]"); | 
 |         } else if (fProgram.fKind == Program::kVertex_Kind) { | 
 |             this->write(", uint sk_VertexID [[vertex_id]], uint sk_InstanceID [[instance_id]]"); | 
 |         } | 
 |         separator = ", "; | 
 |     } else { | 
 |         this->writeType(f.fDeclaration.fReturnType); | 
 |         this->write(" "); | 
 |         this->writeName(f.fDeclaration.fName); | 
 |         this->write("("); | 
 |         if (this->requirements(f.fDeclaration) & kInputs_Requirement) { | 
 |             this->write("Inputs _in"); | 
 |             separator = ", "; | 
 |         } | 
 |         if (this->requirements(f.fDeclaration) & kOutputs_Requirement) { | 
 |             this->write(separator); | 
 |             this->write("thread Outputs* _out"); | 
 |             separator = ", "; | 
 |         } | 
 |         if (this->requirements(f.fDeclaration) & kUniforms_Requirement) { | 
 |             this->write(separator); | 
 |             this->write("Uniforms _uniforms"); | 
 |             separator = ", "; | 
 |         } | 
 |         if (this->requirements(f.fDeclaration) & kGlobals_Requirement) { | 
 |             this->write(separator); | 
 |             this->write("thread Globals* _globals"); | 
 |             separator = ", "; | 
 |         } | 
 |     } | 
 |     for (const auto& param : f.fDeclaration.fParameters) { | 
 |         this->write(separator); | 
 |         separator = ", "; | 
 |         this->writeModifiers(param->fModifiers, false); | 
 |         std::vector<int> sizes; | 
 |         const Type* type = ¶m->fType; | 
 |         while (Type::kArray_Kind == type->kind()) { | 
 |             sizes.push_back(type->columns()); | 
 |             type = &type->componentType(); | 
 |         } | 
 |         this->writeType(*type); | 
 |         if (param->fModifiers.fFlags & Modifiers::kOut_Flag) { | 
 |             this->write("*"); | 
 |         } | 
 |         this->write(" "); | 
 |         this->writeName(param->fName); | 
 |         for (int s : sizes) { | 
 |             if (s <= 0) { | 
 |                 this->write("[]"); | 
 |             } else { | 
 |                 this->write("[" + to_string(s) + "]"); | 
 |             } | 
 |         } | 
 |     } | 
 |     this->writeLine(") {"); | 
 |  | 
 |     SkASSERT(!fProgram.fSettings.fFragColorIsInOut); | 
 |  | 
 |     if ("main" == f.fDeclaration.fName) { | 
 |         if (fNeedsGlobalStructInit) { | 
 |             this->writeLine("    Globals globalStruct;"); | 
 |             this->writeLine("    thread Globals* _globals = &globalStruct;"); | 
 |             for (const auto& intf: fInterfaceBlockNameMap) { | 
 |                 const auto& intfName = intf.second; | 
 |                 this->write("    _globals->"); | 
 |                 this->writeName(intfName); | 
 |                 this->write(" = &"); | 
 |                 this->writeName(intfName); | 
 |                 this->write(";\n"); | 
 |             } | 
 |             for (const auto& var: fInitNonConstGlobalVars) { | 
 |                 this->write("    _globals->"); | 
 |                 this->writeName(var->fVar->fName); | 
 |                 this->write(" = "); | 
 |                 this->writeVarInitializer(*var->fVar, *var->fValue); | 
 |                 this->writeLine(";"); | 
 |             } | 
 |             for (const auto& texture: fTextures) { | 
 |                 this->write("    _globals->"); | 
 |                 this->writeName(texture->fName); | 
 |                 this->write(" = "); | 
 |                 this->writeName(texture->fName); | 
 |                 this->write(";\n"); | 
 |                 this->write("    _globals->"); | 
 |                 this->writeName(texture->fName); | 
 |                 this->write(SAMPLER_SUFFIX); | 
 |                 this->write(" = "); | 
 |                 this->writeName(texture->fName); | 
 |                 this->write(SAMPLER_SUFFIX); | 
 |                 this->write(";\n"); | 
 |             } | 
 |         } | 
 |         this->writeLine("    Outputs _outputStruct;"); | 
 |         this->writeLine("    thread Outputs* _out = &_outputStruct;"); | 
 |     } | 
 |     fFunctionHeader = ""; | 
 |     OutputStream* oldOut = fOut; | 
 |     StringStream buffer; | 
 |     fOut = &buffer; | 
 |     fIndentation++; | 
 |     this->writeStatements(((Block&) *f.fBody).fStatements); | 
 |     if ("main" == f.fDeclaration.fName) { | 
 |         switch (fProgram.fKind) { | 
 |             case Program::kFragment_Kind: | 
 |                 this->writeLine("return *_out;"); | 
 |                 break; | 
 |             case Program::kVertex_Kind: | 
 |                 this->writeLine("_out->sk_Position.y = -_out->sk_Position.y;"); | 
 |                 this->writeLine("return *_out;"); // FIXME - detect if function already has return | 
 |                 break; | 
 |             default: | 
 |                 SkASSERT(false); | 
 |         } | 
 |     } | 
 |     fIndentation--; | 
 |     this->writeLine("}"); | 
 |  | 
 |     fOut = oldOut; | 
 |     this->write(fFunctionHeader); | 
 |     this->write(buffer.str()); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeModifiers(const Modifiers& modifiers, | 
 |                                        bool globalContext) { | 
 |     if (modifiers.fFlags & Modifiers::kOut_Flag) { | 
 |         this->write("thread "); | 
 |     } | 
 |     if (modifiers.fFlags & Modifiers::kConst_Flag) { | 
 |         this->write("constant "); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeInterfaceBlock(const InterfaceBlock& intf) { | 
 |     if ("sk_PerVertex" == intf.fTypeName) { | 
 |         return; | 
 |     } | 
 |     this->writeModifiers(intf.fVariable.fModifiers, true); | 
 |     this->write("struct "); | 
 |     this->writeLine(intf.fTypeName + " {"); | 
 |     const Type* structType = &intf.fVariable.fType; | 
 |     fWrittenStructs.push_back(structType); | 
 |     while (Type::kArray_Kind == structType->kind()) { | 
 |         structType = &structType->componentType(); | 
 |     } | 
 |     fIndentation++; | 
 |     writeFields(structType->fields(), structType->fOffset, &intf); | 
 |     if (fProgram.fInputs.fRTHeight) { | 
 |         this->writeLine("float u_skRTHeight;"); | 
 |     } | 
 |     fIndentation--; | 
 |     this->write("}"); | 
 |     if (intf.fInstanceName.size()) { | 
 |         this->write(" "); | 
 |         this->write(intf.fInstanceName); | 
 |         for (const auto& size : intf.fSizes) { | 
 |             this->write("["); | 
 |             if (size) { | 
 |                 this->writeExpression(*size, kTopLevel_Precedence); | 
 |             } | 
 |             this->write("]"); | 
 |         } | 
 |         fInterfaceBlockNameMap[&intf] = intf.fInstanceName; | 
 |     } else { | 
 |         fInterfaceBlockNameMap[&intf] = "_anonInterface" +  to_string(fAnonInterfaceCount++); | 
 |     } | 
 |     this->writeLine(";"); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeFields(const std::vector<Type::Field>& fields, int parentOffset, | 
 |                                      const InterfaceBlock* parentIntf) { | 
 | #ifdef SK_MOLTENVK | 
 |     MemoryLayout memoryLayout(MemoryLayout::k140_Standard); | 
 | #else | 
 |     MemoryLayout memoryLayout(MemoryLayout::kMetal_Standard); | 
 | #endif | 
 |     int currentOffset = 0; | 
 |     for (const auto& field: fields) { | 
 |         int fieldOffset = field.fModifiers.fLayout.fOffset; | 
 |         const Type* fieldType = field.fType; | 
 |         if (fieldOffset != -1) { | 
 |             if (currentOffset > fieldOffset) { | 
 |                 fErrors.error(parentOffset, | 
 |                                 "offset of field '" + field.fName + "' must be at least " + | 
 |                                 to_string((int) currentOffset)); | 
 |             } else if (currentOffset < fieldOffset) { | 
 |                 this->write("char pad"); | 
 |                 this->write(to_string(fPaddingCount++)); | 
 |                 this->write("["); | 
 |                 this->write(to_string(fieldOffset - currentOffset)); | 
 |                 this->writeLine("];"); | 
 |                 currentOffset = fieldOffset; | 
 |             } | 
 |             int alignment = memoryLayout.alignment(*fieldType); | 
 |             if (fieldOffset % alignment) { | 
 |                 fErrors.error(parentOffset, | 
 |                               "offset of field '" + field.fName + "' must be a multiple of " + | 
 |                               to_string((int) alignment)); | 
 |             } | 
 |         } | 
 | #ifdef SK_MOLTENVK | 
 |         if (fieldType->kind() == Type::kVector_Kind && | 
 |             fieldType->columns() == 3) { | 
 |             SkASSERT(memoryLayout.size(*fieldType) == 3); | 
 |             // Pack all vec3 types so that their size in bytes will match what was expected in the | 
 |             // original SkSL code since MSL has vec3 sizes equal to 4 * component type, while SkSL | 
 |             // has vec3 equal to 3 * component type. | 
 |  | 
 |             // FIXME - Packed vectors can't be accessed by swizzles, but can be indexed into. A | 
 |             // combination of this being a problem which only occurs when using MoltenVK and the | 
 |             // fact that we haven't swizzled a vec3 yet means that this problem hasn't been | 
 |             // addressed. | 
 |             this->write(PACKED_PREFIX); | 
 |         } | 
 | #endif | 
 |         currentOffset += memoryLayout.size(*fieldType); | 
 |         std::vector<int> sizes; | 
 |         while (fieldType->kind() == Type::kArray_Kind) { | 
 |             sizes.push_back(fieldType->columns()); | 
 |             fieldType = &fieldType->componentType(); | 
 |         } | 
 |         this->writeModifiers(field.fModifiers, false); | 
 |         this->writeType(*fieldType); | 
 |         this->write(" "); | 
 |         this->writeName(field.fName); | 
 |         for (int s : sizes) { | 
 |             if (s <= 0) { | 
 |                 this->write("[]"); | 
 |             } else { | 
 |                 this->write("[" + to_string(s) + "]"); | 
 |             } | 
 |         } | 
 |         this->writeLine(";"); | 
 |         if (parentIntf) { | 
 |             fInterfaceBlockMap[&field] = parentIntf; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeVarInitializer(const Variable& var, const Expression& value) { | 
 |     this->writeExpression(value, kTopLevel_Precedence); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeName(const String& name) { | 
 |     if (fReservedWords.find(name) != fReservedWords.end()) { | 
 |         this->write("_"); // adding underscore before name to avoid conflict with reserved words | 
 |     } | 
 |     this->write(name); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeVarDeclarations(const VarDeclarations& decl, bool global) { | 
 |     SkASSERT(decl.fVars.size() > 0); | 
 |     bool wroteType = false; | 
 |     for (const auto& stmt : decl.fVars) { | 
 |         VarDeclaration& var = (VarDeclaration&) *stmt; | 
 |         if (global && !(var.fVar->fModifiers.fFlags & Modifiers::kConst_Flag)) { | 
 |             continue; | 
 |         } | 
 |         if (wroteType) { | 
 |             this->write(", "); | 
 |         } else { | 
 |             this->writeModifiers(var.fVar->fModifiers, global); | 
 |             this->writeType(decl.fBaseType); | 
 |             this->write(" "); | 
 |             wroteType = true; | 
 |         } | 
 |         this->writeName(var.fVar->fName); | 
 |         for (const auto& size : var.fSizes) { | 
 |             this->write("["); | 
 |             if (size) { | 
 |                 this->writeExpression(*size, kTopLevel_Precedence); | 
 |             } | 
 |             this->write("]"); | 
 |         } | 
 |         if (var.fValue) { | 
 |             this->write(" = "); | 
 |             this->writeVarInitializer(*var.fVar, *var.fValue); | 
 |         } | 
 |         if (!fFoundImageDecl && var.fVar->fType == *fContext.fImage2D_Type) { | 
 |             if (fProgram.fSettings.fCaps->imageLoadStoreExtensionString()) { | 
 |                 fHeader.writeText("#extension "); | 
 |                 fHeader.writeText(fProgram.fSettings.fCaps->imageLoadStoreExtensionString()); | 
 |                 fHeader.writeText(" : require\n"); | 
 |             } | 
 |             fFoundImageDecl = true; | 
 |         } | 
 |     } | 
 |     if (wroteType) { | 
 |         this->write(";"); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeStatement(const Statement& s) { | 
 |     switch (s.fKind) { | 
 |         case Statement::kBlock_Kind: | 
 |             this->writeBlock((Block&) s); | 
 |             break; | 
 |         case Statement::kExpression_Kind: | 
 |             this->writeExpression(*((ExpressionStatement&) s).fExpression, kTopLevel_Precedence); | 
 |             this->write(";"); | 
 |             break; | 
 |         case Statement::kReturn_Kind: | 
 |             this->writeReturnStatement((ReturnStatement&) s); | 
 |             break; | 
 |         case Statement::kVarDeclarations_Kind: | 
 |             this->writeVarDeclarations(*((VarDeclarationsStatement&) s).fDeclaration, false); | 
 |             break; | 
 |         case Statement::kIf_Kind: | 
 |             this->writeIfStatement((IfStatement&) s); | 
 |             break; | 
 |         case Statement::kFor_Kind: | 
 |             this->writeForStatement((ForStatement&) s); | 
 |             break; | 
 |         case Statement::kWhile_Kind: | 
 |             this->writeWhileStatement((WhileStatement&) s); | 
 |             break; | 
 |         case Statement::kDo_Kind: | 
 |             this->writeDoStatement((DoStatement&) s); | 
 |             break; | 
 |         case Statement::kSwitch_Kind: | 
 |             this->writeSwitchStatement((SwitchStatement&) s); | 
 |             break; | 
 |         case Statement::kBreak_Kind: | 
 |             this->write("break;"); | 
 |             break; | 
 |         case Statement::kContinue_Kind: | 
 |             this->write("continue;"); | 
 |             break; | 
 |         case Statement::kDiscard_Kind: | 
 |             this->write("discard_fragment();"); | 
 |             break; | 
 |         case Statement::kNop_Kind: | 
 |             this->write(";"); | 
 |             break; | 
 |         default: | 
 |             ABORT("unsupported statement: %s", s.description().c_str()); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeStatements(const std::vector<std::unique_ptr<Statement>>& statements) { | 
 |     for (const auto& s : statements) { | 
 |         if (!s->isEmpty()) { | 
 |             this->writeStatement(*s); | 
 |             this->writeLine(); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeBlock(const Block& b) { | 
 |     this->writeLine("{"); | 
 |     fIndentation++; | 
 |     this->writeStatements(b.fStatements); | 
 |     fIndentation--; | 
 |     this->write("}"); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeIfStatement(const IfStatement& stmt) { | 
 |     this->write("if ("); | 
 |     this->writeExpression(*stmt.fTest, kTopLevel_Precedence); | 
 |     this->write(") "); | 
 |     this->writeStatement(*stmt.fIfTrue); | 
 |     if (stmt.fIfFalse) { | 
 |         this->write(" else "); | 
 |         this->writeStatement(*stmt.fIfFalse); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeForStatement(const ForStatement& f) { | 
 |     this->write("for ("); | 
 |     if (f.fInitializer && !f.fInitializer->isEmpty()) { | 
 |         this->writeStatement(*f.fInitializer); | 
 |     } else { | 
 |         this->write("; "); | 
 |     } | 
 |     if (f.fTest) { | 
 |         this->writeExpression(*f.fTest, kTopLevel_Precedence); | 
 |     } | 
 |     this->write("; "); | 
 |     if (f.fNext) { | 
 |         this->writeExpression(*f.fNext, kTopLevel_Precedence); | 
 |     } | 
 |     this->write(") "); | 
 |     this->writeStatement(*f.fStatement); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeWhileStatement(const WhileStatement& w) { | 
 |     this->write("while ("); | 
 |     this->writeExpression(*w.fTest, kTopLevel_Precedence); | 
 |     this->write(") "); | 
 |     this->writeStatement(*w.fStatement); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeDoStatement(const DoStatement& d) { | 
 |     this->write("do "); | 
 |     this->writeStatement(*d.fStatement); | 
 |     this->write(" while ("); | 
 |     this->writeExpression(*d.fTest, kTopLevel_Precedence); | 
 |     this->write(");"); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeSwitchStatement(const SwitchStatement& s) { | 
 |     this->write("switch ("); | 
 |     this->writeExpression(*s.fValue, kTopLevel_Precedence); | 
 |     this->writeLine(") {"); | 
 |     fIndentation++; | 
 |     for (const auto& c : s.fCases) { | 
 |         if (c->fValue) { | 
 |             this->write("case "); | 
 |             this->writeExpression(*c->fValue, kTopLevel_Precedence); | 
 |             this->writeLine(":"); | 
 |         } else { | 
 |             this->writeLine("default:"); | 
 |         } | 
 |         fIndentation++; | 
 |         for (const auto& stmt : c->fStatements) { | 
 |             this->writeStatement(*stmt); | 
 |             this->writeLine(); | 
 |         } | 
 |         fIndentation--; | 
 |     } | 
 |     fIndentation--; | 
 |     this->write("}"); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeReturnStatement(const ReturnStatement& r) { | 
 |     this->write("return"); | 
 |     if (r.fExpression) { | 
 |         this->write(" "); | 
 |         this->writeExpression(*r.fExpression, kTopLevel_Precedence); | 
 |     } | 
 |     this->write(";"); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeHeader() { | 
 |     this->write("#include <metal_stdlib>\n"); | 
 |     this->write("#include <simd/simd.h>\n"); | 
 |     this->write("using namespace metal;\n"); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeUniformStruct() { | 
 |     for (const auto& e : fProgram) { | 
 |         if (ProgramElement::kVar_Kind == e.fKind) { | 
 |             VarDeclarations& decls = (VarDeclarations&) e; | 
 |             if (!decls.fVars.size()) { | 
 |                 continue; | 
 |             } | 
 |             const Variable& first = *((VarDeclaration&) *decls.fVars[0]).fVar; | 
 |             if (first.fModifiers.fFlags & Modifiers::kUniform_Flag && | 
 |                 first.fType.kind() != Type::kSampler_Kind) { | 
 |                 if (-1 == fUniformBuffer) { | 
 |                     this->write("struct Uniforms {\n"); | 
 |                     fUniformBuffer = first.fModifiers.fLayout.fSet; | 
 |                     if (-1 == fUniformBuffer) { | 
 |                         fErrors.error(decls.fOffset, "Metal uniforms must have 'layout(set=...)'"); | 
 |                     } | 
 |                 } else if (first.fModifiers.fLayout.fSet != fUniformBuffer) { | 
 |                     if (-1 == fUniformBuffer) { | 
 |                         fErrors.error(decls.fOffset, "Metal backend requires all uniforms to have " | 
 |                                     "the same 'layout(set=...)'"); | 
 |                     } | 
 |                 } | 
 |                 this->write("    "); | 
 |                 this->writeType(first.fType); | 
 |                 this->write(" "); | 
 |                 for (const auto& stmt : decls.fVars) { | 
 |                     VarDeclaration& var = (VarDeclaration&) *stmt; | 
 |                     this->writeName(var.fVar->fName); | 
 |                 } | 
 |                 this->write(";\n"); | 
 |             } | 
 |         } | 
 |     } | 
 |     if (-1 != fUniformBuffer) { | 
 |         this->write("};\n"); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeInputStruct() { | 
 |     this->write("struct Inputs {\n"); | 
 |     for (const auto& e : fProgram) { | 
 |         if (ProgramElement::kVar_Kind == e.fKind) { | 
 |             VarDeclarations& decls = (VarDeclarations&) e; | 
 |             if (!decls.fVars.size()) { | 
 |                 continue; | 
 |             } | 
 |             const Variable& first = *((VarDeclaration&) *decls.fVars[0]).fVar; | 
 |             if (first.fModifiers.fFlags & Modifiers::kIn_Flag && | 
 |                 -1 == first.fModifiers.fLayout.fBuiltin) { | 
 |                 this->write("    "); | 
 |                 this->writeType(first.fType); | 
 |                 this->write(" "); | 
 |                 for (const auto& stmt : decls.fVars) { | 
 |                     VarDeclaration& var = (VarDeclaration&) *stmt; | 
 |                     this->writeName(var.fVar->fName); | 
 |                     if (-1 != var.fVar->fModifiers.fLayout.fLocation) { | 
 |                         if (fProgram.fKind == Program::kVertex_Kind) { | 
 |                             this->write("  [[attribute(" + | 
 |                                         to_string(var.fVar->fModifiers.fLayout.fLocation) + ")]]"); | 
 |                         } else if (fProgram.fKind == Program::kFragment_Kind) { | 
 |                             this->write("  [[user(locn" + | 
 |                                         to_string(var.fVar->fModifiers.fLayout.fLocation) + ")]]"); | 
 |                         } | 
 |                     } | 
 |                 } | 
 |                 this->write(";\n"); | 
 |             } | 
 |         } | 
 |     } | 
 |     this->write("};\n"); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeOutputStruct() { | 
 |     this->write("struct Outputs {\n"); | 
 |     if (fProgram.fKind == Program::kVertex_Kind) { | 
 |         this->write("    float4 sk_Position [[position]];\n"); | 
 |     } else if (fProgram.fKind == Program::kFragment_Kind) { | 
 |         this->write("    float4 sk_FragColor [[color(0)]];\n"); | 
 |     } | 
 |     for (const auto& e : fProgram) { | 
 |         if (ProgramElement::kVar_Kind == e.fKind) { | 
 |             VarDeclarations& decls = (VarDeclarations&) e; | 
 |             if (!decls.fVars.size()) { | 
 |                 continue; | 
 |             } | 
 |             const Variable& first = *((VarDeclaration&) *decls.fVars[0]).fVar; | 
 |             if (first.fModifiers.fFlags & Modifiers::kOut_Flag && | 
 |                 -1 == first.fModifiers.fLayout.fBuiltin) { | 
 |                 this->write("    "); | 
 |                 this->writeType(first.fType); | 
 |                 this->write(" "); | 
 |                 for (const auto& stmt : decls.fVars) { | 
 |                     VarDeclaration& var = (VarDeclaration&) *stmt; | 
 |                     this->writeName(var.fVar->fName); | 
 |                     if (fProgram.fKind == Program::kVertex_Kind) { | 
 |                         this->write("  [[user(locn" + | 
 |                                     to_string(var.fVar->fModifiers.fLayout.fLocation) + ")]]"); | 
 |                     } else if (fProgram.fKind == Program::kFragment_Kind) { | 
 |                         this->write(" [[color(" + | 
 |                                     to_string(var.fVar->fModifiers.fLayout.fLocation) +")"); | 
 |                         int colorIndex = var.fVar->fModifiers.fLayout.fIndex; | 
 |                         if (colorIndex) { | 
 |                             this->write(", index(" + to_string(colorIndex) + ")"); | 
 |                         } | 
 |                         this->write("]]"); | 
 |                     } | 
 |                 } | 
 |                 this->write(";\n"); | 
 |             } | 
 |         } | 
 |     } | 
 |     if (fProgram.fKind == Program::kVertex_Kind) { | 
 |         this->write("    float sk_PointSize;\n"); | 
 |     } | 
 |     this->write("};\n"); | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeInterfaceBlocks() { | 
 |     bool wroteInterfaceBlock = false; | 
 |     for (const auto& e : fProgram) { | 
 |         if (ProgramElement::kInterfaceBlock_Kind == e.fKind) { | 
 |             this->writeInterfaceBlock((InterfaceBlock&) e); | 
 |             wroteInterfaceBlock = true; | 
 |         } | 
 |     } | 
 |     if (!wroteInterfaceBlock && fProgram.fInputs.fRTHeight) { | 
 |         this->writeLine("struct sksl_synthetic_uniforms {"); | 
 |         this->writeLine("    float u_skRTHeight;"); | 
 |         this->writeLine("};"); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeGlobalStruct() { | 
 |     bool wroteStructDecl = false; | 
 |     for (const auto& intf : fInterfaceBlockNameMap) { | 
 |         if (!wroteStructDecl) { | 
 |             this->write("struct Globals {\n"); | 
 |             wroteStructDecl = true; | 
 |         } | 
 |         fNeedsGlobalStructInit = true; | 
 |         const auto& intfType = intf.first; | 
 |         const auto& intfName = intf.second; | 
 |         this->write("    constant "); | 
 |         this->write(intfType->fTypeName); | 
 |         this->write("* "); | 
 |         this->writeName(intfName); | 
 |         this->write(";\n"); | 
 |     } | 
 |     for (const auto& e : fProgram) { | 
 |         if (ProgramElement::kVar_Kind == e.fKind) { | 
 |             VarDeclarations& decls = (VarDeclarations&) e; | 
 |             if (!decls.fVars.size()) { | 
 |                 continue; | 
 |             } | 
 |             const Variable& first = *((VarDeclaration&) *decls.fVars[0]).fVar; | 
 |             if ((!first.fModifiers.fFlags && -1 == first.fModifiers.fLayout.fBuiltin) || | 
 |                 first.fType.kind() == Type::kSampler_Kind) { | 
 |                 if (!wroteStructDecl) { | 
 |                     this->write("struct Globals {\n"); | 
 |                     wroteStructDecl = true; | 
 |                 } | 
 |                 fNeedsGlobalStructInit = true; | 
 |                 this->write("    "); | 
 |                 this->writeType(first.fType); | 
 |                 this->write(" "); | 
 |                 for (const auto& stmt : decls.fVars) { | 
 |                     VarDeclaration& var = (VarDeclaration&) *stmt; | 
 |                     this->writeName(var.fVar->fName); | 
 |                     if (var.fVar->fType.kind() == Type::kSampler_Kind) { | 
 |                         fTextures.push_back(var.fVar); | 
 |                         this->write(";\n"); | 
 |                         this->write("    sampler "); | 
 |                         this->writeName(var.fVar->fName); | 
 |                         this->write(SAMPLER_SUFFIX); | 
 |                     } | 
 |                     if (var.fValue) { | 
 |                         fInitNonConstGlobalVars.push_back(&var); | 
 |                     } | 
 |                 } | 
 |                 this->write(";\n"); | 
 |             } | 
 |         } | 
 |     } | 
 |     if (wroteStructDecl) { | 
 |         this->write("};\n"); | 
 |     } | 
 | } | 
 |  | 
 | void MetalCodeGenerator::writeProgramElement(const ProgramElement& e) { | 
 |     switch (e.fKind) { | 
 |         case ProgramElement::kExtension_Kind: | 
 |             break; | 
 |         case ProgramElement::kVar_Kind: { | 
 |             VarDeclarations& decl = (VarDeclarations&) e; | 
 |             if (decl.fVars.size() > 0) { | 
 |                 int builtin = ((VarDeclaration&) *decl.fVars[0]).fVar->fModifiers.fLayout.fBuiltin; | 
 |                 if (-1 == builtin) { | 
 |                     // normal var | 
 |                     this->writeVarDeclarations(decl, true); | 
 |                     this->writeLine(); | 
 |                 } else if (SK_FRAGCOLOR_BUILTIN == builtin) { | 
 |                     // ignore | 
 |                 } | 
 |             } | 
 |             break; | 
 |         } | 
 |         case ProgramElement::kInterfaceBlock_Kind: | 
 |             // handled in writeInterfaceBlocks, do nothing | 
 |             break; | 
 |         case ProgramElement::kFunction_Kind: | 
 |             this->writeFunction((FunctionDefinition&) e); | 
 |             break; | 
 |         case ProgramElement::kModifiers_Kind: | 
 |             this->writeModifiers(((ModifiersDeclaration&) e).fModifiers, true); | 
 |             this->writeLine(";"); | 
 |             break; | 
 |         default: | 
 |             printf("%s\n", e.description().c_str()); | 
 |             ABORT("unsupported program element"); | 
 |     } | 
 | } | 
 |  | 
 | MetalCodeGenerator::Requirements MetalCodeGenerator::requirements(const Expression& e) { | 
 |     switch (e.fKind) { | 
 |         case Expression::kFunctionCall_Kind: { | 
 |             const FunctionCall& f = (const FunctionCall&) e; | 
 |             Requirements result = this->requirements(f.fFunction); | 
 |             for (const auto& e : f.fArguments) { | 
 |                 result |= this->requirements(*e); | 
 |             } | 
 |             return result; | 
 |         } | 
 |         case Expression::kConstructor_Kind: { | 
 |             const Constructor& c = (const Constructor&) e; | 
 |             Requirements result = kNo_Requirements; | 
 |             for (const auto& e : c.fArguments) { | 
 |                 result |= this->requirements(*e); | 
 |             } | 
 |             return result; | 
 |         } | 
 |         case Expression::kFieldAccess_Kind: { | 
 |             const FieldAccess& f = (const FieldAccess&) e; | 
 |             if (FieldAccess::kAnonymousInterfaceBlock_OwnerKind == f.fOwnerKind) { | 
 |                 return kGlobals_Requirement; | 
 |             } | 
 |             return this->requirements(*((const FieldAccess&) e).fBase); | 
 |         } | 
 |         case Expression::kSwizzle_Kind: | 
 |             return this->requirements(*((const Swizzle&) e).fBase); | 
 |         case Expression::kBinary_Kind: { | 
 |             const BinaryExpression& b = (const BinaryExpression&) e; | 
 |             return this->requirements(*b.fLeft) | this->requirements(*b.fRight); | 
 |         } | 
 |         case Expression::kIndex_Kind: { | 
 |             const IndexExpression& idx = (const IndexExpression&) e; | 
 |             return this->requirements(*idx.fBase) | this->requirements(*idx.fIndex); | 
 |         } | 
 |         case Expression::kPrefix_Kind: | 
 |             return this->requirements(*((const PrefixExpression&) e).fOperand); | 
 |         case Expression::kPostfix_Kind: | 
 |             return this->requirements(*((const PostfixExpression&) e).fOperand); | 
 |         case Expression::kTernary_Kind: { | 
 |             const TernaryExpression& t = (const TernaryExpression&) e; | 
 |             return this->requirements(*t.fTest) | this->requirements(*t.fIfTrue) | | 
 |                    this->requirements(*t.fIfFalse); | 
 |         } | 
 |         case Expression::kVariableReference_Kind: { | 
 |             const VariableReference& v = (const VariableReference&) e; | 
 |             Requirements result = kNo_Requirements; | 
 |             if (v.fVariable.fModifiers.fLayout.fBuiltin == SK_FRAGCOORD_BUILTIN) { | 
 |                 result = kInputs_Requirement; | 
 |             } else if (Variable::kGlobal_Storage == v.fVariable.fStorage) { | 
 |                 if (v.fVariable.fModifiers.fFlags & Modifiers::kIn_Flag) { | 
 |                     result = kInputs_Requirement; | 
 |                 } else if (v.fVariable.fModifiers.fFlags & Modifiers::kOut_Flag) { | 
 |                     result = kOutputs_Requirement; | 
 |                 } else if (v.fVariable.fModifiers.fFlags & Modifiers::kUniform_Flag && | 
 |                            v.fVariable.fType.kind() != Type::kSampler_Kind) { | 
 |                     result = kUniforms_Requirement; | 
 |                 } else { | 
 |                     result = kGlobals_Requirement; | 
 |                 } | 
 |             } | 
 |             return result; | 
 |         } | 
 |         default: | 
 |             return kNo_Requirements; | 
 |     } | 
 | } | 
 |  | 
 | MetalCodeGenerator::Requirements MetalCodeGenerator::requirements(const Statement& s) { | 
 |     switch (s.fKind) { | 
 |         case Statement::kBlock_Kind: { | 
 |             Requirements result = kNo_Requirements; | 
 |             for (const auto& child : ((const Block&) s).fStatements) { | 
 |                 result |= this->requirements(*child); | 
 |             } | 
 |             return result; | 
 |         } | 
 |         case Statement::kVarDeclaration_Kind: { | 
 |             Requirements result = kNo_Requirements; | 
 |             const VarDeclaration& var = (const VarDeclaration&) s; | 
 |             if (var.fValue) { | 
 |                 result = this->requirements(*var.fValue); | 
 |             } | 
 |             return result; | 
 |         } | 
 |         case Statement::kVarDeclarations_Kind: { | 
 |             Requirements result = kNo_Requirements; | 
 |             const VarDeclarations& decls = *((const VarDeclarationsStatement&) s).fDeclaration; | 
 |             for (const auto& stmt : decls.fVars) { | 
 |                 result |= this->requirements(*stmt); | 
 |             } | 
 |             return result; | 
 |         } | 
 |         case Statement::kExpression_Kind: | 
 |             return this->requirements(*((const ExpressionStatement&) s).fExpression); | 
 |         case Statement::kReturn_Kind: { | 
 |             const ReturnStatement& r = (const ReturnStatement&) s; | 
 |             if (r.fExpression) { | 
 |                 return this->requirements(*r.fExpression); | 
 |             } | 
 |             return kNo_Requirements; | 
 |         } | 
 |         case Statement::kIf_Kind: { | 
 |             const IfStatement& i = (const IfStatement&) s; | 
 |             return this->requirements(*i.fTest) | | 
 |                    this->requirements(*i.fIfTrue) | | 
 |                    (i.fIfFalse && this->requirements(*i.fIfFalse)); | 
 |         } | 
 |         case Statement::kFor_Kind: { | 
 |             const ForStatement& f = (const ForStatement&) s; | 
 |             return this->requirements(*f.fInitializer) | | 
 |                    this->requirements(*f.fTest) | | 
 |                    this->requirements(*f.fNext) | | 
 |                    this->requirements(*f.fStatement); | 
 |         } | 
 |         case Statement::kWhile_Kind: { | 
 |             const WhileStatement& w = (const WhileStatement&) s; | 
 |             return this->requirements(*w.fTest) | | 
 |                    this->requirements(*w.fStatement); | 
 |         } | 
 |         case Statement::kDo_Kind: { | 
 |             const DoStatement& d = (const DoStatement&) s; | 
 |             return this->requirements(*d.fTest) | | 
 |                    this->requirements(*d.fStatement); | 
 |         } | 
 |         case Statement::kSwitch_Kind: { | 
 |             const SwitchStatement& sw = (const SwitchStatement&) s; | 
 |             Requirements result = this->requirements(*sw.fValue); | 
 |             for (const auto& c : sw.fCases) { | 
 |                 for (const auto& st : c->fStatements) { | 
 |                     result |= this->requirements(*st); | 
 |                 } | 
 |             } | 
 |             return result; | 
 |         } | 
 |         default: | 
 |             return kNo_Requirements; | 
 |     } | 
 | } | 
 |  | 
 | MetalCodeGenerator::Requirements MetalCodeGenerator::requirements(const FunctionDeclaration& f) { | 
 |     if (f.fBuiltin) { | 
 |         return kNo_Requirements; | 
 |     } | 
 |     auto found = fRequirements.find(&f); | 
 |     if (found == fRequirements.end()) { | 
 |         for (const auto& e : fProgram) { | 
 |             if (ProgramElement::kFunction_Kind == e.fKind) { | 
 |                 const FunctionDefinition& def = (const FunctionDefinition&) e; | 
 |                 if (&def.fDeclaration == &f) { | 
 |                     Requirements reqs = this->requirements(*def.fBody); | 
 |                     fRequirements[&f] = reqs; | 
 |                     return reqs; | 
 |                 } | 
 |             } | 
 |         } | 
 |     } | 
 |     return found->second; | 
 | } | 
 |  | 
 | bool MetalCodeGenerator::generateCode() { | 
 |     OutputStream* rawOut = fOut; | 
 |     fOut = &fHeader; | 
 | #ifdef SK_MOLTENVK | 
 |     fOut->write((const char*) &MVKMagicNum, sizeof(MVKMagicNum)); | 
 | #endif | 
 |     fProgramKind = fProgram.fKind; | 
 |     this->writeHeader(); | 
 |     this->writeUniformStruct(); | 
 |     this->writeInputStruct(); | 
 |     this->writeOutputStruct(); | 
 |     this->writeInterfaceBlocks(); | 
 |     this->writeGlobalStruct(); | 
 |     StringStream body; | 
 |     fOut = &body; | 
 |     for (const auto& e : fProgram) { | 
 |         this->writeProgramElement(e); | 
 |     } | 
 |     fOut = rawOut; | 
 |  | 
 |     write_stringstream(fHeader, *rawOut); | 
 |     write_stringstream(fExtraFunctions, *rawOut); | 
 |     write_stringstream(body, *rawOut); | 
 | #ifdef SK_MOLTENVK | 
 |     this->write("\0"); | 
 | #endif | 
 |     return true; | 
 | } | 
 |  | 
 | } |