|  | /* | 
|  | * Copyright 2018 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "gm.h" | 
|  |  | 
|  | #include "GrClip.h" | 
|  | #include "GrContext.h" | 
|  | #include "GrGpuCommandBuffer.h" | 
|  | #include "GrMemoryPool.h" | 
|  | #include "GrOpFlushState.h" | 
|  | #include "GrRenderTargetContext.h" | 
|  | #include "GrRenderTargetContextPriv.h" | 
|  | #include "GrRenderTarget.h" | 
|  | #include "glsl/GrGLSLFragmentShaderBuilder.h" | 
|  | #include "glsl/GrGLSLGeometryProcessor.h" | 
|  | #include "glsl/GrGLSLVarying.h" | 
|  | #include "glsl/GrGLSLVertexGeoBuilder.h" | 
|  |  | 
|  | namespace skiagm { | 
|  |  | 
|  | static constexpr GrGeometryProcessor::Attribute gVertex = | 
|  | {"vertex", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; | 
|  |  | 
|  | /** | 
|  | * This is a GPU-backend specific test. It ensures that SkSL properly identifies clockwise-winding | 
|  | * triangles (sk_Clockwise), in terms of to Skia device space, in all backends and with all render | 
|  | * target origins. We draw clockwise triangles green and counter-clockwise red. | 
|  | */ | 
|  | class ClockwiseGM : public GM { | 
|  | private: | 
|  | SkString onShortName() final { return SkString("clockwise"); } | 
|  | SkISize onISize() override { return SkISize::Make(300, 200); } | 
|  | void onDraw(SkCanvas*) override; | 
|  | }; | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////////////////////////////// | 
|  | // SkSL code. | 
|  |  | 
|  | class ClockwiseTestProcessor : public GrGeometryProcessor { | 
|  | public: | 
|  | ClockwiseTestProcessor(bool readSkFragCoord) | 
|  | : GrGeometryProcessor(kClockwiseTestProcessor_ClassID) | 
|  | , fReadSkFragCoord(readSkFragCoord) { | 
|  | this->setVertexAttributeCnt(1); | 
|  | } | 
|  | const char* name() const override { return "ClockwiseTestProcessor"; } | 
|  | void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final { | 
|  | b->add32(fReadSkFragCoord); | 
|  | } | 
|  | GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final; | 
|  |  | 
|  | private: | 
|  | const Attribute& onVertexAttribute(int i) const override { return gVertex; } | 
|  |  | 
|  | const bool fReadSkFragCoord; | 
|  |  | 
|  | friend class GLSLClockwiseTestProcessor; | 
|  | }; | 
|  |  | 
|  | class GLSLClockwiseTestProcessor : public GrGLSLGeometryProcessor { | 
|  | void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&, | 
|  | FPCoordTransformIter&& transformIter) override {} | 
|  |  | 
|  | void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { | 
|  | const ClockwiseTestProcessor& proc = args.fGP.cast<ClockwiseTestProcessor>(); | 
|  | args.fVaryingHandler->emitAttributes(proc); | 
|  | gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex"); | 
|  | args.fFragBuilder->codeAppendf( | 
|  | "%s = sk_Clockwise ? half4(0,1,0,1) : half4(1,0,0,1);", args.fOutputColor); | 
|  | if (!proc.fReadSkFragCoord) { | 
|  | args.fFragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage); | 
|  | } else { | 
|  | // Verify layout(origin_upper_left) on gl_FragCoord does not affect gl_FrontFacing. | 
|  | args.fFragBuilder->codeAppendf("%s = half4(min(sk_FragCoord.y, 1));", | 
|  | args.fOutputCoverage); | 
|  | } | 
|  | } | 
|  | }; | 
|  |  | 
|  | GrGLSLPrimitiveProcessor* ClockwiseTestProcessor::createGLSLInstance( | 
|  | const GrShaderCaps&) const { | 
|  | return new GLSLClockwiseTestProcessor; | 
|  | } | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////////////////////////////// | 
|  | // Draw Op. | 
|  |  | 
|  | class ClockwiseTestOp : public GrDrawOp { | 
|  | public: | 
|  | DEFINE_OP_CLASS_ID | 
|  |  | 
|  | static std::unique_ptr<GrDrawOp> Make(GrContext* context, bool readSkFragCoord, int y = 0) { | 
|  | GrOpMemoryPool* pool = context->contextPriv().opMemoryPool(); | 
|  | return pool->allocate<ClockwiseTestOp>(readSkFragCoord, y); | 
|  | } | 
|  |  | 
|  | private: | 
|  | ClockwiseTestOp(bool readSkFragCoord, float y) | 
|  | : GrDrawOp(ClassID()), fReadSkFragCoord(readSkFragCoord), fY(y) { | 
|  | this->setBounds(SkRect::MakeIWH(300, 100), HasAABloat::kNo, IsZeroArea::kNo); | 
|  | } | 
|  |  | 
|  | const char* name() const override { return "ClockwiseTestOp"; } | 
|  | FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; } | 
|  | RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*) override { | 
|  | return RequiresDstTexture::kNo; | 
|  | } | 
|  | void onPrepare(GrOpFlushState*) override {} | 
|  | void onExecute(GrOpFlushState* flushState) override { | 
|  | SkPoint vertices[4] = { | 
|  | {100, fY}, | 
|  | {0, fY+100}, | 
|  | {0, fY}, | 
|  | {100, fY+100}, | 
|  | }; | 
|  | sk_sp<GrBuffer> vertexBuffer(flushState->resourceProvider()->createBuffer( | 
|  | sizeof(vertices), kVertex_GrBufferType, kStatic_GrAccessPattern, | 
|  | GrResourceProvider::Flags::kNone, vertices)); | 
|  | if (!vertexBuffer) { | 
|  | return; | 
|  | } | 
|  | GrPipeline pipeline(flushState->drawOpArgs().fProxy, GrScissorTest::kDisabled, | 
|  | SkBlendMode::kPlus); | 
|  | GrMesh mesh(GrPrimitiveType::kTriangleStrip); | 
|  | mesh.setNonIndexedNonInstanced(4); | 
|  | mesh.setVertexData(vertexBuffer.get()); | 
|  | flushState->rtCommandBuffer()->draw(ClockwiseTestProcessor(fReadSkFragCoord), pipeline, | 
|  | nullptr, nullptr, &mesh, 1, SkRect::MakeIWH(100, 100)); | 
|  | } | 
|  |  | 
|  | const bool fReadSkFragCoord; | 
|  | const float fY; | 
|  |  | 
|  | friend class ::GrOpMemoryPool; // for ctor | 
|  | }; | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////////////////////////////// | 
|  | // Test. | 
|  |  | 
|  | void ClockwiseGM::onDraw(SkCanvas* canvas) { | 
|  | GrContext* ctx = canvas->getGrContext(); | 
|  | GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext(); | 
|  | if (!ctx || !rtc) { | 
|  | DrawGpuOnlyMessage(canvas); | 
|  | return; | 
|  | } | 
|  |  | 
|  | rtc->clear(nullptr, GrColorPackRGBA(0,0,0,255), | 
|  | GrRenderTargetContext::CanClearFullscreen::kYes); | 
|  |  | 
|  | // Draw the test directly to the frame buffer. | 
|  | rtc->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, false, 0)); | 
|  | rtc->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, true, 100)); | 
|  |  | 
|  | // Draw the test to an off-screen, top-down render target. | 
|  | if (auto topLeftRTC = ctx->contextPriv().makeDeferredRenderTargetContext( | 
|  | SkBackingFit::kExact, 100, 200, rtc->asSurfaceProxy()->config(), | 
|  | nullptr, 1, GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin, nullptr, | 
|  | SkBudgeted::kYes)) { | 
|  | topLeftRTC->clear(nullptr, 0, GrRenderTargetContext::CanClearFullscreen::kYes); | 
|  | topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, false, 0)); | 
|  | topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, true, 100)); | 
|  | rtc->drawTexture(GrNoClip(), sk_ref_sp(topLeftRTC->asTextureProxy()), | 
|  | GrSamplerState::Filter::kNearest, 0xffffffff, {0, 0, 100, 200}, | 
|  | {100, 0, 200, 200}, GrQuadAAFlags::kNone, | 
|  | SkCanvas::SrcRectConstraint::kStrict_SrcRectConstraint, SkMatrix::I(), | 
|  | nullptr, nullptr); | 
|  | } | 
|  |  | 
|  | // Draw the test to an off-screen, bottom-up render target. | 
|  | if (auto topLeftRTC = ctx->contextPriv().makeDeferredRenderTargetContext( | 
|  | SkBackingFit::kExact, 100, 200, rtc->asSurfaceProxy()->config(), | 
|  | nullptr, 1, GrMipMapped::kNo, kBottomLeft_GrSurfaceOrigin, nullptr, | 
|  | SkBudgeted::kYes)) { | 
|  | topLeftRTC->clear(nullptr, 0, GrRenderTargetContext::CanClearFullscreen::kYes); | 
|  | topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, false, 0)); | 
|  | topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, true, 100)); | 
|  | rtc->drawTexture(GrNoClip(), sk_ref_sp(topLeftRTC->asTextureProxy()), | 
|  | GrSamplerState::Filter::kNearest, 0xffffffff, {0, 0, 100, 200}, | 
|  | {200, 0, 300, 200}, GrQuadAAFlags::kNone, | 
|  | SkCanvas::SrcRectConstraint::kStrict_SrcRectConstraint, SkMatrix::I(), | 
|  | nullptr, nullptr); | 
|  | } | 
|  | } | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | DEF_GM( return new ClockwiseGM(); ) | 
|  |  | 
|  | } |