| STRINGIFY( | |
| // defines built-in interfaces supported by SkiaSL vertex shaders | |
| out sk_PerVertex { | |
| layout(builtin=0) float4 sk_Position; | |
| layout(builtin=1) float sk_PointSize; | |
| layout(builtin=3) float sk_ClipDistance[1]; | |
| }; | |
| layout(builtin=42) in int sk_VertexID; | |
| layout(builtin=43) in int sk_InstanceID; | |
| ) |