|  | /* | 
|  | * Copyright 2016 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "gm.h" | 
|  | #include "SkBlitter.h" | 
|  | #include "SkCanvas.h" | 
|  | #include "SkColor.h" | 
|  | #include "SkImage.h" | 
|  | #include "SkImageInfo.h" | 
|  | #include "SkLinearBitmapPipeline.h" | 
|  | #include "SkXfermode.h" | 
|  | #include "SkPM4fPriv.h" | 
|  | #include "SkShader.h" | 
|  |  | 
|  | static void fill_in_bits(SkBitmap& bm, SkIRect ir, SkColor c, bool premul) { | 
|  | bm.allocN32Pixels(ir.width(), ir.height()); | 
|  | SkPixmap pm; | 
|  | bm.peekPixels(&pm); | 
|  |  | 
|  | SkPMColor b = SkColorSetARGBMacro(255, 0, 0, 0); | 
|  | SkPMColor w; | 
|  | if (premul) { | 
|  | w = SkPreMultiplyColor(c); | 
|  | } else { | 
|  | w = SkPackARGB32NoCheck(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c), SkColorGetB(c)); | 
|  | } | 
|  |  | 
|  | for (int y = 0; y < ir.height(); y++) { | 
|  | for (int x = 0; x < ir.width(); x++) { | 
|  | if ((x ^ y)  & 16) { | 
|  | *pm.writable_addr32(x, y) = b; | 
|  | } else { | 
|  | *pm.writable_addr32(x, y) = w; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | static void draw_rect_orig(SkCanvas* canvas, const SkRect& r, SkColor c, const SkMatrix* mat, bool useBilerp) { | 
|  | const SkIRect ir = r.round(); | 
|  |  | 
|  | SkBitmap bmsrc; | 
|  | fill_in_bits(bmsrc, ir, c, true); | 
|  |  | 
|  | SkPixmap pmsrc; | 
|  | bmsrc.peekPixels(&pmsrc); | 
|  |  | 
|  | SkBitmap bmdst; | 
|  | bmdst.allocN32Pixels(ir.width(), ir.height()); | 
|  | bmdst.eraseColor(0xFFFFFFFF); | 
|  | SkPixmap pmdst; | 
|  | bmdst.peekPixels(&pmdst); | 
|  |  | 
|  | SkImageInfo info = SkImageInfo::MakeN32Premul(ir.width(), ir.height()); | 
|  |  | 
|  | sk_sp<SkImage> image(SkImage::MakeRasterCopy(SkPixmap(info, pmsrc.addr32(), pmsrc.rowBytes()))); | 
|  | SkPaint paint; | 
|  | int32_t storage[kSkBlitterContextSize]; | 
|  |  | 
|  | sk_sp<SkShader> shader = image->makeShader(SkShader::kRepeat_TileMode, | 
|  | SkShader::kRepeat_TileMode); | 
|  |  | 
|  | if (useBilerp) { | 
|  | paint.setFilterQuality(SkFilterQuality::kLow_SkFilterQuality); | 
|  | } else { | 
|  | paint.setFilterQuality(SkFilterQuality::kNone_SkFilterQuality); | 
|  | } | 
|  | paint.setShader(std::move(shader)); | 
|  | const SkShader::ContextRec rec(paint, *mat, nullptr, | 
|  | SkBlitter::PreferredShaderDest(pmsrc.info())); | 
|  | SkASSERT(paint.getShader()->contextSize(rec) <= sizeof(storage)); | 
|  |  | 
|  | SkShader::Context* ctx = paint.getShader()->createContext(rec, storage); | 
|  |  | 
|  | for (int y = 0; y < ir.height(); y++) { | 
|  | ctx->shadeSpan(0, y, pmdst.writable_addr32(0, y), ir.width()); | 
|  | } | 
|  |  | 
|  | canvas->drawBitmap(bmdst, r.left(), r.top(), nullptr); | 
|  |  | 
|  | ctx->~Context(); | 
|  | } | 
|  |  | 
|  | static void draw_rect_fp(SkCanvas* canvas, const SkRect& r, SkColor c, const SkMatrix* mat, bool useBilerp) { | 
|  | const SkIRect ir = r.round(); | 
|  |  | 
|  | SkBitmap bmsrc; | 
|  | fill_in_bits(bmsrc, ir, c, true); | 
|  | SkPixmap pmsrc; | 
|  | bmsrc.peekPixels(&pmsrc); | 
|  |  | 
|  | SkBitmap bmdst; | 
|  | bmdst.allocN32Pixels(ir.width(), ir.height()); | 
|  | bmdst.eraseColor(0xFFFFFFFF); | 
|  | SkPixmap pmdst; | 
|  | bmdst.peekPixels(&pmdst); | 
|  |  | 
|  | SkPM4f* dstBits = new SkPM4f[ir.width()]; | 
|  |  | 
|  | SkMatrix inv; | 
|  | bool trash = mat->invert(&inv); | 
|  | sk_ignore_unused_variable(trash); | 
|  |  | 
|  | SkFilterQuality filterQuality; | 
|  | if (useBilerp) { | 
|  | filterQuality = SkFilterQuality::kLow_SkFilterQuality; | 
|  | } else { | 
|  | filterQuality = SkFilterQuality::kNone_SkFilterQuality; | 
|  | } | 
|  |  | 
|  | uint32_t flags = 0; | 
|  | auto procN = SkXfermode::GetD32Proc(nullptr, flags); | 
|  |  | 
|  | SkLinearBitmapPipeline pipeline{ | 
|  | inv, filterQuality, | 
|  | SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, SK_ColorBLACK, pmsrc}; | 
|  |  | 
|  | for (int y = 0; y < ir.height(); y++) { | 
|  | pipeline.shadeSpan4f(0, y, dstBits, ir.width()); | 
|  | procN(nullptr, pmdst.writable_addr32(0, y), dstBits, ir.width(), nullptr); | 
|  | } | 
|  |  | 
|  | delete [] dstBits; | 
|  |  | 
|  | canvas->drawBitmap(bmdst, r.left(), r.top(), nullptr); | 
|  | } | 
|  |  | 
|  | static void draw_rect_none(SkCanvas* canvas, const SkRect& r, SkColor c) { | 
|  | const SkIRect ir = r.round(); | 
|  |  | 
|  | SkBitmap bm; | 
|  | fill_in_bits(bm, ir, c, true); | 
|  |  | 
|  | canvas->drawBitmap(bm, r.left(), r.top(), nullptr); | 
|  | } | 
|  |  | 
|  | /* | 
|  | *  Test SkXfer4fProcs directly for src-over, comparing them to current SkColor blits. | 
|  | */ | 
|  | DEF_SIMPLE_GM(linear_pipeline, canvas, 580, 2200) { | 
|  | const int IW = 50; | 
|  | const SkScalar W = IW; | 
|  | const SkScalar H = 100; | 
|  |  | 
|  | const SkColor colors[] = { | 
|  | 0x880000FF, 0x8800FF00, 0x88FF0000, 0x88000000, | 
|  | SK_ColorBLUE, SK_ColorGREEN, SK_ColorRED, SK_ColorBLACK, | 
|  | }; | 
|  |  | 
|  | canvas->translate(20, 20); | 
|  |  | 
|  | SkMatrix mi = SkMatrix::I(); | 
|  | SkMatrix mlr; | 
|  | mlr.setScale(-1.0f, 1.0f, 20, 0.0f); | 
|  | SkMatrix mt; | 
|  | mt.setTranslate(8, 8); | 
|  | SkMatrix mt2; | 
|  | mt2.setTranslate(-18, -18); | 
|  | SkMatrix ms; | 
|  | ms.setScale(2.7f, 2.7f, -1.5f, 0); | 
|  | SkMatrix ms2; | 
|  | ms2.setScale(-0.4f, 0.4f); | 
|  | SkMatrix mr; | 
|  | mr.setRotate(10); | 
|  |  | 
|  | const SkMatrix* mats[] = {nullptr, &mi, &mlr, &mt, &mt2, &ms, &ms2, &mr}; | 
|  |  | 
|  | const SkRect r = SkRect::MakeWH(W, H); | 
|  | bool useBilerp = false; | 
|  | while (true) { | 
|  | canvas->save(); | 
|  | for (auto mat : mats) { | 
|  | canvas->save(); | 
|  | for (SkColor c : colors) { | 
|  | if (mat == nullptr) { | 
|  | SkPaint p; | 
|  | p.setColor(c); | 
|  | draw_rect_none(canvas, r, c); | 
|  | canvas->translate(W + 20, 0); | 
|  | draw_rect_none(canvas, r, c); | 
|  |  | 
|  | } else { | 
|  | draw_rect_orig(canvas, r, c, mat, useBilerp); | 
|  | canvas->translate(W + 20, 0); | 
|  | draw_rect_fp(canvas, r, c, mat, useBilerp); | 
|  | } | 
|  | canvas->translate(W + 20, 0); | 
|  | } | 
|  | canvas->restore(); | 
|  | canvas->translate(0, H + 20); | 
|  | } | 
|  | canvas->restore(); | 
|  | canvas->translate(0, (H + 20) * SK_ARRAY_COUNT(mats)); | 
|  | if (useBilerp) break; | 
|  | useBilerp = true; | 
|  | } | 
|  | } |