|  | /* | 
|  | * Copyright 2011 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "SkPictureRecord.h" | 
|  | #include "SkDevice.h" | 
|  | #include "SkImage_Base.h" | 
|  | #include "SkPatchUtils.h" | 
|  | #include "SkPixelRef.h" | 
|  | #include "SkRRect.h" | 
|  | #include "SkRSXform.h" | 
|  | #include "SkTextBlob.h" | 
|  | #include "SkTSearch.h" | 
|  |  | 
|  | #define HEAP_BLOCK_SIZE 4096 | 
|  |  | 
|  | enum { | 
|  | // just need a value that save or getSaveCount would never return | 
|  | kNoInitialSave = -1, | 
|  | }; | 
|  |  | 
|  | // A lot of basic types get stored as a uint32_t: bools, ints, paint indices, etc. | 
|  | static int const kUInt32Size = 4; | 
|  |  | 
|  | static const uint32_t kSaveSize = kUInt32Size; | 
|  | #ifdef SK_DEBUG | 
|  | static const uint32_t kSaveLayerNoBoundsSize = 4 * kUInt32Size; | 
|  | static const uint32_t kSaveLayerWithBoundsSize = 4 * kUInt32Size + sizeof(SkRect); | 
|  | #endif//SK_DEBUG | 
|  |  | 
|  | SkPictureRecord::SkPictureRecord(const SkISize& dimensions, uint32_t flags) | 
|  | : INHERITED(dimensions.width(), dimensions.height()) | 
|  | , fRecordFlags(flags) | 
|  | , fInitialSaveCount(kNoInitialSave) { | 
|  | } | 
|  |  | 
|  | SkPictureRecord::~SkPictureRecord() { | 
|  | fImageRefs.unrefAll(); | 
|  | fPictureRefs.unrefAll(); | 
|  | fTextBlobRefs.unrefAll(); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | // Return the offset of the paint inside a given op's byte stream. A zero | 
|  | // return value means there is no paint (and you really shouldn't be calling | 
|  | // this method) | 
|  | static inline size_t get_paint_offset(DrawType op, size_t opSize) { | 
|  | // These offsets are where the paint would be if the op size doesn't overflow | 
|  | static const uint8_t gPaintOffsets[] = { | 
|  | 0,  // UNUSED - no paint | 
|  | 0,  // CLIP_PATH - no paint | 
|  | 0,  // CLIP_REGION - no paint | 
|  | 0,  // CLIP_RECT - no paint | 
|  | 0,  // CLIP_RRECT - no paint | 
|  | 0,  // CONCAT - no paint | 
|  | 1,  // DRAW_BITMAP - right after op code | 
|  | 1,  // DRAW_BITMAP_MATRIX - right after op code, deprecated | 
|  | 1,  // DRAW_BITMAP_NINE - right after op code | 
|  | 1,  // DRAW_BITMAP_RECT - right after op code | 
|  | 0,  // DRAW_CLEAR - no paint | 
|  | 0,  // DRAW_DATA - no paint | 
|  | 1,  // DRAW_OVAL - right after op code | 
|  | 1,  // DRAW_PAINT - right after op code | 
|  | 1,  // DRAW_PATH - right after op code | 
|  | 0,  // DRAW_PICTURE - no paint | 
|  | 1,  // DRAW_POINTS - right after op code | 
|  | 1,  // DRAW_POS_TEXT - right after op code | 
|  | 1,  // DRAW_POS_TEXT_TOP_BOTTOM - right after op code | 
|  | 1,  // DRAW_POS_TEXT_H - right after op code | 
|  | 1,  // DRAW_POS_TEXT_H_TOP_BOTTOM - right after op code | 
|  | 1,  // DRAW_RECT - right after op code | 
|  | 1,  // DRAW_RRECT - right after op code | 
|  | 1,  // DRAW_SPRITE - right after op code | 
|  | 1,  // DRAW_TEXT - right after op code | 
|  | 1,  // DRAW_TEXT_ON_PATH - right after op code | 
|  | 1,  // DRAW_TEXT_TOP_BOTTOM - right after op code | 
|  | 1,  // DRAW_VERTICES - right after op code | 
|  | 0,  // RESTORE - no paint | 
|  | 0,  // ROTATE - no paint | 
|  | 0,  // SAVE - no paint | 
|  | 0,  // SAVE_LAYER - see below - this paint's location varies | 
|  | 0,  // SCALE - no paint | 
|  | 0,  // SET_MATRIX - no paint | 
|  | 0,  // SKEW - no paint | 
|  | 0,  // TRANSLATE - no paint | 
|  | 0,  // NOOP - no paint | 
|  | 0,  // BEGIN_GROUP - no paint | 
|  | 0,  // COMMENT - no paint | 
|  | 0,  // END_GROUP - no paint | 
|  | 1,  // DRAWDRRECT - right after op code | 
|  | 0,  // PUSH_CULL - no paint | 
|  | 0,  // POP_CULL - no paint | 
|  | 1,  // DRAW_PATCH - right after op code | 
|  | 1,  // DRAW_PICTURE_MATRIX_PAINT - right after op code | 
|  | 1,  // DRAW_TEXT_BLOB- right after op code | 
|  | 1,  // DRAW_IMAGE - right after op code | 
|  | 1,  // DRAW_IMAGE_RECT_STRICT - right after op code | 
|  | 1,  // DRAW_ATLAS - right after op code | 
|  | 1,  // DRAW_IMAGE_NINE - right after op code | 
|  | 1,  // DRAW_IMAGE_RECT - right after op code | 
|  | }; | 
|  |  | 
|  | static_assert(sizeof(gPaintOffsets) == LAST_DRAWTYPE_ENUM + 1, "need_to_be_in_sync"); | 
|  | SkASSERT((unsigned)op <= (unsigned)LAST_DRAWTYPE_ENUM); | 
|  |  | 
|  | int overflow = 0; | 
|  | if (0 != (opSize & ~MASK_24) || opSize == MASK_24) { | 
|  | // This op's size overflows so an extra uint32_t will be written | 
|  | // after the op code | 
|  | overflow = sizeof(uint32_t); | 
|  | } | 
|  |  | 
|  | if (SAVE_LAYER == op) { | 
|  | static const uint32_t kSaveLayerNoBoundsPaintOffset = 2 * kUInt32Size; | 
|  | static const uint32_t kSaveLayerWithBoundsPaintOffset = 2 * kUInt32Size + sizeof(SkRect); | 
|  |  | 
|  | if (kSaveLayerNoBoundsSize == opSize) { | 
|  | return kSaveLayerNoBoundsPaintOffset + overflow; | 
|  | } else { | 
|  | SkASSERT(kSaveLayerWithBoundsSize == opSize); | 
|  | return kSaveLayerWithBoundsPaintOffset + overflow; | 
|  | } | 
|  | } | 
|  |  | 
|  | SkASSERT(0 != gPaintOffsets[op]);   // really shouldn't be calling this method | 
|  | return gPaintOffsets[op] * sizeof(uint32_t) + overflow; | 
|  | } | 
|  | #endif//SK_DEBUG | 
|  |  | 
|  | void SkPictureRecord::willSave() { | 
|  | // record the offset to us, making it non-positive to distinguish a save | 
|  | // from a clip entry. | 
|  | fRestoreOffsetStack.push(-(int32_t)fWriter.bytesWritten()); | 
|  | this->recordSave(); | 
|  |  | 
|  | this->INHERITED::willSave(); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::recordSave() { | 
|  | fContentInfo.onSave(); | 
|  |  | 
|  | // op only | 
|  | size_t size = kSaveSize; | 
|  | size_t initialOffset = this->addDraw(SAVE, &size); | 
|  |  | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | SkCanvas::SaveLayerStrategy SkPictureRecord::willSaveLayer(const SkRect* bounds, | 
|  | const SkPaint* paint, SaveFlags flags) { | 
|  | // record the offset to us, making it non-positive to distinguish a save | 
|  | // from a clip entry. | 
|  | fRestoreOffsetStack.push(-(int32_t)fWriter.bytesWritten()); | 
|  | this->recordSaveLayer(bounds, paint, flags); | 
|  |  | 
|  | this->INHERITED::willSaveLayer(bounds, paint, flags); | 
|  | /*  No need for a (potentially very big) layer which we don't actually need | 
|  | at this time (and may not be able to afford since during record our | 
|  | clip starts out the size of the picture, which is often much larger | 
|  | than the size of the actual device we'll use during playback). | 
|  | */ | 
|  | return kNoLayer_SaveLayerStrategy; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::recordSaveLayer(const SkRect* bounds, const SkPaint* paint, | 
|  | SaveFlags flags) { | 
|  | fContentInfo.onSaveLayer(); | 
|  |  | 
|  | // op + bool for 'bounds' | 
|  | size_t size = 2 * kUInt32Size; | 
|  | if (bounds) { | 
|  | size += sizeof(*bounds); // + rect | 
|  | } | 
|  | // + paint index + flags | 
|  | size += 2 * kUInt32Size; | 
|  |  | 
|  | SkASSERT(kSaveLayerNoBoundsSize == size || kSaveLayerWithBoundsSize == size); | 
|  |  | 
|  | size_t initialOffset = this->addDraw(SAVE_LAYER, &size); | 
|  | this->addRectPtr(bounds); | 
|  | SkASSERT(initialOffset+get_paint_offset(SAVE_LAYER, size) == fWriter.bytesWritten()); | 
|  | this->addPaintPtr(paint); | 
|  | this->addInt(flags); | 
|  |  | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | /* | 
|  | * Read the op code from 'offset' in 'writer' and extract the size too. | 
|  | */ | 
|  | static DrawType peek_op_and_size(SkWriter32* writer, size_t offset, uint32_t* size) { | 
|  | uint32_t peek = writer->readTAt<uint32_t>(offset); | 
|  |  | 
|  | uint32_t op; | 
|  | UNPACK_8_24(peek, op, *size); | 
|  | if (MASK_24 == *size) { | 
|  | // size required its own slot right after the op code | 
|  | *size = writer->readTAt<uint32_t>(offset + kUInt32Size); | 
|  | } | 
|  | return (DrawType) op; | 
|  | } | 
|  | #endif//SK_DEBUG | 
|  |  | 
|  | void SkPictureRecord::willRestore() { | 
|  | #if 0 | 
|  | SkASSERT(fRestoreOffsetStack.count() > 1); | 
|  | #endif | 
|  |  | 
|  | // check for underflow | 
|  | if (fRestoreOffsetStack.count() == 0) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | this->recordRestore(); | 
|  |  | 
|  | fRestoreOffsetStack.pop(); | 
|  |  | 
|  | this->INHERITED::willRestore(); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::recordRestore(bool fillInSkips) { | 
|  | fContentInfo.onRestore(); | 
|  |  | 
|  | if (fillInSkips) { | 
|  | this->fillRestoreOffsetPlaceholdersForCurrentStackLevel((uint32_t)fWriter.bytesWritten()); | 
|  | } | 
|  | size_t size = 1 * kUInt32Size; // RESTORE consists solely of 1 op code | 
|  | size_t initialOffset = this->addDraw(RESTORE, &size); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::recordTranslate(const SkMatrix& m) { | 
|  | SkASSERT(SkMatrix::kTranslate_Mask == m.getType()); | 
|  |  | 
|  | // op + dx + dy | 
|  | size_t size = 1 * kUInt32Size + 2 * sizeof(SkScalar); | 
|  | size_t initialOffset = this->addDraw(TRANSLATE, &size); | 
|  | this->addScalar(m.getTranslateX()); | 
|  | this->addScalar(m.getTranslateY()); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::recordScale(const SkMatrix& m) { | 
|  | SkASSERT(SkMatrix::kScale_Mask == m.getType()); | 
|  |  | 
|  | // op + sx + sy | 
|  | size_t size = 1 * kUInt32Size + 2 * sizeof(SkScalar); | 
|  | size_t initialOffset = this->addDraw(SCALE, &size); | 
|  | this->addScalar(m.getScaleX()); | 
|  | this->addScalar(m.getScaleY()); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::didConcat(const SkMatrix& matrix) { | 
|  | switch (matrix.getType()) { | 
|  | case SkMatrix::kTranslate_Mask: | 
|  | this->recordTranslate(matrix); | 
|  | break; | 
|  | case SkMatrix::kScale_Mask: | 
|  | this->recordScale(matrix); | 
|  | break; | 
|  | default: | 
|  | this->recordConcat(matrix); | 
|  | break; | 
|  | } | 
|  | this->INHERITED::didConcat(matrix); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::recordConcat(const SkMatrix& matrix) { | 
|  | this->validate(fWriter.bytesWritten(), 0); | 
|  | // op + matrix | 
|  | size_t size = kUInt32Size + matrix.writeToMemory(nullptr); | 
|  | size_t initialOffset = this->addDraw(CONCAT, &size); | 
|  | this->addMatrix(matrix); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::didSetMatrix(const SkMatrix& matrix) { | 
|  | this->validate(fWriter.bytesWritten(), 0); | 
|  | // op + matrix | 
|  | size_t size = kUInt32Size + matrix.writeToMemory(nullptr); | 
|  | size_t initialOffset = this->addDraw(SET_MATRIX, &size); | 
|  | this->addMatrix(matrix); | 
|  | this->validate(initialOffset, size); | 
|  | this->INHERITED::didSetMatrix(matrix); | 
|  | } | 
|  |  | 
|  | static bool regionOpExpands(SkRegion::Op op) { | 
|  | switch (op) { | 
|  | case SkRegion::kUnion_Op: | 
|  | case SkRegion::kXOR_Op: | 
|  | case SkRegion::kReverseDifference_Op: | 
|  | case SkRegion::kReplace_Op: | 
|  | return true; | 
|  | case SkRegion::kIntersect_Op: | 
|  | case SkRegion::kDifference_Op: | 
|  | return false; | 
|  | default: | 
|  | SkDEBUGFAIL("unknown region op"); | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset) { | 
|  | int32_t offset = fRestoreOffsetStack.top(); | 
|  | while (offset > 0) { | 
|  | uint32_t peek = fWriter.readTAt<uint32_t>(offset); | 
|  | fWriter.overwriteTAt(offset, restoreOffset); | 
|  | offset = peek; | 
|  | } | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | // offset of 0 has been disabled, so we skip it | 
|  | if (offset > 0) { | 
|  | // assert that the final offset value points to a save verb | 
|  | uint32_t opSize; | 
|  | DrawType drawOp = peek_op_and_size(&fWriter, -offset, &opSize); | 
|  | SkASSERT(SAVE == drawOp || SAVE_LAYER == drawOp); | 
|  | } | 
|  | #endif | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::beginRecording() { | 
|  | // we have to call this *after* our constructor, to ensure that it gets | 
|  | // recorded. This is balanced by restoreToCount() call from endRecording, | 
|  | // which in-turn calls our overridden restore(), so those get recorded too. | 
|  | fInitialSaveCount = this->save(); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::endRecording() { | 
|  | SkASSERT(kNoInitialSave != fInitialSaveCount); | 
|  | this->restoreToCount(fInitialSaveCount); | 
|  | } | 
|  |  | 
|  | size_t SkPictureRecord::recordRestoreOffsetPlaceholder(SkRegion::Op op) { | 
|  | if (fRestoreOffsetStack.isEmpty()) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | // The RestoreOffset field is initially filled with a placeholder | 
|  | // value that points to the offset of the previous RestoreOffset | 
|  | // in the current stack level, thus forming a linked list so that | 
|  | // the restore offsets can be filled in when the corresponding | 
|  | // restore command is recorded. | 
|  | int32_t prevOffset = fRestoreOffsetStack.top(); | 
|  |  | 
|  | if (regionOpExpands(op)) { | 
|  | // Run back through any previous clip ops, and mark their offset to | 
|  | // be 0, disabling their ability to trigger a jump-to-restore, otherwise | 
|  | // they could hide this clips ability to expand the clip (i.e. go from | 
|  | // empty to non-empty). | 
|  | this->fillRestoreOffsetPlaceholdersForCurrentStackLevel(0); | 
|  |  | 
|  | // Reset the pointer back to the previous clip so that subsequent | 
|  | // restores don't overwrite the offsets we just cleared. | 
|  | prevOffset = 0; | 
|  | } | 
|  |  | 
|  | size_t offset = fWriter.bytesWritten(); | 
|  | this->addInt(prevOffset); | 
|  | fRestoreOffsetStack.top() = SkToU32(offset); | 
|  | return offset; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) { | 
|  | this->recordClipRect(rect, op, kSoft_ClipEdgeStyle == edgeStyle); | 
|  | this->INHERITED::onClipRect(rect, op, edgeStyle); | 
|  | } | 
|  |  | 
|  | size_t SkPictureRecord::recordClipRect(const SkRect& rect, SkRegion::Op op, bool doAA) { | 
|  | // id + rect + clip params | 
|  | size_t size = 1 * kUInt32Size + sizeof(rect) + 1 * kUInt32Size; | 
|  | // recordRestoreOffsetPlaceholder doesn't always write an offset | 
|  | if (!fRestoreOffsetStack.isEmpty()) { | 
|  | // + restore offset | 
|  | size += kUInt32Size; | 
|  | } | 
|  | size_t initialOffset = this->addDraw(CLIP_RECT, &size); | 
|  | this->addRect(rect); | 
|  | this->addInt(ClipParams_pack(op, doAA)); | 
|  | size_t offset = this->recordRestoreOffsetPlaceholder(op); | 
|  |  | 
|  | this->validate(initialOffset, size); | 
|  | return offset; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) { | 
|  | this->recordClipRRect(rrect, op, kSoft_ClipEdgeStyle == edgeStyle); | 
|  | this->INHERITED::onClipRRect(rrect, op, edgeStyle); | 
|  | } | 
|  |  | 
|  | size_t SkPictureRecord::recordClipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) { | 
|  | // op + rrect + clip params | 
|  | size_t size = 1 * kUInt32Size + SkRRect::kSizeInMemory + 1 * kUInt32Size; | 
|  | // recordRestoreOffsetPlaceholder doesn't always write an offset | 
|  | if (!fRestoreOffsetStack.isEmpty()) { | 
|  | // + restore offset | 
|  | size += kUInt32Size; | 
|  | } | 
|  | size_t initialOffset = this->addDraw(CLIP_RRECT, &size); | 
|  | this->addRRect(rrect); | 
|  | this->addInt(ClipParams_pack(op, doAA)); | 
|  | size_t offset = recordRestoreOffsetPlaceholder(op); | 
|  | this->validate(initialOffset, size); | 
|  | return offset; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) { | 
|  | int pathID = this->addPathToHeap(path); | 
|  | this->recordClipPath(pathID, op, kSoft_ClipEdgeStyle == edgeStyle); | 
|  | this->INHERITED::onClipPath(path, op, edgeStyle); | 
|  | } | 
|  |  | 
|  | size_t SkPictureRecord::recordClipPath(int pathID, SkRegion::Op op, bool doAA) { | 
|  | // op + path index + clip params | 
|  | size_t size = 3 * kUInt32Size; | 
|  | // recordRestoreOffsetPlaceholder doesn't always write an offset | 
|  | if (!fRestoreOffsetStack.isEmpty()) { | 
|  | // + restore offset | 
|  | size += kUInt32Size; | 
|  | } | 
|  | size_t initialOffset = this->addDraw(CLIP_PATH, &size); | 
|  | this->addInt(pathID); | 
|  | this->addInt(ClipParams_pack(op, doAA)); | 
|  | size_t offset = recordRestoreOffsetPlaceholder(op); | 
|  | this->validate(initialOffset, size); | 
|  | return offset; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onClipRegion(const SkRegion& region, SkRegion::Op op) { | 
|  | this->recordClipRegion(region, op); | 
|  | this->INHERITED::onClipRegion(region, op); | 
|  | } | 
|  |  | 
|  | size_t SkPictureRecord::recordClipRegion(const SkRegion& region, SkRegion::Op op) { | 
|  | // op + clip params + region | 
|  | size_t size = 2 * kUInt32Size + region.writeToMemory(nullptr); | 
|  | // recordRestoreOffsetPlaceholder doesn't always write an offset | 
|  | if (!fRestoreOffsetStack.isEmpty()) { | 
|  | // + restore offset | 
|  | size += kUInt32Size; | 
|  | } | 
|  | size_t initialOffset = this->addDraw(CLIP_REGION, &size); | 
|  | this->addRegion(region); | 
|  | this->addInt(ClipParams_pack(op, false)); | 
|  | size_t offset = this->recordRestoreOffsetPlaceholder(op); | 
|  |  | 
|  | this->validate(initialOffset, size); | 
|  | return offset; | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawPaint(const SkPaint& paint) { | 
|  | // op + paint index | 
|  | size_t size = 2 * kUInt32Size; | 
|  | size_t initialOffset = this->addDraw(DRAW_PAINT, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_PAINT, size) == fWriter.bytesWritten()); | 
|  | this->addPaint(paint); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], | 
|  | const SkPaint& paint) { | 
|  | fContentInfo.onDrawPoints(count, paint); | 
|  |  | 
|  | // op + paint index + mode + count + point data | 
|  | size_t size = 4 * kUInt32Size + count * sizeof(SkPoint); | 
|  | size_t initialOffset = this->addDraw(DRAW_POINTS, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_POINTS, size) == fWriter.bytesWritten()); | 
|  | this->addPaint(paint); | 
|  |  | 
|  | this->addInt(mode); | 
|  | this->addInt(SkToInt(count)); | 
|  | fWriter.writeMul4(pts, count * sizeof(SkPoint)); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawOval(const SkRect& oval, const SkPaint& paint) { | 
|  | // op + paint index + rect | 
|  | size_t size = 2 * kUInt32Size + sizeof(oval); | 
|  | size_t initialOffset = this->addDraw(DRAW_OVAL, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_OVAL, size) == fWriter.bytesWritten()); | 
|  | this->addPaint(paint); | 
|  | this->addRect(oval); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawRect(const SkRect& rect, const SkPaint& paint) { | 
|  | // op + paint index + rect | 
|  | size_t size = 2 * kUInt32Size + sizeof(rect); | 
|  | size_t initialOffset = this->addDraw(DRAW_RECT, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_RECT, size) == fWriter.bytesWritten()); | 
|  | this->addPaint(paint); | 
|  | this->addRect(rect); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) { | 
|  | // op + paint index + rrect | 
|  | size_t size = 2 * kUInt32Size + SkRRect::kSizeInMemory; | 
|  | size_t initialOffset = this->addDraw(DRAW_RRECT, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_RRECT, size) == fWriter.bytesWritten()); | 
|  | this->addPaint(paint); | 
|  | this->addRRect(rrect); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, | 
|  | const SkPaint& paint) { | 
|  | // op + paint index + rrects | 
|  | size_t size = 2 * kUInt32Size + SkRRect::kSizeInMemory * 2; | 
|  | size_t initialOffset = this->addDraw(DRAW_DRRECT, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_DRRECT, size) == fWriter.bytesWritten()); | 
|  | this->addPaint(paint); | 
|  | this->addRRect(outer); | 
|  | this->addRRect(inner); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawPath(const SkPath& path, const SkPaint& paint) { | 
|  | fContentInfo.onDrawPath(path, paint); | 
|  |  | 
|  | // op + paint index + path index | 
|  | size_t size = 3 * kUInt32Size; | 
|  | size_t initialOffset = this->addDraw(DRAW_PATH, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_PATH, size) == fWriter.bytesWritten()); | 
|  | this->addPaint(paint); | 
|  | this->addPath(path); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, | 
|  | const SkPaint* paint) { | 
|  | // op + paint index + bitmap index + left + top | 
|  | size_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar); | 
|  | size_t initialOffset = this->addDraw(DRAW_BITMAP, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_BITMAP, size) == fWriter.bytesWritten()); | 
|  | this->addPaintPtr(paint); | 
|  | this->addBitmap(bitmap); | 
|  | this->addScalar(left); | 
|  | this->addScalar(top); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst, | 
|  | const SkPaint* paint, SrcRectConstraint constraint) { | 
|  | // id + paint index + bitmap index + bool for 'src' + flags | 
|  | size_t size = 5 * kUInt32Size; | 
|  | if (src) { | 
|  | size += sizeof(*src);   // + rect | 
|  | } | 
|  | size += sizeof(dst);        // + rect | 
|  |  | 
|  | size_t initialOffset = this->addDraw(DRAW_BITMAP_RECT, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_BITMAP_RECT, size) == fWriter.bytesWritten()); | 
|  | this->addPaintPtr(paint); | 
|  | this->addBitmap(bitmap); | 
|  | this->addRectPtr(src);  // may be null | 
|  | this->addRect(dst); | 
|  | this->addInt(constraint); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawImage(const SkImage* image, SkScalar x, SkScalar y, | 
|  | const SkPaint* paint) { | 
|  | // op + paint_index + image_index + x + y | 
|  | size_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar); | 
|  | size_t initialOffset = this->addDraw(DRAW_IMAGE, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_IMAGE, size) == fWriter.bytesWritten()); | 
|  | this->addPaintPtr(paint); | 
|  | this->addImage(image); | 
|  | this->addScalar(x); | 
|  | this->addScalar(y); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst, | 
|  | const SkPaint* paint, SrcRectConstraint constraint) { | 
|  | // id + paint_index + image_index + bool_for_src + constraint | 
|  | size_t size = 5 * kUInt32Size; | 
|  | if (src) { | 
|  | size += sizeof(*src);   // + rect | 
|  | } | 
|  | size += sizeof(dst);        // + rect | 
|  |  | 
|  | size_t initialOffset = this->addDraw(DRAW_IMAGE_RECT, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_IMAGE_RECT, size) | 
|  | == fWriter.bytesWritten()); | 
|  | this->addPaintPtr(paint); | 
|  | this->addImage(image); | 
|  | this->addRectPtr(src);  // may be null | 
|  | this->addRect(dst); | 
|  | this->addInt(constraint); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawImageNine(const SkImage* img, const SkIRect& center, const SkRect& dst, | 
|  | const SkPaint* paint) { | 
|  | // id + paint_index + image_index + center + dst | 
|  | size_t size = 3 * kUInt32Size + sizeof(SkIRect) + sizeof(SkRect); | 
|  |  | 
|  | size_t initialOffset = this->addDraw(DRAW_IMAGE_NINE, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_IMAGE_NINE, size) == fWriter.bytesWritten()); | 
|  | this->addPaintPtr(paint); | 
|  | this->addImage(img); | 
|  | this->addIRect(center); | 
|  | this->addRect(dst); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, | 
|  | const SkRect& dst, const SkPaint* paint) { | 
|  | // op + paint index + bitmap id + center + dst rect | 
|  | size_t size = 3 * kUInt32Size + sizeof(center) + sizeof(dst); | 
|  | size_t initialOffset = this->addDraw(DRAW_BITMAP_NINE, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_BITMAP_NINE, size) == fWriter.bytesWritten()); | 
|  | this->addPaintPtr(paint); | 
|  | this->addBitmap(bitmap); | 
|  | this->addIRect(center); | 
|  | this->addRect(dst); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawSprite(const SkBitmap& bitmap, int left, int top, | 
|  | const SkPaint* paint) { | 
|  | // op + paint index + bitmap index + left + top | 
|  | size_t size = 5 * kUInt32Size; | 
|  | size_t initialOffset = this->addDraw(DRAW_SPRITE, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_SPRITE, size) == fWriter.bytesWritten()); | 
|  | this->addPaintPtr(paint); | 
|  | this->addBitmap(bitmap); | 
|  | this->addInt(left); | 
|  | this->addInt(top); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, | 
|  | const SkPaint& paint) { | 
|  | // op + paint index + length + 'length' worth of chars + x + y | 
|  | size_t size = 3 * kUInt32Size + SkAlign4(byteLength) + 2 * sizeof(SkScalar); | 
|  |  | 
|  | DrawType op = DRAW_TEXT; | 
|  | size_t initialOffset = this->addDraw(op, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(op, size) == fWriter.bytesWritten()); | 
|  | this->addPaint(paint); | 
|  | this->addText(text, byteLength); | 
|  | this->addScalar(x); | 
|  | this->addScalar(y); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[], | 
|  | const SkPaint& paint) { | 
|  | int points = paint.countText(text, byteLength); | 
|  |  | 
|  | // op + paint index + length + 'length' worth of data + num points + x&y point data | 
|  | size_t size = 3 * kUInt32Size + SkAlign4(byteLength) + kUInt32Size + points * sizeof(SkPoint); | 
|  |  | 
|  | DrawType op = DRAW_POS_TEXT; | 
|  |  | 
|  | size_t initialOffset = this->addDraw(op, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(op, size) == fWriter.bytesWritten()); | 
|  | this->addPaint(paint); | 
|  | this->addText(text, byteLength); | 
|  | this->addInt(points); | 
|  | fWriter.writeMul4(pos, points * sizeof(SkPoint)); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], | 
|  | SkScalar constY, const SkPaint& paint) { | 
|  | int points = paint.countText(text, byteLength); | 
|  |  | 
|  | // op + paint index + length + 'length' worth of data + num points | 
|  | size_t size = 3 * kUInt32Size + SkAlign4(byteLength) + 1 * kUInt32Size; | 
|  | // + y + the actual points | 
|  | size += 1 * kUInt32Size + points * sizeof(SkScalar); | 
|  |  | 
|  | size_t initialOffset = this->addDraw(DRAW_POS_TEXT_H, &size); | 
|  | this->addPaint(paint); | 
|  | this->addText(text, byteLength); | 
|  | this->addInt(points); | 
|  | this->addScalar(constY); | 
|  | fWriter.writeMul4(xpos, points * sizeof(SkScalar)); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path, | 
|  | const SkMatrix* matrix, const SkPaint& paint) { | 
|  | // op + paint index + length + 'length' worth of data + path index + matrix | 
|  | const SkMatrix& m = matrix ? *matrix : SkMatrix::I(); | 
|  | size_t size = 3 * kUInt32Size + SkAlign4(byteLength) + kUInt32Size + m.writeToMemory(nullptr); | 
|  | size_t initialOffset = this->addDraw(DRAW_TEXT_ON_PATH, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_TEXT_ON_PATH, size) == fWriter.bytesWritten()); | 
|  | this->addPaint(paint); | 
|  | this->addText(text, byteLength); | 
|  | this->addPath(path); | 
|  | this->addMatrix(m); | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, | 
|  | const SkPaint& paint) { | 
|  |  | 
|  | // op + paint index + blob index + x/y | 
|  | size_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar); | 
|  | size_t initialOffset = this->addDraw(DRAW_TEXT_BLOB, &size); | 
|  | SkASSERT(initialOffset + get_paint_offset(DRAW_TEXT_BLOB, size) == fWriter.bytesWritten()); | 
|  |  | 
|  | this->addPaint(paint); | 
|  | this->addTextBlob(blob); | 
|  | this->addScalar(x); | 
|  | this->addScalar(y); | 
|  |  | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix, | 
|  | const SkPaint* paint) { | 
|  | // op + picture index | 
|  | size_t size = 2 * kUInt32Size; | 
|  | size_t initialOffset; | 
|  |  | 
|  | if (nullptr == matrix && nullptr == paint) { | 
|  | initialOffset = this->addDraw(DRAW_PICTURE, &size); | 
|  | this->addPicture(picture); | 
|  | } else { | 
|  | const SkMatrix& m = matrix ? *matrix : SkMatrix::I(); | 
|  | size += m.writeToMemory(nullptr) + kUInt32Size;    // matrix + paint | 
|  | initialOffset = this->addDraw(DRAW_PICTURE_MATRIX_PAINT, &size); | 
|  | SkASSERT(initialOffset + get_paint_offset(DRAW_PICTURE_MATRIX_PAINT, size) | 
|  | == fWriter.bytesWritten()); | 
|  | this->addPaintPtr(paint); | 
|  | this->addMatrix(m); | 
|  | this->addPicture(picture); | 
|  | } | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawVertices(VertexMode vmode, int vertexCount, | 
|  | const SkPoint vertices[], const SkPoint texs[], | 
|  | const SkColor colors[], SkXfermode* xfer, | 
|  | const uint16_t indices[], int indexCount, | 
|  | const SkPaint& paint) { | 
|  | uint32_t flags = 0; | 
|  | if (texs) { | 
|  | flags |= DRAW_VERTICES_HAS_TEXS; | 
|  | } | 
|  | if (colors) { | 
|  | flags |= DRAW_VERTICES_HAS_COLORS; | 
|  | } | 
|  | if (indexCount > 0) { | 
|  | flags |= DRAW_VERTICES_HAS_INDICES; | 
|  | } | 
|  | if (xfer) { | 
|  | SkXfermode::Mode mode; | 
|  | if (xfer->asMode(&mode) && SkXfermode::kModulate_Mode != mode) { | 
|  | flags |= DRAW_VERTICES_HAS_XFER; | 
|  | } | 
|  | } | 
|  |  | 
|  | // op + paint index + flags + vmode + vCount + vertices | 
|  | size_t size = 5 * kUInt32Size + vertexCount * sizeof(SkPoint); | 
|  | if (flags & DRAW_VERTICES_HAS_TEXS) { | 
|  | size += vertexCount * sizeof(SkPoint);  // + uvs | 
|  | } | 
|  | if (flags & DRAW_VERTICES_HAS_COLORS) { | 
|  | size += vertexCount * sizeof(SkColor);  // + vert colors | 
|  | } | 
|  | if (flags & DRAW_VERTICES_HAS_INDICES) { | 
|  | // + num indices + indices | 
|  | size += 1 * kUInt32Size + SkAlign4(indexCount * sizeof(uint16_t)); | 
|  | } | 
|  | if (flags & DRAW_VERTICES_HAS_XFER) { | 
|  | size += kUInt32Size;    // mode enum | 
|  | } | 
|  |  | 
|  | size_t initialOffset = this->addDraw(DRAW_VERTICES, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_VERTICES, size) == fWriter.bytesWritten()); | 
|  | this->addPaint(paint); | 
|  | this->addInt(flags); | 
|  | this->addInt(vmode); | 
|  | this->addInt(vertexCount); | 
|  | this->addPoints(vertices, vertexCount); | 
|  | if (flags & DRAW_VERTICES_HAS_TEXS) { | 
|  | this->addPoints(texs, vertexCount); | 
|  | } | 
|  | if (flags & DRAW_VERTICES_HAS_COLORS) { | 
|  | fWriter.writeMul4(colors, vertexCount * sizeof(SkColor)); | 
|  | } | 
|  | if (flags & DRAW_VERTICES_HAS_INDICES) { | 
|  | this->addInt(indexCount); | 
|  | fWriter.writePad(indices, indexCount * sizeof(uint16_t)); | 
|  | } | 
|  | if (flags & DRAW_VERTICES_HAS_XFER) { | 
|  | SkXfermode::Mode mode = SkXfermode::kModulate_Mode; | 
|  | (void)xfer->asMode(&mode); | 
|  | this->addInt(mode); | 
|  | } | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], | 
|  | const SkPoint texCoords[4], SkXfermode* xmode, | 
|  | const SkPaint& paint) { | 
|  | // op + paint index + patch 12 control points + flag + patch 4 colors + 4 texture coordinates | 
|  | size_t size = 2 * kUInt32Size + SkPatchUtils::kNumCtrlPts * sizeof(SkPoint) + kUInt32Size; | 
|  | uint32_t flag = 0; | 
|  | if (colors) { | 
|  | flag |= DRAW_VERTICES_HAS_COLORS; | 
|  | size += SkPatchUtils::kNumCorners * sizeof(SkColor); | 
|  | } | 
|  | if (texCoords) { | 
|  | flag |= DRAW_VERTICES_HAS_TEXS; | 
|  | size += SkPatchUtils::kNumCorners * sizeof(SkPoint); | 
|  | } | 
|  | if (xmode) { | 
|  | SkXfermode::Mode mode; | 
|  | if (xmode->asMode(&mode) && SkXfermode::kModulate_Mode != mode) { | 
|  | flag |= DRAW_VERTICES_HAS_XFER; | 
|  | size += kUInt32Size; | 
|  | } | 
|  | } | 
|  |  | 
|  | size_t initialOffset = this->addDraw(DRAW_PATCH, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_PATCH, size) == fWriter.bytesWritten()); | 
|  | this->addPaint(paint); | 
|  | this->addPatch(cubics); | 
|  | this->addInt(flag); | 
|  |  | 
|  | // write optional parameters | 
|  | if (colors) { | 
|  | fWriter.write(colors, SkPatchUtils::kNumCorners * sizeof(SkColor)); | 
|  | } | 
|  | if (texCoords) { | 
|  | fWriter.write(texCoords, SkPatchUtils::kNumCorners * sizeof(SkPoint)); | 
|  | } | 
|  | if (flag & DRAW_VERTICES_HAS_XFER) { | 
|  | SkXfermode::Mode mode = SkXfermode::kModulate_Mode; | 
|  | xmode->asMode(&mode); | 
|  | this->addInt(mode); | 
|  | } | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::onDrawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[], | 
|  | const SkColor colors[], int count, SkXfermode::Mode mode, | 
|  | const SkRect* cull, const SkPaint* paint) { | 
|  | // [op + paint-index + atlas-index + flags + count] + [xform] + [tex] + [*colors + mode] + cull | 
|  | size_t size = 5 * kUInt32Size + count * sizeof(SkRSXform) + count * sizeof(SkRect); | 
|  | uint32_t flags = 0; | 
|  | if (colors) { | 
|  | flags |= DRAW_ATLAS_HAS_COLORS; | 
|  | size += count * sizeof(SkColor); | 
|  | size += sizeof(uint32_t);   // xfermode::mode | 
|  | } | 
|  | if (cull) { | 
|  | flags |= DRAW_ATLAS_HAS_CULL; | 
|  | size += sizeof(SkRect); | 
|  | } | 
|  |  | 
|  | size_t initialOffset = this->addDraw(DRAW_ATLAS, &size); | 
|  | SkASSERT(initialOffset+get_paint_offset(DRAW_ATLAS, size) == fWriter.bytesWritten()); | 
|  | this->addPaintPtr(paint); | 
|  | this->addImage(atlas); | 
|  | this->addInt(flags); | 
|  | this->addInt(count); | 
|  | fWriter.write(xform, count * sizeof(SkRSXform)); | 
|  | fWriter.write(tex, count * sizeof(SkRect)); | 
|  |  | 
|  | // write optional parameters | 
|  | if (colors) { | 
|  | fWriter.write(colors, count * sizeof(SkColor)); | 
|  | this->addInt(mode); | 
|  | } | 
|  | if (cull) { | 
|  | fWriter.write(cull, sizeof(SkRect)); | 
|  | } | 
|  | this->validate(initialOffset, size); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | SkSurface* SkPictureRecord::onNewSurface(const SkImageInfo& info, const SkSurfaceProps&) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | // If we already have a stored, can we reuse it instead of also storing b? | 
|  | static bool equivalent(const SkBitmap& a, const SkBitmap& b) { | 
|  | if (a.info() != b.info() || a.pixelRefOrigin() != b.pixelRefOrigin()) { | 
|  | // Requiring a.info() == b.info() may be overkill in some cases (alphatype mismatch), | 
|  | // but it sure makes things easier to reason about below. | 
|  | return false; | 
|  | } | 
|  | if (a.pixelRef() == b.pixelRef()) { | 
|  | return true;  // Same shape and same pixels -> same bitmap. | 
|  | } | 
|  |  | 
|  | // From here down we're going to have to look at the bitmap data, so we require pixelRefs(). | 
|  | if (!a.pixelRef() || !b.pixelRef()) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // If the bitmaps have encoded data, check first before locking pixels so they don't decode. | 
|  | SkAutoTUnref<SkData> encA(a.pixelRef()->refEncodedData()), | 
|  | encB(b.pixelRef()->refEncodedData()); | 
|  | if (encA && encB) { | 
|  | return encA->equals(encB); | 
|  | } else if (encA || encB) { | 
|  | return false;   // One has encoded data but the other does not. | 
|  | } | 
|  |  | 
|  | // As a last resort, we have to look at the pixels.  This will read back textures. | 
|  | SkAutoLockPixels al(a), bl(b); | 
|  | const char* ap = (const char*)a.getPixels(); | 
|  | const char* bp = (const char*)b.getPixels(); | 
|  | if (ap && bp) { | 
|  | // We check row by row; row bytes might differ. | 
|  | SkASSERT(a.info() == b.info());          // We checked this above. | 
|  | SkASSERT(a.info().bytesPerPixel() > 0);  // If we have pixelRefs, this better be true. | 
|  | const SkImageInfo info = a.info(); | 
|  | const size_t bytesToCompare = info.width() * info.bytesPerPixel(); | 
|  | for (int row = 0; row < info.height(); row++) { | 
|  | if (0 != memcmp(ap, bp, bytesToCompare)) { | 
|  | return false; | 
|  | } | 
|  | ap += a.rowBytes(); | 
|  | bp += b.rowBytes(); | 
|  | } | 
|  | return true; | 
|  | } | 
|  | return false;  // Couldn't get pixels for both bitmaps. | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addBitmap(const SkBitmap& bitmap) { | 
|  | // First see if we already have this bitmap.  This deduplication should really | 
|  | // only be important for our tests, where bitmaps tend not to be tagged immutable. | 
|  | // In Chrome (and hopefully Android?) they're typically immutable. | 
|  | for (int i = 0; i < fBitmaps.count(); i++) { | 
|  | if (equivalent(fBitmaps[i], bitmap)) { | 
|  | this->addInt(i);  // Unlike the rest, bitmap indices are 0-based. | 
|  | return; | 
|  | } | 
|  | } | 
|  | // Don't have it.  We'll add it to our list, making sure it's tagged as immutable. | 
|  | if (bitmap.isImmutable()) { | 
|  | // Shallow copies of bitmaps are cheap, so immutable == fast. | 
|  | fBitmaps.push_back(bitmap); | 
|  | } else { | 
|  | // If you see this block on a memory profile, it's a good opportunity to reduce RAM usage. | 
|  | SkBitmap copy; | 
|  | bitmap.copyTo(©); | 
|  | copy.setImmutable(); | 
|  | fBitmaps.push_back(copy); | 
|  | } | 
|  | this->addInt(fBitmaps.count()-1);  // Remember, 0-based. | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addImage(const SkImage* image) { | 
|  | int index = fImageRefs.find(image); | 
|  | if (index >= 0) { | 
|  | this->addInt(index); | 
|  | } else { | 
|  | *fImageRefs.append() = SkRef(image); | 
|  | this->addInt(fImageRefs.count()-1); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addMatrix(const SkMatrix& matrix) { | 
|  | fWriter.writeMatrix(matrix); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addPaintPtr(const SkPaint* paint) { | 
|  | fContentInfo.onAddPaintPtr(paint); | 
|  |  | 
|  | if (paint) { | 
|  | fPaints.push_back(*paint); | 
|  | this->addInt(fPaints.count()); | 
|  | } else { | 
|  | this->addInt(0); | 
|  | } | 
|  | } | 
|  |  | 
|  | int SkPictureRecord::addPathToHeap(const SkPath& path) { | 
|  | fPaths.push_back(path); | 
|  | return fPaths.count(); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addPath(const SkPath& path) { | 
|  | this->addInt(this->addPathToHeap(path)); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addPatch(const SkPoint cubics[12]) { | 
|  | fWriter.write(cubics, SkPatchUtils::kNumCtrlPts * sizeof(SkPoint)); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addPicture(const SkPicture* picture) { | 
|  | int index = fPictureRefs.find(picture); | 
|  | if (index < 0) {    // not found | 
|  | index = fPictureRefs.count(); | 
|  | *fPictureRefs.append() = picture; | 
|  | picture->ref(); | 
|  | } | 
|  | // follow the convention of recording a 1-based index | 
|  | this->addInt(index + 1); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addPoint(const SkPoint& point) { | 
|  | fWriter.writePoint(point); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addPoints(const SkPoint pts[], int count) { | 
|  | fWriter.writeMul4(pts, count * sizeof(SkPoint)); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addNoOp() { | 
|  | size_t size = kUInt32Size; // op | 
|  | this->addDraw(NOOP, &size); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addRect(const SkRect& rect) { | 
|  | fWriter.writeRect(rect); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addRectPtr(const SkRect* rect) { | 
|  | if (fWriter.writeBool(rect != nullptr)) { | 
|  | fWriter.writeRect(*rect); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addIRect(const SkIRect& rect) { | 
|  | fWriter.write(&rect, sizeof(rect)); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addIRectPtr(const SkIRect* rect) { | 
|  | if (fWriter.writeBool(rect != nullptr)) { | 
|  | *(SkIRect*)fWriter.reserve(sizeof(SkIRect)) = *rect; | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addRRect(const SkRRect& rrect) { | 
|  | fWriter.writeRRect(rrect); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addRegion(const SkRegion& region) { | 
|  | fWriter.writeRegion(region); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addText(const void* text, size_t byteLength) { | 
|  | fContentInfo.onDrawText(); | 
|  | addInt(SkToInt(byteLength)); | 
|  | fWriter.writePad(text, byteLength); | 
|  | } | 
|  |  | 
|  | void SkPictureRecord::addTextBlob(const SkTextBlob *blob) { | 
|  | int index = fTextBlobRefs.count(); | 
|  | *fTextBlobRefs.append() = blob; | 
|  | blob->ref(); | 
|  | // follow the convention of recording a 1-based index | 
|  | this->addInt(index + 1); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  |