|  | /* | 
|  | * Copyright 2006 The Android Open Source Project | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #ifndef SkCanvas_DEFINED | 
|  | #define SkCanvas_DEFINED | 
|  |  | 
|  | #include "SkTypes.h" | 
|  | #include "SkBitmap.h" | 
|  | #include "SkDeque.h" | 
|  | #include "SkPaint.h" | 
|  | #include "SkRefCnt.h" | 
|  | #include "SkRegion.h" | 
|  | #include "SkSurfaceProps.h" | 
|  | #include "SkXfermode.h" | 
|  |  | 
|  | class GrContext; | 
|  | class GrRenderTarget; | 
|  | class SkBaseDevice; | 
|  | class SkCanvasClipVisitor; | 
|  | class SkClipStack; | 
|  | class SkDraw; | 
|  | class SkDrawable; | 
|  | class SkDrawFilter; | 
|  | class SkImage; | 
|  | class SkImageFilter; | 
|  | class SkMetaData; | 
|  | class SkPath; | 
|  | class SkPicture; | 
|  | class SkPixmap; | 
|  | class SkRRect; | 
|  | struct SkRSXform; | 
|  | class SkSurface; | 
|  | class SkSurface_Base; | 
|  | class SkTextBlob; | 
|  |  | 
|  | /** \class SkCanvas | 
|  |  | 
|  | A Canvas encapsulates all of the state about drawing into a device (bitmap). | 
|  | This includes a reference to the device itself, and a stack of matrix/clip | 
|  | values. For any given draw call (e.g. drawRect), the geometry of the object | 
|  | being drawn is transformed by the concatenation of all the matrices in the | 
|  | stack. The transformed geometry is clipped by the intersection of all of | 
|  | the clips in the stack. | 
|  |  | 
|  | While the Canvas holds the state of the drawing device, the state (style) | 
|  | of the object being drawn is held by the Paint, which is provided as a | 
|  | parameter to each of the draw() methods. The Paint holds attributes such as | 
|  | color, typeface, textSize, strokeWidth, shader (e.g. gradients, patterns), | 
|  | etc. | 
|  | */ | 
|  | class SK_API SkCanvas : public SkRefCnt { | 
|  | public: | 
|  | /** | 
|  | *  Attempt to allocate raster canvas, matching the ImageInfo, that will draw directly into the | 
|  | *  specified pixels. To access the pixels after drawing to them, the caller should call | 
|  | *  flush() or call peekPixels(...). | 
|  | * | 
|  | *  On failure, return NULL. This can fail for several reasons: | 
|  | *  1. invalid ImageInfo (e.g. negative dimensions) | 
|  | *  2. unsupported ImageInfo for a canvas | 
|  | *      - kUnknown_SkColorType, kIndex_8_SkColorType | 
|  | *      - kUnknown_SkAlphaType | 
|  | *      - this list is not complete, so others may also be unsupported | 
|  | * | 
|  | *  Note: it is valid to request a supported ImageInfo, but with zero | 
|  | *  dimensions. | 
|  | */ | 
|  | static SkCanvas* NewRasterDirect(const SkImageInfo&, void*, size_t); | 
|  |  | 
|  | static SkCanvas* NewRasterDirectN32(int width, int height, SkPMColor* pixels, size_t rowBytes) { | 
|  | return NewRasterDirect(SkImageInfo::MakeN32Premul(width, height), pixels, rowBytes); | 
|  | } | 
|  |  | 
|  | /** | 
|  | *  Creates an empty canvas with no backing device/pixels, and zero | 
|  | *  dimensions. | 
|  | */ | 
|  | SkCanvas(); | 
|  |  | 
|  | /** | 
|  | *  Creates a canvas of the specified dimensions, but explicitly not backed | 
|  | *  by any device/pixels. Typically this use used by subclasses who handle | 
|  | *  the draw calls in some other way. | 
|  | */ | 
|  | SkCanvas(int width, int height, const SkSurfaceProps* = NULL); | 
|  |  | 
|  | /** Construct a canvas with the specified device to draw into. | 
|  |  | 
|  | @param device   Specifies a device for the canvas to draw into. | 
|  | */ | 
|  | explicit SkCanvas(SkBaseDevice* device); | 
|  |  | 
|  | /** Construct a canvas with the specified bitmap to draw into. | 
|  | @param bitmap   Specifies a bitmap for the canvas to draw into. Its | 
|  | structure are copied to the canvas. | 
|  | */ | 
|  | explicit SkCanvas(const SkBitmap& bitmap); | 
|  |  | 
|  | /** Construct a canvas with the specified bitmap to draw into. | 
|  | @param bitmap   Specifies a bitmap for the canvas to draw into. Its | 
|  | structure are copied to the canvas. | 
|  | @param props    New canvas surface properties. | 
|  | */ | 
|  | SkCanvas(const SkBitmap& bitmap, const SkSurfaceProps& props); | 
|  |  | 
|  | virtual ~SkCanvas(); | 
|  |  | 
|  | SkMetaData& getMetaData(); | 
|  |  | 
|  | /** | 
|  | *  Return ImageInfo for this canvas. If the canvas is not backed by pixels | 
|  | *  (cpu or gpu), then the info's ColorType will be kUnknown_SkColorType. | 
|  | */ | 
|  | SkImageInfo imageInfo() const; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | /** | 
|  | *  Trigger the immediate execution of all pending draw operations. | 
|  | */ | 
|  | void flush(); | 
|  |  | 
|  | /** | 
|  | * Gets the size of the base or root layer in global canvas coordinates. The | 
|  | * origin of the base layer is always (0,0). The current drawable area may be | 
|  | * smaller (due to clipping or saveLayer). | 
|  | */ | 
|  | virtual SkISize getBaseLayerSize() const; | 
|  |  | 
|  | /** | 
|  | *  DEPRECATED: call getBaseLayerSize | 
|  | */ | 
|  | SkISize getDeviceSize() const { return this->getBaseLayerSize(); } | 
|  |  | 
|  | /** | 
|  | *  DEPRECATED. | 
|  | *  Return the canvas' device object, which may be null. The device holds | 
|  | *  the bitmap of the pixels that the canvas draws into. The reference count | 
|  | *  of the returned device is not changed by this call. | 
|  | */ | 
|  | #ifndef SK_SUPPORT_LEGACY_GETDEVICE | 
|  | protected:  // Can we make this private? | 
|  | #endif | 
|  | SkBaseDevice* getDevice() const; | 
|  | public: | 
|  | SkBaseDevice* getDevice_just_for_deprecated_compatibility_testing() const { | 
|  | return this->getDevice(); | 
|  | } | 
|  |  | 
|  | /** | 
|  | *  saveLayer() can create another device (which is later drawn onto | 
|  | *  the previous device). getTopDevice() returns the top-most device current | 
|  | *  installed. Note that this can change on other calls like save/restore, | 
|  | *  so do not access this device after subsequent canvas calls. | 
|  | *  The reference count of the device is not changed. | 
|  | * | 
|  | * @param updateMatrixClip If this is true, then before the device is | 
|  | *        returned, we ensure that its has been notified about the current | 
|  | *        matrix and clip. Note: this happens automatically when the device | 
|  | *        is drawn to, but is optional here, as there is a small perf hit | 
|  | *        sometimes. | 
|  | */ | 
|  | #ifndef SK_SUPPORT_LEGACY_GETTOPDEVICE | 
|  | private: | 
|  | #endif | 
|  | SkBaseDevice* getTopDevice(bool updateMatrixClip = false) const; | 
|  | public: | 
|  |  | 
|  | /** | 
|  | *  Create a new surface matching the specified info, one that attempts to | 
|  | *  be maximally compatible when used with this canvas. If there is no matching Surface type, | 
|  | *  NULL is returned. | 
|  | * | 
|  | *  If surfaceprops is specified, those are passed to the new surface, otherwise the new surface | 
|  | *  inherits the properties of the surface that owns this canvas. If this canvas has no parent | 
|  | *  surface, then the new surface is created with default properties. | 
|  | */ | 
|  | SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps* = NULL); | 
|  |  | 
|  | /** | 
|  | * Return the GPU context of the device that is associated with the canvas. | 
|  | * For a canvas with non-GPU device, NULL is returned. | 
|  | */ | 
|  | GrContext* getGrContext(); | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | /** | 
|  | *  If the canvas has writable pixels in its top layer (and is not recording to a picture | 
|  | *  or other non-raster target) and has direct access to its pixels (i.e. they are in | 
|  | *  local RAM) return the address of those pixels, and if not null, | 
|  | *  return the ImageInfo, rowBytes and origin. The returned address is only valid | 
|  | *  while the canvas object is in scope and unchanged. Any API calls made on | 
|  | *  canvas (or its parent surface if any) will invalidate the | 
|  | *  returned address (and associated information). | 
|  | * | 
|  | *  On failure, returns NULL and the info, rowBytes, and origin parameters are ignored. | 
|  | */ | 
|  | void* accessTopLayerPixels(SkImageInfo* info, size_t* rowBytes, SkIPoint* origin = NULL); | 
|  |  | 
|  | /** | 
|  | *  If the canvas has readable pixels in its base layer (and is not recording to a picture | 
|  | *  or other non-raster target) and has direct access to its pixels (i.e. they are in | 
|  | *  local RAM) return the const-address of those pixels, and if not null, | 
|  | *  return the ImageInfo and rowBytes. The returned address is only valid | 
|  | *  while the canvas object is in scope and unchanged. Any API calls made on | 
|  | *  canvas (or its parent surface if any) will invalidate the | 
|  | *  returned address (and associated information). | 
|  | * | 
|  | *  On failure, returns NULL and the info and rowBytes parameters are | 
|  | *  ignored. | 
|  | */ | 
|  | const void* peekPixels(SkImageInfo* info, size_t* rowBytes); | 
|  |  | 
|  | /** | 
|  | *  Copy the pixels from the base-layer into the specified buffer (pixels + rowBytes), | 
|  | *  converting them into the requested format (SkImageInfo). The base-layer pixels are read | 
|  | *  starting at the specified (srcX,srcY) location in the coordinate system of the base-layer. | 
|  | * | 
|  | *  The specified ImageInfo and (srcX,srcY) offset specifies a source rectangle | 
|  | * | 
|  | *      srcR.setXYWH(srcX, srcY, dstInfo.width(), dstInfo.height()); | 
|  | * | 
|  | *  srcR is intersected with the bounds of the base-layer. If this intersection is not empty, | 
|  | *  then we have two sets of pixels (of equal size). Replace the dst pixels with the | 
|  | *  corresponding src pixels, performing any colortype/alphatype transformations needed | 
|  | *  (in the case where the src and dst have different colortypes or alphatypes). | 
|  | * | 
|  | *  This call can fail, returning false, for several reasons: | 
|  | *  - If srcR does not intersect the base-layer bounds. | 
|  | *  - If the requested colortype/alphatype cannot be converted from the base-layer's types. | 
|  | *  - If this canvas is not backed by pixels (e.g. picture or PDF) | 
|  | */ | 
|  | bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, | 
|  | int srcX, int srcY); | 
|  |  | 
|  | /** | 
|  | *  Helper for calling readPixels(info, ...). This call will check if bitmap has been allocated. | 
|  | *  If not, it will attempt to call allocPixels(). If this fails, it will return false. If not, | 
|  | *  it calls through to readPixels(info, ...) and returns its result. | 
|  | */ | 
|  | bool readPixels(SkBitmap* bitmap, int srcX, int srcY); | 
|  |  | 
|  | /** | 
|  | *  Helper for allocating pixels and then calling readPixels(info, ...). The bitmap is resized | 
|  | *  to the intersection of srcRect and the base-layer bounds. On success, pixels will be | 
|  | *  allocated in bitmap and true returned. On failure, false is returned and bitmap will be | 
|  | *  set to empty. | 
|  | */ | 
|  | bool readPixels(const SkIRect& srcRect, SkBitmap* bitmap); | 
|  |  | 
|  | /** | 
|  | *  This method affects the pixels in the base-layer, and operates in pixel coordinates, | 
|  | *  ignoring the matrix and clip. | 
|  | * | 
|  | *  The specified ImageInfo and (x,y) offset specifies a rectangle: target. | 
|  | * | 
|  | *      target.setXYWH(x, y, info.width(), info.height()); | 
|  | * | 
|  | *  Target is intersected with the bounds of the base-layer. If this intersection is not empty, | 
|  | *  then we have two sets of pixels (of equal size), the "src" specified by info+pixels+rowBytes | 
|  | *  and the "dst" by the canvas' backend. Replace the dst pixels with the corresponding src | 
|  | *  pixels, performing any colortype/alphatype transformations needed (in the case where the | 
|  | *  src and dst have different colortypes or alphatypes). | 
|  | * | 
|  | *  This call can fail, returning false, for several reasons: | 
|  | *  - If the src colortype/alphatype cannot be converted to the canvas' types | 
|  | *  - If this canvas is not backed by pixels (e.g. picture or PDF) | 
|  | */ | 
|  | bool writePixels(const SkImageInfo&, const void* pixels, size_t rowBytes, int x, int y); | 
|  |  | 
|  | /** | 
|  | *  Helper for calling writePixels(info, ...) by passing its pixels and rowbytes. If the bitmap | 
|  | *  is just wrapping a texture, returns false and does nothing. | 
|  | */ | 
|  | bool writePixels(const SkBitmap& bitmap, int x, int y); | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | enum SaveFlags { | 
|  | /** save the matrix state, restoring it on restore() */ | 
|  | // [deprecated] kMatrix_SaveFlag            = 0x01, | 
|  | kMatrix_SaveFlag            = 0x01, | 
|  | /** save the clip state, restoring it on restore() */ | 
|  | // [deprecated] kClip_SaveFlag              = 0x02, | 
|  | kClip_SaveFlag              = 0x02, | 
|  | /** the layer needs to support per-pixel alpha */ | 
|  | kHasAlphaLayer_SaveFlag     = 0x04, | 
|  | /** the layer needs to support 8-bits per color component */ | 
|  | kFullColorLayer_SaveFlag    = 0x08, | 
|  | /** | 
|  | *  the layer should clip against the bounds argument | 
|  | * | 
|  | *  if SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG is undefined, this is treated as always on. | 
|  | */ | 
|  | kClipToLayer_SaveFlag       = 0x10, | 
|  |  | 
|  | // helper masks for common choices | 
|  | // [deprecated] kMatrixClip_SaveFlag        = 0x03, | 
|  | kMatrixClip_SaveFlag        = 0x03, | 
|  | #ifdef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG | 
|  | kARGB_NoClipLayer_SaveFlag  = 0x0F, | 
|  | #endif | 
|  | kARGB_ClipLayer_SaveFlag    = 0x1F | 
|  | }; | 
|  |  | 
|  | /** This call saves the current matrix, clip, and drawFilter, and pushes a | 
|  | copy onto a private stack. Subsequent calls to translate, scale, | 
|  | rotate, skew, concat or clipRect, clipPath, and setDrawFilter all | 
|  | operate on this copy. | 
|  | When the balancing call to restore() is made, the previous matrix, clip, | 
|  | and drawFilter are restored. | 
|  |  | 
|  | @return The value to pass to restoreToCount() to balance this save() | 
|  | */ | 
|  | int save(); | 
|  |  | 
|  | /** This behaves the same as save(), but in addition it allocates an | 
|  | offscreen bitmap. All drawing calls are directed there, and only when | 
|  | the balancing call to restore() is made is that offscreen transfered to | 
|  | the canvas (or the previous layer). | 
|  | @param bounds (may be null) This rect, if non-null, is used as a hint to | 
|  | limit the size of the offscreen, and thus drawing may be | 
|  | clipped to it, though that clipping is not guaranteed to | 
|  | happen. If exact clipping is desired, use clipRect(). | 
|  | @param paint (may be null) This is copied, and is applied to the | 
|  | offscreen when restore() is called | 
|  | @return The value to pass to restoreToCount() to balance this save() | 
|  | */ | 
|  | int saveLayer(const SkRect* bounds, const SkPaint* paint); | 
|  | int saveLayer(const SkRect& bounds, const SkPaint* paint) { | 
|  | return this->saveLayer(&bounds, paint); | 
|  | } | 
|  |  | 
|  | /** DEPRECATED - use saveLayer(const SkRect*, const SkPaint*) instead. | 
|  |  | 
|  | This behaves the same as saveLayer(const SkRect*, const SkPaint*), | 
|  | but it allows fine-grained control of which state bits to be saved | 
|  | (and subsequently restored). | 
|  |  | 
|  | @param bounds (may be null) This rect, if non-null, is used as a hint to | 
|  | limit the size of the offscreen, and thus drawing may be | 
|  | clipped to it, though that clipping is not guaranteed to | 
|  | happen. If exact clipping is desired, use clipRect(). | 
|  | @param paint (may be null) This is copied, and is applied to the | 
|  | offscreen when restore() is called | 
|  | @param flags  LayerFlags | 
|  | @return The value to pass to restoreToCount() to balance this save() | 
|  | */ | 
|  | SK_ATTR_EXTERNALLY_DEPRECATED("SaveFlags use is deprecated") | 
|  | int saveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags flags); | 
|  |  | 
|  | /** This behaves the same as save(), but in addition it allocates an | 
|  | offscreen bitmap. All drawing calls are directed there, and only when | 
|  | the balancing call to restore() is made is that offscreen transfered to | 
|  | the canvas (or the previous layer). | 
|  | @param bounds (may be null) This rect, if non-null, is used as a hint to | 
|  | limit the size of the offscreen, and thus drawing may be | 
|  | clipped to it, though that clipping is not guaranteed to | 
|  | happen. If exact clipping is desired, use clipRect(). | 
|  | @param alpha  This is applied to the offscreen when restore() is called. | 
|  | @return The value to pass to restoreToCount() to balance this save() | 
|  | */ | 
|  | int saveLayerAlpha(const SkRect* bounds, U8CPU alpha); | 
|  |  | 
|  | /** DEPRECATED - use saveLayerAlpha(const SkRect*, U8CPU) instead. | 
|  |  | 
|  | This behaves the same as saveLayerAlpha(const SkRect*, U8CPU), | 
|  | but it allows fine-grained control of which state bits to be saved | 
|  | (and subsequently restored). | 
|  |  | 
|  | @param bounds (may be null) This rect, if non-null, is used as a hint to | 
|  | limit the size of the offscreen, and thus drawing may be | 
|  | clipped to it, though that clipping is not guaranteed to | 
|  | happen. If exact clipping is desired, use clipRect(). | 
|  | @param alpha  This is applied to the offscreen when restore() is called. | 
|  | @param flags  LayerFlags | 
|  | @return The value to pass to restoreToCount() to balance this save() | 
|  | */ | 
|  | SK_ATTR_EXTERNALLY_DEPRECATED("SaveFlags use is deprecated") | 
|  | int saveLayerAlpha(const SkRect* bounds, U8CPU alpha, SaveFlags flags); | 
|  |  | 
|  | /** This call balances a previous call to save(), and is used to remove all | 
|  | modifications to the matrix/clip/drawFilter state since the last save | 
|  | call. | 
|  | It is an error to call restore() more times than save() was called. | 
|  | */ | 
|  | void restore(); | 
|  |  | 
|  | /** Returns the number of matrix/clip states on the SkCanvas' private stack. | 
|  | This will equal # save() calls - # restore() calls + 1. The save count on | 
|  | a new canvas is 1. | 
|  | */ | 
|  | int getSaveCount() const; | 
|  |  | 
|  | /** Efficient way to pop any calls to save() that happened after the save | 
|  | count reached saveCount. It is an error for saveCount to be greater than | 
|  | getSaveCount(). To pop all the way back to the initial matrix/clip context | 
|  | pass saveCount == 1. | 
|  | @param saveCount    The number of save() levels to restore from | 
|  | */ | 
|  | void restoreToCount(int saveCount); | 
|  |  | 
|  | /** Preconcat the current matrix with the specified translation | 
|  | @param dx   The distance to translate in X | 
|  | @param dy   The distance to translate in Y | 
|  | */ | 
|  | void translate(SkScalar dx, SkScalar dy); | 
|  |  | 
|  | /** Preconcat the current matrix with the specified scale. | 
|  | @param sx   The amount to scale in X | 
|  | @param sy   The amount to scale in Y | 
|  | */ | 
|  | void scale(SkScalar sx, SkScalar sy); | 
|  |  | 
|  | /** Preconcat the current matrix with the specified rotation. | 
|  | @param degrees  The amount to rotate, in degrees | 
|  | */ | 
|  | void rotate(SkScalar degrees); | 
|  |  | 
|  | /** Preconcat the current matrix with the specified skew. | 
|  | @param sx   The amount to skew in X | 
|  | @param sy   The amount to skew in Y | 
|  | */ | 
|  | void skew(SkScalar sx, SkScalar sy); | 
|  |  | 
|  | /** Preconcat the current matrix with the specified matrix. | 
|  | @param matrix   The matrix to preconcatenate with the current matrix | 
|  | */ | 
|  | void concat(const SkMatrix& matrix); | 
|  |  | 
|  | /** Replace the current matrix with a copy of the specified matrix. | 
|  | @param matrix The matrix that will be copied into the current matrix. | 
|  | */ | 
|  | void setMatrix(const SkMatrix& matrix); | 
|  |  | 
|  | /** Helper for setMatrix(identity). Sets the current matrix to identity. | 
|  | */ | 
|  | void resetMatrix(); | 
|  |  | 
|  | /** | 
|  | *  Modify the current clip with the specified rectangle. | 
|  | *  @param rect The rect to combine with the current clip | 
|  | *  @param op The region op to apply to the current clip | 
|  | *  @param doAntiAlias true if the clip should be antialiased | 
|  | */ | 
|  | void clipRect(const SkRect& rect, | 
|  | SkRegion::Op op = SkRegion::kIntersect_Op, | 
|  | bool doAntiAlias = false); | 
|  |  | 
|  | /** | 
|  | *  Modify the current clip with the specified SkRRect. | 
|  | *  @param rrect The rrect to combine with the current clip | 
|  | *  @param op The region op to apply to the current clip | 
|  | *  @param doAntiAlias true if the clip should be antialiased | 
|  | */ | 
|  | void clipRRect(const SkRRect& rrect, | 
|  | SkRegion::Op op = SkRegion::kIntersect_Op, | 
|  | bool doAntiAlias = false); | 
|  |  | 
|  | /** | 
|  | *  Modify the current clip with the specified path. | 
|  | *  @param path The path to combine with the current clip | 
|  | *  @param op The region op to apply to the current clip | 
|  | *  @param doAntiAlias true if the clip should be antialiased | 
|  | */ | 
|  | void clipPath(const SkPath& path, | 
|  | SkRegion::Op op = SkRegion::kIntersect_Op, | 
|  | bool doAntiAlias = false); | 
|  |  | 
|  | /** EXPERIMENTAL -- only used for testing | 
|  | Set to false to force clips to be hard, even if doAntiAlias=true is | 
|  | passed to clipRect or clipPath. | 
|  | */ | 
|  | void setAllowSoftClip(bool allow) { | 
|  | fAllowSoftClip = allow; | 
|  | } | 
|  |  | 
|  | /** EXPERIMENTAL -- only used for testing | 
|  | Set to simplify clip stack using path ops. | 
|  | */ | 
|  | void setAllowSimplifyClip(bool allow) { | 
|  | fAllowSimplifyClip = allow; | 
|  | } | 
|  |  | 
|  | /** Modify the current clip with the specified region. Note that unlike | 
|  | clipRect() and clipPath() which transform their arguments by the current | 
|  | matrix, clipRegion() assumes its argument is already in device | 
|  | coordinates, and so no transformation is performed. | 
|  | @param deviceRgn    The region to apply to the current clip | 
|  | @param op The region op to apply to the current clip | 
|  | */ | 
|  | void clipRegion(const SkRegion& deviceRgn, | 
|  | SkRegion::Op op = SkRegion::kIntersect_Op); | 
|  |  | 
|  | /** Helper for clipRegion(rgn, kReplace_Op). Sets the current clip to the | 
|  | specified region. This does not intersect or in any other way account | 
|  | for the existing clip region. | 
|  | @param deviceRgn The region to copy into the current clip. | 
|  | */ | 
|  | void setClipRegion(const SkRegion& deviceRgn) { | 
|  | this->clipRegion(deviceRgn, SkRegion::kReplace_Op); | 
|  | } | 
|  |  | 
|  | /** Return true if the specified rectangle, after being transformed by the | 
|  | current matrix, would lie completely outside of the current clip. Call | 
|  | this to check if an area you intend to draw into is clipped out (and | 
|  | therefore you can skip making the draw calls). | 
|  | @param rect the rect to compare with the current clip | 
|  | @return true if the rect (transformed by the canvas' matrix) does not | 
|  | intersect with the canvas' clip | 
|  | */ | 
|  | bool quickReject(const SkRect& rect) const; | 
|  |  | 
|  | /** Return true if the specified path, after being transformed by the | 
|  | current matrix, would lie completely outside of the current clip. Call | 
|  | this to check if an area you intend to draw into is clipped out (and | 
|  | therefore you can skip making the draw calls). Note, for speed it may | 
|  | return false even if the path itself might not intersect the clip | 
|  | (i.e. the bounds of the path intersects, but the path does not). | 
|  | @param path The path to compare with the current clip | 
|  | @return true if the path (transformed by the canvas' matrix) does not | 
|  | intersect with the canvas' clip | 
|  | */ | 
|  | bool quickReject(const SkPath& path) const; | 
|  |  | 
|  | /** Return true if the horizontal band specified by top and bottom is | 
|  | completely clipped out. This is a conservative calculation, meaning | 
|  | that it is possible that if the method returns false, the band may still | 
|  | in fact be clipped out, but the converse is not true. If this method | 
|  | returns true, then the band is guaranteed to be clipped out. | 
|  | @param top  The top of the horizontal band to compare with the clip | 
|  | @param bottom The bottom of the horizontal and to compare with the clip | 
|  | @return true if the horizontal band is completely clipped out (i.e. does | 
|  | not intersect the current clip) | 
|  | */ | 
|  | bool quickRejectY(SkScalar top, SkScalar bottom) const { | 
|  | SkASSERT(top <= bottom); | 
|  |  | 
|  | #ifndef SK_WILL_NEVER_DRAW_PERSPECTIVE_TEXT | 
|  | // TODO: add a hasPerspective method similar to getLocalClipBounds. This | 
|  | // would cache the SkMatrix::hasPerspective result. Alternatively, have | 
|  | // the MC stack just set a hasPerspective boolean as it is updated. | 
|  | if (this->getTotalMatrix().hasPerspective()) { | 
|  | // TODO: consider implementing some half-plane test between the | 
|  | // two Y planes and the device-bounds (i.e., project the top and | 
|  | // bottom Y planes and then determine if the clip bounds is completely | 
|  | // outside either one). | 
|  | return false; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | const SkRect& clipR = this->getLocalClipBounds(); | 
|  | // In the case where the clip is empty and we are provided with a | 
|  | // negative top and positive bottom parameter then this test will return | 
|  | // false even though it will be clipped. We have chosen to exclude that | 
|  | // check as it is rare and would result double the comparisons. | 
|  | return top >= clipR.fBottom || bottom <= clipR.fTop; | 
|  | } | 
|  |  | 
|  | /** Return the bounds of the current clip (in local coordinates) in the | 
|  | bounds parameter, and return true if it is non-empty. This can be useful | 
|  | in a way similar to quickReject, in that it tells you that drawing | 
|  | outside of these bounds will be clipped out. | 
|  | */ | 
|  | virtual bool getClipBounds(SkRect* bounds) const; | 
|  |  | 
|  | /** Return the bounds of the current clip, in device coordinates; returns | 
|  | true if non-empty. Maybe faster than getting the clip explicitly and | 
|  | then taking its bounds. | 
|  | */ | 
|  | virtual bool getClipDeviceBounds(SkIRect* bounds) const; | 
|  |  | 
|  |  | 
|  | /** Fill the entire canvas' bitmap (restricted to the current clip) with the | 
|  | specified ARGB color, using the specified mode. | 
|  | @param a    the alpha component (0..255) of the color to fill the canvas | 
|  | @param r    the red component (0..255) of the color to fill the canvas | 
|  | @param g    the green component (0..255) of the color to fill the canvas | 
|  | @param b    the blue component (0..255) of the color to fill the canvas | 
|  | @param mode the mode to apply the color in (defaults to SrcOver) | 
|  | */ | 
|  | void drawARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b, | 
|  | SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode); | 
|  |  | 
|  | /** Fill the entire canvas' bitmap (restricted to the current clip) with the | 
|  | specified color and mode. | 
|  | @param color    the color to draw with | 
|  | @param mode the mode to apply the color in (defaults to SrcOver) | 
|  | */ | 
|  | void drawColor(SkColor color, SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode); | 
|  |  | 
|  | /** | 
|  | *  Helper method for drawing a color in SRC mode, completely replacing all the pixels | 
|  | *  in the current clip with this color. | 
|  | */ | 
|  | void clear(SkColor color) { | 
|  | this->drawColor(color, SkXfermode::kSrc_Mode); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * This makes the contents of the canvas undefined. Subsequent calls that | 
|  | * require reading the canvas contents will produce undefined results. Examples | 
|  | * include blending and readPixels. The actual implementation is backend- | 
|  | * dependent and one legal implementation is to do nothing. Like clear(), this | 
|  | * ignores the clip. | 
|  | * | 
|  | * This function should only be called if the caller intends to subsequently | 
|  | * draw to the canvas. The canvas may do real work at discard() time in order | 
|  | * to optimize performance on subsequent draws. Thus, if you call this and then | 
|  | * never draw to the canvas subsequently you may pay a perfomance penalty. | 
|  | */ | 
|  | void discard() { this->onDiscard(); } | 
|  |  | 
|  | /** | 
|  | *  Fill the entire canvas' bitmap (restricted to the current clip) with the | 
|  | *  specified paint. | 
|  | *  @param paint    The paint used to fill the canvas | 
|  | */ | 
|  | void drawPaint(const SkPaint& paint); | 
|  |  | 
|  | enum PointMode { | 
|  | /** drawPoints draws each point separately */ | 
|  | kPoints_PointMode, | 
|  | /** drawPoints draws each pair of points as a line segment */ | 
|  | kLines_PointMode, | 
|  | /** drawPoints draws the array of points as a polygon */ | 
|  | kPolygon_PointMode | 
|  | }; | 
|  |  | 
|  | /** Draw a series of points, interpreted based on the PointMode mode. For | 
|  | all modes, the count parameter is interpreted as the total number of | 
|  | points. For kLine mode, count/2 line segments are drawn. | 
|  | For kPoint mode, each point is drawn centered at its coordinate, and its | 
|  | size is specified by the paint's stroke-width. It draws as a square, | 
|  | unless the paint's cap-type is round, in which the points are drawn as | 
|  | circles. | 
|  | For kLine mode, each pair of points is drawn as a line segment, | 
|  | respecting the paint's settings for cap/join/width. | 
|  | For kPolygon mode, the entire array is drawn as a series of connected | 
|  | line segments. | 
|  | Note that, while similar, kLine and kPolygon modes draw slightly | 
|  | differently than the equivalent path built with a series of moveto, | 
|  | lineto calls, in that the path will draw all of its contours at once, | 
|  | with no interactions if contours intersect each other (think XOR | 
|  | xfermode). drawPoints always draws each element one at a time. | 
|  | @param mode     PointMode specifying how to draw the array of points. | 
|  | @param count    The number of points in the array | 
|  | @param pts      Array of points to draw | 
|  | @param paint    The paint used to draw the points | 
|  | */ | 
|  | void drawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint); | 
|  |  | 
|  | /** Helper method for drawing a single point. See drawPoints() for a more | 
|  | details. | 
|  | */ | 
|  | void drawPoint(SkScalar x, SkScalar y, const SkPaint& paint); | 
|  |  | 
|  | /** Draws a single pixel in the specified color. | 
|  | @param x        The X coordinate of which pixel to draw | 
|  | @param y        The Y coordiante of which pixel to draw | 
|  | @param color    The color to draw | 
|  | */ | 
|  | void drawPoint(SkScalar x, SkScalar y, SkColor color); | 
|  |  | 
|  | /** Draw a line segment with the specified start and stop x,y coordinates, | 
|  | using the specified paint. NOTE: since a line is always "framed", the | 
|  | paint's Style is ignored. | 
|  | @param x0    The x-coordinate of the start point of the line | 
|  | @param y0    The y-coordinate of the start point of the line | 
|  | @param x1    The x-coordinate of the end point of the line | 
|  | @param y1    The y-coordinate of the end point of the line | 
|  | @param paint The paint used to draw the line | 
|  | */ | 
|  | void drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, | 
|  | const SkPaint& paint); | 
|  |  | 
|  | /** Draw the specified rectangle using the specified paint. The rectangle | 
|  | will be filled or stroked based on the Style in the paint. | 
|  | @param rect     The rect to be drawn | 
|  | @param paint    The paint used to draw the rect | 
|  | */ | 
|  | void drawRect(const SkRect& rect, const SkPaint& paint); | 
|  |  | 
|  | /** Draw the specified rectangle using the specified paint. The rectangle | 
|  | will be filled or framed based on the Style in the paint. | 
|  | @param rect     The rect to be drawn | 
|  | @param paint    The paint used to draw the rect | 
|  | */ | 
|  | void drawIRect(const SkIRect& rect, const SkPaint& paint) { | 
|  | SkRect r; | 
|  | r.set(rect);    // promotes the ints to scalars | 
|  | this->drawRect(r, paint); | 
|  | } | 
|  |  | 
|  | /** Draw the specified rectangle using the specified paint. The rectangle | 
|  | will be filled or framed based on the Style in the paint. | 
|  | @param left     The left side of the rectangle to be drawn | 
|  | @param top      The top side of the rectangle to be drawn | 
|  | @param right    The right side of the rectangle to be drawn | 
|  | @param bottom   The bottom side of the rectangle to be drawn | 
|  | @param paint    The paint used to draw the rect | 
|  | */ | 
|  | void drawRectCoords(SkScalar left, SkScalar top, SkScalar right, | 
|  | SkScalar bottom, const SkPaint& paint); | 
|  |  | 
|  | /** Draw the specified oval using the specified paint. The oval will be | 
|  | filled or framed based on the Style in the paint. | 
|  | @param oval     The rectangle bounds of the oval to be drawn | 
|  | @param paint    The paint used to draw the oval | 
|  | */ | 
|  | void drawOval(const SkRect& oval, const SkPaint&); | 
|  |  | 
|  | /** | 
|  | *  Draw the specified RRect using the specified paint The rrect will be filled or stroked | 
|  | *  based on the Style in the paint. | 
|  | * | 
|  | *  @param rrect    The round-rect to draw | 
|  | *  @param paint    The paint used to draw the round-rect | 
|  | */ | 
|  | void drawRRect(const SkRRect& rrect, const SkPaint& paint); | 
|  |  | 
|  | /** | 
|  | *  Draw the annulus formed by the outer and inner rrects. The results | 
|  | *  are undefined if the outer does not contain the inner. | 
|  | */ | 
|  | void drawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint&); | 
|  |  | 
|  | /** Draw the specified circle using the specified paint. If radius is <= 0, | 
|  | then nothing will be drawn. The circle will be filled | 
|  | or framed based on the Style in the paint. | 
|  | @param cx       The x-coordinate of the center of the cirle to be drawn | 
|  | @param cy       The y-coordinate of the center of the cirle to be drawn | 
|  | @param radius   The radius of the cirle to be drawn | 
|  | @param paint    The paint used to draw the circle | 
|  | */ | 
|  | void drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, | 
|  | const SkPaint& paint); | 
|  |  | 
|  | /** Draw the specified arc, which will be scaled to fit inside the | 
|  | specified oval. If the sweep angle is >= 360, then the oval is drawn | 
|  | completely. Note that this differs slightly from SkPath::arcTo, which | 
|  | treats the sweep angle mod 360. | 
|  | @param oval The bounds of oval used to define the shape of the arc | 
|  | @param startAngle Starting angle (in degrees) where the arc begins | 
|  | @param sweepAngle Sweep angle (in degrees) measured clockwise | 
|  | @param useCenter true means include the center of the oval. For filling | 
|  | this will draw a wedge. False means just use the arc. | 
|  | @param paint    The paint used to draw the arc | 
|  | */ | 
|  | void drawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, | 
|  | bool useCenter, const SkPaint& paint); | 
|  |  | 
|  | /** Draw the specified round-rect using the specified paint. The round-rect | 
|  | will be filled or framed based on the Style in the paint. | 
|  | @param rect     The rectangular bounds of the roundRect to be drawn | 
|  | @param rx       The x-radius of the oval used to round the corners | 
|  | @param ry       The y-radius of the oval used to round the corners | 
|  | @param paint    The paint used to draw the roundRect | 
|  | */ | 
|  | void drawRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, | 
|  | const SkPaint& paint); | 
|  |  | 
|  | /** Draw the specified path using the specified paint. The path will be | 
|  | filled or framed based on the Style in the paint. | 
|  | @param path     The path to be drawn | 
|  | @param paint    The paint used to draw the path | 
|  | */ | 
|  | void drawPath(const SkPath& path, const SkPaint& paint); | 
|  |  | 
|  | /** Draw the specified image, with its top/left corner at (x,y), using the | 
|  | specified paint, transformed by the current matrix. | 
|  |  | 
|  | @param image    The image to be drawn | 
|  | @param left     The position of the left side of the image being drawn | 
|  | @param top      The position of the top side of the image being drawn | 
|  | @param paint    The paint used to draw the image, or NULL | 
|  | */ | 
|  | void drawImage(const SkImage* image, SkScalar left, SkScalar top, const SkPaint* paint = NULL); | 
|  |  | 
|  | /** | 
|  | *  Controls the behavior at the edge of the src-rect, when specified in drawImageRect, | 
|  | *  trading off speed for exactness. | 
|  | * | 
|  | *  When filtering is enabled (in the Paint), skia may need to sample in a neighborhood around | 
|  | *  the pixels in the image. If there is a src-rect specified, it is intended to restrict the | 
|  | *  pixels that will be read. However, for performance reasons, some implementations may slow | 
|  | *  down if they cannot read 1-pixel past the src-rect boundary at times. | 
|  | * | 
|  | *  This enum allows the caller to specify if such a 1-pixel "slop" will be visually acceptable. | 
|  | *  If it is, the caller should pass kFast, and it may result in a faster draw. If the src-rect | 
|  | *  must be strictly respected, the caller should pass kStrict. | 
|  | */ | 
|  | enum SrcRectConstraint { | 
|  | /** | 
|  | *  If kStrict is specified, the implementation must respect the src-rect | 
|  | *  (if specified) strictly, and will never sample outside of those bounds during sampling | 
|  | *  even when filtering. This may be slower than kFast. | 
|  | */ | 
|  | kStrict_SrcRectConstraint, | 
|  |  | 
|  | /** | 
|  | *  If kFast is specified, the implementation may sample outside of the src-rect | 
|  | *  (if specified) by at most 1 pixel when filtering. This allows greater flexibility | 
|  | *  to the implementation and can make the draw much faster. | 
|  | */ | 
|  | kFast_SrcRectConstraint, | 
|  | }; | 
|  |  | 
|  | /** Draw the specified image, scaling and translating so that it fills the specified | 
|  | *  dst rect. If the src rect is non-null, only that subset of the image is transformed | 
|  | *  and drawn. | 
|  | * | 
|  | *  @param image      The image to be drawn | 
|  | *  @param src        Optional: specify the subset of the image to be drawn | 
|  | *  @param dst        The destination rectangle where the scaled/translated | 
|  | *                    image will be drawn | 
|  | *  @param paint      The paint used to draw the image, or NULL | 
|  | *  @param constraint Control the tradeoff between speed and exactness w.r.t. the src-rect. | 
|  | */ | 
|  | void drawImageRect(const SkImage* image, const SkRect& src, const SkRect& dst, | 
|  | const SkPaint* paint, | 
|  | SrcRectConstraint constraint = kStrict_SrcRectConstraint); | 
|  | // variant that takes src SkIRect | 
|  | void drawImageRect(const SkImage* image, const SkIRect& isrc, const SkRect& dst, | 
|  | const SkPaint* paint, SrcRectConstraint = kStrict_SrcRectConstraint); | 
|  | // variant that assumes src == image-bounds | 
|  | void drawImageRect(const SkImage* image, const SkRect& dst, const SkPaint* paint, | 
|  | SrcRectConstraint = kStrict_SrcRectConstraint); | 
|  |  | 
|  | /** | 
|  | *  Draw the image stretched differentially to fit into dst. | 
|  | *  center is a rect within the image, and logically divides the image | 
|  | *  into 9 sections (3x3). For example, if the middle pixel of a [5x5] | 
|  | *  image is the "center", then the center-rect should be [2, 2, 3, 3]. | 
|  | * | 
|  | *  If the dst is >= the image size, then... | 
|  | *  - The 4 corners are not stretched at all. | 
|  | *  - The sides are stretched in only one axis. | 
|  | *  - The center is stretched in both axes. | 
|  | * Else, for each axis where dst < image, | 
|  | *  - The corners shrink proportionally | 
|  | *  - The sides (along the shrink axis) and center are not drawn | 
|  | */ | 
|  | void drawImageNine(const SkImage*, const SkIRect& center, const SkRect& dst, | 
|  | const SkPaint* paint = NULL); | 
|  |  | 
|  | /** Draw the specified bitmap, with its top/left corner at (x,y), using the | 
|  | specified paint, transformed by the current matrix. Note: if the paint | 
|  | contains a maskfilter that generates a mask which extends beyond the | 
|  | bitmap's original width/height, then the bitmap will be drawn as if it | 
|  | were in a Shader with CLAMP mode. Thus the color outside of the original | 
|  | width/height will be the edge color replicated. | 
|  |  | 
|  | If a shader is present on the paint it will be ignored, except in the | 
|  | case where the bitmap is kAlpha_8_SkColorType. In that case, the color is | 
|  | generated by the shader. | 
|  |  | 
|  | @param bitmap   The bitmap to be drawn | 
|  | @param left     The position of the left side of the bitmap being drawn | 
|  | @param top      The position of the top side of the bitmap being drawn | 
|  | @param paint    The paint used to draw the bitmap, or NULL | 
|  | */ | 
|  | void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, | 
|  | const SkPaint* paint = NULL); | 
|  |  | 
|  | /** Draw the specified bitmap, scaling and translating so that it fills the specified | 
|  | *  dst rect. If the src rect is non-null, only that subset of the bitmap is transformed | 
|  | *  and drawn. | 
|  | * | 
|  | *  @param bitmap     The bitmap to be drawn | 
|  | *  @param src        Optional: specify the subset of the bitmap to be drawn | 
|  | *  @param dst        The destination rectangle where the scaled/translated | 
|  | *                    bitmap will be drawn | 
|  | *  @param paint      The paint used to draw the bitmap, or NULL | 
|  | *  @param constraint Control the tradeoff between speed and exactness w.r.t. the src-rect. | 
|  | */ | 
|  | void drawBitmapRect(const SkBitmap& bitmap, const SkRect& src, const SkRect& dst, | 
|  | const SkPaint* paint, SrcRectConstraint = kStrict_SrcRectConstraint); | 
|  | // variant where src is SkIRect | 
|  | void drawBitmapRect(const SkBitmap& bitmap, const SkIRect& isrc, const SkRect& dst, | 
|  | const SkPaint* paint, SrcRectConstraint = kStrict_SrcRectConstraint); | 
|  | void drawBitmapRect(const SkBitmap& bitmap, const SkRect& dst, const SkPaint* paint, | 
|  | SrcRectConstraint = kStrict_SrcRectConstraint); | 
|  |  | 
|  | /** | 
|  | *  Draw the bitmap stretched differentially to fit into dst. | 
|  | *  center is a rect within the bitmap, and logically divides the bitmap | 
|  | *  into 9 sections (3x3). For example, if the middle pixel of a [5x5] | 
|  | *  bitmap is the "center", then the center-rect should be [2, 2, 3, 3]. | 
|  | * | 
|  | *  If the dst is >= the bitmap size, then... | 
|  | *  - The 4 corners are not stretched at all. | 
|  | *  - The sides are stretched in only one axis. | 
|  | *  - The center is stretched in both axes. | 
|  | * Else, for each axis where dst < bitmap, | 
|  | *  - The corners shrink proportionally | 
|  | *  - The sides (along the shrink axis) and center are not drawn | 
|  | */ | 
|  | void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst, | 
|  | const SkPaint* paint = NULL); | 
|  |  | 
|  | /** Draw the specified bitmap, with its top/left corner at (x,y), | 
|  | NOT transformed by the current matrix. Note: if the paint | 
|  | contains a maskfilter that generates a mask which extends beyond the | 
|  | bitmap's original width/height, then the bitmap will be drawn as if it | 
|  | were in a Shader with CLAMP mode. Thus the color outside of the original | 
|  | width/height will be the edge color replicated. | 
|  | @param bitmap   The bitmap to be drawn | 
|  | @param left     The position of the left side of the bitmap being drawn | 
|  | @param top      The position of the top side of the bitmap being drawn | 
|  | @param paint    The paint used to draw the bitmap, or NULL | 
|  | */ | 
|  | void drawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint = NULL); | 
|  |  | 
|  | /** Draw the text, with origin at (x,y), using the specified paint. | 
|  | The origin is interpreted based on the Align setting in the paint. | 
|  | @param text The text to be drawn | 
|  | @param byteLength   The number of bytes to read from the text parameter | 
|  | @param x        The x-coordinate of the origin of the text being drawn | 
|  | @param y        The y-coordinate of the origin of the text being drawn | 
|  | @param paint    The paint used for the text (e.g. color, size, style) | 
|  | */ | 
|  | void drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, | 
|  | const SkPaint& paint); | 
|  |  | 
|  | /** Draw the text, with each character/glyph origin specified by the pos[] | 
|  | array. The origin is interpreted by the Align setting in the paint. | 
|  | @param text The text to be drawn | 
|  | @param byteLength   The number of bytes to read from the text parameter | 
|  | @param pos      Array of positions, used to position each character | 
|  | @param paint    The paint used for the text (e.g. color, size, style) | 
|  | */ | 
|  | void drawPosText(const void* text, size_t byteLength, const SkPoint pos[], | 
|  | const SkPaint& paint); | 
|  |  | 
|  | /** Draw the text, with each character/glyph origin specified by the x | 
|  | coordinate taken from the xpos[] array, and the y from the constY param. | 
|  | The origin is interpreted by the Align setting in the paint. | 
|  | @param text The text to be drawn | 
|  | @param byteLength   The number of bytes to read from the text parameter | 
|  | @param xpos     Array of x-positions, used to position each character | 
|  | @param constY   The shared Y coordinate for all of the positions | 
|  | @param paint    The paint used for the text (e.g. color, size, style) | 
|  | */ | 
|  | void drawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], SkScalar constY, | 
|  | const SkPaint& paint); | 
|  |  | 
|  | /** Draw the text, with origin at (x,y), using the specified paint, along | 
|  | the specified path. The paint's Align setting determins where along the | 
|  | path to start the text. | 
|  | @param text The text to be drawn | 
|  | @param byteLength   The number of bytes to read from the text parameter | 
|  | @param path         The path the text should follow for its baseline | 
|  | @param hOffset      The distance along the path to add to the text's | 
|  | starting position | 
|  | @param vOffset      The distance above(-) or below(+) the path to | 
|  | position the text | 
|  | @param paint        The paint used for the text | 
|  | */ | 
|  | void drawTextOnPathHV(const void* text, size_t byteLength, const SkPath& path, SkScalar hOffset, | 
|  | SkScalar vOffset, const SkPaint& paint); | 
|  |  | 
|  | /** Draw the text, with origin at (x,y), using the specified paint, along | 
|  | the specified path. The paint's Align setting determins where along the | 
|  | path to start the text. | 
|  | @param text The text to be drawn | 
|  | @param byteLength   The number of bytes to read from the text parameter | 
|  | @param path         The path the text should follow for its baseline | 
|  | @param matrix       (may be null) Applied to the text before it is | 
|  | mapped onto the path | 
|  | @param paint        The paint used for the text | 
|  | */ | 
|  | void drawTextOnPath(const void* text, size_t byteLength, const SkPath& path, | 
|  | const SkMatrix* matrix, const SkPaint& paint); | 
|  |  | 
|  | /** Draw the text blob, offset by (x,y), using the specified paint. | 
|  | @param blob     The text blob to be drawn | 
|  | @param x        The x-offset of the text being drawn | 
|  | @param y        The y-offset of the text being drawn | 
|  | @param paint    The paint used for the text (e.g. color, size, style) | 
|  | */ | 
|  | void drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint); | 
|  |  | 
|  | /** Draw the picture into this canvas. This method effective brackets the | 
|  | playback of the picture's draw calls with save/restore, so the state | 
|  | of this canvas will be unchanged after this call. | 
|  | @param picture The recorded drawing commands to playback into this | 
|  | canvas. | 
|  | */ | 
|  | void drawPicture(const SkPicture* picture) { | 
|  | this->drawPicture(picture, NULL, NULL); | 
|  | } | 
|  |  | 
|  | /** | 
|  | *  Draw the picture into this canvas. | 
|  | * | 
|  | *  If matrix is non-null, apply that matrix to the CTM when drawing this picture. This is | 
|  | *  logically equivalent to | 
|  | *      save/concat/drawPicture/restore | 
|  | * | 
|  | *  If paint is non-null, draw the picture into a temporary buffer, and then apply the paint's | 
|  | *  alpha/colorfilter/imagefilter/xfermode to that buffer as it is drawn to the canvas. | 
|  | *  This is logically equivalent to | 
|  | *      saveLayer(paint)/drawPicture/restore | 
|  | */ | 
|  | void drawPicture(const SkPicture*, const SkMatrix* matrix, const SkPaint* paint); | 
|  |  | 
|  | enum VertexMode { | 
|  | kTriangles_VertexMode, | 
|  | kTriangleStrip_VertexMode, | 
|  | kTriangleFan_VertexMode | 
|  | }; | 
|  |  | 
|  | /** Draw the array of vertices, interpreted as triangles (based on mode). | 
|  |  | 
|  | If both textures and vertex-colors are NULL, it strokes hairlines with | 
|  | the paint's color. This behavior is a useful debugging mode to visualize | 
|  | the mesh. | 
|  |  | 
|  | @param vmode How to interpret the array of vertices | 
|  | @param vertexCount The number of points in the vertices array (and | 
|  | corresponding texs and colors arrays if non-null) | 
|  | @param vertices Array of vertices for the mesh | 
|  | @param texs May be null. If not null, specifies the coordinate | 
|  | in _texture_ space (not uv space) for each vertex. | 
|  | @param colors May be null. If not null, specifies a color for each | 
|  | vertex, to be interpolated across the triangle. | 
|  | @param xmode Used if both texs and colors are present. In this | 
|  | case the colors are combined with the texture using mode, | 
|  | before being drawn using the paint. If mode is null, then | 
|  | kModulate_Mode is used. | 
|  | @param indices If not null, array of indices to reference into the | 
|  | vertex (texs, colors) array. | 
|  | @param indexCount number of entries in the indices array (if not null) | 
|  | @param paint Specifies the shader/texture if present. | 
|  | */ | 
|  | void drawVertices(VertexMode vmode, int vertexCount, | 
|  | const SkPoint vertices[], const SkPoint texs[], | 
|  | const SkColor colors[], SkXfermode* xmode, | 
|  | const uint16_t indices[], int indexCount, | 
|  | const SkPaint& paint); | 
|  |  | 
|  | /** | 
|  | Draw a cubic coons patch | 
|  |  | 
|  | @param cubic specifies the 4 bounding cubic bezier curves of a patch with clockwise order | 
|  | starting at the top left corner. | 
|  | @param colors specifies the colors for the corners which will be bilerp across the patch, | 
|  | their order is clockwise starting at the top left corner. | 
|  | @param texCoords specifies the texture coordinates that will be bilerp across the patch, | 
|  | their order is the same as the colors. | 
|  | @param xmode specifies how are the colors and the textures combined if both of them are | 
|  | present. | 
|  | @param paint Specifies the shader/texture if present. | 
|  | */ | 
|  | void drawPatch(const SkPoint cubics[12], const SkColor colors[4], | 
|  | const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint); | 
|  |  | 
|  | /** | 
|  | *  Draw a set of sprites from the atlas. Each is specified by a tex rectangle in the | 
|  | *  coordinate space of the atlas, and a corresponding xform which transforms the tex rectangle | 
|  | *  into a quad. | 
|  | * | 
|  | *      xform maps [0, 0, tex.width, tex.height] -> quad | 
|  | * | 
|  | *  The color array is optional. When specified, each color modulates the pixels in its | 
|  | *  corresponding quad (via the specified SkXfermode::Mode). | 
|  | * | 
|  | *  The cullRect is optional. When specified, it must be a conservative bounds of all of the | 
|  | *  resulting transformed quads, allowing the canvas to skip drawing if the cullRect does not | 
|  | *  intersect the current clip. | 
|  | * | 
|  | *  The paint is optional. If specified, its antialiasing, alpha, color-filter, image-filter | 
|  | *  and xfermode are used to affect each of the quads. | 
|  | */ | 
|  | void drawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[], | 
|  | const SkColor colors[], int count, SkXfermode::Mode, const SkRect* cullRect, | 
|  | const SkPaint* paint); | 
|  |  | 
|  | void drawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[], int count, | 
|  | const SkRect* cullRect, const SkPaint* paint) { | 
|  | this->drawAtlas(atlas, xform, tex, NULL, count, SkXfermode::kDst_Mode, cullRect, paint); | 
|  | } | 
|  |  | 
|  | /** | 
|  | *  Draw the contents of this drawable into the canvas. If the canvas is async | 
|  | *  (e.g. it is recording into a picture) then the drawable will be referenced instead, | 
|  | *  to have its draw() method called when the picture is finalized. | 
|  | * | 
|  | *  If the intent is to force the contents of the drawable into this canvas immediately, | 
|  | *  then drawable->draw(canvas) may be called. | 
|  | */ | 
|  | void drawDrawable(SkDrawable* drawable, const SkMatrix* = NULL); | 
|  | void drawDrawable(SkDrawable*, SkScalar x, SkScalar y); | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | /** Get the current filter object. The filter's reference count is not | 
|  | affected. The filter is saved/restored, just like the matrix and clip. | 
|  | @return the canvas' filter (or NULL). | 
|  | */ | 
|  | SkDrawFilter* getDrawFilter() const; | 
|  |  | 
|  | /** Set the new filter (or NULL). Pass NULL to clear any existing filter. | 
|  | As a convenience, the parameter is returned. If an existing filter | 
|  | exists, its refcnt is decrement. If the new filter is not null, its | 
|  | refcnt is incremented. The filter is saved/restored, just like the | 
|  | matrix and clip. | 
|  | @param filter the new filter (or NULL) | 
|  | @return the new filter | 
|  | */ | 
|  | virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter); | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | /** | 
|  | *  Return true if the current clip is empty (i.e. nothing will draw). | 
|  | *  Note: this is not always a free call, so it should not be used | 
|  | *  more often than necessary. However, once the canvas has computed this | 
|  | *  result, subsequent calls will be cheap (until the clip state changes, | 
|  | *  which can happen on any clip..() or restore() call. | 
|  | */ | 
|  | virtual bool isClipEmpty() const; | 
|  |  | 
|  | /** | 
|  | *  Returns true if the current clip is just a (non-empty) rectangle. | 
|  | *  Returns false if the clip is empty, or if it is complex. | 
|  | */ | 
|  | virtual bool isClipRect() const; | 
|  |  | 
|  | /** Return the current matrix on the canvas. | 
|  | This does not account for the translate in any of the devices. | 
|  | @return The current matrix on the canvas. | 
|  | */ | 
|  | const SkMatrix& getTotalMatrix() const; | 
|  |  | 
|  | /** Return the clip stack. The clip stack stores all the individual | 
|  | *  clips organized by the save/restore frame in which they were | 
|  | *  added. | 
|  | *  @return the current clip stack ("list" of individual clip elements) | 
|  | */ | 
|  | const SkClipStack* getClipStack() const { | 
|  | return fClipStack; | 
|  | } | 
|  |  | 
|  | typedef SkCanvasClipVisitor ClipVisitor; | 
|  | /** | 
|  | *  Replays the clip operations, back to front, that have been applied to | 
|  | *  the canvas, calling the appropriate method on the visitor for each | 
|  | *  clip. All clips have already been transformed into device space. | 
|  | */ | 
|  | void replayClips(ClipVisitor*) const; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | /** After calling saveLayer(), there can be any number of devices that make | 
|  | up the top-most drawing area. LayerIter can be used to iterate through | 
|  | those devices. Note that the iterator is only valid until the next API | 
|  | call made on the canvas. Ownership of all pointers in the iterator stays | 
|  | with the canvas, so none of them should be modified or deleted. | 
|  | */ | 
|  | class SK_API LayerIter /*: SkNoncopyable*/ { | 
|  | public: | 
|  | /** Initialize iterator with canvas, and set values for 1st device */ | 
|  | LayerIter(SkCanvas*, bool skipEmptyClips); | 
|  | ~LayerIter(); | 
|  |  | 
|  | /** Return true if the iterator is done */ | 
|  | bool done() const { return fDone; } | 
|  | /** Cycle to the next device */ | 
|  | void next(); | 
|  |  | 
|  | // These reflect the current device in the iterator | 
|  |  | 
|  | SkBaseDevice*   device() const; | 
|  | const SkMatrix& matrix() const; | 
|  | const SkRegion& clip() const; | 
|  | const SkPaint&  paint() const; | 
|  | int             x() const; | 
|  | int             y() const; | 
|  |  | 
|  | private: | 
|  | // used to embed the SkDrawIter object directly in our instance, w/o | 
|  | // having to expose that class def to the public. There is an assert | 
|  | // in our constructor to ensure that fStorage is large enough | 
|  | // (though needs to be a compile-time-assert!). We use intptr_t to work | 
|  | // safely with 32 and 64 bit machines (to ensure the storage is enough) | 
|  | intptr_t          fStorage[32]; | 
|  | class SkDrawIter* fImpl;    // this points at fStorage | 
|  | SkPaint           fDefaultPaint; | 
|  | bool              fDone; | 
|  | }; | 
|  |  | 
|  | // don't call | 
|  | GrRenderTarget* internal_private_accessTopLayerRenderTarget(); | 
|  |  | 
|  | // don't call | 
|  | static void Internal_Private_SetIgnoreSaveLayerBounds(bool); | 
|  | static bool Internal_Private_GetIgnoreSaveLayerBounds(); | 
|  | static void Internal_Private_SetTreatSpriteAsBitmap(bool); | 
|  | static bool Internal_Private_GetTreatSpriteAsBitmap(); | 
|  |  | 
|  | // TEMP helpers until we switch virtual over to const& for src-rect | 
|  | void legacy_drawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst, | 
|  | const SkPaint* paint, | 
|  | SrcRectConstraint constraint = kStrict_SrcRectConstraint); | 
|  | void legacy_drawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst, | 
|  | const SkPaint* paint, | 
|  | SrcRectConstraint constraint = kStrict_SrcRectConstraint); | 
|  |  | 
|  | protected: | 
|  | // default impl defers to getDevice()->newSurface(info) | 
|  | virtual SkSurface* onNewSurface(const SkImageInfo&, const SkSurfaceProps&); | 
|  |  | 
|  | // default impl defers to its device | 
|  | virtual bool onPeekPixels(SkPixmap*); | 
|  | virtual bool onAccessTopLayerPixels(SkPixmap*); | 
|  |  | 
|  | // Subclass save/restore notifiers. | 
|  | // Overriders should call the corresponding INHERITED method up the inheritance chain. | 
|  | // willSaveLayer()'s return value may suppress full layer allocation. | 
|  | enum SaveLayerStrategy { | 
|  | kFullLayer_SaveLayerStrategy, | 
|  | kNoLayer_SaveLayerStrategy | 
|  | }; | 
|  |  | 
|  | virtual void willSave() {} | 
|  | virtual SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) { | 
|  | return kFullLayer_SaveLayerStrategy; | 
|  | } | 
|  | virtual void willRestore() {} | 
|  | virtual void didRestore() {} | 
|  | virtual void didConcat(const SkMatrix&) {} | 
|  | virtual void didSetMatrix(const SkMatrix&) {} | 
|  |  | 
|  | virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&); | 
|  |  | 
|  | virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, | 
|  | SkScalar y, const SkPaint& paint); | 
|  |  | 
|  | virtual void onDrawPosText(const void* text, size_t byteLength, | 
|  | const SkPoint pos[], const SkPaint& paint); | 
|  |  | 
|  | virtual void onDrawPosTextH(const void* text, size_t byteLength, | 
|  | const SkScalar xpos[], SkScalar constY, | 
|  | const SkPaint& paint); | 
|  |  | 
|  | virtual void onDrawTextOnPath(const void* text, size_t byteLength, | 
|  | const SkPath& path, const SkMatrix* matrix, | 
|  | const SkPaint& paint); | 
|  |  | 
|  | virtual void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, | 
|  | const SkPaint& paint); | 
|  |  | 
|  | virtual void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], | 
|  | const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint); | 
|  |  | 
|  | virtual void onDrawDrawable(SkDrawable*, const SkMatrix*); | 
|  |  | 
|  | virtual void onDrawPaint(const SkPaint&); | 
|  | virtual void onDrawRect(const SkRect&, const SkPaint&); | 
|  | virtual void onDrawOval(const SkRect&, const SkPaint&); | 
|  | virtual void onDrawRRect(const SkRRect&, const SkPaint&); | 
|  | virtual void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&); | 
|  | virtual void onDrawVertices(VertexMode, int vertexCount, const SkPoint vertices[], | 
|  | const SkPoint texs[], const SkColor colors[], SkXfermode*, | 
|  | const uint16_t indices[], int indexCount, const SkPaint&); | 
|  |  | 
|  | virtual void onDrawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], | 
|  | int count, SkXfermode::Mode, const SkRect* cull, const SkPaint*); | 
|  | virtual void onDrawPath(const SkPath&, const SkPaint&); | 
|  | virtual void onDrawImage(const SkImage*, SkScalar dx, SkScalar dy, const SkPaint*); | 
|  | virtual void onDrawImageRect(const SkImage*, const SkRect*, const SkRect&, const SkPaint*, | 
|  | SrcRectConstraint); | 
|  | virtual void onDrawImageNine(const SkImage*, const SkIRect& center, const SkRect& dst, | 
|  | const SkPaint*); | 
|  |  | 
|  | virtual void onDrawBitmap(const SkBitmap&, SkScalar dx, SkScalar dy, const SkPaint*); | 
|  | virtual void onDrawBitmapRect(const SkBitmap&, const SkRect*, const SkRect&, const SkPaint*, | 
|  | SrcRectConstraint); | 
|  | virtual void onDrawBitmapNine(const SkBitmap&, const SkIRect& center, const SkRect& dst, | 
|  | const SkPaint*); | 
|  | virtual void onDrawSprite(const SkBitmap&, int left, int top, const SkPaint*); | 
|  |  | 
|  | enum ClipEdgeStyle { | 
|  | kHard_ClipEdgeStyle, | 
|  | kSoft_ClipEdgeStyle | 
|  | }; | 
|  |  | 
|  | virtual void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle); | 
|  | virtual void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle); | 
|  | virtual void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle); | 
|  | virtual void onClipRegion(const SkRegion& deviceRgn, SkRegion::Op op); | 
|  |  | 
|  | virtual void onDiscard(); | 
|  |  | 
|  | virtual void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*); | 
|  |  | 
|  | // Returns the canvas to be used by DrawIter. Default implementation | 
|  | // returns this. Subclasses that encapsulate an indirect canvas may | 
|  | // need to overload this method. The impl must keep track of this, as it | 
|  | // is not released or deleted by the caller. | 
|  | virtual SkCanvas* canvasForDrawIter(); | 
|  |  | 
|  | // Clip rectangle bounds. Called internally by saveLayer. | 
|  | // returns false if the entire rectangle is entirely clipped out | 
|  | // If non-NULL, The imageFilter parameter will be used to expand the clip | 
|  | // and offscreen bounds for any margin required by the filter DAG. | 
|  | bool clipRectBounds(const SkRect* bounds, SaveFlags flags, | 
|  | SkIRect* intersection, | 
|  | const SkImageFilter* imageFilter = NULL); | 
|  |  | 
|  | private: | 
|  | enum ShaderOverrideOpacity { | 
|  | kNone_ShaderOverrideOpacity,        //!< there is no overriding shader (bitmap or image) | 
|  | kOpaque_ShaderOverrideOpacity,      //!< the overriding shader is opaque | 
|  | kNotOpaque_ShaderOverrideOpacity,   //!< the overriding shader may not be opaque | 
|  | }; | 
|  |  | 
|  | // notify our surface (if we have one) that we are about to draw, so it | 
|  | // can perform copy-on-write or invalidate any cached images | 
|  | void predrawNotify(bool willOverwritesEntireSurface = false); | 
|  | void predrawNotify(const SkRect* rect, const SkPaint* paint, ShaderOverrideOpacity); | 
|  | void predrawNotify(const SkRect* rect, const SkPaint* paint, bool shaderOverrideIsOpaque) { | 
|  | this->predrawNotify(rect, paint, shaderOverrideIsOpaque ? kOpaque_ShaderOverrideOpacity | 
|  | : kNotOpaque_ShaderOverrideOpacity); | 
|  | } | 
|  |  | 
|  | class MCRec; | 
|  |  | 
|  | SkAutoTUnref<SkClipStack> fClipStack; | 
|  | SkDeque     fMCStack; | 
|  | // points to top of stack | 
|  | MCRec*      fMCRec; | 
|  | // the first N recs that can fit here mean we won't call malloc | 
|  | enum { | 
|  | kMCRecSize      = 128,  // most recent measurement | 
|  | kMCRecCount     = 8,    // common depth for save/restores | 
|  | kDeviceCMSize   = 136,  // most recent measurement | 
|  | }; | 
|  | intptr_t fMCRecStorage[kMCRecSize * kMCRecCount / sizeof(intptr_t)]; | 
|  | intptr_t fDeviceCMStorage[kDeviceCMSize / sizeof(intptr_t)]; | 
|  |  | 
|  | const SkSurfaceProps fProps; | 
|  |  | 
|  | int         fSaveCount;         // value returned by getSaveCount() | 
|  |  | 
|  | SkMetaData* fMetaData; | 
|  |  | 
|  | SkSurface_Base*  fSurfaceBase; | 
|  | SkSurface_Base* getSurfaceBase() const { return fSurfaceBase; } | 
|  | void setSurfaceBase(SkSurface_Base* sb) { | 
|  | fSurfaceBase = sb; | 
|  | } | 
|  | friend class SkSurface_Base; | 
|  | friend class SkSurface_Gpu; | 
|  |  | 
|  | bool fDeviceCMDirty;            // cleared by updateDeviceCMCache() | 
|  | void updateDeviceCMCache(); | 
|  |  | 
|  | void doSave(); | 
|  | void checkForDeferredSave(); | 
|  |  | 
|  | friend class SkDrawIter;        // needs setupDrawForLayerDevice() | 
|  | friend class AutoDrawLooper; | 
|  | friend class SkLua;             // needs top layer size and offset | 
|  | friend class SkDebugCanvas;     // needs experimental fAllowSimplifyClip | 
|  | friend class SkSurface_Raster;  // needs getDevice() | 
|  | friend class SkRecorder;        // InitFlags | 
|  | friend class SkNoSaveLayerCanvas;   // InitFlags | 
|  | friend class SkPictureImageFilter;  // SkCanvas(SkBaseDevice*, SkSurfaceProps*, InitFlags) | 
|  | friend class SkPictureRecord;   // predrawNotify (why does it need it? <reed>) | 
|  |  | 
|  | enum InitFlags { | 
|  | kDefault_InitFlags                  = 0, | 
|  | kConservativeRasterClip_InitFlag    = 1 << 0, | 
|  | }; | 
|  | SkCanvas(const SkIRect& bounds, InitFlags); | 
|  | SkCanvas(SkBaseDevice* device, InitFlags); | 
|  |  | 
|  | void resetForNextPicture(const SkIRect& bounds); | 
|  |  | 
|  | // needs gettotalclip() | 
|  | friend class SkCanvasStateUtils; | 
|  |  | 
|  | // call this each time we attach ourselves to a device | 
|  | //  - constructor | 
|  | //  - internalSaveLayer | 
|  | void setupDevice(SkBaseDevice*); | 
|  |  | 
|  | SkBaseDevice* init(SkBaseDevice*, InitFlags); | 
|  |  | 
|  | /** | 
|  | * Gets the size/origin of the top level layer in global canvas coordinates. We don't want this | 
|  | * to be public because it exposes decisions about layer sizes that are internal to the canvas. | 
|  | */ | 
|  | SkISize getTopLayerSize() const; | 
|  | SkIPoint getTopLayerOrigin() const; | 
|  |  | 
|  | // internal methods are not virtual, so they can safely be called by other | 
|  | // canvas apis, without confusing subclasses (like SkPictureRecording) | 
|  | void internalDrawBitmap(const SkBitmap&, const SkMatrix& m, const SkPaint* paint); | 
|  | void internalDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src, | 
|  | const SkRect& dst, const SkPaint* paint, | 
|  | SrcRectConstraint); | 
|  | void internalDrawPaint(const SkPaint& paint); | 
|  | void internalSaveLayer(const SkRect* bounds, const SkPaint*, SaveFlags, SaveLayerStrategy); | 
|  | void internalDrawDevice(SkBaseDevice*, int x, int y, const SkPaint*, bool isBitmapDevice); | 
|  |  | 
|  | // shared by save() and saveLayer() | 
|  | void internalSave(); | 
|  | void internalRestore(); | 
|  | static void DrawRect(const SkDraw& draw, const SkPaint& paint, | 
|  | const SkRect& r, SkScalar textSize); | 
|  | static void DrawTextDecorations(const SkDraw& draw, const SkPaint& paint, | 
|  | const char text[], size_t byteLength, | 
|  | SkScalar x, SkScalar y); | 
|  |  | 
|  | // only for canvasutils | 
|  | const SkRegion& internal_private_getTotalClip() const; | 
|  |  | 
|  | /* | 
|  | *  Returns true if drawing the specified rect (or all if it is null) with the specified | 
|  | *  paint (or default if null) would overwrite the entire root device of the canvas | 
|  | *  (i.e. the canvas' surface if it had one). | 
|  | */ | 
|  | bool wouldOverwriteEntireSurface(const SkRect*, const SkPaint*, ShaderOverrideOpacity) const; | 
|  |  | 
|  |  | 
|  | /*  These maintain a cache of the clip bounds in local coordinates, | 
|  | (converted to 2s-compliment if floats are slow). | 
|  | */ | 
|  | mutable SkRect fCachedLocalClipBounds; | 
|  | mutable bool   fCachedLocalClipBoundsDirty; | 
|  | bool fAllowSoftClip; | 
|  | bool fAllowSimplifyClip; | 
|  | bool fConservativeRasterClip; | 
|  |  | 
|  | const SkRect& getLocalClipBounds() const { | 
|  | if (fCachedLocalClipBoundsDirty) { | 
|  | if (!this->getClipBounds(&fCachedLocalClipBounds)) { | 
|  | fCachedLocalClipBounds.setEmpty(); | 
|  | } | 
|  | fCachedLocalClipBoundsDirty = false; | 
|  | } | 
|  | return fCachedLocalClipBounds; | 
|  | } | 
|  |  | 
|  | class AutoValidateClip : ::SkNoncopyable { | 
|  | public: | 
|  | explicit AutoValidateClip(SkCanvas* canvas) : fCanvas(canvas) { | 
|  | fCanvas->validateClip(); | 
|  | } | 
|  | ~AutoValidateClip() { fCanvas->validateClip(); } | 
|  |  | 
|  | private: | 
|  | const SkCanvas* fCanvas; | 
|  | }; | 
|  |  | 
|  | #ifdef SK_DEBUG | 
|  | void validateClip() const; | 
|  | #else | 
|  | void validateClip() const {} | 
|  | #endif | 
|  |  | 
|  | typedef SkRefCnt INHERITED; | 
|  | }; | 
|  |  | 
|  | /** Stack helper class to automatically call restoreToCount() on the canvas | 
|  | when this object goes out of scope. Use this to guarantee that the canvas | 
|  | is restored to a known state. | 
|  | */ | 
|  | class SkAutoCanvasRestore : SkNoncopyable { | 
|  | public: | 
|  | SkAutoCanvasRestore(SkCanvas* canvas, bool doSave) : fCanvas(canvas), fSaveCount(0) { | 
|  | if (fCanvas) { | 
|  | fSaveCount = canvas->getSaveCount(); | 
|  | if (doSave) { | 
|  | canvas->save(); | 
|  | } | 
|  | } | 
|  | } | 
|  | ~SkAutoCanvasRestore() { | 
|  | if (fCanvas) { | 
|  | fCanvas->restoreToCount(fSaveCount); | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | *  Perform the restore now, instead of waiting for the destructor. Will | 
|  | *  only do this once. | 
|  | */ | 
|  | void restore() { | 
|  | if (fCanvas) { | 
|  | fCanvas->restoreToCount(fSaveCount); | 
|  | fCanvas = NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | SkCanvas*   fCanvas; | 
|  | int         fSaveCount; | 
|  | }; | 
|  | #define SkAutoCanvasRestore(...) SK_REQUIRE_LOCAL_VAR(SkAutoCanvasRestore) | 
|  |  | 
|  | /** | 
|  | *  If the caller wants read-only access to the pixels in a canvas, it can just | 
|  | *  call canvas->peekPixels(), since that is the fastest way to "peek" at the | 
|  | *  pixels on a raster-backed canvas. | 
|  | * | 
|  | *  If the canvas has pixels, but they are not readily available to the CPU | 
|  | *  (e.g. gpu-backed), then peekPixels() will fail, but readPixels() will | 
|  | *  succeed (though be slower, since it will return a copy of the pixels). | 
|  | * | 
|  | *  SkAutoROCanvasPixels encapsulates these two techniques, trying first to call | 
|  | *  peekPixels() (for performance), but if that fails, calling readPixels() and | 
|  | *  storing the copy locally. | 
|  | * | 
|  | *  The caller must respect the restrictions associated with peekPixels(), since | 
|  | *  that may have been called: The returned information is invalidated if... | 
|  | *      - any API is called on the canvas (or its parent surface if present) | 
|  | *      - the canvas goes out of scope | 
|  | */ | 
|  | class SkAutoROCanvasPixels : SkNoncopyable { | 
|  | public: | 
|  | SkAutoROCanvasPixels(SkCanvas* canvas); | 
|  |  | 
|  | // returns NULL on failure | 
|  | const void* addr() const { return fAddr; } | 
|  |  | 
|  | // undefined if addr() == NULL | 
|  | size_t rowBytes() const { return fRowBytes; } | 
|  |  | 
|  | // undefined if addr() == NULL | 
|  | const SkImageInfo& info() const { return fInfo; } | 
|  |  | 
|  | // helper that, if returns true, installs the pixels into the bitmap. Note | 
|  | // that the bitmap may reference the address returned by peekPixels(), so | 
|  | // the caller must respect the restrictions associated with peekPixels(). | 
|  | bool asROBitmap(SkBitmap*) const; | 
|  |  | 
|  | private: | 
|  | SkBitmap    fBitmap;    // used if peekPixels() fails | 
|  | const void* fAddr;      // NULL on failure | 
|  | SkImageInfo fInfo; | 
|  | size_t      fRowBytes; | 
|  | }; | 
|  |  | 
|  | static inline SkCanvas::SaveFlags operator|(const SkCanvas::SaveFlags lhs, | 
|  | const SkCanvas::SaveFlags rhs) { | 
|  | return static_cast<SkCanvas::SaveFlags>(static_cast<int>(lhs) | static_cast<int>(rhs)); | 
|  | } | 
|  |  | 
|  | static inline SkCanvas::SaveFlags& operator|=(SkCanvas::SaveFlags& lhs, | 
|  | const SkCanvas::SaveFlags rhs) { | 
|  | lhs = lhs | rhs; | 
|  | return lhs; | 
|  | } | 
|  |  | 
|  | class SkCanvasClipVisitor { | 
|  | public: | 
|  | virtual ~SkCanvasClipVisitor(); | 
|  | virtual void clipRect(const SkRect&, SkRegion::Op, bool antialias) = 0; | 
|  | virtual void clipRRect(const SkRRect&, SkRegion::Op, bool antialias) = 0; | 
|  | virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) = 0; | 
|  | }; | 
|  |  | 
|  | #endif |