blob: e82c4045aa1371a8d0c0bc1f0765d43eed0dd608 [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkPaintPriv.h"
#include "SkBitmap.h"
#include "SkColorFilter.h"
#include "SkPaint.h"
#include "SkShader.h"
bool isPaintOpaque(const SkPaint* paint, SkPaintBitmapOpacity contentType) {
// TODO: SkXfermode should have a virtual isOpaque method, which would
// make it possible to test modes that do not have a Coeff representation.
if (!paint) {
return contentType != kUnknown_SkPaintBitmapOpacity;
}
SkXfermode::Coeff srcCoeff, dstCoeff;
if (SkXfermode::AsCoeff(paint->getXfermode(), &srcCoeff, &dstCoeff)){
if (SkXfermode::kDA_Coeff == srcCoeff || SkXfermode::kDC_Coeff == srcCoeff ||
SkXfermode::kIDA_Coeff == srcCoeff || SkXfermode::kIDC_Coeff == srcCoeff) {
return false;
}
switch (dstCoeff) {
case SkXfermode::kZero_Coeff:
return true;
case SkXfermode::kISA_Coeff:
if (paint->getAlpha() != 255) {
break;
}
if (contentType == kUnknown_SkPaintBitmapOpacity) {
break;
} else if (paint->getShader() && !paint->getShader()->isOpaque()) {
break;
}
if (paint->getColorFilter() &&
((paint->getColorFilter()->getFlags() &
SkColorFilter::kAlphaUnchanged_Flag) == 0)) {
break;
}
return true;
case SkXfermode::kSA_Coeff:
if (paint->getAlpha() != 0) {
break;
}
if (paint->getColorFilter() &&
((paint->getColorFilter()->getFlags() &
SkColorFilter::kAlphaUnchanged_Flag) == 0)) {
break;
}
return true;
case SkXfermode::kSC_Coeff:
if (paint->getColor() != 0) { // all components must be 0
break;
}
if (contentType != kNoBitmap_SkPaintBitmapOpacity || paint->getShader()) {
break;
}
if (paint->getColorFilter() && (
(paint->getColorFilter()->getFlags() &
SkColorFilter::kAlphaUnchanged_Flag) == 0)) {
break;
}
return true;
default:
break;
}
}
return false;
}
bool isPaintOpaque(const SkPaint* paint, const SkBitmap* bmpReplacesShader) {
SkPaintBitmapOpacity contentType;
if(!bmpReplacesShader)
contentType = kNoBitmap_SkPaintBitmapOpacity;
else if(bmpReplacesShader->isOpaque())
contentType = kOpaque_SkPaintBitmapOpacity;
else
contentType = kUnknown_SkPaintBitmapOpacity;
return isPaintOpaque(paint, contentType);
}